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Fix logic error in fireworkParticleShower
If a player is inside a vehicle, the y position of the spawned firework should be modified, not the x
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@ -86,7 +86,7 @@ public final class ParticleEffectUtils {
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private static void fireworkParticleShower(Player player, Color color) {
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Location location = player.getLocation();
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location.setX(location.getY() + (player.isInsideVehicle() ? 1.0 : -1.0));
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location.setY(location.getY() + (player.isInsideVehicle() ? 1.0 : -1.0));
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location.setPitch(-90);
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Firework firework = (Firework) player.getWorld().spawnEntity(location, EntityType.FIREWORK);
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