Fix logic error in fireworkParticleShower

If a player is inside a vehicle, the y position of the spawned firework should be modified, not the x
This commit is contained in:
Bestle 2013-10-18 12:59:21 +01:00
parent e125700b43
commit d8e86d0fc7

View File

@ -86,7 +86,7 @@ public final class ParticleEffectUtils {
private static void fireworkParticleShower(Player player, Color color) {
Location location = player.getLocation();
location.setX(location.getY() + (player.isInsideVehicle() ? 1.0 : -1.0));
location.setY(location.getY() + (player.isInsideVehicle() ? 1.0 : -1.0));
location.setPitch(-90);
Firework firework = (Firework) player.getWorld().spawnEntity(location, EntityType.FIREWORK);