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Eclipse is dumb and wasn't including these two files for some reason.
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package com.gmail.nossr50.skills.herbalism;
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import org.bukkit.CropState;
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import org.bukkit.block.BlockState;
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import org.bukkit.material.CocoaPlant;
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import org.bukkit.material.CocoaPlant.CocoaPlantSize;
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/**
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* Convert plants affected by the Green Terra ability.
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*
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* @param blockState The {@link BlockState} to check ability activation for
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*/
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public class GreenTerraTimer implements Runnable {
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private BlockState blockState;
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public GreenTerraTimer(BlockState blockState) {
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this.blockState = blockState;
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}
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@Override
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public void run() {
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switch (blockState.getType()) {
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case CROPS:
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case CARROT:
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case POTATO:
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blockState.setRawData(CropState.MEDIUM.getData());
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blockState.update(true);
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return;
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case NETHER_WARTS:
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blockState.setRawData((byte) 0x2);
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blockState.update(true);
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return;
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case COCOA:
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CocoaPlant plant = (CocoaPlant) blockState.getData();
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plant.setSize(CocoaPlantSize.MEDIUM);
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blockState.setData(plant);
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blockState.update(true);
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return;
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default:
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return;
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}
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}
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}
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@ -0,0 +1,64 @@
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package com.gmail.nossr50.skills.herbalism;
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import org.bukkit.block.BlockState;
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import org.bukkit.material.CocoaPlant;
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import org.bukkit.material.CocoaPlant.CocoaPlantSize;
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/**
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* Convert plants affected by the Green Thumb ability.
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*
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* @param blockState The {@link BlockState} to check ability activation for
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* @param skillLevel The player's Herbalism skill level
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*/
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public class GreenThumbTimer implements Runnable {
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private BlockState blockState;
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private int skillLevel;
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public GreenThumbTimer(BlockState blockState, int skillLevel) {
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this.blockState = blockState;
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this.skillLevel = skillLevel;
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}
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@Override
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public void run() {
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int greenThumbStage = Math.min(Math.min(skillLevel, Herbalism.greenThumbStageMaxLevel) / Herbalism.greenThumbStageChangeLevel, 4);
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switch(blockState.getType()) {
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case CROPS:
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case CARROT:
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case POTATO:
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blockState.setRawData((byte) greenThumbStage);
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blockState.update(true);
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return;
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case NETHER_WARTS:
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if (greenThumbStage > 2) {
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blockState.setRawData((byte) 0x2);
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}
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else if (greenThumbStage == 2) {
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blockState.setRawData((byte) 0x1);
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}
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else {
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blockState.setRawData((byte) 0x0);
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}
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blockState.update(true);
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return;
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case COCOA:
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CocoaPlant plant = (CocoaPlant) blockState.getData();
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if (greenThumbStage > 1) {
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plant.setSize(CocoaPlantSize.MEDIUM);
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}
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else {
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plant.setSize(CocoaPlantSize.SMALL);
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}
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blockState.setData(plant);
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blockState.update(true);
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return;
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default:
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return;
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}
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}
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}
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