mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-02 00:30:07 +01:00
A WIP of 1.0.35 (Massive changes to the code)
This commit is contained in:
parent
eb5f32587f
commit
daf139f560
@ -1,5 +1,19 @@
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Version 1.0.35
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Fixed bug with randomly receiving Taming XP
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mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
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Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
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Locale files now have the prefix locale_ instead of messages_
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Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
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Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
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Some more source code organization
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Fixed warnings for compiler
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Removed dependencies on CraftBukkit
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Registered commands to OnCommand
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Removed performance debugging
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Removed some useless settings from the config file
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Version 1.0.34
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Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
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Added Dutch (nl) language support
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@ -1,6 +1,5 @@
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package com.gmail.nossr50;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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@ -11,15 +10,18 @@ import org.bukkit.plugin.Plugin;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.skills.Acrobatics;
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import com.gmail.nossr50.skills.Archery;
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import com.gmail.nossr50.skills.Axes;
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import com.gmail.nossr50.skills.Skills;
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import com.gmail.nossr50.skills.Swords;
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import com.gmail.nossr50.skills.Taming;
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import com.gmail.nossr50.skills.Unarmed;
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public class Combat {
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public class Combat
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{
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public static void combatChecks(EntityDamageEvent event, mcMMO pluginx)
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{
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if(event.isCancelled() || event.getDamage() == 0)
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@ -29,35 +31,6 @@ public class Combat {
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*/
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if(event instanceof EntityDamageByEntityEvent)
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{
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EntityDamageByEntityEvent eventx = (EntityDamageByEntityEvent) event;
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/*
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* MOB DIFFICULTY STUFF
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*/
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/*
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if(eventx.getDamager() instanceof Monster)
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{
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Integer theMob = eventx.getDamager().getEntityId();
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//System.out.println("FIRST STAGE");
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if(pluginx.mob.mobDiff.containsKey(theMob))
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{
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//System.out.println("STAGE TWO");
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if(eventx.getEntity() instanceof Player)
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{
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Player player = (Player) eventx.getEntity();
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player.sendMessage("Mob Difficulty: "+((int) pluginx.mob.mobDiff.get(theMob)+1));
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//System.out.println("STAGE THREE");
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//SETUP DMG
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event.setDamage((pluginx.mob.mobDiff.get(theMob)+1) * event.getDamage());
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}
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} else
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{
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pluginx.mob.assignDifficulty(eventx.getDamager());
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}
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}
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*/
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/*
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* OFFENSIVE CHECKS FOR PLAYERS VERSUS ENTITIES
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*/
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@ -177,14 +150,14 @@ public class Combat {
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event.setCancelled(true);
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if(theWolf.isTamed())
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{
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attacker.sendMessage(Messages.getString("Combat.BeastLore")+" "+
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Messages.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(theWolf)})+" "+
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Messages.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {theWolf.getHealth()}));
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(theWolf)})+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {theWolf.getHealth()}));
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}
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else
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{
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attacker.sendMessage(Messages.getString("Combat.BeastLore")+" "+
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Messages.getString("Combat.BeastLoreHealthWolf", new Object[] {theWolf.getHealth()}));
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attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {theWolf.getHealth()}));
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}
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}
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}
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@ -199,7 +172,7 @@ public class Combat {
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{
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EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event;
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Wolf theWolf = (Wolf) eventb.getDamager();
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if(Taming.ownerOnline(theWolf, pluginx))
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if(theWolf.isTamed() && Taming.ownerOnline(theWolf, pluginx))
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{
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if(Taming.getOwner(theWolf, pluginx) == null)
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return;
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@ -222,13 +195,13 @@ public class Combat {
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if(event.getEntity() instanceof Player)
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{
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Player target = (Player)event.getEntity();
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target.sendMessage(Messages.getString("Combat.StruckByGore")); //$NON-NLS-1$
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target.sendMessage(mcLocale.getString("Combat.StruckByGore")); //$NON-NLS-1$
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Users.getProfile(target).setBleedTicks(2);
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}
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else
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pluginx.misc.addToBleedQue((LivingEntity) event.getEntity());
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master.sendMessage(Messages.getString("Combat.Gore")); //$NON-NLS-1$
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master.sendMessage(mcLocale.getString("Combat.Gore")); //$NON-NLS-1$
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}
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if(!event.getEntity().isDead() && !pluginx.misc.mobSpawnerList.contains(event.getEntity()))
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{
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@ -283,7 +256,7 @@ public class Combat {
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{
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Wolf theWolf = (Wolf) event.getEntity();
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if(Taming.ownerOnline(theWolf, pluginx))
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if(theWolf.isTamed() && Taming.ownerOnline(theWolf, pluginx))
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{
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if(Taming.getOwner(theWolf, pluginx) == null)
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return;
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@ -331,7 +304,7 @@ public class Combat {
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Entity x = event.getEntity();
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Projectile projectile = event.getProjectile();
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if(projectile.toString().equals("CraftArrow") && x instanceof Player)
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{ //$NON-NLS-1$
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{
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Player defender = (Player)x;
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PlayerProfile PPd = Users.getProfile(defender);
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if(PPd == null)
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@ -343,13 +316,13 @@ public class Combat {
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if(Math.random() * 1000 <= 500)
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{
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event.setCancelled(true);
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defender.sendMessage(Messages.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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return;
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}
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} else if(defender != null && Math.random() * 1000 <= (PPd.getSkill("unarmed") / 2))
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{
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event.setCancelled(true);
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defender.sendMessage(Messages.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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return;
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}
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}
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@ -362,29 +335,8 @@ public class Combat {
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Player attacker = (Player)y;
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PlayerProfile PPa = Users.getProfile(attacker);
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if(projectile.toString().equals("CraftArrow") && mcPermissions.getInstance().archery(attacker))
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{ //$NON-NLS-1$
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if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0)
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{
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pluginx.misc.arrowTracker.put(x, 0);
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if(attacker != null)
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{
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if(Math.random() * 1000 <= PPa.getSkill("archery"))
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{
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pluginx.misc.arrowTracker.put(x, 1);
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}
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}
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} else
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{
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if(event.getDamage() > 0)
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{
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if(attacker != null){
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if(Math.random() * 1000 <= PPa.getSkill("archery"))
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{
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pluginx.misc.arrowTracker.put(x, 1);
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}
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}
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}
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}
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Archery.trackArrows(pluginx, x, event, attacker);
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/*
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* DAMAGE MODIFIER
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*/
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@ -402,32 +354,7 @@ public class Combat {
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/*
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* IGNITION
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*/
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if(Math.random() * 100 >= 75){
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int ignition = 20;
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if(PPa.getSkill("archery") >= 200)
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ignition+=20;
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if(PPa.getSkill("archery") >= 400)
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ignition+=20;
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if(PPa.getSkill("archery") >= 600)
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ignition+=20;
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if(PPa.getSkill("archery") >= 800)
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ignition+=20;
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if(PPa.getSkill("archery") >= 1000)
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ignition+=20;
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if(x instanceof Player){
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Player Defender = (Player)x;
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if(!Party.getInstance().inSameParty(attacker, Defender)){
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event.getEntity().setFireTicks(ignition);
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attacker.sendMessage(Messages.getString("Combat.Ignition")); //$NON-NLS-1$
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Defender.sendMessage(Messages.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
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}
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} else {
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event.getEntity().setFireTicks(ignition);
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attacker.sendMessage(Messages.getString("Combat.Ignition")); //$NON-NLS-1$
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}
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}
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Archery.ignitionCheck(x, event, attacker);
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/*
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* Defender is Monster
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*/
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@ -457,8 +384,10 @@ public class Combat {
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/*
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* Stuff for the daze proc
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*/
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if(PPa.inParty() && PPd.inParty()){
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if(Party.getInstance().inSameParty(defender, attacker)){
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if(PPa.inParty() && PPd.inParty())
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{
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if(Party.getInstance().inSameParty(defender, attacker))
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{
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event.setCancelled(true);
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return;
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}
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@ -467,29 +396,14 @@ public class Combat {
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* PVP XP
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*/
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if(LoadProperties.pvpxp && !Party.getInstance().inSameParty(attacker, defender)
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()){
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis())
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{
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PPa.addArcheryXP((event.getDamage() * 3) * LoadProperties.pvpxprewardmodifier);
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}
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/*
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* DAZE PROC
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*/
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Location loc = defender.getLocation();
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if(Math.random() * 10 > 5){
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loc.setPitch(90);
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} else {
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loc.setPitch(-90);
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}
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if(PPa.getSkill("archery") >= 1000){
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if(Math.random() * 1000 <= 500){
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defender.teleport(loc);
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defender.sendMessage(Messages.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
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attacker.sendMessage(Messages.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
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}
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} else if(Math.random() * 2000 <= PPa.getSkill("archery")){
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defender.teleport(loc);
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defender.sendMessage(Messages.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
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attacker.sendMessage(Messages.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
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}
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Archery.dazeCheck(defender, attacker);
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}
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}
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Skills.XpCheck(attacker);
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@ -7,6 +7,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.skills.*;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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@ -20,18 +21,24 @@ public class Item {
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chimaerawing(player, plugin);
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}
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}
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public static void chimaerawing(Player player, Plugin plugin){
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@SuppressWarnings("deprecation")
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public static void chimaerawing(Player player, Plugin plugin)
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{
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PlayerProfile PP = Users.getProfile(player);
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ItemStack is = player.getItemInHand();
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Block block = player.getLocation().getBlock();
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if(mcPermissions.getInstance().chimaeraWing(player) && is.getTypeId() == 288){
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if(Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing){
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if(mcPermissions.getInstance().chimaeraWing(player) && is.getTypeId() == 288)
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{
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if(Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing)
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{
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Block derp = player.getLocation().getBlock();
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int y = derp.getY();
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ItemStack[] inventory = player.getInventory().getContents();
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for(ItemStack x : inventory){
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if(x != null && x.getTypeId() == 288){
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if(x.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing + 1){
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if(x.getAmount() >= LoadProperties.feathersConsumedByChimaeraWing + 1)
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{
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x.setAmount(x.getAmount() - LoadProperties.feathersConsumedByChimaeraWing);
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player.getInventory().setContents(inventory);
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player.updateInventory();
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@ -45,17 +52,21 @@ public class Item {
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}
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}
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}
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while(y < 127){
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while(y < 127)
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{
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y++;
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if(player != null){
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if(player.getLocation().getWorld().getBlockAt(block.getX(), y, block.getZ()).getType() != Material.AIR){
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player.sendMessage(Messages.getString("Item.ChimaeraWingFail")); //$NON-NLS-1$
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if(player != null)
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{
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if(player.getLocation().getWorld().getBlockAt(block.getX(), y, block.getZ()).getType() != Material.AIR)
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{
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player.sendMessage(mcLocale.getString("Item.ChimaeraWingFail")); //$NON-NLS-1$
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player.teleport(player.getLocation().getWorld().getBlockAt(block.getX(), (y - 1), block.getZ()).getLocation());
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return;
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}
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}
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}
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if(PP.getMySpawn(player) != null){
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if(PP.getMySpawn(player) != null)
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{
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Location mySpawn = PP.getMySpawn(player);
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if(mySpawn != null && plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)) != null)
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mySpawn.setWorld(plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)));
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@ -66,11 +77,12 @@ public class Item {
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} else {
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player.teleport(player.getWorld().getSpawnLocation());
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}
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player.sendMessage(Messages.getString("Item.ChimaeraWingPass")); //$NON-NLS-1$
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} else if (!Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= 10) {
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player.sendMessage(Messages.getString("Item.InjuredWait", new Object[] {Skills.calculateTimeLeft(player, PP.getRecentlyHurt(), 60)})); //$NON-NLS-1$
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player.sendMessage(mcLocale.getString("Item.ChimaeraWingPass")); //$NON-NLS-1$
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} else if (!Skills.cooldownOver(player, PP.getRecentlyHurt(), 60) && is.getAmount() >= 10)
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{
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player.sendMessage(mcLocale.getString("Item.InjuredWait", new Object[] {Skills.calculateTimeLeft(player, PP.getRecentlyHurt(), 60)})); //$NON-NLS-1$
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} else if (is.getTypeId() == 288 && is.getAmount() <= 9){
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player.sendMessage(Messages.getString("Item.NeedFeathers")); //$NON-NLS-1$
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player.sendMessage(mcLocale.getString("Item.NeedFeathers")); //$NON-NLS-1$
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}
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}
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}
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|
@ -118,7 +118,7 @@ public class Leaderboard {
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}
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public static void leaderWrite(PlayerStat[] ps, String statName)
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{
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String theLocation = "plugins/mcMMO/" + statName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$
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String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + statName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$
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//CHECK IF THE FILE EXISTS
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File theDir = new File(theLocation);
|
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if(!theDir.exists()){
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@ -170,7 +170,7 @@ public class Leaderboard {
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}
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public static String[] retrieveInfo(String statName, int pagenumber){
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String theLocation = "plugins/mcMMO/" + statName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$
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String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + statName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$
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try {
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FileReader file = new FileReader(theLocation);
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BufferedReader in = new BufferedReader(file);
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@ -199,7 +199,7 @@ public class Leaderboard {
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public static void updateLeaderboard(PlayerStat ps, String statName){
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if(LoadProperties.useMySQL)
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return;
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String theLocation = "plugins/mcMMO/" + statName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$
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String theLocation = "plugins/mcMMO/FlatFileStuff/Leaderboards/" + statName + ".mcmmo"; //$NON-NLS-1$ //$NON-NLS-2$
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try {
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//Open the file
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FileReader file = new FileReader(theLocation);
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||||
@ -237,11 +237,14 @@ public class Leaderboard {
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log.log(Level.SEVERE, "Exception while writing to " + theLocation + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$ //$NON-NLS-2$
|
||||
}
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||||
}
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||||
public static boolean isInt(String string){
|
||||
try {
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||||
int x = Integer.parseInt(string);
|
||||
public static boolean isInt(String string)
|
||||
{
|
||||
try
|
||||
{
|
||||
Integer.parseInt(string);
|
||||
}
|
||||
catch(NumberFormatException nFE) {
|
||||
catch(NumberFormatException nFE)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -13,7 +13,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
public class Users {
|
||||
private static volatile Users instance;
|
||||
protected static final Logger log = Logger.getLogger("Minecraft");
|
||||
String location = "plugins/mcMMO/mcmmo.users";
|
||||
String location = "plugins/mcMMO/FlatFileStuff/mcmmo.users";
|
||||
|
||||
//public static ArrayList<PlayerProfile> players;
|
||||
public static HashMap<Player, PlayerProfile> players = new HashMap<Player, PlayerProfile>();
|
||||
@ -65,7 +65,8 @@ public class Users {
|
||||
}
|
||||
|
||||
|
||||
public static void addUser(Player player){
|
||||
public static void addUser(Player player)
|
||||
{
|
||||
players.put(player, new PlayerProfile(player));
|
||||
}
|
||||
public static void clearUsers()
|
||||
|
@ -4,13 +4,11 @@ import java.io.File;
|
||||
import java.util.List;
|
||||
import org.bukkit.util.config.Configuration;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
|
||||
public class LoadProperties {
|
||||
public static Boolean xpGainsMobSpawners=false, print_reports = false, myspawnEnable = true, mccEnable = true, mcmmoEnable = true, partyEnable = true, inviteEnable = true, acceptEnable = true, whoisEnable = true, statsEnable = true, addxpEnable = true, ptpEnable = true, mmoeditEnable = true, clearmyspawnEnable = true, mcgodEnable = true, mcabilityEnable = true, mctopEnable = true, mcrefreshEnable = true, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, archeryFireRateLimit, mushrooms, toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone, slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
|
||||
public class LoadProperties
|
||||
{
|
||||
public static Boolean xpGainsMobSpawners=false, myspawnEnable = true, mccEnable = true, mcmmoEnable = true, partyEnable = true, inviteEnable = true, acceptEnable = true, whoisEnable = true, statsEnable = true, addxpEnable = true, ptpEnable = true, mmoeditEnable = true, clearmyspawnEnable = true, mcgodEnable = true, mcabilityEnable = true, mctopEnable = true, mcrefreshEnable = true, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, archeryFireRateLimit, mushrooms, toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone, slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
|
||||
public static String MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood, nStone, nIron, nGold, nDiamond, locale;
|
||||
public static int msandstone, mcocoa = 10, water_thunder = 75, cure_self = 5, cure_other = 5, mbones, msulphur, mslowsand, mmushroom2, mglowstone2, mmusic, mdiamond2, mbase, mapple, meggs, mcake, mpine, mbirch, mspruce, mcactus, mmushroom, mflower, msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapus, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport, xpGainMultiplier, superBreakerCooldown = 240, greenTerraCooldown = 240, gigaDrillBreakerCooldown = 240, treeFellerCooldown = 240, berserkCooldown = 240, serratedStrikeCooldown = 240, skullSplitterCooldown = 240, abilityDurabilityLoss, feathersConsumedByChimaeraWing, pvpxprewardmodifier, repairdiamondlevel, globalxpmodifier, tamingxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, sorceryxpmodifier = 2, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier, rWood, rStone, rIron, rGold, rDiamond;
|
||||
private static mcMMO plugin;
|
||||
|
||||
public String directory = "plugins/mcMMO/";
|
||||
File file = new File(directory + File.separator + "config.yml");
|
||||
@ -52,16 +50,19 @@ public class LoadProperties {
|
||||
return config.getInt(root, 0);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private Double readDouble(String root)
|
||||
{
|
||||
Configuration config = load();
|
||||
return config.getDouble(root, 0);
|
||||
}
|
||||
@SuppressWarnings("unused")
|
||||
private List<String> readStringList(String root)
|
||||
{
|
||||
Configuration config = load();
|
||||
return config.getKeys(root);
|
||||
}
|
||||
|
||||
private String readString(String root)
|
||||
{
|
||||
Configuration config = load();
|
||||
@ -80,8 +81,9 @@ public class LoadProperties {
|
||||
}
|
||||
return null;
|
||||
}
|
||||
private void addDefaults(){
|
||||
plugin.log.info("Generating Config File...");
|
||||
private void addDefaults()
|
||||
{
|
||||
System.out.println("Generating Config File...");
|
||||
|
||||
//Put in defaults
|
||||
write("MySQL.Enabled", false);
|
||||
@ -150,9 +152,9 @@ public class LoadProperties {
|
||||
write("XP.Excavation.Cake", 300);
|
||||
write("XP.Excavation.Cocoa_Beans", 10);
|
||||
|
||||
write("Sorcery.Spells.Water.Thunder", 75);
|
||||
write("Sorcery.Spells.Curative.Cure_Self.Mana_Cost", 5);
|
||||
write("Sorcery.Spells.Curative.Cure_Other.Mana_Cost", 5);
|
||||
//write("Sorcery.Spells.Water.Thunder", 75);
|
||||
//write("Sorcery.Spells.Curative.Cure_Self.Mana_Cost", 5);
|
||||
//write("Sorcery.Spells.Curative.Cure_Other.Mana_Cost", 5);
|
||||
|
||||
write("Excavation.Drops.Cocoa_Beans", true);
|
||||
write("Excavation.Drops.Mushrooms", true);
|
||||
@ -229,21 +231,15 @@ public class LoadProperties {
|
||||
|
||||
loadkeys();
|
||||
}
|
||||
private void loadkeys(){
|
||||
plugin.log.info("Loading Config File...");
|
||||
|
||||
System.out.println("print_reports = "+readBoolean("General.Performance.Print_Reports"));
|
||||
private void loadkeys()
|
||||
{
|
||||
System.out.println("Loading Config File...");
|
||||
|
||||
xpGainsMobSpawners = readBoolean("XP.Gains.Mobspawners.Enabled");
|
||||
|
||||
if(readBoolean("General.Performance.Print_Reports") != null)
|
||||
print_reports = readBoolean("General.Performance.Print_Reports");
|
||||
else
|
||||
print_reports = false;
|
||||
|
||||
cure_self = readInteger("Sorcery.Spells.Curative.Cure_Self.Mana_Cost");
|
||||
cure_other = readInteger("Sorcery.Spells.Curative.Cure_Other.Mana_Cost");
|
||||
water_thunder = readInteger("Sorcery.Spells.Water.Thunder");
|
||||
//cure_self = readInteger("Sorcery.Spells.Curative.Cure_Self.Mana_Cost");
|
||||
//cure_other = readInteger("Sorcery.Spells.Curative.Cure_Other.Mana_Cost");
|
||||
//water_thunder = readInteger("Sorcery.Spells.Water.Thunder");
|
||||
|
||||
msulphur = readInteger("XP.Excavation.Sulphur");
|
||||
mbones = readInteger("XP.Excavation.Bones");
|
||||
|
76
mcMMO/com/gmail/nossr50/datatypes/Mob.java
Normal file
76
mcMMO/com/gmail/nossr50/datatypes/Mob.java
Normal file
@ -0,0 +1,76 @@
|
||||
package com.gmail.nossr50.datatypes;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.entity.*;
|
||||
|
||||
public class Mob
|
||||
{
|
||||
public HashMap<Integer, Short> mobDiff = new HashMap<Integer, Short>();
|
||||
public HashMap<Integer, Boolean> isAggressive = new HashMap<Integer, Boolean>();
|
||||
|
||||
public void assignDifficulty(Entity entity)
|
||||
{
|
||||
short x = 0;
|
||||
|
||||
if(entity.getLocation().getY() >= 45)
|
||||
{
|
||||
//LEVEL 2
|
||||
if(Math.random() * 100 > 50)
|
||||
{
|
||||
x = 0;
|
||||
}
|
||||
//LEVEL 3
|
||||
else
|
||||
{
|
||||
x = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
double y = Math.random() * 100;
|
||||
//HIGH CHANCE FOR 5's
|
||||
if(entity.getLocation().getY() < 20)
|
||||
{
|
||||
//ASSIGN INTO THE 5 RANKS
|
||||
if(y >= 0 && y < 50)
|
||||
x = 0;
|
||||
if(y >= 50 && y < 80)
|
||||
x = 1;
|
||||
if(y >= 80 && y < 95)
|
||||
x = 2;
|
||||
if(y >= 95 && y < 98)
|
||||
x = 3;
|
||||
if(y >= 98 && y <= 100)
|
||||
x = 4;
|
||||
}
|
||||
//HIGH CHANCE FOR 4's
|
||||
else
|
||||
{
|
||||
//ASSIGN INTO THE 5 RANKS
|
||||
if(y >= 0 && y < 50)
|
||||
x = 0;
|
||||
if(y >= 50 && y < 74)
|
||||
x = 1;
|
||||
if(y >= 74 && y < 89)
|
||||
x = 2;
|
||||
if(y >= 89 && y < 99)
|
||||
x = 3;
|
||||
if(y >= 99 && y <= 100)
|
||||
x = 4;
|
||||
}
|
||||
if(x > 1)
|
||||
{
|
||||
isAggressive.put(entity.getEntityId(), false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(!mobDiff.containsKey(entity.getEntityId()))
|
||||
{
|
||||
mobDiff.put(entity.getEntityId(), x);
|
||||
//System.out.println("Mob "+entity.getEntityId()+" (DIFFICULTY) "+
|
||||
//(x +1)+"(DEPTH) "+entity.getLocation().getY());
|
||||
}
|
||||
}
|
||||
}
|
@ -994,29 +994,36 @@ public class PlayerProfile
|
||||
removeXP("acrobatics", newXP);
|
||||
}
|
||||
|
||||
public boolean isInt(String string){
|
||||
public boolean isInt(String string)
|
||||
{
|
||||
try {
|
||||
int x = Integer.parseInt(string);
|
||||
Integer.parseInt(string);
|
||||
}
|
||||
catch(NumberFormatException nFE) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public boolean isDouble(String string){
|
||||
try {
|
||||
Double x = Double.valueOf(string);
|
||||
|
||||
public boolean isDouble(String string)
|
||||
{
|
||||
try
|
||||
{
|
||||
Double.valueOf(string);
|
||||
}
|
||||
catch(NumberFormatException nFE) {
|
||||
catch(NumberFormatException nFE)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public void acceptInvite(){
|
||||
public void acceptInvite()
|
||||
{
|
||||
party = invite;
|
||||
invite = "";
|
||||
}
|
||||
public void modifyInvite(String invitename){
|
||||
public void modifyInvite(String invitename)
|
||||
{
|
||||
invite = invitename;
|
||||
}
|
||||
public String getInvite() { return invite; }
|
||||
@ -1054,7 +1061,8 @@ public class PlayerProfile
|
||||
}
|
||||
save();
|
||||
}
|
||||
public Integer getXpToLevel(String skillname){
|
||||
public Integer getXpToLevel(String skillname)
|
||||
{
|
||||
if(skillname.equals("sorcery")){
|
||||
return ((stats.get("sorcery") + 50) * LoadProperties.sorceryxpmodifier) * LoadProperties.globalxpmodifier;
|
||||
}
|
||||
@ -1111,13 +1119,15 @@ public class PlayerProfile
|
||||
save();
|
||||
}
|
||||
//Retrieve whether or not the player is in a party
|
||||
public boolean inParty() {
|
||||
public boolean inParty()
|
||||
{
|
||||
if(party != null && !party.equals("") && !party.equals("null")){
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//Retrieve whether or not the player has an invite
|
||||
public boolean hasPartyInvite() {
|
||||
if(invite != null && !invite.equals("") && !invite.equals("null")){
|
||||
|
332
mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java
Normal file
332
mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java
Normal file
@ -0,0 +1,332 @@
|
||||
package com.gmail.nossr50.listeners;
|
||||
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockDamageEvent;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.block.BlockListener;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.skills.*;
|
||||
import com.gmail.nossr50.datatypes.FakeBlockBreakEvent;
|
||||
|
||||
|
||||
public class mcBlockListener extends BlockListener {
|
||||
private final mcMMO plugin;
|
||||
|
||||
public mcBlockListener(final mcMMO plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void onBlockPlace(BlockPlaceEvent event)
|
||||
{
|
||||
|
||||
Block block;
|
||||
Player player = event.getPlayer();
|
||||
if (event.getBlock() != null && event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78)
|
||||
{
|
||||
block = event.getBlockAgainst();
|
||||
}
|
||||
else
|
||||
{
|
||||
block = event.getBlock();
|
||||
}
|
||||
if(player != null && m.shouldBeWatched(block))
|
||||
{
|
||||
if(block.getTypeId() != 17 && block.getTypeId() != 39 && block.getTypeId() != 40 && block.getTypeId() != 91 && block.getTypeId() != 86)
|
||||
block.setData((byte) 5); //Change the byte
|
||||
if(block.getTypeId() == 17 || block.getTypeId() == 39 || block.getTypeId() == 40 || block.getTypeId() == 91 || block.getTypeId() == 86)
|
||||
plugin.misc.blockWatchList.add(block);
|
||||
}
|
||||
if(block.getTypeId() == 42 && LoadProperties.anvilmessages)
|
||||
event.getPlayer().sendMessage(mcLocale.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$
|
||||
}
|
||||
|
||||
public void onBlockBreak(BlockBreakEvent event)
|
||||
{
|
||||
|
||||
|
||||
Player player = event.getPlayer();
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
Block block = event.getBlock();
|
||||
ItemStack inhand = player.getItemInHand();
|
||||
if(event.isCancelled())
|
||||
return;
|
||||
if (event instanceof FakeBlockBreakEvent)
|
||||
return;
|
||||
|
||||
/*
|
||||
* HERBALISM
|
||||
*/
|
||||
if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07)
|
||||
{
|
||||
Herbalism.greenTerraCheck(player, block, plugin);
|
||||
}
|
||||
//Wheat && Triple drops
|
||||
if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
|
||||
{
|
||||
Herbalism.herbalismProcCheck(block, player, event, plugin);
|
||||
Herbalism.greenTerraWheat(player, block, event, plugin);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* MINING
|
||||
*/
|
||||
if(mcPermissions.getInstance().mining(player)){
|
||||
if(LoadProperties.miningrequirespickaxe){
|
||||
if(m.isMiningPick(inhand))
|
||||
Mining.miningBlockCheck(player, block, plugin);
|
||||
} else {
|
||||
Mining.miningBlockCheck(player, block, plugin);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WOOD CUTTING
|
||||
*/
|
||||
|
||||
if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player))
|
||||
{
|
||||
if(LoadProperties.woodcuttingrequiresaxe)
|
||||
{
|
||||
if(m.isAxes(inhand))
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
WoodCutting.woodCuttingProcCheck(player, block);
|
||||
//Default
|
||||
if(block.getData() == (byte)0)
|
||||
PP.addWoodcuttingXP(LoadProperties.mpine * LoadProperties.xpGainMultiplier);
|
||||
//Spruce
|
||||
if(block.getData() == (byte)1)
|
||||
PP.addWoodcuttingXP(LoadProperties.mspruce * LoadProperties.xpGainMultiplier);
|
||||
//Birch
|
||||
if(block.getData() == (byte)2)
|
||||
PP.addWoodcuttingXP(LoadProperties.mbirch * LoadProperties.xpGainMultiplier);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
WoodCutting.woodCuttingProcCheck(player, block);
|
||||
//Default
|
||||
if(block.getData() == (byte)0)
|
||||
PP.addWoodcuttingXP(LoadProperties.mpine * LoadProperties.xpGainMultiplier);
|
||||
//Spruce
|
||||
if(block.getData() == (byte)1)
|
||||
PP.addWoodcuttingXP(LoadProperties.mspruce * LoadProperties.xpGainMultiplier);
|
||||
//Birch
|
||||
if(block.getData() == (byte)2)
|
||||
PP.addWoodcuttingXP(LoadProperties.mbirch * LoadProperties.xpGainMultiplier);
|
||||
}
|
||||
}
|
||||
Skills.XpCheck(player);
|
||||
|
||||
/*
|
||||
* IF PLAYER IS USING TREEFELLER
|
||||
*/
|
||||
if(mcPermissions.getInstance().woodCuttingAbility(player)
|
||||
&& PP.getTreeFellerMode()
|
||||
&& block.getTypeId() == 17
|
||||
&& m.blockBreakSimulate(block, player, plugin)){
|
||||
|
||||
WoodCutting.treeFeller(block, player, plugin);
|
||||
for(Block blockx : plugin.misc.treeFeller)
|
||||
{
|
||||
if(blockx != null){
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
byte type = 0;
|
||||
if(block.getTypeId() == 17)
|
||||
type = block.getData();
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, type);
|
||||
if(blockx.getTypeId() == 17){
|
||||
blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
|
||||
//XP WOODCUTTING
|
||||
if(!plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
WoodCutting.woodCuttingProcCheck(player, blockx);
|
||||
PP.addWoodcuttingXP(LoadProperties.mpine);
|
||||
}
|
||||
}
|
||||
if(blockx.getTypeId() == 18)
|
||||
{
|
||||
mat = Material.SAPLING;
|
||||
|
||||
item = new ItemStack(mat, 1, (short)0, blockx.getData());
|
||||
|
||||
if(Math.random() * 10 > 9)
|
||||
blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
|
||||
}
|
||||
if(blockx.getType() != Material.AIR)
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
|
||||
blockx.setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
if(LoadProperties.toolsLoseDurabilityFromAbilities)
|
||||
m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
|
||||
plugin.misc.treeFeller.clear();
|
||||
}
|
||||
}
|
||||
/*
|
||||
* EXCAVATION
|
||||
*/
|
||||
if(mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 5)
|
||||
Excavation.excavationProcCheck(block, player);
|
||||
/*
|
||||
* HERBALISM
|
||||
*/
|
||||
if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalism(player) && Herbalism.canBeGreenTerra(block))
|
||||
{
|
||||
Herbalism.greenTerraCheck(player, block, plugin);
|
||||
}
|
||||
if(mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 5)
|
||||
Herbalism.herbalismProcCheck(block, player, event, plugin);
|
||||
|
||||
//Change the byte back when broken
|
||||
if(block.getData() == 5 && m.shouldBeWatched(block))
|
||||
{
|
||||
block.setData((byte) 0);
|
||||
if(plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
plugin.misc.blockWatchList.remove(block);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
public void onBlockDamage(BlockDamageEvent event)
|
||||
{
|
||||
|
||||
|
||||
if(event.isCancelled())
|
||||
return;
|
||||
Player player = event.getPlayer();
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
ItemStack inhand = player.getItemInHand();
|
||||
Block block = event.getBlock();
|
||||
|
||||
Skills.monitorSkills(player);
|
||||
|
||||
/*
|
||||
* ABILITY PREPARATION CHECKS
|
||||
*/
|
||||
if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
|
||||
Herbalism.greenTerraCheck(player, block, plugin);
|
||||
if(PP.getAxePreparationMode() && block.getTypeId() == 17)
|
||||
WoodCutting.treeFellerCheck(player, block, plugin);
|
||||
if(PP.getPickaxePreparationMode())
|
||||
Mining.superBreakerCheck(player, block, plugin);
|
||||
if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
|
||||
Excavation.gigaDrillBreakerActivationCheck(player, block, plugin);
|
||||
if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78))
|
||||
Unarmed.berserkActivationCheck(player, plugin);
|
||||
|
||||
/*
|
||||
* GREEN TERRA STUFF
|
||||
*/
|
||||
if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()){
|
||||
Herbalism.greenTerra(player, block);
|
||||
}
|
||||
|
||||
/*
|
||||
* GIGA DRILL BREAKER CHECKS
|
||||
*/
|
||||
if(PP.getGigaDrillBreakerMode() && m.blockBreakSimulate(block, player, plugin) && Excavation.canBeGigaDrillBroken(block) && m.isShovel(inhand)){
|
||||
|
||||
if(m.getTier(player) >= 2)
|
||||
Excavation.excavationProcCheck(block, player);
|
||||
if(m.getTier(player) >= 3)
|
||||
Excavation.excavationProcCheck(block, player);
|
||||
if(m.getTier(player) >= 4)
|
||||
Excavation.excavationProcCheck(block, player);
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
if(block.getTypeId() == 2)
|
||||
mat = Material.DIRT;
|
||||
byte type = block.getData();
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, type);
|
||||
block.setType(Material.AIR);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
|
||||
if(LoadProperties.toolsLoseDurabilityFromAbilities)
|
||||
m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
}
|
||||
/*
|
||||
* BERSERK MODE CHECKS
|
||||
*/
|
||||
if(PP.getBerserkMode()
|
||||
&& m.blockBreakSimulate(block, player, plugin)
|
||||
&& player.getItemInHand().getTypeId() == 0
|
||||
&& (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)){
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
if(block.getTypeId() == 2)
|
||||
mat = Material.DIRT;
|
||||
if(block.getTypeId() == 78)
|
||||
mat = Material.SNOW_BALL;
|
||||
byte type = block.getData();
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, type);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
|
||||
block.setType(Material.AIR);
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
}
|
||||
|
||||
/*
|
||||
* SUPER BREAKER CHECKS
|
||||
*/
|
||||
if(PP.getSuperBreakerMode()
|
||||
&& Mining.canBeSuperBroken(block)
|
||||
&& m.blockBreakSimulate(block, player, plugin))
|
||||
{
|
||||
|
||||
if(LoadProperties.miningrequirespickaxe)
|
||||
{
|
||||
if(m.isMiningPick(inhand))
|
||||
Mining.SuperBreakerBlockCheck(player, block, plugin);
|
||||
} else {
|
||||
Mining.SuperBreakerBlockCheck(player, block, plugin);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* LEAF BLOWER
|
||||
*/
|
||||
if(block.getTypeId() == 18 && mcPermissions.getInstance().woodcutting(player) && PP.getSkill("woodcutting") >= 100 && m.isAxes(player.getItemInHand()) && m.blockBreakSimulate(block, player, plugin))
|
||||
{
|
||||
m.damageTool(player, (short)1);
|
||||
if(Math.random() * 10 > 9)
|
||||
{
|
||||
ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData());
|
||||
block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x);
|
||||
}
|
||||
block.setType(Material.AIR);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
|
||||
}
|
||||
if(block.getType() == Material.AIR && plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
plugin.misc.blockWatchList.remove(block);
|
||||
}
|
||||
}
|
||||
|
||||
public void onBlockFromTo(BlockFromToEvent event)
|
||||
{
|
||||
|
||||
|
||||
Block blockFrom = event.getBlock();
|
||||
Block blockTo = event.getToBlock();
|
||||
if(m.shouldBeWatched(blockFrom) && blockFrom.getData() == (byte)5)
|
||||
{
|
||||
blockTo.setData((byte)5);
|
||||
}
|
||||
}
|
||||
}
|
219
mcMMO/com/gmail/nossr50/listeners/mcEntityListener.java
Normal file
219
mcMMO/com/gmail/nossr50/listeners/mcEntityListener.java
Normal file
@ -0,0 +1,219 @@
|
||||
package com.gmail.nossr50.listeners;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Monster;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.event.entity.CreatureSpawnEvent;
|
||||
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntityListener;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
import com.gmail.nossr50.skills.Acrobatics;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
import com.gmail.nossr50.skills.Taming;
|
||||
|
||||
|
||||
public class mcEntityListener extends EntityListener
|
||||
{
|
||||
private final mcMMO plugin;
|
||||
|
||||
public mcEntityListener(final mcMMO plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void onEntityDamage(EntityDamageEvent event)
|
||||
{
|
||||
|
||||
|
||||
if(event.isCancelled())
|
||||
return;
|
||||
//Check for world pvp flag
|
||||
if(event instanceof EntityDamageByEntityEvent)
|
||||
{
|
||||
EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent)event;
|
||||
if(eventb.getEntity() instanceof Player && eventb.getDamager() instanceof Player && !event.getEntity().getWorld().getPVP())
|
||||
return;
|
||||
}
|
||||
/*
|
||||
* CHECK FOR INVULNERABILITY
|
||||
*/
|
||||
if(event.getEntity() instanceof Player)
|
||||
{
|
||||
Player defender = (Player)event.getEntity();
|
||||
PlayerProfile PPd = Users.getProfile(defender);
|
||||
if(defender != null && PPd.getGodMode())
|
||||
event.setCancelled(true);
|
||||
if(PPd == null)
|
||||
Users.addUser(defender);
|
||||
}
|
||||
|
||||
if(event.getEntity() instanceof LivingEntity)
|
||||
{
|
||||
//CraftEntity cEntity = (CraftEntity)event.getEntity();
|
||||
//if(cEntity.getHandle() instanceof EntityLiving)
|
||||
{
|
||||
LivingEntity entityliving = (LivingEntity)event.getEntity();
|
||||
if(entityliving.getNoDamageTicks() < entityliving.getMaximumNoDamageTicks()/2.0F)
|
||||
{
|
||||
Entity x = event.getEntity();
|
||||
DamageCause type = event.getCause();
|
||||
if(event.getEntity() instanceof Wolf && ((Wolf)event.getEntity()).isTamed() && Taming.getOwner(((Wolf)event.getEntity()), plugin) != null)
|
||||
{
|
||||
Wolf theWolf = (Wolf) event.getEntity();
|
||||
Player master = Taming.getOwner(theWolf, plugin);
|
||||
PlayerProfile PPo = Users.getProfile(master);
|
||||
if(master == null || PPo == null)
|
||||
return;
|
||||
//Environmentally Aware
|
||||
if((event.getCause() == DamageCause.CONTACT || event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.FIRE) && PPo.getSkill("taming") >= 100)
|
||||
{
|
||||
if(event.getDamage() < ((Wolf) event.getEntity()).getHealth())
|
||||
{
|
||||
event.getEntity().teleport(Taming.getOwner(theWolf, plugin).getLocation());
|
||||
master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$
|
||||
event.getEntity().setFireTicks(0);
|
||||
}
|
||||
}
|
||||
if(event.getCause() == DamageCause.FALL && PPo.getSkill("taming") >= 100)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
//Thick Fur
|
||||
if(event.getCause() == DamageCause.FIRE_TICK)
|
||||
{
|
||||
event.getEntity().setFireTicks(0);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* ACROBATICS
|
||||
*/
|
||||
if(x instanceof Player){
|
||||
Player player = (Player)x;
|
||||
if(type == DamageCause.FALL){
|
||||
Acrobatics.acrobaticsCheck(player, event);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Entity Damage by Entity checks
|
||||
*/
|
||||
if(event instanceof EntityDamageByEntityEvent && !event.isCancelled())
|
||||
{
|
||||
EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event;
|
||||
Entity f = eventb.getDamager();
|
||||
Entity e = event.getEntity();
|
||||
/*
|
||||
* PARTY CHECKS
|
||||
*/
|
||||
if(event.getEntity() instanceof Player && f instanceof Player)
|
||||
{
|
||||
Player defender = (Player)e;
|
||||
Player attacker = (Player)f;
|
||||
if(Party.getInstance().inSameParty(defender, attacker))
|
||||
event.setCancelled(true);
|
||||
}
|
||||
Combat.combatChecks(event, plugin);
|
||||
}
|
||||
/*
|
||||
* Check to see if the defender took damage so we can apply recently hurt
|
||||
*/
|
||||
if(event.getEntity() instanceof Player && !event.isCancelled() && event.getDamage() >= 1)
|
||||
{
|
||||
Player herpderp = (Player)event.getEntity();
|
||||
Users.getProfile(herpderp).setRecentlyHurt(System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onEntityDeath(EntityDeathEvent event)
|
||||
{
|
||||
|
||||
Entity x = event.getEntity();
|
||||
x.setFireTicks(0);
|
||||
|
||||
//cleanup mob diff
|
||||
if(plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId()))
|
||||
plugin.mob.mobDiff.remove(event.getEntity().getEntityId());
|
||||
|
||||
|
||||
//Remove bleed track
|
||||
if(plugin.misc.bleedTracker.contains((LivingEntity)x))
|
||||
plugin.misc.addToBleedRemovalQue((LivingEntity)x);
|
||||
|
||||
Skills.arrowRetrievalCheck(x, plugin);
|
||||
/*
|
||||
if(Config.getInstance().isMobSpawnTracked(x)){
|
||||
Config.getInstance().removeMobSpawnTrack(x);
|
||||
}
|
||||
*/
|
||||
if(x instanceof Player){
|
||||
Player player = (Player)x;
|
||||
Users.getProfile(player).setBleedTicks(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void onCreatureSpawn(CreatureSpawnEvent event)
|
||||
{
|
||||
|
||||
SpawnReason reason = event.getSpawnReason();
|
||||
|
||||
if(reason == SpawnReason.SPAWNER && !LoadProperties.xpGainsMobSpawners)
|
||||
{
|
||||
plugin.misc.mobSpawnerList.add(event.getEntity());
|
||||
} else
|
||||
{
|
||||
if(event.getEntity() instanceof Monster && !plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId()))
|
||||
plugin.mob.assignDifficulty(event.getEntity());
|
||||
}
|
||||
}
|
||||
|
||||
public void onEntityTarget(EntityTargetEvent event)
|
||||
{
|
||||
|
||||
int type = event.getEntity().getEntityId();
|
||||
//Make 3+ non-aggressive
|
||||
if(event.getEntity() instanceof Monster
|
||||
&& plugin.mob.mobDiff.containsKey(type)
|
||||
&& plugin.mob.isAggressive.containsKey(type))
|
||||
{
|
||||
if(plugin.mob.mobDiff.get(type) >= 2 && plugin.mob.isAggressive.get(type) == false)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
event.setTarget(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
public boolean isBow(ItemStack is){
|
||||
if (is.getTypeId() == 261){
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public boolean isPlayer(Entity entity){
|
||||
if (entity instanceof Player) {
|
||||
return true;
|
||||
} else{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
241
mcMMO/com/gmail/nossr50/listeners/mcPlayerListener.java
Normal file
241
mcMMO/com/gmail/nossr50/listeners/mcPlayerListener.java
Normal file
@ -0,0 +1,241 @@
|
||||
package com.gmail.nossr50.listeners;
|
||||
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerChatEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerListener;
|
||||
import org.bukkit.event.player.PlayerLoginEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.Item;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
import com.gmail.nossr50.skills.Herbalism;
|
||||
import com.gmail.nossr50.skills.Repair;
|
||||
import com.gmail.nossr50.skills.Skills;
|
||||
|
||||
|
||||
public class mcPlayerListener extends PlayerListener
|
||||
{
|
||||
protected static final Logger log = Logger.getLogger("Minecraft"); //$NON-NLS-1$
|
||||
public Location spawn = null;
|
||||
private mcMMO plugin;
|
||||
|
||||
public mcPlayerListener(mcMMO instance)
|
||||
{
|
||||
plugin = instance;
|
||||
}
|
||||
|
||||
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event)
|
||||
{
|
||||
|
||||
Player player = event.getPlayer();
|
||||
if(LoadProperties.enableMySpawn && mcPermissions.getInstance().mySpawn(player))
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
if(player != null && PP != null)
|
||||
{
|
||||
PP.setRespawnATS(System.currentTimeMillis());
|
||||
Location mySpawn = PP.getMySpawn(player);
|
||||
if(mySpawn != null && plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)) != null)
|
||||
mySpawn.setWorld(plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)));
|
||||
if(mySpawn != null)
|
||||
{
|
||||
event.setRespawnLocation(mySpawn);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public void onPlayerLogin(PlayerLoginEvent event)
|
||||
{
|
||||
Users.addUser(event.getPlayer());
|
||||
}
|
||||
|
||||
public void onPlayerQuit(PlayerQuitEvent event)
|
||||
{
|
||||
|
||||
/*
|
||||
* GARBAGE COLLECTION
|
||||
*/
|
||||
|
||||
//Discard the PlayerProfile object from players array in the Users object stored for this player as it is no longer needed
|
||||
Users.removeUser(event.getPlayer());
|
||||
}
|
||||
|
||||
public void onPlayerJoin(PlayerJoinEvent event)
|
||||
{
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if(mcPermissions.getInstance().motd(player) && LoadProperties.enableMotd)
|
||||
{
|
||||
//player.sendMessage(ChatColor.BLUE +"This server is running mcMMO "+plugin.getDescription().getVersion()+" type /"+ChatColor.YELLOW+LoadProperties.mcmmo+ChatColor.BLUE+ " for help.");
|
||||
player.sendMessage(mcLocale.getString("mcPlayerListener.MOTD", new Object[] {plugin.getDescription().getVersion(), LoadProperties.mcmmo}));
|
||||
//player.sendMessage(ChatColor.GREEN+"http://mcmmo.wikia.com"+ChatColor.BLUE+" - mcMMO Wiki");
|
||||
player.sendMessage(mcLocale.getString("mcPlayerListener.WIKI"));
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
|
||||
|
||||
Player player = event.getPlayer();
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
Action action = event.getAction();
|
||||
Block block = event.getClickedBlock();
|
||||
|
||||
|
||||
|
||||
//Archery Nerf
|
||||
if(player.getItemInHand().getTypeId() == 261 && LoadProperties.archeryFireRateLimit){
|
||||
if(System.currentTimeMillis() < PP.getArcheryShotATS() + 1000){
|
||||
/*
|
||||
if(m.hasArrows(player))
|
||||
m.addArrows(player);
|
||||
*/
|
||||
player.updateInventory();
|
||||
event.setCancelled(true);
|
||||
} else {
|
||||
PP.setArcheryShotATS(System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Ability checks
|
||||
*/
|
||||
if(action == Action.RIGHT_CLICK_BLOCK)
|
||||
{
|
||||
ItemStack is = player.getItemInHand();
|
||||
if(LoadProperties.enableMySpawn && block != null && player != null)
|
||||
{
|
||||
if(block.getTypeId() == 26 && mcPermissions.getInstance().setMySpawn(player))
|
||||
{
|
||||
Location loc = player.getLocation();
|
||||
if(mcPermissions.getInstance().setMySpawn(player)){
|
||||
PP.setMySpawn(loc.getX(), loc.getY(), loc.getZ(), loc.getWorld().getName());
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("mcPlayerListener.MyspawnSet"));
|
||||
}
|
||||
}
|
||||
|
||||
if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getClickedBlock().getTypeId() == 42)
|
||||
{
|
||||
Repair.repairCheck(player, is, event.getClickedBlock());
|
||||
}
|
||||
|
||||
if(m.abilityBlockCheck(block))
|
||||
{
|
||||
if(block != null && m.isHoe(player.getItemInHand()) && block.getTypeId() != 3 && block.getTypeId() != 2 && block.getTypeId() != 60){
|
||||
Skills.hoeReadinessCheck(player);
|
||||
}
|
||||
Skills.abilityActivationCheck(player);
|
||||
}
|
||||
|
||||
//GREEN THUMB
|
||||
if(block != null && (block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT) && player.getItemInHand().getType() == Material.SEEDS)
|
||||
{
|
||||
boolean pass = false;
|
||||
if(Herbalism.hasSeeds(player) && mcPermissions.getInstance().herbalism(player)){
|
||||
Herbalism.removeSeeds(player);
|
||||
if(LoadProperties.enableCobbleToMossy && m.blockBreakSimulate(block, player, plugin) && block.getType() == Material.COBBLESTONE && Math.random() * 1500 <= PP.getSkill("herbalism")){
|
||||
player.sendMessage(mcLocale.getString("mcPlayerListener.GreenThumb"));
|
||||
block.setType(Material.MOSSY_COBBLESTONE);
|
||||
pass = true;
|
||||
}
|
||||
if(block.getType() == Material.DIRT && m.blockBreakSimulate(block, player, plugin) && Math.random() * 1500 <= PP.getSkill("herbalism")){
|
||||
player.sendMessage(mcLocale.getString("mcPlayerListener.GreenThumb"));
|
||||
block.setType(Material.GRASS);
|
||||
pass = true;
|
||||
}
|
||||
if(pass == false)
|
||||
player.sendMessage(mcLocale.getString("mcPlayerListener.GreenThumbFail"));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
if(action == Action.RIGHT_CLICK_AIR)
|
||||
{
|
||||
Skills.hoeReadinessCheck(player);
|
||||
Skills.abilityActivationCheck(player);
|
||||
|
||||
/*
|
||||
* HERBALISM MODIFIERS
|
||||
*/
|
||||
if(mcPermissions.getInstance().herbalism(player))
|
||||
{
|
||||
Herbalism.breadCheck(player, player.getItemInHand());
|
||||
Herbalism.stewCheck(player, player.getItemInHand());
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* ITEM CHECKS
|
||||
*/
|
||||
if(action == Action.RIGHT_CLICK_AIR)
|
||||
Item.itehecks(player, plugin);
|
||||
if(action == Action.RIGHT_CLICK_BLOCK)
|
||||
{
|
||||
if(m.abilityBlockCheck(event.getClickedBlock()))
|
||||
Item.itehecks(player, plugin);
|
||||
}
|
||||
}
|
||||
|
||||
public void onPlayerChat(PlayerChatEvent event)
|
||||
{
|
||||
|
||||
Player player = event.getPlayer();
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
String x = ChatColor.GREEN + "(" + ChatColor.WHITE + player.getName() + ChatColor.GREEN + ") "; //$NON-NLS-1$ //$NON-NLS-2$
|
||||
String y = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getName() + ChatColor.AQUA + "} "; //$NON-NLS-1$ //$NON-NLS-2$
|
||||
|
||||
if(PP.getPartyChatMode())
|
||||
{
|
||||
event.setCancelled(true);
|
||||
log.log(Level.INFO, "[P]("+PP.getParty()+")"+"<"+player.getName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
|
||||
for(Player herp : plugin.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(Users.getProfile(herp).inParty())
|
||||
{
|
||||
if(Party.getInstance().inSameParty(herp, player))
|
||||
{
|
||||
herp.sendMessage(x+event.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if((player.isOp() || mcPermissions.getInstance().adminChat(player)) && PP.getAdminChatMode())
|
||||
{
|
||||
log.log(Level.INFO, "[A]"+"<"+player.getName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
event.setCancelled(true);
|
||||
for(Player herp : plugin.getServer().getOnlinePlayers()){
|
||||
if((herp.isOp() || mcPermissions.getInstance().adminChat(herp))){
|
||||
herp.sendMessage(y+event.getMessage());
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
321
mcMMO/com/gmail/nossr50/locale/locale_de.properties
Normal file
321
mcMMO/com/gmail/nossr50/locale/locale_de.properties
Normal file
@ -0,0 +1,321 @@
|
||||
Combat.WolfExamine=[[GREEN]]**du musterst den Wolf mit Bestienkunde**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]Der Bestienmeister \: {0}
|
||||
Combat.Ignition=[[RED]]**ENTZUENDEN**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
|
||||
Combat.TargetDazed=Target was [[DARK_RED]]benommen
|
||||
Combat.WolfNoMaster=[[GRAY]]Diese Bestie hat keinen Meister...
|
||||
Combat.WolfHealth=[[GREEN]]Die Bestie hat {0} Lebensenergie
|
||||
Combat.StruckByGore=[[RED]]**Getroffen von Biss**
|
||||
Combat.Gore=[[GREEN]]**BISS**
|
||||
Combat.ArrowDeflect=[[WHITE]]**PFEIL ABGELENKT**
|
||||
Item.ChimaeraWingFail=**CHIMAERA FLUEGEL fehlgeschlagen\!**
|
||||
Item.ChimaeraWingPass=**CHIMAERA FLUEGEL**
|
||||
Item.InjuredWait=du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]Du brauchst mehr Federn..
|
||||
m.mccPartyCommands=[[GREEN]]--GRUPPEN BEFEHLE--
|
||||
m.mccParty=[party name] [[RED]]- Erstellen/beitreten einer Gruppe
|
||||
m.mccPartyQ=[[RED]]- Verlasse aktuelle Gruppe
|
||||
m.mccPartyToggle=[[RED]] - aktiviert Gruppenchat
|
||||
m.mccPartyInvite=[player name] [[RED]]- sende Gruppeneinladung
|
||||
m.mccPartyAccept=[[RED]]- Gruppeneinladung akzeptieren
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Teleport zu Gruppenmitglied
|
||||
m.mccOtherCommands=[[GREEN]]--ANDERE BEFEHLE--
|
||||
m.mccStats=- zeigt deinen Status
|
||||
m.mccLeaderboards=- Ranglisten
|
||||
m.mccMySpawn=- Teleport zum Spawnpunkt
|
||||
m.mccClearMySpawn=- Spawnpunkt loeschen
|
||||
m.mccToggleAbility=- Faehigkeitsaktivierung mit rechtsklick an/aus schalten
|
||||
m.mccAdminToggle=- Adminchat aktivieren
|
||||
m.mccWhois=[playername] [[RED]]- Detailierte Spielerinfos zeigen
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Ziel modifizieren
|
||||
m.mccMcGod=- God Mode
|
||||
m.mccSkillInfo=[skillname] [[RED]]- Detailierte Skillinfos zeigen
|
||||
m.mccModDescription=[[RED]]- kurze MOD-Beschreibung lesen
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]XP Erhalten: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFFEKTE
|
||||
m.YourStats=DEINE WERTE
|
||||
m.SkillTaming=Bestienkunde (Taming)
|
||||
m.XPGainTaming=wenn Woelfe Schaden bekommen
|
||||
m.EffectsTaming1_0=Bestienkunde
|
||||
m.EffectsTaming1_1=mit Knochen schlagen inspiziert Woelfe
|
||||
m.EffectsTaming2_0=Biss
|
||||
m.EffectsTaming2_1=Kritischer Schlag mit Blutungseffekt
|
||||
m.EffectsTaming3_0=Geschaerfte Krallen
|
||||
m.EffectsTaming3_1=Schadens-Bonus
|
||||
m.EffectsTaming4_0=Umweltbewusst
|
||||
m.EffectsTaming4_1=Kaktus/Lava Phobie, Fall Schaden Immun
|
||||
m.EffectsTaming5_0=Dichtes Fell
|
||||
m.EffectsTaming5_1=Schadens-Reduzierung, Feuer-Resistenz
|
||||
m.EffectsTaming6_0=schockfest
|
||||
m.EffectsTaming6_1=Explosions-Schaden-Reduzierung
|
||||
m.AbilLockTaming1=gesperrt bis 100+ Skilllevel (Umweltbewusst)
|
||||
m.AbilLockTaming2=gesperrt bis 250+ Skillevel (Dichtes Fell)
|
||||
m.AbilLockTaming3=gesperrt bis 500+ Skillevel (Schockfest)
|
||||
m.AbilLockTaming4=gesperrt bis 750+ Skillevel (Geschaerfte Krallen)
|
||||
m.AbilBonusTaming1_0=Umweltbewusst
|
||||
m.AbilBonusTaming1_1=Woelfe meiden Gefahr
|
||||
m.AbilBonusTaming2_0=Dichtes Fell
|
||||
m.AbilBonusTaming2_1=Halber Schaden, Feuer-Resistenz
|
||||
m.AbilBonusTaming3_0=Schockfest
|
||||
m.AbilBonusTaming3_1=Explosionen machen 1/6 normalen Schaden
|
||||
m.AbilBonusTaming4_0=Geschärfte Krallen
|
||||
m.AbilBonusTaming4_1=+2 Schaden
|
||||
m.TamingGoreChance=[[RED]]Biss Chance: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=Holzfaellen (WoodCutting)
|
||||
m.XPGainWoodCutting=Baeume faellen
|
||||
m.EffectsWoodCutting1_0=Baumfaeller (Faehigkeit)
|
||||
m.EffectsWoodCutting1_1=Bringt Baeume zum explodieren
|
||||
m.EffectsWoodCutting2_0=Blaetter-Sturm
|
||||
m.EffectsWoodCutting2_1=blaest Blaetter weg
|
||||
m.EffectsWoodCutting3_0=Doppelte Drops
|
||||
m.EffectsWoodCutting3_1=doppelte Anzahl Items
|
||||
m.AbilLockWoodCutting1=gesperrt bis 100+ Skilllevel (Blaetter-Sturm)
|
||||
m.AbilBonusWoodCutting1_0=Blaetter-Sturm
|
||||
m.AbilBonusWoodCutting1_1=blaest Blaetter weg
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Baumfaeller Dauer: [[YELLOW]]{0}s
|
||||
m.SkillArchery=Bogenschiessen (Archery)
|
||||
m.XPGainArchery=Monster/Spieler angreifen
|
||||
m.EffectsArchery1_0=Entzuenden
|
||||
m.EffectsArchery1_1=25% Chance das Feind Feuer faengt
|
||||
m.EffectsArchery2_0=Blenden (Spieler)
|
||||
m.EffectsArchery2_1=Disorientiert Feinde
|
||||
m.EffectsArchery3_0=Schaden+
|
||||
m.EffectsArchery3_1=Modifiziert Schaden
|
||||
m.EffectsArchery4_0=Pfeil Rueckgewinnung
|
||||
m.EffectsArchery4_1=Chance Pfeile von Leichen zurueckzugewinnen
|
||||
m.ArcheryDazeChance=[[RED]]Chance zu blenden: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Chance Pfeile zurueckzugewinnen: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Dauer von Entzuenden: [[YELLOW]]{0} seconds
|
||||
m.ArcheryDamagePlus=[[RED]]Schaden+ (Rank{0}): [[YELLOW]]Bonus {0} damage
|
||||
m.SkillAxes=Axt (Axes)
|
||||
m.XPGainAxes=Monster/Spieler angreifen
|
||||
m.EffectsAxes1_0=Schaedelspalter (Faehigkeit)
|
||||
m.EffectsAxes1_1=Verursacht Flaechenschaden
|
||||
m.EffectsAxes2_0=Kritischer Schlag
|
||||
m.EffectsAxes2_1=doppelter Schaden
|
||||
m.EffectsAxes3_0=Axtmeister (500 Skilllevel)
|
||||
m.EffectsAxes3_1=Modifiziert Schaden
|
||||
m.AbilLockAxes1=gesperrt bis 500+ Skilllevel(Axtmeister)
|
||||
m.AbilBonusAxes1_0=Axtmeister
|
||||
m.AbilBonusAxes1_1=4 Bonus-Schaden
|
||||
m.AxesCritChance=[[RED]]Chance fuer kritische Treffer: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Schaedelspalter Dauer: [[YELLOW]]{0}s
|
||||
m.SkillSwords=Schwert (Swords)
|
||||
m.XPGainSwords=Monster/Spieler angreifen
|
||||
m.EffectsSwords1_0=Konter
|
||||
m.EffectsSwords1_1=Reflektiert 50% des erhaltenen Schadens
|
||||
m.EffectsSwords2_0=Saegezahn-Schlag (Faehigkeit)
|
||||
m.EffectsSwords2_1=25% Flaechenschaden, Blutung+ Flaecheneffekt
|
||||
m.EffectsSwords3_0=Saegezahn-Schlag Blutung+
|
||||
m.EffectsSwords3_1=5 Tick Blutung
|
||||
m.EffectsSwords4_0=parrieren
|
||||
m.EffectsSwords4_1=negiert Schaden
|
||||
m.EffectsSwords5_0=Blutung
|
||||
m.EffectsSwords5_1=hinterlaesst Blutungs-DOT
|
||||
m.SwordsCounterAttChance=[[RED]]Konter Chance: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Blutung Dauer: [[YELLOW]]{0} ticks
|
||||
m.SwordsBleedChance=[[RED]]Blutung Chance: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Parieren Chance: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Saegezahn-Schlag Dauer: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]NOTIZ: [[YELLOW]]1 Tick erfolgt aller 2 Sekunden
|
||||
m.SkillAcrobatics=Akrobatik (Acrobatics)
|
||||
m.XPGainAcrobatics=runterfallen
|
||||
m.EffectsAcrobatics1_0=Rolle
|
||||
m.EffectsAcrobatics1_1=Reduziert oder negiert Schaden
|
||||
m.EffectsAcrobatics2_0=elegante Rolle
|
||||
m.EffectsAcrobatics2_1=Doppelt so effektiv wie Rolle
|
||||
m.EffectsAcrobatics3_0=Ausweichen
|
||||
m.EffectsAcrobatics3_1=halbiert Schaden
|
||||
m.AcrobaticsRollChance=[[RED]]Rolle Chance: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]elegante Rolle Chance: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Ausweichen Chance: [[YELLOW]]{0}%
|
||||
m.SkillMining=Bergbau (Mining)
|
||||
m.XPGainMining=Abbauen von Stein und Erz
|
||||
m.EffectsMining1_0=Super Brecher (Faehigkeit)
|
||||
m.EffectsMining1_1=Tempo+, dreifache Drop Chance
|
||||
m.EffectsMining2_0=doppelte Drops
|
||||
m.EffectsMining2_1=doppelte Anzahl Items
|
||||
m.MiningDoubleDropChance=[[RED]]doppelte Drops Chance: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Super Brecher Dauer: [[YELLOW]]{0}s
|
||||
m.SkillRepair=Reparieren (Repair)
|
||||
m.XPGainRepair=reparieren
|
||||
m.EffectsRepair1_0=reparieren
|
||||
m.EffectsRepair1_1=reparieren von Eisenwerkzeugen und Ruestung
|
||||
m.EffectsRepair2_0=reparieren - Meister
|
||||
m.EffectsRepair2_1=erhoeht Reparierwert
|
||||
m.EffectsRepair3_0=Super Reparatur
|
||||
m.EffectsRepair3_1=doppelte Effektivitaet
|
||||
m.EffectsRepair4_0=Diamanten Reparatur ({0}+ SKILL)
|
||||
m.EffectsRepair4_1=Reparieren von Diamantwerkzeugen und Ruestung
|
||||
m.RepairRepairMastery=[[RED]]reparieren - Meister: [[YELLOW]]Extra {0}% Haltbarkeit
|
||||
m.RepairSuperRepairChance=[[RED]]Super Reparatur Chance: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=Faustkampf (Unarmed)
|
||||
m.XPGainUnarmed=Monster/Spieler angreifen
|
||||
m.EffectsUnarmed1_0=Berserker (Faehigkeit)
|
||||
m.EffectsUnarmed1_1=+50% Schaden, bricht weiches Material (Bsp. Erde)
|
||||
m.EffectsUnarmed2_0=Entwaffnen (Spieler)
|
||||
m.EffectsUnarmed2_1=Droppt Item welches Feind in Hand haelt
|
||||
m.EffectsUnarmed3_0=Faustkampfmeister
|
||||
m.EffectsUnarmed3_1=grosse Schadenssteigerung
|
||||
m.EffectsUnarmed4_0=Faustkampflehrling
|
||||
m.EffectsUnarmed4_1=Schadens-Bonus
|
||||
m.EffectsUnarmed5_0=Pfeil ablenken
|
||||
m.EffectsUnarmed5_1=wehrt Pfeile ab
|
||||
m.AbilLockUnarmed1=gesperrt bis 250+ Skilllevel (Faustkampflehrling)
|
||||
m.AbilLockUnarmed2=gesperrt bis 500+ Skilllevel (Faustkampfmeister)
|
||||
m.AbilBonusUnarmed1_0=Faustkampflehrling
|
||||
m.AbilBonusUnarmed1_1=+2 Schadens-Bonus
|
||||
m.AbilBonusUnarmed2_0=Faustkampfmeister
|
||||
m.AbilBonusUnarmed2_1=+4 Schadens-Bonus
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Pfeil ablenken Chance: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Entwaffnen Chance: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Berserker Dauer: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=Kraeutersammler (Herbalism)
|
||||
m.XPGainHerbalism=Kraeuter sammeln
|
||||
m.EffectsHerbalism1_0=Gruene Welt (Faehigkeit)
|
||||
m.EffectsHerbalism1_1=Pflegt die Welt, dreifache Drops
|
||||
m.EffectsHerbalism2_0=Gruener Daumen (Weizen)
|
||||
m.EffectsHerbalism2_1=automatisches neupflanzen nach ernten
|
||||
m.EffectsHerbalism3_0=Gruener Daumen (Cobble)
|
||||
m.EffectsHerbalism3_1=verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen
|
||||
m.EffectsHerbalism4_0=Nahrung+
|
||||
m.EffectsHerbalism4_1=Modifiziert Heilung von Brot/Suppe
|
||||
m.EffectsHerbalism5_0=Doppelte Drops (Alle Kraeuter)
|
||||
m.EffectsHerbalism5_1=doppelte Anzahl Items
|
||||
m.HerbalismGreenTerraLength=[[RED]]Gruene Welt Dauer: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Gruener Daumen Chance: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Gruener Daumen Stufe: [[YELLOW]] Getreide waechst auf Stufe {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Nahrung+ (Rank{0}): [[YELLOW]]Bonus-Heilung {0}
|
||||
m.SkillExcavation=Graben (Excavation)
|
||||
m.XPGainExcavation=Graben und finden von Schaetzen
|
||||
m.EffectsExcavation1_0=Giga Bohrer (Faehigkeit)
|
||||
m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Tempo
|
||||
m.EffectsExcavation2_0=Schatzjaeger
|
||||
m.EffectsExcavation2_1=Faehigkeit nach Schaetzen zu graben
|
||||
m.ExcavationGreenTerraLength=[[RED]]Giga Bohrer Dauer: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Dein Wolf hastet zurueck zu dir...
|
||||
mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus
|
||||
mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Faehigkeiten aufgefrischt\!**
|
||||
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill (Acrobatics):
|
||||
mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill (Archery):
|
||||
mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill (Axes):
|
||||
mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill (Excavations):
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode deaktiviert
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode aktiviert
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**GRUENER DAUMEN**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FEHLGESCHLAGEN**
|
||||
mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill (Herbalism):
|
||||
mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill (Mining):
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt
|
||||
mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen
|
||||
mcPlayerListener.NoPermission=unzureichende mcPermissions.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]wenn du keinen Zugriff auf einen Skill hast wird er nicht hier gezeigt
|
||||
mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Einladung erfolgreich versendet.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Du hast eine Gruppeneinladung für {0} von {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Schreibe[[GREEN]]/{0}[[YELLOW]] um die Einladung zu akzeptieren
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Einladung akzeptiert. du bist {0} beigetreten
|
||||
mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Du bist in Gruppe {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Gruppen Mitglieder
|
||||
mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen
|
||||
mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0}
|
||||
mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an
|
||||
mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus
|
||||
mcPlayerListener.AdminChatOn=nur Adminchat [[GREEN]]an
|
||||
mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus
|
||||
mcPlayerListener.MOTD=[[BLUE]]Auf diesem Server laeuft {0} schreibe[[YELLOW]]/{1}[[BLUE]] fuer Hilfe. <frei Uebersetzt von g3oliver>
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Rangliste--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste--
|
||||
mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill (Repair):
|
||||
mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill (Swords):
|
||||
mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill (Taming):
|
||||
mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill (Unarmed):
|
||||
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill (Woodcutting):
|
||||
mcPlayerListener.YourStats=[[GREEN]]Deine MMO Werte
|
||||
Party.InformedOnJoin={0} [[GREEN]] ist deiner Gruppe beigetreten
|
||||
Party.InformedOnQuit={0} [[GREEN]] hat deine Gruppe verlassen
|
||||
Skills.YourGreenTerra=[[GREEN]]Deine [[YELLOW]]Gruene Welt [[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.YourTreeFeller=[[GREEN]]Deine [[YELLOW]]Baumfaeller [[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Deine [[YELLOW]]Super Brecher [[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Deine [[YELLOW]]Saegezahn-Schlag [[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.YourBerserk=[[GREEN]]Deine [[YELLOW]]Berserker [[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Deine [[YELLOW]]Schaedelspalter[[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Deine [[YELLOW]]Giga Bohrer[[GREEN]]Faehigkeit ist bereit!
|
||||
Skills.TooTired=[[RED]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
|
||||
Skills.ReadyHoe=[[GREEN]]**DU BEREITEST DEINE HARKE VOR**
|
||||
Skills.LowerHoe=[[GRAY]]**DU SENKST DEINE HARKE**
|
||||
Skills.ReadyAxe=[[GREEN]]**DU BEREITEST DEINE AXT VOR**
|
||||
Skills.LowerAxe=[[GRAY]]**DU SENKST DEINE AXT**
|
||||
Skills.ReadyFists=[[GREEN]]**DU BEREITEST DEINE FAEUSTE VOR**
|
||||
Skills.LowerFists=[[GRAY]]**DU SENKST DEINE FAUSTE**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**DU BEREITEST DEINE SPITZHACKE VOR**
|
||||
Skills.LowerPickAxe=[[GRAY]]**DU SENKST DEINE SPITZHACKE**
|
||||
Skills.ReadyShovel=[[GREEN]]**DU BEREITEST DEINE SCHAUFEL VOR**
|
||||
Skills.LowerShovel=[[GRAY]]**DU SENKST DEINE SCHAUFEL**
|
||||
Skills.ReadySword=[[GREEN]]**DU ERHEBST DEIN SCHWERT**
|
||||
Skills.LowerSword=[[GRAY]]**DU SENKST DEIN SCHWERT**
|
||||
Skills.GreenTerraOn=[[GREEN]]**GRUENE WELT AKTIV**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Green Terra[[DARK_GREEN]] benutzt!
|
||||
Skills.TreeFellerOn=[[GREEN]]**BAUMFAELLER AKTIV**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Baumfaeller[[DARK_GREEN]] benutzt!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**SUPER BRECHER AKTIV**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Super Brecher[[DARK_GREEN]] benutzt!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**SAEGEZAHN-SCHLAG AKTIV**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Saegezahn-Schlag[[DARK_GREEN]] benutzt!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**SCHAEDELSPALTER AKTIV**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Schaedelspalter[[DARK_GREEN]] benutzt!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA BOHRER AKTIV**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]GigaBohrer[[DARK_GREEN]] benutzt!
|
||||
Skills.GreenTerraOff=[[RED]]**Gruene Welt ausgelaufen**
|
||||
Skills.TreeFellerOff=[[RED]]**Baumfaeller ausgelaufen**
|
||||
Skills.SuperBreakerOff=[[RED]]**Super Brecher ausgelaufen**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Saegezahn-Schlag ausgelaufen**
|
||||
Skills.BerserkOff=[[RED]]**Berserker ausgelaufen**
|
||||
Skills.SkullSplitterOff=[[RED]]**Schaedelspalter ausgelaufen**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Gruene Welt ausgelaufen**
|
||||
Skills.TamingUp=[[YELLOW]]Bestienkunde um {0} erhoeht. Gesamt ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Akrobatik um {0} erhoeht. Gesamt ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Bogenschiessen um {0} erhoeht. Gesamt ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Schwert um {0} erhoeht. Gesamt ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Axt um {0} erhoeht. Gesamt ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Faustkampf um {0} erhoeht. Gesamt ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Krauterkunde um {0} erhoeht. Gesamt ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Bergbau um {0} erhoeht. Gesamt ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Holzfaeller um {0} erhoeht. Gesamt ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Reparieren um {0} erhoeht. Gesamt ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Graben um {0} erhoeht. Gesamt ({1})
|
||||
Skills.FeltEasy=[[GRAY]]Das fuehlt sich einfach an.
|
||||
Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren
|
||||
Skills.NeedMore=[[DARK_RED]]Du brauchst mehr
|
||||
Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren
|
||||
Skills.FullDurability=[[GRAY]]Dieses Item hat volle Haltbarkeit
|
||||
Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
|
||||
mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery):
|
||||
m.SkillSorcery=Zauberkunst (Sorcery)
|
||||
Sorcery.HasCast=[[GREEN]]**ZAUBERN**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=GEWITTER
|
||||
Sorcery.Curative.Self=HEILEN (SELBST)
|
||||
Sorcery.Curative.Other=HEILEN (ANDERE)
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**BESTIENKUNDE**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]BEsitzer ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
323
mcMMO/com/gmail/nossr50/locale/locale_en_us.properties
Normal file
323
mcMMO/com/gmail/nossr50/locale/locale_en_us.properties
Normal file
@ -0,0 +1,323 @@
|
||||
Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0}
|
||||
Combat.Ignition=[[RED]]**IGNITION**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
|
||||
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
|
||||
Combat.WolfNoMaster=[[GRAY]]This Beast has no Master...
|
||||
Combat.WolfHealth=[[GREEN]]This beast has {0} Health
|
||||
Combat.StruckByGore=[[RED]]**STRUCK BY GORE**
|
||||
Combat.Gore=[[GREEN]]**GORE**
|
||||
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
|
||||
Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!**
|
||||
Item.ChimaeraWingPass=**CHIMAERA WING**
|
||||
Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]You need more feathers..
|
||||
m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS--
|
||||
m.mccParty=[party name] [[RED]]- Create/Join designated party
|
||||
m.mccPartyQ=[[RED]]- Leave your current party
|
||||
m.mccPartyToggle=[[RED]] - Toggle Party Chat
|
||||
m.mccPartyInvite=[player name] [[RED]]- Send party invite
|
||||
m.mccPartyAccept=[[RED]]- Accept party invite
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member
|
||||
m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS--
|
||||
m.mccStats=- View your mcMMO stats
|
||||
m.mccLeaderboards=- Leaderboards
|
||||
m.mccMySpawn=- Teleports to myspawn
|
||||
m.mccClearMySpawn=- Clears your MySpawn
|
||||
m.mccToggleAbility=- Toggle ability activation with right click
|
||||
m.mccAdminToggle=- Toggle admin chat
|
||||
m.mccWhois=[playername] [[RED]]- View detailed player info
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target
|
||||
m.mccMcGod=- God Mode
|
||||
m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill
|
||||
m.mccModDescription=[[RED]]- Read brief mod description
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFFECTS
|
||||
m.YourStats=YOUR STATS
|
||||
m.SkillTaming=TAMING
|
||||
m.XPGainTaming=Wolves getting harmed
|
||||
m.EffectsTaming1_0=Beast Lore
|
||||
m.EffectsTaming1_1=Bone-whacking inspects wolves
|
||||
m.EffectsTaming2_0=Gore
|
||||
m.EffectsTaming2_1=Critical Strike that applies Bleed
|
||||
m.EffectsTaming3_0=Sharpened Claws
|
||||
m.EffectsTaming3_1=Damage Bonus
|
||||
m.EffectsTaming4_0=Environmentally Aware
|
||||
m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune
|
||||
m.EffectsTaming5_0=Thick Fur
|
||||
m.EffectsTaming5_1=DMG Reduction, Fire Resistance
|
||||
m.EffectsTaming6_0=Shock Proof
|
||||
m.EffectsTaming6_1=Explosive Damage Reduction
|
||||
m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
||||
m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR)
|
||||
m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
|
||||
m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
||||
m.AbilBonusTaming1_0=Environmentally Aware
|
||||
m.AbilBonusTaming1_1=Wolves avoid danger
|
||||
m.AbilBonusTaming2_0=Thick Fur
|
||||
m.AbilBonusTaming2_1=Halved Damage, Fire Resistance
|
||||
m.AbilBonusTaming3_0=Shock Proof
|
||||
m.AbilBonusTaming3_1=Explosives do 1/6 normal damage
|
||||
m.AbilBonusTaming4_0=Sharpened Claws
|
||||
m.AbilBonusTaming4_1=+2 Damage
|
||||
m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=WOODCUTTING
|
||||
m.XPGainWoodCutting=Chopping down trees
|
||||
m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
|
||||
m.EffectsWoodCutting1_1=Make trees explode
|
||||
m.EffectsWoodCutting2_0=Leaf Blower
|
||||
m.EffectsWoodCutting2_1=Blow Away Leaves
|
||||
m.EffectsWoodCutting3_0=Double Drops
|
||||
m.EffectsWoodCutting3_1=Double the normal loot
|
||||
m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
|
||||
m.AbilBonusWoodCutting1_0=Leaf Blower
|
||||
m.AbilBonusWoodCutting1_1=Blow away leaves
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||
m.SkillArchery=ARCHERY
|
||||
m.XPGainArchery=Attacking Monsters
|
||||
m.EffectsArchery1_0=Ignition
|
||||
m.EffectsArchery1_1=25% Chance Enemies will ignite
|
||||
m.EffectsArchery2_0=Daze (Players)
|
||||
m.EffectsArchery2_1=Disorients foes
|
||||
m.EffectsArchery3_0=Damage+
|
||||
m.EffectsArchery3_1=Modifies Damage
|
||||
m.EffectsArchery4_0=Arrow Retrieval
|
||||
m.EffectsArchery4_1=Chance to retrieve arrows from corpses
|
||||
m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds
|
||||
m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage
|
||||
m.SkillAxes=AXES
|
||||
m.XPGainAxes=Attacking Monsters
|
||||
m.EffectsAxes1_0=Skull Splitter (ABILITY)
|
||||
m.EffectsAxes1_1=Deal AoE Damage
|
||||
m.EffectsAxes2_0=Critical Strikes
|
||||
m.EffectsAxes2_1=Double Damage
|
||||
m.EffectsAxes3_0=Axe Mastery (500 SKILL)
|
||||
m.EffectsAxes3_1=Modifies Damage
|
||||
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY)
|
||||
m.AbilBonusAxes1_0=Axe Mastery
|
||||
m.AbilBonusAxes1_1=Bonus 4 damage
|
||||
m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
|
||||
m.SkillSwords=SWORDS
|
||||
m.XPGainSwords=Attacking Monsters
|
||||
m.EffectsSwords1_0=Counter Attack
|
||||
m.EffectsSwords1_1=Reflect 50% of damage taken
|
||||
m.EffectsSwords2_0=Serrated Strikes (ABILITY)
|
||||
m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE
|
||||
m.EffectsSwords3_0=Serrated Strikes Bleed+
|
||||
m.EffectsSwords3_1=5 Tick Bleed
|
||||
m.EffectsSwords4_0=Parrying
|
||||
m.EffectsSwords4_1=Negates Damage
|
||||
m.EffectsSwords5_0=Bleed
|
||||
m.EffectsSwords5_1=Apply a bleed DoT
|
||||
m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
||||
m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
|
||||
m.SkillAcrobatics=ACROBATICS
|
||||
m.XPGainAcrobatics=Falling
|
||||
m.EffectsAcrobatics1_0=Roll
|
||||
m.EffectsAcrobatics1_1=Reduces or Negates damage
|
||||
m.EffectsAcrobatics2_0=Graceful Roll
|
||||
m.EffectsAcrobatics2_1=Twice as effective as Roll
|
||||
m.EffectsAcrobatics3_0=Dodge
|
||||
m.EffectsAcrobatics3_1=Reduce damage by half
|
||||
m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
|
||||
m.SkillMining=MINING
|
||||
m.XPGainMining=Mining Stone & Ore
|
||||
m.EffectsMining1_0=Super Breaker (ABILITY)
|
||||
m.EffectsMining1_1=Speed+, Triple Drop Chance
|
||||
m.EffectsMining2_0=Double Drops
|
||||
m.EffectsMining2_1=Double the normal loot
|
||||
m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
|
||||
m.SkillRepair=REPAIR
|
||||
m.XPGainRepair=Repairing
|
||||
m.EffectsRepair1_0=Repair
|
||||
m.EffectsRepair1_1=Repair Iron Tools & Armor
|
||||
m.EffectsRepair2_0=Repair Mastery
|
||||
m.EffectsRepair2_1=Increased repair amount
|
||||
m.EffectsRepair3_0=Super Repair
|
||||
m.EffectsRepair3_1=Double effectiveness
|
||||
m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL)
|
||||
m.EffectsRepair4_1=Repair Diamond Tools & Armor
|
||||
m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
|
||||
m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=UNARMED
|
||||
m.XPGainUnarmed=Attacking Monsters
|
||||
m.EffectsUnarmed1_0=Berserk (ABILITY)
|
||||
m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials
|
||||
m.EffectsUnarmed2_0=Disarm (Players)
|
||||
m.EffectsUnarmed2_1=Drops the foes item held in hand
|
||||
m.EffectsUnarmed3_0=Unarmed Mastery
|
||||
m.EffectsUnarmed3_1=Large Damage Upgrade
|
||||
m.EffectsUnarmed4_0=Unarmed Apprentice
|
||||
m.EffectsUnarmed4_1=Damage Upgrade
|
||||
m.EffectsUnarmed5_0=Arrow Deflect
|
||||
m.EffectsUnarmed5_1=Deflect arrows
|
||||
m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE)
|
||||
m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY)
|
||||
m.AbilBonusUnarmed1_0=Unarmed Apprentice
|
||||
m.AbilBonusUnarmed1_1=+2 DMG Upgrade
|
||||
m.AbilBonusUnarmed2_0=Unarmed Mastery
|
||||
m.AbilBonusUnarmed2_1=+4 DMG Upgrade
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=HERBALISM
|
||||
m.XPGainHerbalism=Harvesting Herbs
|
||||
m.EffectsHerbalism1_0=Green Terra (ABILITY)
|
||||
m.EffectsHerbalism1_1=Spread the Terra, 3x Drops
|
||||
m.EffectsHerbalism2_0=Green Thumb (Wheat)
|
||||
m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting
|
||||
m.EffectsHerbalism3_0=Green Thumb (Cobble)
|
||||
m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds
|
||||
m.EffectsHerbalism4_0=Food+
|
||||
m.EffectsHerbalism4_1=Modifies health received from bread/stew
|
||||
m.EffectsHerbalism5_0=Double Drops (All Herbs)
|
||||
m.EffectsHerbalism5_1=Double the normal loot
|
||||
m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing
|
||||
m.SkillExcavation=EXCAVATION
|
||||
m.XPGainExcavation=Digging and finding treasures
|
||||
m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY)
|
||||
m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed
|
||||
m.EffectsExcavation2_0=Treasure Hunter
|
||||
m.EffectsExcavation2_1=Ability to dig for treasure
|
||||
m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you...
|
||||
mcPlayerListener.AbilitiesOff=Ability use toggled off
|
||||
mcPlayerListener.AbilitiesOn=Ability use toggled on
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!**
|
||||
mcPlayerListener.AcrobaticsSkill=Acrobatics:
|
||||
mcPlayerListener.ArcherySkill=Archery:
|
||||
mcPlayerListener.AxesSkill=Axes:
|
||||
mcPlayerListener.ExcavationSkill=Excavation:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL**
|
||||
mcPlayerListener.HerbalismSkill=Herbalism:
|
||||
mcPlayerListener.MiningSkill=Mining:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location.
|
||||
mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn
|
||||
mcPlayerListener.NoPermission=Insufficient mcPermissions.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
|
||||
mcPlayerListener.NotInParty=[[RED]]You are not in a party.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]You have no invites at this time
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Party Members
|
||||
mcPlayerListener.LeftParty=[[RED]]You have left that party
|
||||
mcPlayerListener.JoinedParty=Joined Party: {0}
|
||||
mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On
|
||||
mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off
|
||||
mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On
|
||||
mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off
|
||||
mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
mcPlayerListener.RepairSkill=Repair:
|
||||
mcPlayerListener.SwordsSkill=Swords:
|
||||
mcPlayerListener.TamingSkill=Taming:
|
||||
mcPlayerListener.UnarmedSkill=Unarmed:
|
||||
mcPlayerListener.WoodcuttingSkill=Woodcutting:
|
||||
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats
|
||||
Party.InformedOnJoin={0} [[GREEN]] has joined your party
|
||||
Party.InformedOnQuit={0} [[GREEN]] has left your party
|
||||
Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
|
||||
Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||
Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
|
||||
Skills.TooTired=[[RED]]You are too tired to use that ability again.
|
||||
Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
|
||||
Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||
Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
|
||||
Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
|
||||
Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
|
||||
Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
|
||||
Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
||||
Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
|
||||
Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||
Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
|
||||
Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
|
||||
Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
|
||||
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
|
||||
Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
||||
Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
|
||||
Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
|
||||
Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
|
||||
Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
|
||||
Skills.BerserkOff=[[RED]]**Berserk has worn off**
|
||||
Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
|
||||
Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
|
||||
Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||
Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
|
||||
Skills.NeedMore=[[DARK_RED]]You need more
|
||||
Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
|
||||
Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
|
||||
mcPlayerListener.SorcerySkill=Sorcery:
|
||||
m.SkillSorcery=SORCERY
|
||||
Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=THUNDER
|
||||
Sorcery.Curative.Self=CURE SELF
|
||||
Sorcery.Curative.Other=CURE OTHER
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**BEAST LORE**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
300
mcMMO/com/gmail/nossr50/locale/locale_fi.properties
Normal file
300
mcMMO/com/gmail/nossr50/locale/locale_fi.properties
Normal file
@ -0,0 +1,300 @@
|
||||
Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0}
|
||||
Combat.Ignition=[[RED]]**SYTYTYS**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
|
||||
Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty
|
||||
Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää...
|
||||
Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0}
|
||||
Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY**
|
||||
Combat.Gore=[[GREEN]]**PISTO**
|
||||
Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
|
||||
Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!**
|
||||
Item.ChimaeraWingPass=**KHIMAIRAN SIIPI**
|
||||
Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia..
|
||||
m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT--
|
||||
m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään
|
||||
m.mccPartyQ=[[RED]]- Lähde ryhmästä
|
||||
m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois
|
||||
m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu
|
||||
m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo
|
||||
m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT--
|
||||
m.mccStats=- Näytä mcMMO tilastosi
|
||||
m.mccLeaderboards=- Tulostaulukko
|
||||
m.mccMySpawn=- Siirtää sinut myspawniin
|
||||
m.mccClearMySpawn=- Tyhjää myspawnisi
|
||||
m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois
|
||||
m.mccAdminToggle=- Laita admin juttelu päälle/pois
|
||||
m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
|
||||
m.mccMcGod=- "God Mode"
|
||||
m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta
|
||||
m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFEKTIT
|
||||
m.YourStats=TILASTOSI
|
||||
m.SkillTaming=KESYTTÄMINEN
|
||||
m.XPGainTaming=Susien satuttaminen
|
||||
m.EffectsTaming1_0=Pedon Tarina
|
||||
m.EffectsTaming1_1=Luulla lyöminen tutkii susia
|
||||
m.EffectsTaming2_0=Pisto
|
||||
m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon
|
||||
m.EffectsTaming3_0=Teroitetut Kynnet
|
||||
m.EffectsTaming3_1=Tuhoamis Bonus
|
||||
m.EffectsTaming4_0=Ympäristötietoinen
|
||||
m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle
|
||||
m.EffectsTaming5_0=Paksu Turkki
|
||||
m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä
|
||||
m.EffectsTaming6_0=Räjähdyskestävä
|
||||
m.EffectsTaming6_1=Räjähdysvahingon vähennys
|
||||
m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN)
|
||||
m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI)
|
||||
m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ)
|
||||
m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET)
|
||||
m.AbilBonusTaming1_0=Ympäristötietoinen
|
||||
m.AbilBonusTaming1_1=Sudet karttavat vaaraa
|
||||
m.AbilBonusTaming2_0=Paksu Turkki
|
||||
m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä
|
||||
m.AbilBonusTaming3_0=Räjähdyskestävä
|
||||
m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän
|
||||
m.AbilBonusTaming4_0=Teroitetut Kynnet
|
||||
m.AbilBonusTaming4_1=+2 Vahinko
|
||||
m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=PUUN KAATO
|
||||
m.XPGainWoodCutting=Puiden pilkkominen
|
||||
m.EffectsWoodCutting1_0=Puunkaataja (TAITO)
|
||||
m.EffectsWoodCutting1_1=Räjäytä puita
|
||||
m.EffectsWoodCutting2_0=Lehdenpuhallin
|
||||
m.EffectsWoodCutting2_1=Puhalla lehtiä pois
|
||||
m.EffectsWoodCutting3_0=Tuplasaalis
|
||||
m.EffectsWoodCutting3_1=Tuplaa normaali saalis
|
||||
m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN)
|
||||
m.AbilBonusWoodCutting1_0=Lehdenpuhallin
|
||||
m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
|
||||
m.SkillArchery=JOUSIAMMUNTA
|
||||
m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun
|
||||
m.EffectsArchery1_0=Sytytys
|
||||
m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen
|
||||
m.EffectsArchery2_0=Pökerrys (Pelaajat)
|
||||
m.EffectsArchery2_1=Saa viholliset pois tolaltaan
|
||||
m.EffectsArchery3_0=Vahinko+
|
||||
m.EffectsArchery3_1=Muokkaa vahinkoa
|
||||
m.EffectsArchery4_0=Nuolenkeräys
|
||||
m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista
|
||||
m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
|
||||
m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
|
||||
m.SkillAxes=KIRVEET
|
||||
m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun
|
||||
m.EffectsAxes1_0=Kallonhalkoja (TAITO)
|
||||
m.EffectsAxes1_1=Tee aluevahinkoa
|
||||
m.EffectsAxes2_0=Kriittiset Iskut
|
||||
m.EffectsAxes2_1=Tuplavahinko
|
||||
m.EffectsAxes3_0=Kirveiden Herra (500 TAITO)
|
||||
m.EffectsAxes3_1=Muokkaa vahinkoa
|
||||
m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA)
|
||||
m.AbilBonusAxes1_0=Kirveiden Herra
|
||||
m.AbilBonusAxes1_1=+4 Vahinko
|
||||
m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
|
||||
m.SkillSwords=MIEKAT
|
||||
m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun
|
||||
m.EffectsSwords1_0=Vastaisku
|
||||
m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta
|
||||
m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO)
|
||||
m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko
|
||||
m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+
|
||||
m.EffectsSwords3_1=5 Aiheuta Verenvuotoa
|
||||
m.EffectsSwords4_0=Torjuminen
|
||||
m.EffectsSwords4_1=Estää saadun vahingon
|
||||
m.EffectsSwords5_0=Verenvuoto
|
||||
m.EffectsSwords5_1=Lisää Verenvuoto
|
||||
m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
|
||||
m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
|
||||
m.SkillAcrobatics=AKROBATIA
|
||||
m.XPGainAcrobatics=Tippumalla
|
||||
m.EffectsAcrobatics1_0=Kieriminen
|
||||
m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa
|
||||
m.EffectsAcrobatics2_0=Sulava Kieriminen
|
||||
m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen
|
||||
m.EffectsAcrobatics3_0=Väistö
|
||||
m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen
|
||||
m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}%
|
||||
m.SkillMining=LOUHINTA
|
||||
m.XPGainMining=Louhimalla kiveä ja malmia
|
||||
m.EffectsMining1_0=Supermurskain (TAITO)
|
||||
m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys
|
||||
m.EffectsMining2_0=Tuplasaalis
|
||||
m.EffectsMining2_1=Tuplaa normaali saaliin määrä
|
||||
m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
|
||||
m.SkillRepair=KORJAUS
|
||||
m.XPGainRepair=Korjaamalla
|
||||
m.EffectsRepair1_0=Korjaa
|
||||
m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja
|
||||
m.EffectsRepair2_0=Korjausten Herra
|
||||
m.EffectsRepair2_1=Lisätty korjausten määrä
|
||||
m.EffectsRepair3_0=Superkorjaus
|
||||
m.EffectsRepair3_1=Tuplatehokkuus
|
||||
m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO)
|
||||
m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja
|
||||
m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu
|
||||
m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=ASEISTAMATON
|
||||
m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun
|
||||
m.EffectsUnarmed1_0=Raivopää (TAITO)
|
||||
m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja
|
||||
m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat)
|
||||
m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä
|
||||
m.EffectsUnarmed3_0=Aseistamattomuuden Herra
|
||||
m.EffectsUnarmed3_1=Suuri vahingonlisäys
|
||||
m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija
|
||||
m.EffectsUnarmed4_1=Vahingonlisäys
|
||||
m.EffectsUnarmed5_0=Nuolentorjunta
|
||||
m.EffectsUnarmed5_1=Torjuu nuolia
|
||||
m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA)
|
||||
m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA)
|
||||
m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija
|
||||
m.AbilBonusUnarmed1_1=+2 Vahinko
|
||||
m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra
|
||||
m.AbilBonusUnarmed2_1=+4 Vahinko
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=YRTTIHOITO
|
||||
m.XPGainHerbalism=Keräämällä yrttejä
|
||||
m.EffectsHerbalism1_0=Vihermaa (TAITO)
|
||||
m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis
|
||||
m.EffectsHerbalism2_0=Viherpeukalo (Vehnä)
|
||||
m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää
|
||||
m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi)
|
||||
m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä
|
||||
m.EffectsHerbalism4_0=Ruoka+
|
||||
m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta
|
||||
m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit)
|
||||
m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä
|
||||
m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa
|
||||
m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä
|
||||
m.SkillExcavation=KAIVANTO
|
||||
m.XPGainExcavation=Kaivamalla ja löytämällä aarteita
|
||||
m.EffectsExcavation1_0=Giga Drill Breaker (TAITO)
|
||||
m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus
|
||||
m.EffectsExcavation2_0=Aarteenmetsästäjä
|
||||
m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita
|
||||
m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi...
|
||||
mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä
|
||||
mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!**
|
||||
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia:
|
||||
mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta:
|
||||
mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet:
|
||||
mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI**
|
||||
mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito:
|
||||
mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi.
|
||||
mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia
|
||||
mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions)
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä.
|
||||
mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet
|
||||
mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä
|
||||
mcPlayerListener.JoinedParty=Liityit ryhmään: {0}
|
||||
mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä
|
||||
mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä
|
||||
mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä
|
||||
mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä
|
||||
mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
|
||||
mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus:
|
||||
mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat:
|
||||
mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys:
|
||||
mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus:
|
||||
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato:
|
||||
mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi
|
||||
Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään
|
||||
Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä
|
||||
Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
|
||||
Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||
Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
|
||||
Skills.TooTired=[[RED]]You are too tired to use that ability again.
|
||||
Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
|
||||
Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||
Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
|
||||
Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
|
||||
Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
|
||||
Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
|
||||
Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
||||
Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
|
||||
Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||
Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
|
||||
Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
|
||||
Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
||||
Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
|
||||
Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
|
||||
Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
|
||||
Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
|
||||
Skills.BerserkOff=[[RED]]**Berserk has worn off**
|
||||
Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
|
||||
Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
|
321
mcMMO/com/gmail/nossr50/locale/locale_fr.properties
Normal file
321
mcMMO/com/gmail/nossr50/locale/locale_fr.properties
Normal file
@ -0,0 +1,321 @@
|
||||
Combat.WolfExamine=[[GREEN]]**Vous exminez le loup avec le Beast Lore**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]Le Maitre des betes \: {0}
|
||||
Combat.Ignition=[[RED]]**ALLUMAGE**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez floue. Vous vous senter étourdi.
|
||||
Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi
|
||||
Combat.WolfNoMaster=[[GRAY]]Cette bete n'a pas de maitre...
|
||||
Combat.WolfHealth=[[GREEN]]Cette bete a {0} de Vie
|
||||
Combat.StruckByGore=[[RED]]**FRAPPE JUSQU'AU SANG**
|
||||
Combat.Gore=[[GREEN]]**SANG**
|
||||
Combat.ArrowDeflect=[[WHITE]]**FLECHE DEVIER**
|
||||
Item.ChimaeraWingFail=**CHIMAERA WING MANQUE\!**
|
||||
Item.ChimaeraWingPass=**CHIMAERA WING**
|
||||
Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour l'utiliser. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes..
|
||||
m.mccPartyCommands=[[GREEN]]--COMMANDES PARTIE--
|
||||
m.mccParty=[party name] [[RED]]- Créer / Rejoignez partie désignée
|
||||
m.mccPartyQ=[[RED]]- Vous quitter la partie en cours
|
||||
m.mccPartyToggle=[[RED]] - Active le Chat en groupe
|
||||
m.mccPartyInvite=[player name] [[RED]]- Envoye une invite
|
||||
m.mccPartyAccept=[[RED]]- Accepter l'invitation
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Vous teleporte vers la partie
|
||||
m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES--
|
||||
m.mccStats=- Voir les statistiques de votre mcMMO
|
||||
m.mccLeaderboards=- Classements
|
||||
m.mccMySpawn=- Téléporte au myspawn
|
||||
m.mccClearMySpawn=- Efface le MySpawn
|
||||
m.mccToggleAbility=- Active les capacités avec un clic droit
|
||||
m.mccAdminToggle=- Active le chat admin
|
||||
m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier
|
||||
m.mccMcGod=- Mod dieu
|
||||
m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées sur une compétence
|
||||
m.mccModDescription=[[RED]]- Affiche la description de Mcmmo
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]XP GAGNER: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFFETS
|
||||
m.YourStats=VOS STATISTIQUES
|
||||
m.SkillTaming=APPRIVOISER
|
||||
m.XPGainTaming=Attaque avec les loups
|
||||
m.EffectsTaming1_0=Connaissance des betes
|
||||
m.EffectsTaming1_1=Bone-whacking inspects wolves
|
||||
m.EffectsTaming2_0=Morsures
|
||||
m.EffectsTaming2_1=Des coups critiques qui s'applique a la morsures
|
||||
m.EffectsTaming3_0=Griffes aiguisées
|
||||
m.EffectsTaming3_1=Bonus de dégâts
|
||||
m.EffectsTaming4_0=Conscient de l'environnement
|
||||
m.EffectsTaming4_1=Resistance Cactus/Lava Phobia
|
||||
m.EffectsTaming5_0=Epaisse fourrure
|
||||
m.EffectsTaming5_1=Réduction DMG, Résistance au feu
|
||||
m.EffectsTaming6_0=Résistance aux chocs
|
||||
m.EffectsTaming6_1=Réduction des dommages explosifs
|
||||
m.AbilLockTaming1=Verrouillé jusqu'à+ SKILL (Previent du danger)
|
||||
m.AbilLockTaming2=Verrouillé jusqu'à 250+ SKILL (épaisse fourrure)
|
||||
m.AbilLockTaming3=Verrouillé jusqu'à 500+ SKILL (antichoc)
|
||||
m.AbilLockTaming4=Verrouillé jusqu'à 750+ SKILL (Griffes aiguisées)
|
||||
m.AbilBonusTaming1_0=Conscient de l'environnement
|
||||
m.AbilBonusTaming1_1=Les loups previent du danger
|
||||
m.AbilBonusTaming2_0=Epaisse fourrure
|
||||
m.AbilBonusTaming2_1=Réduit de moitié les dommages dus à la résistance au feu
|
||||
m.AbilBonusTaming3_0=Résistance aux chocs
|
||||
m.AbilBonusTaming3_1=1/6 des explotion par rapport au dommages normaux
|
||||
m.AbilBonusTaming4_0=Griffes aiguisées
|
||||
m.AbilBonusTaming4_1=+2 Dommages
|
||||
m.TamingGoreChance=[[RED]]Chancede Morsures: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=COUPAGES DE BOIS
|
||||
m.XPGainWoodCutting=Abattre des arbres
|
||||
m.EffectsWoodCutting1_0=Arbre Félée (CAPACITE)
|
||||
m.EffectsWoodCutting1_1=Faire exploser des arbres
|
||||
m.EffectsWoodCutting2_0=Soufler les feuilles
|
||||
m.EffectsWoodCutting2_1=Soufler les feuilles encore +
|
||||
m.EffectsWoodCutting3_0=Double Drops
|
||||
m.EffectsWoodCutting3_1=Double du butin normal
|
||||
m.AbilLockWoodCutting1=Verrouillé jusqu'à 100+ SKILL (LEAF BLOWER)
|
||||
m.AbilBonusWoodCutting1_0=Soufler les feuilles
|
||||
m.AbilBonusWoodCutting1_1=Soufler les feuilles encore +
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Chance de drop doubler: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Temps de votre Arbre Félée: [[YELLOW]]{0}s
|
||||
m.SkillArchery=TIR A L'ARC
|
||||
m.XPGainArchery=Attaque de monstre
|
||||
m.EffectsArchery1_0=Bruler
|
||||
m.EffectsArchery1_1=25% de chance que l'ennemi s'enflamment
|
||||
m.EffectsArchery2_0=Etourdir (les joueurs)
|
||||
m.EffectsArchery2_1=Ennemis désoriente
|
||||
m.EffectsArchery3_0=Dommages+
|
||||
m.EffectsArchery3_1=Modifie les dommages
|
||||
m.EffectsArchery4_0=Récupération de fleches
|
||||
m.EffectsArchery4_1=Chance pour récupérer les flèches sur un cadavres
|
||||
m.ArcheryDazeChance=[[RED]]Chance d'étourdir: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Chance pour récupérer les flèches: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Durée du feux: [[YELLOW]]{0} seconds
|
||||
m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rank{0}): [[YELLOW]]Bonus {0} dommages
|
||||
m.SkillAxes=HACHES
|
||||
m.XPGainAxes=Attaque de monstre
|
||||
m.EffectsAxes1_0=Casseur de tete (capacité)
|
||||
m.EffectsAxes1_1=Frappes de dommages AoE
|
||||
m.EffectsAxes2_0=Coup critiques
|
||||
m.EffectsAxes2_1=Double Dommages
|
||||
m.EffectsAxes3_0=Maîtrise de la hache (500 SKILL)
|
||||
m.EffectsAxes3_1=Modifie les dommages
|
||||
m.AbilLockAxes1=Verrouillé jusqu'à 500+ SKILL (MAITRISE DE LA HACHE)
|
||||
m.AbilBonusAxes1_0=Maîtrise de la hache
|
||||
m.AbilBonusAxes1_1=4 Blessures en bonus
|
||||
m.AxesCritChance=[[RED]]Chance de coup critique: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Temps de votre Casseur de tete: [[YELLOW]]{0}s
|
||||
m.SkillSwords=EPEE
|
||||
m.XPGainSwords=Attaque de monstre
|
||||
m.EffectsSwords1_0=Contre-Attaque
|
||||
m.EffectsSwords1_1=Renvoie 50% des degats subis
|
||||
m.EffectsSwords2_0=Epee cranté (capacité)
|
||||
m.EffectsSwords2_1=25% DMG AoE, saignement+ AoE
|
||||
m.EffectsSwords3_0=Epee cranté et saignement+
|
||||
m.EffectsSwords3_1=5 saignement
|
||||
m.EffectsSwords4_0=Parer
|
||||
m.EffectsSwords4_1=Inverse les dommages
|
||||
m.EffectsSwords5_0=Saignement
|
||||
m.EffectsSwords5_1=Applique un saignement DoT
|
||||
m.SwordsCounterAttChance=[[RED]]Chance de Contre-Attaque : [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]La longueur du saignement : [[YELLOW]]{0} ticks
|
||||
m.SwordsBleedChance=[[RED]]Chance de faire saigner: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Chance de parer: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Temps de votre epée cranté: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Le Tick va durer 2 secondes
|
||||
m.SkillAcrobatics=VOLTIGE
|
||||
m.XPGainAcrobatics=Chute
|
||||
m.EffectsAcrobatics1_0=Roulade
|
||||
m.EffectsAcrobatics1_1=Réduit ou Inverse les dommages
|
||||
m.EffectsAcrobatics2_0=Super roulade
|
||||
m.EffectsAcrobatics2_1=Roulade deux fois plus efficace
|
||||
m.EffectsAcrobatics3_0=Esquive
|
||||
m.EffectsAcrobatics3_1=Domages reduit de moitié
|
||||
m.AcrobaticsRollChance=[[RED]]Chance de rouler: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Chance de super roulade: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Chance d'esquive: [[YELLOW]]{0}%
|
||||
m.SkillMining=MINAGE
|
||||
m.XPGainMining=Extraction de pierre et de minerais
|
||||
m.EffectsMining1_0=Super Breaker (capacité)
|
||||
m.EffectsMining1_1=Vitesse+, Triple Chance de loot
|
||||
m.EffectsMining2_0=Double Drops
|
||||
m.EffectsMining2_1=Double du butin normal
|
||||
m.MiningDoubleDropChance=[[RED]]Double Chance de drop: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
|
||||
m.SkillRepair=RÉPARATION
|
||||
m.XPGainRepair=Réparation
|
||||
m.EffectsRepair1_0=Réparer
|
||||
m.EffectsRepair1_1=Réparation Outils en fer & Armure
|
||||
m.EffectsRepair2_0=Maitre en reparation
|
||||
m.EffectsRepair2_1=Augmentation des réparations
|
||||
m.EffectsRepair3_0=Super Réparation
|
||||
m.EffectsRepair3_1=Double efficacité
|
||||
m.EffectsRepair4_0=Réparation du Diamant ({0}+ compétence)
|
||||
m.EffectsRepair4_1=Réparation des outils diamant & Armure
|
||||
m.RepairRepairMastery=[[RED]]Maitre en reparation: [[YELLOW]]En plus {0}% durabilité restauré
|
||||
m.RepairSuperRepairChance=[[RED]]Chance de super réparation: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=Sans armes
|
||||
m.XPGainUnarmed=Attaque de monstre
|
||||
m.EffectsUnarmed1_0=Berserk (CAPACITE)
|
||||
m.EffectsUnarmed1_1=+50% DMG, Rend matériaux faibles
|
||||
m.EffectsUnarmed2_0=Désarmer (Players)
|
||||
m.EffectsUnarmed2_1=Vole l'objet ennemis dans la main
|
||||
m.EffectsUnarmed3_0=Maitres en désarmement
|
||||
m.EffectsUnarmed3_1=De gros dégâts ajouter
|
||||
m.EffectsUnarmed4_0=Apprentissage désarmement
|
||||
m.EffectsUnarmed4_1=Dommages ajouter
|
||||
m.EffectsUnarmed5_0=Fleches dévier
|
||||
m.EffectsUnarmed5_1=Déviation de fleches
|
||||
m.AbilLockUnarmed1=Verrouillé jusqu'à 250+ SKILL (APPRENTIE DESARMER)
|
||||
m.AbilLockUnarmed2=Verrouillé jusqu'à 500+ SKILL (MAITRES EN DESARMEMENT)
|
||||
m.AbilBonusUnarmed1_0=Apprentissage désarmement
|
||||
m.AbilBonusUnarmed1_1=+2 DMG ajouter
|
||||
m.AbilBonusUnarmed2_0=Maitres en désarmement
|
||||
m.AbilBonusUnarmed2_1=+4 DMG ajouter
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Chance de Fleches dévier: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Chance de Désarmer: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Temps de votre Berserk: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=Herboristerie
|
||||
m.XPGainHerbalism=La récolte des herbes
|
||||
m.EffectsHerbalism1_0=Main verte (CAPACITE)
|
||||
m.EffectsHerbalism1_1=Propage la Main verte, 3x Items
|
||||
m.EffectsHerbalism2_0=Main verte (Wheat)
|
||||
m.EffectsHerbalism2_1=Auto-plantes lors de la récolte de blé
|
||||
m.EffectsHerbalism3_0=Main verte (Cobble)
|
||||
m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds
|
||||
m.EffectsHerbalism4_0=Nouriture+
|
||||
m.EffectsHerbalism4_1=Modifie la santé a reçu du pain / ragoût
|
||||
m.EffectsHerbalism5_0=Double items (Toutes les cultures)
|
||||
m.EffectsHerbalism5_1=Double tout les items
|
||||
m.HerbalismGreenTerraLength=[[RED]]Temps de la Main verte: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Main verte Taux de chance: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux: [[YELLOW]] Wheat grows in stage {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Double Chance de dropper: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rank{0}): [[YELLOW]]Bonus {0} curatif
|
||||
m.SkillExcavation=CREUSAGE
|
||||
m.XPGainExcavation=Creuser et de trouver des trésors
|
||||
m.EffectsExcavation1_0=Super broyeur (Capacité)
|
||||
m.EffectsExcavation1_1=3x Drop Rate, 3x EXPERIENCE, +Vitesse
|
||||
m.EffectsExcavation2_0=Chercheur de trésor
|
||||
m.EffectsExcavation2_1=Capacité de trouver un trésor
|
||||
m.ExcavationGreenTerraLength=[[RED]]Temps de votre Super broyeur: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup se précipite de nouveau vers vous...
|
||||
mcPlayerListener.AbilitiesOff=Capacité bascule off
|
||||
mcPlayerListener.AbilitiesOn=Capacité bascule on
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITE RAFRAICHIE\!**
|
||||
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobaties compétences**/Acrobatics**:
|
||||
mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc compétences**/Archery**:
|
||||
mcPlayerListener.AxesSkill=[[YELLOW]]Haches compétences**/Axes**:
|
||||
mcPlayerListener.ExcavationSkill=[[YELLOW]]Pelle compétences**/Excavation**:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Mode Dieux Desactiver
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Mode Dieux Activer
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL**
|
||||
mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste compétences**/Herbalism**:
|
||||
mcPlayerListener.MiningSkill=[[YELLOW]]Minage compétences**/Mining**:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn est maintenant effacée.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Configurez votre myspawn en 1er avec un lit.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn a été enregistrer à votre emplacement actuel.
|
||||
mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s pour utiliser myspawn
|
||||
mcPlayerListener.NoPermission=Insufficient mcPermissions.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Vous n'avez pas accès a la compétence.
|
||||
mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Invitation a été envoyé avec succès.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Vous avez reçu un invitation pour la partie {0} a partir de {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] à accepter l'invitation
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptées. Vous avez rejoint la partie {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Vous avez dans la partie {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Partie Membres
|
||||
mcPlayerListener.LeftParty=[[RED]]Vous avez quitté la partie
|
||||
mcPlayerListener.JoinedParty=Joidre la partie: {0}
|
||||
mcPlayerListener.PartyChatOn=Party Chat uniquement [[GREEN]]On
|
||||
mcPlayerListener.PartyChatOff=Party Chat uniquement [[RED]]Off
|
||||
mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On
|
||||
mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off
|
||||
mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
mcPlayerListener.RepairSkill=[[YELLOW]]Réparation Compétence**/Repair**:
|
||||
mcPlayerListener.SwordsSkill=[[YELLOW]]Epee compétence**/Swords**:
|
||||
mcPlayerListener.TamingSkill=[[YELLOW]]Dressage compétence**/Taming**:
|
||||
mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nue Compétence**/Unarmed**:
|
||||
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron Compétence**/Woodcutting**:
|
||||
mcPlayerListener.YourStats=[[GREEN]]Votre MMO Stats
|
||||
Party.InformedOnJoin={0} [[GREEN]] a join votre partie
|
||||
Party.InformedOnQuit={0} [[GREEN]] a quitté votre partie
|
||||
Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Main verte [[GREEN]]la capacité est revenue!
|
||||
Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Massacre à la tronçonneuse [[GREEN]]la capacité est revenue!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Broyeur [[GREEN]]la capacité est revenue!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Epee cranté [[GREEN]]la capacité est revenue!
|
||||
Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]la capacité est revenue!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Casseur de tete [[GREEN]]la capacité est revenue!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Super broyeur [[GREEN]]la capacité est revenue!
|
||||
Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité à nouveau.
|
||||
Skills.ReadyHoe=[[GREEN]]**TA BINETTE EST PRETE**
|
||||
Skills.LowerHoe=[[GRAY]]**Ta binette n'est plus prete**
|
||||
Skills.ReadyAxe=[[GREEN]]**TA HACHE EST PRETE**
|
||||
Skills.LowerAxe=[[GRAY]]**Ta hache n'est plus prete**
|
||||
Skills.ReadyFists=[[GREEN]]**TON POINGS EST PRETE**
|
||||
Skills.LowerFists=[[GRAY]]**Ton poings n'est plus pret**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**TA PIOCHE EST PRETE**
|
||||
Skills.LowerPickAxe=[[GRAY]]**Ta pioche n'est plus prete**
|
||||
Skills.ReadyShovel=[[GREEN]]**TA PELLE EST PRETE**
|
||||
Skills.LowerShovel=[[GRAY]]**Ta pelle n'est plus prete**
|
||||
Skills.ReadySword=[[GREEN]]**TON EPEE EST PRETE**
|
||||
Skills.LowerSword=[[GRAY]]**Ton épee n'est plus prete**
|
||||
Skills.GreenTerraOn=[[GREEN]]**MAIN VERTE ACTIF**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Main verte!
|
||||
Skills.TreeFellerOn=[[GREEN]]**MASSACRE A LA TRONCONNEUSE ACTIF**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Massacre à la tronçonneuse!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**BROYEUR ACTIF**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Broyeur!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**EPEE CRANTER ACTIF**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Epee cranté!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**CASSEUR DE TETE ACTIF**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Casseur de tete!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER BROYEUR ACTIF**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Super broyeur!
|
||||
Skills.GreenTerraOff=[[RED]]**Main verte est fini**
|
||||
Skills.TreeFellerOff=[[RED]]**Massacre à la tronçonneuse est fini**
|
||||
Skills.SuperBreakerOff=[[RED]]**Le broyeur est fini**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Epee cranté est fini**
|
||||
Skills.BerserkOff=[[RED]]**Berserk est fini**
|
||||
Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini**
|
||||
Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]La competence acrobaties a augmenté de {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]La competence epee a augmenté de {0}. Total ({1})
|
||||
Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1})
|
||||
Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]La competence coupe de bois a augmenté de {0}. Total ({1})
|
||||
Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]La competence creusage a augmenté de {0}. Total ({1})
|
||||
Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||
Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
|
||||
Skills.NeedMore=[[DARK_RED]]You need more
|
||||
Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
|
||||
Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
|
||||
mcPlayerListener.SorcerySkill=Sorcery:
|
||||
m.SkillSorcery=SORCERY
|
||||
Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=THUNDER
|
||||
Sorcery.Curative.Self=CURE SELF
|
||||
Sorcery.Curative.Other=CURE OTHER
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**BEAST LORE**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
329
mcMMO/com/gmail/nossr50/locale/locale_nl.properties
Normal file
329
mcMMO/com/gmail/nossr50/locale/locale_nl.properties
Normal file
@ -0,0 +1,329 @@
|
||||
# Dutch translation by Pluis65 v1.1
|
||||
# To use: Set locale to nl
|
||||
# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++
|
||||
# Verander deze file alleen met Notepad++
|
||||
# Geef fouten door aan pluis65@hotmail.com
|
||||
# Last official edit: 8-7-2011
|
||||
Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0}
|
||||
Combat.Ignition=[[RED]]**IGNITION**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
|
||||
Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
|
||||
Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar...
|
||||
Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens
|
||||
Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
|
||||
Combat.Gore=[[GREEN]]**GESTOLD BLOED**
|
||||
Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
|
||||
Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!**
|
||||
Item.ChimaeraWingPass=**CHIMAERA WING**
|
||||
Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig..
|
||||
m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS--
|
||||
m.mccParty=[party name] [[RED]]- Maak/Join getypte party
|
||||
m.mccPartyQ=[[RED]]- Verlaat je huidige party
|
||||
m.mccPartyToggle=[[RED]] - Doe party chat aan/uit
|
||||
m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party
|
||||
m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid
|
||||
m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS--
|
||||
m.mccStats=- Laat je levels zien
|
||||
m.mccLeaderboards=- Topscores
|
||||
m.mccMySpawn=- Teleporteer naar MySpawn
|
||||
m.mccClearMySpawn=- Verwijder je MySpawn
|
||||
m.mccToggleAbility=- Doe ability activatie aan/uit
|
||||
m.mccAdminToggle=- Doe admin chat aan/uit
|
||||
m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
|
||||
m.mccMcGod=- God Modus
|
||||
m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
|
||||
m.mccModDescription=[[RED]]- Lees MOD beschrijving
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFFECTEN
|
||||
m.YourStats=JOUW STATUS
|
||||
m.SkillTaming=TEMMEN
|
||||
m.XPGainTaming=Wolven krijgen schade
|
||||
m.EffectsTaming1_0=Wolfinspectie
|
||||
m.EffectsTaming1_1=Bone-meal inspecteert wolven
|
||||
m.EffectsTaming2_0=Gestold bloed
|
||||
m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen
|
||||
m.EffectsTaming3_0=Scherpere klauwen
|
||||
m.EffectsTaming3_1=Geeft meer schade
|
||||
m.EffectsTaming4_0=Mileukennis
|
||||
m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage
|
||||
m.EffectsTaming5_0=Dikke huis
|
||||
m.EffectsTaming5_1=Minder schade, kan tegen vuur
|
||||
m.EffectsTaming6_0=Explosieschild
|
||||
m.EffectsTaming6_1=Minder explosie schade
|
||||
m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS)
|
||||
m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS)
|
||||
m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD)
|
||||
m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN)
|
||||
m.AbilBonusTaming1_0=Milieukennis
|
||||
m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava)
|
||||
m.AbilBonusTaming2_0=Dikkere huid
|
||||
m.AbilBonusTaming2_1=Halve schade, kan tegen vuur
|
||||
m.AbilBonusTaming3_0=Explosieschild
|
||||
m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade
|
||||
m.AbilBonusTaming4_0=Scherpere klauwen
|
||||
m.AbilBonusTaming4_1=+2 Schade
|
||||
m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=HOUTHAKKEN
|
||||
m.XPGainWoodCutting=Bomen omhakken
|
||||
m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
|
||||
m.EffectsWoodCutting1_1=Laat bomen deels exploderen
|
||||
m.EffectsWoodCutting2_0=Leaf Blower
|
||||
m.EffectsWoodCutting2_1=Laat leaves verdwijnen
|
||||
m.EffectsWoodCutting3_0=Dubbele Drop
|
||||
m.EffectsWoodCutting3_1=Geeft een dubbele drop
|
||||
m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER)
|
||||
m.AbilBonusWoodCutting1_0=Leaf Blower
|
||||
m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s
|
||||
m.SkillArchery=BOOGSCHIETEN
|
||||
m.XPGainArchery=Schiet op vijanden
|
||||
m.EffectsArchery1_0=Brandende pijl
|
||||
m.EffectsArchery1_1=25% kans dat een vijand verbrand
|
||||
m.EffectsArchery2_0=Verdoof (Players)
|
||||
m.EffectsArchery2_1=Gedesorienteerde vijanden
|
||||
m.EffectsArchery3_0=Schade+
|
||||
m.EffectsArchery3_1=Verhoogt schade
|
||||
m.EffectsArchery4_0=Pijlen terugkrijgen
|
||||
m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen
|
||||
m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
|
||||
m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
|
||||
m.SkillAxes=BIJLEN
|
||||
m.XPGainAxes=Val monsters aan met een bijl
|
||||
m.EffectsAxes1_0=Schedelsplijter (ABILITY)
|
||||
m.EffectsAxes1_1=Geef schade rond om je heen
|
||||
m.EffectsAxes2_0=Critical Strikes
|
||||
m.EffectsAxes2_1=Dubbele schade
|
||||
m.EffectsAxes3_0=Bijl Master (500 SKILL)
|
||||
m.EffectsAxes3_1=Verhoogt schade
|
||||
m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER)
|
||||
m.AbilBonusAxes1_0=Bijl Master
|
||||
m.AbilBonusAxes1_1=4 schade extra
|
||||
m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
|
||||
m.SkillSwords=ZWAARDEN
|
||||
m.XPGainSwords=Val monsters aan met een zwaard
|
||||
m.EffectsSwords1_0=Terugkaats Aanval
|
||||
m.EffectsSwords1_1=Kaats 50% van de schade terug
|
||||
m.EffectsSwords2_0=Serrated Strikes (ABILITY)
|
||||
m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen
|
||||
m.EffectsSwords3_0=Serrated Strikes Bloeding+
|
||||
m.EffectsSwords3_1=Kans op extra bloeding bij vijanden
|
||||
m.EffectsSwords4_0=Pareren
|
||||
m.EffectsSwords4_1=Blokkeer vijandelijke aanval
|
||||
m.EffectsSwords5_0=5 Tikken van Bloeding
|
||||
m.EffectsSwords5_1=Laat anderen bloeden
|
||||
m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
|
||||
m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
|
||||
m.SkillAcrobatics=ACROBATIEK
|
||||
m.XPGainAcrobatics=Vallen
|
||||
m.EffectsAcrobatics1_0=Rollen
|
||||
m.EffectsAcrobatics1_1=Verminderd of voorkomt schade
|
||||
m.EffectsAcrobatics2_0=Perfecte Rol
|
||||
m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen
|
||||
m.EffectsAcrobatics3_0=Ontwijken
|
||||
m.EffectsAcrobatics3_1=50% minder schade
|
||||
m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
|
||||
m.SkillMining=MIJNBOUW
|
||||
m.XPGainMining=Hak steen & erts met een pickaxe
|
||||
m.EffectsMining1_0=Super Breeker (ABILITY)
|
||||
m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop
|
||||
m.EffectsMining2_0=Dubbele Drops
|
||||
m.EffectsMining2_1=Dubbele van normale drop
|
||||
m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s
|
||||
m.SkillRepair=REPAREREN
|
||||
m.XPGainRepair=Repareer tools en armor
|
||||
m.EffectsRepair1_0=Repareer
|
||||
m.EffectsRepair1_1=Repareer Iron Tools & Armor
|
||||
m.EffectsRepair2_0=Repareer Master
|
||||
m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid
|
||||
m.EffectsRepair3_0=Super Repareren
|
||||
m.EffectsRepair3_1=Dubbel effectief
|
||||
m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL)
|
||||
m.EffectsRepair4_1=Repareer Diamond Tools & Armor
|
||||
m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
|
||||
m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=ONBEWAPEND
|
||||
m.XPGainUnarmed=Val monsters aan met hand
|
||||
m.EffectsUnarmed1_0=Onbewapende gek (ABILITY)
|
||||
m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg
|
||||
m.EffectsUnarmed2_0=Ontwapen (Players)
|
||||
m.EffectsUnarmed2_1=Dropt het wapen van de vijand
|
||||
m.EffectsUnarmed3_0=Onbewapende held
|
||||
m.EffectsUnarmed3_1=Nog meer schade
|
||||
m.EffectsUnarmed4_0=Onbewapende leerling
|
||||
m.EffectsUnarmed4_1=Meer schade
|
||||
m.EffectsUnarmed5_0=Pijlafwijking
|
||||
m.EffectsUnarmed5_1=Laat pijlen afwijken
|
||||
m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling)
|
||||
m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held)
|
||||
m.AbilBonusUnarmed1_0=Onbewapende leerling
|
||||
m.AbilBonusUnarmed1_1=+2 meer schade
|
||||
m.AbilBonusUnarmed2_0=Onbewapende held
|
||||
m.AbilBonusUnarmed2_1=+4 meer schade
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=LANDBOUW
|
||||
m.XPGainHerbalism=Verzamel kruiden en planten
|
||||
m.EffectsHerbalism1_0=Groene Aarde (ABILITY)
|
||||
m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop
|
||||
m.EffectsHerbalism2_0=Groene vingers (Wheat)
|
||||
m.EffectsHerbalism2_1=Plant wheat bij het oogsten
|
||||
m.EffectsHerbalism3_0=Groene vingers (Cobble)
|
||||
m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds
|
||||
m.EffectsHerbalism4_0=Voedsel+
|
||||
m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews
|
||||
m.EffectsHerbalism5_0=Dubbele Drop (Alle planten)
|
||||
m.EffectsHerbalism5_1=Dubbele drop van planten
|
||||
m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling
|
||||
m.SkillExcavation=UITGRAVING
|
||||
m.XPGainExcavation=Graven
|
||||
m.EffectsExcavation1_0=Giga Drilboor (ABILITY)
|
||||
m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid
|
||||
m.EffectsExcavation2_0=Schatzoeker
|
||||
m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken
|
||||
m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je...
|
||||
mcPlayerListener.AbilitiesOff=Ability activatie is uit
|
||||
mcPlayerListener.AbilitiesOn=Ability activatie is aan
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!**
|
||||
mcPlayerListener.AcrobaticsSkill=Acrobatiek:
|
||||
mcPlayerListener.ArcherySkill=Boogschieten:
|
||||
mcPlayerListener.AxesSkill=Bijlen:
|
||||
mcPlayerListener.ExcavationSkill=Uitgraving:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT**
|
||||
mcPlayerListener.HerbalismSkill=Landbouw:
|
||||
mcPlayerListener.MiningSkill=Mijnbouw:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie.
|
||||
mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken.
|
||||
mcPlayerListener.NoPermission=Je hebt geen permissie.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
|
||||
mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Party Leden
|
||||
mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten
|
||||
mcPlayerListener.JoinedParty=Lid geworden van: {0}
|
||||
mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan
|
||||
mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit
|
||||
mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan
|
||||
mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit
|
||||
mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
|
||||
mcPlayerListener.RepairSkill=Repareren:
|
||||
mcPlayerListener.SwordsSkill=Zwaarden:
|
||||
mcPlayerListener.TamingSkill=Temmen:
|
||||
mcPlayerListener.UnarmedSkill=Onbewapend:
|
||||
mcPlayerListener.WoodcuttingSkill=Houthakken:
|
||||
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status
|
||||
Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined
|
||||
Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten
|
||||
Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen!
|
||||
Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
|
||||
Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
|
||||
Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
|
||||
Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP**
|
||||
Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
|
||||
Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP**
|
||||
Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN**
|
||||
Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN**
|
||||
Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP**
|
||||
Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
|
||||
Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP**
|
||||
Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
|
||||
Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP**
|
||||
Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
|
||||
Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
|
||||
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
|
||||
Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
|
||||
Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
|
||||
Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt**
|
||||
Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt**
|
||||
Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt**
|
||||
Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt**
|
||||
Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt**
|
||||
Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.FeltEasy=[[GRAY]]Dat was makkelijk.
|
||||
Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren
|
||||
Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
|
||||
Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
|
||||
Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel.
|
||||
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
|
||||
mcPlayerListener.SorcerySkill=Tovenarij:
|
||||
m.SkillSorcery=TOVERNARIJ
|
||||
Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=DONDER
|
||||
Sorcery.Curative.Self=HEEL JEZELF
|
||||
Sorcery.Curative.Other=HEEL EEN ANDER
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
323
mcMMO/com/gmail/nossr50/locale/locale_pl.properties
Normal file
323
mcMMO/com/gmail/nossr50/locale/locale_pl.properties
Normal file
@ -0,0 +1,323 @@
|
||||
Combat.WolfExamine=[[GREEN]]**Zbadales Wilka uzywajac Wiedzy Besti**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem besti jest \: {0}
|
||||
Combat.Ignition=[[RED]]**PODPALENIE**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Czujesz sie oszolomiony.
|
||||
Combat.TargetDazed=Target was [[DARK_RED]]Oszolomiony.
|
||||
Combat.WolfNoMaster=[[GRAY]]Ta Bestia nie ma wlasciciela...
|
||||
Combat.WolfHealth=[[GREEN]]Ta bestia ma {0} zycia.
|
||||
Combat.StruckByGore=[[RED]]**POWALONY**
|
||||
Combat.Gore=[[GREEN]]**WYLEW KRWI**
|
||||
Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALU**
|
||||
Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMAERY NIE POWIODLO SIE\!**
|
||||
Item.ChimaeraWingPass=**UZYLES SKRZYDEL CHIMAERY**
|
||||
Item.InjuredWait=Musisz poczekac aby znowu to uzyc. [[YELLOW]]({0}sekund)
|
||||
Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior.
|
||||
m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE--
|
||||
m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny.
|
||||
m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne.
|
||||
m.mccPartyToggle=[[RED]] - Wlacza chat druzyny.
|
||||
m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny.
|
||||
m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny.
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Teleportuje cie do czlonka druzyny.
|
||||
m.mccOtherCommands=[[GREEN]]--INNE KOMENDY--
|
||||
m.mccStats=- Pokazuje twoje statystyki.
|
||||
m.mccLeaderboards=- Pokazuje najlepszych graczy.
|
||||
m.mccMySpawn=- Teleportuje do spawna.
|
||||
m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny.
|
||||
m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy.
|
||||
m.mccAdminToggle=- Wlacza chat adminow.
|
||||
m.mccWhois=[nazwa gracza] [[RED]]- Zobacz dokladne informacje na temat gracza.
|
||||
m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel.
|
||||
m.mccMcGod=- Tryb Boga.
|
||||
m.mccSkillInfo=[nazwa umiejetnosci (np. Mining)] [[RED]]- Pokazuje dokladne informacje o umiejetnosci.
|
||||
m.mccModDescription=[[RED]]- Wyswietla opis moda.
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFEKTY
|
||||
m.YourStats=TWOJE STATYSTYKI
|
||||
m.SkillTaming=OSWAJANIE
|
||||
m.XPGainTaming=Wilki zostaja oswojone.
|
||||
m.EffectsTaming1_0=Wiedza Besti
|
||||
m.EffectsTaming1_1=Kosci pozwalaja sprawdzic wilki.
|
||||
m.EffectsTaming2_0=Krwotok
|
||||
m.EffectsTaming2_1=Atak Krytyczny powodujacy silny krwotok.
|
||||
m.EffectsTaming3_0=Naostrzone pazury
|
||||
m.EffectsTaming3_1=Bonus do obrazen
|
||||
m.EffectsTaming4_0=Swiadome srodowisko
|
||||
m.EffectsTaming4_1=Strach przed kaktusami i lawa, odpornosc na obrazenia ze spadania.
|
||||
m.EffectsTaming5_0=Grube Futro
|
||||
m.EffectsTaming5_1=Redukcja obrazen, obrona przeciw ogniowi.
|
||||
m.EffectsTaming6_0=Odpornosc na wstrzasy.
|
||||
m.EffectsTaming6_1=Redukajca obrazen spowodowanych wybuchem.
|
||||
m.AbilLockTaming1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 100+ (SWIADOME SRODOWISKO)
|
||||
m.AbilLockTaming2=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 250+ (GRUBE FUTRO)
|
||||
m.AbilLockTaming3=Zablokowane puki nie osiganiesz umiejetnosci na poziomie 500+ (ODPORNOSC NA WSTRZASY)
|
||||
m.AbilLockTaming4=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 750+ (NAOSTRZONE PAZURY)
|
||||
m.AbilBonusTaming1_0=Swiadome srodowisko.
|
||||
m.AbilBonusTaming1_1=Wilki unikaja zagrozenia.
|
||||
m.AbilBonusTaming2_0=Grube futro.
|
||||
m.AbilBonusTaming2_1=Polowa obrazen, obrona przeciw ogniowi.
|
||||
m.AbilBonusTaming3_0=Odpornosc na wstrzasy.
|
||||
m.AbilBonusTaming3_1=Wybuchy powoduja 1/6 normalnych obrazen.
|
||||
m.AbilBonusTaming4_0=Naostrzone pazury
|
||||
m.AbilBonusTaming4_1=+2 Obrazen
|
||||
m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=Scinanie Drzew
|
||||
m.XPGainWoodCutting=Powalanie drzew
|
||||
m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC)
|
||||
m.EffectsWoodCutting1_1=Powoduje ze drzewa blyskawicznie zostaja powalone
|
||||
m.EffectsWoodCutting2_0=Wysadzacz lisci
|
||||
m.EffectsWoodCutting2_1=Wyrzuca liscie
|
||||
m.EffectsWoodCutting3_0=Podwojna Zaplata
|
||||
m.EffectsWoodCutting3_1=Podwaja normalny drop przedmiotow.
|
||||
m.AbilLockWoodCutting1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 100+ (WYSADZACZ LISCI)
|
||||
m.AbilBonusWoodCutting1_0=Wysadzacz lisci
|
||||
m.AbilBonusWoodCutting1_1=Wyrzuca liscie
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Szansa na Podwojna Zaplate: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Dlugosc Powalacza Drzew: [[YELLOW]]{0}sekund
|
||||
m.SkillArchery=LUCZNICTWO
|
||||
m.XPGainArchery=Atakowanie potworow przy uzyciu luku.
|
||||
m.EffectsArchery1_0=Podpalenie
|
||||
m.EffectsArchery1_1=25% szansy, ze cel zostanie podpalony.
|
||||
m.EffectsArchery2_0=Oszolomienie(Tylko na graczy)
|
||||
m.EffectsArchery2_1=Dezorientuje przeciwnikow.
|
||||
m.EffectsArchery3_0=Obrazenia+
|
||||
m.EffectsArchery3_1=Modyfikuje obrazenia.
|
||||
m.EffectsArchery4_0=Odzyskanie strzal.
|
||||
m.EffectsArchery4_1=Szansa na wyciagniecie strzalow ze zwlok.
|
||||
m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund
|
||||
m.ArcheryDamagePlus=[[RED]]Obrazenia+ (Rank{0}): [[YELLOW]]Dodatkowe {0} obrazenia
|
||||
m.SkillAxes=TOPORY
|
||||
m.XPGainAxes=Atakowanie potworow przy uzyciu toporow.
|
||||
m.EffectsAxes1_0=Lamacz Czaszek (UMIEJETNOSC)
|
||||
m.EffectsAxes1_1=Powoduje obrazenia dla calego obszaru.
|
||||
m.EffectsAxes2_0=Krytyczne Ataki
|
||||
m.EffectsAxes2_1=Podwojna Sila
|
||||
m.EffectsAxes3_0=Mistrzostwo Toporow
|
||||
m.EffectsAxes3_1=Modyfikuje obrazenia
|
||||
m.AbilLockAxes1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 500+ (MISTRZOSTWO TOPOROW)
|
||||
m.AbilBonusAxes1_0=Mistrzostwo Toporow
|
||||
m.AbilBonusAxes1_1=Dodatkowe 4 obrazen
|
||||
m.AxesCritChance=[[RED]]Szansa na krytyczne ataki: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Dlugosc Lamacza Czaszek: [[YELLOW]]{0}sekund
|
||||
m.SkillSwords=MIECZE
|
||||
m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy.
|
||||
m.EffectsSwords1_0=Konter-Atak
|
||||
m.EffectsSwords1_1=Odbija 50% poniesionych obrazen.
|
||||
m.EffectsSwords2_0=Zabkowany Atak (UMIEJETNOSC)
|
||||
m.EffectsSwords2_1=25% obrazen obszarowych, Krwotok+ obszarowy
|
||||
m.EffectsSwords3_0=Zabkowany Atak, Krwotok+
|
||||
m.EffectsSwords3_1=Powoduje dlugotrwaly krwotok.
|
||||
m.EffectsSwords4_0=Blok.
|
||||
m.EffectsSwords4_1=Nie ponosisz obrazen.
|
||||
m.EffectsSwords5_0=Krwotok
|
||||
m.EffectsSwords5_1=Powoduje Krwotok
|
||||
m.SwordsCounterAttChance=[[RED]]Szansa na Konter-Atak: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Dlugosc Krwotoku: [[YELLOW]]{0} wylewow krwi.
|
||||
m.SwordsBleedChance=[[RED]]Szansa na spowodowanie Krwotoku: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Dlugosc Zabkowanego Ataku: [[YELLOW]]{0}sekund
|
||||
m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 Wylew Krwi pojawia sie co 2 sekundy.
|
||||
m.SkillAcrobatics=AKROBATYKI
|
||||
m.XPGainAcrobatics=Spadanie
|
||||
m.EffectsAcrobatics1_0=Rolowanie sie.
|
||||
m.EffectsAcrobatics1_1=Redukuje albo usuwa obrazenia.
|
||||
m.EffectsAcrobatics2_0=Wielka przewrotka
|
||||
m.EffectsAcrobatics2_1=Dwa razy efektowowniejsze niz rolowanie sie.
|
||||
m.EffectsAcrobatics3_0=Unik
|
||||
m.EffectsAcrobatics3_1=Redukuje polowe obrazen.
|
||||
m.AcrobaticsRollChance=[[RED]]Szansa na rolowanie sie: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Szansa na wielka przewrotke: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}%
|
||||
m.SkillMining=WYKOPALISKA
|
||||
m.XPGainMining=Wykopywanie kamienia i roznych rud.
|
||||
m.EffectsMining1_0=Super Kopacz (UMIEJETNOSC)
|
||||
m.EffectsMining1_1=Szybkosc+, Szansa na potrujna zaplate.
|
||||
m.EffectsMining2_0=Podwojna zaplata.
|
||||
m.EffectsMining2_1=Podwaja normalny drop.
|
||||
m.MiningDoubleDropChance=[[RED]]Szansa na podwojna zaplate: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0}sekund
|
||||
m.SkillRepair=NAPRAWA
|
||||
m.XPGainRepair=Naprawianie przedmiotow.
|
||||
m.EffectsRepair1_0=Naprawa
|
||||
m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow.
|
||||
m.EffectsRepair2_0=Mistrz naprawy
|
||||
m.EffectsRepair2_1=Powiekszona liczba napraw.
|
||||
m.EffectsRepair3_0=Super Naprawa
|
||||
m.EffectsRepair3_1=Podwojna efektownosc.
|
||||
m.EffectsRepair4_0=Diamentowa Odnowa ({0}+ UMIEJETNOSC)
|
||||
m.EffectsRepair4_1=Naprawia diamentowe przedmioty.
|
||||
m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane.
|
||||
m.RepairSuperRepairChance=[[RED]]Szansa na Super Odnowe: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=BEZBRONNY
|
||||
m.XPGainUnarmed=Atakowanie potworow piescia.
|
||||
m.EffectsUnarmed1_0=Furia (UMIEJETNOSC)
|
||||
m.EffectsUnarmed1_1=+50% obrazen, niszczy slabe materialy.
|
||||
m.EffectsUnarmed2_0=Rozbrojenie (Gracze)
|
||||
m.EffectsUnarmed2_1=Wyrzuca przedmioty przyciwnikow trzymane przez nich w rekach.
|
||||
m.EffectsUnarmed3_0=Mistrzostwo walki gola piescia
|
||||
m.EffectsUnarmed3_1=Ogromne ulepszenie obrazen
|
||||
m.EffectsUnarmed4_0=Poczatkujacy bezbronny
|
||||
m.EffectsUnarmed4_1=Ulepszenie obrazen
|
||||
m.EffectsUnarmed5_0=Odbicie strzaly
|
||||
m.EffectsUnarmed5_1=Odbija strzaly
|
||||
m.AbilLockUnarmed1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 250+ (POCZATKUJACY BEZBRONNY)
|
||||
m.AbilLockUnarmed2=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 500+ (MISTRZOSTWO WALKI GOLA PIESCIA)
|
||||
m.AbilBonusUnarmed1_0=Poczatkujacy bezbronny
|
||||
m.AbilBonusUnarmed1_1=+2 obrazen
|
||||
m.AbilBonusUnarmed2_0=Mistrzostwo walki gola piescia
|
||||
m.AbilBonusUnarmed2_1=+4 obrazen
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Dlugosc Furii: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=ZIELARSTWO
|
||||
m.XPGainHerbalism=Zbieranie ziol.
|
||||
m.EffectsHerbalism1_0=Zielona Ziemia (UMIEJETNOSC)
|
||||
m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, Potraja Wynagrodzenie.
|
||||
m.EffectsHerbalism2_0=Zielony Kciuk (Zboze)
|
||||
m.EffectsHerbalism2_1=Automatycznie zasadza nasiona przy zbieraniu zboza.
|
||||
m.EffectsHerbalism3_0=Zielony Kciuk (Cobbletone)
|
||||
m.EffectsHerbalism3_1=Zamienia Cooblestone w Mossy Stone
|
||||
m.EffectsHerbalism4_0=Jedzenie+
|
||||
m.EffectsHerbalism4_1=Modyfikuje ilosc zycia regenerowana przez zjedzenie chleba/zupy grzybowej.
|
||||
m.EffectsHerbalism5_0=Podwojne wynagrodzenie
|
||||
m.EffectsHerbalism5_1=Podwaja normalny drop
|
||||
m.HerbalismGreenTerraLength=[[RED]]Czas Trwania Zielonego Kciuka: [[YELLOW]]{0}sekund
|
||||
m.HerbalismGreenThumbChance=[[RED]]Szansa na powodzenie Zielonego Kciuka: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Poziom Zielonego Kciuka: [[YELLOW]] Zboze rosnie na poziomie {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Podwojne wynagrodzenie: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Jedzenie+ (Rank{0}): [[YELLOW]]Dodatkowe {0} zycia
|
||||
m.SkillExcavation=ARCHEOLOGIA
|
||||
m.XPGainExcavation=Kopanie i odnajdywanie skarbow
|
||||
m.EffectsExcavation1_0=Wielki Lamacz Wiertla (UMIEJETNOSC)
|
||||
m.EffectsExcavation1_1=3x wieksze wynagrodzenei, 3x wiecej doswiadczenia, +Szybkosc
|
||||
m.EffectsExcavation2_0=Lowca Skarbow
|
||||
m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow
|
||||
m.ExcavationGreenTerraLength=[[RED]]Wielki Lamacz Wiertla: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj Wilk do Ciebie wraca.
|
||||
mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone
|
||||
mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!**
|
||||
mcPlayerListener.AcrobaticsSkill=Akrobatyka:
|
||||
mcPlayerListener.ArcherySkill=Lucznictwo:
|
||||
mcPlayerListener.AxesSkill=Topory:
|
||||
mcPlayerListener.ExcavationSkill=Archeologia:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]Tryb boga wylaczony
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]Tryb boga wlaczony
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONY KCIUK**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEGO KCIUKA NIE POWIODLO SIE**
|
||||
mcPlayerListener.HerbalismSkill=Zielarstwo:
|
||||
mcPlayerListener.MiningSkill=Wykopaliska:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn jest teraz oczyszczony.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Ustaw wpierw swoj spawn za pomoca lozka.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie.
|
||||
mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0}minut i {1}sekund aby przeteleportowac sie na spawn.
|
||||
mcPlayerListener.NoPermission=Brak mcPermissions.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jesli nie masz prawa do uzywania umiejetnosci, nie pokaze sie ona tu.
|
||||
mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]Nie masz zadnych zaproszen do grupy
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy
|
||||
mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy
|
||||
mcPlayerListener.JoinedParty=Doszedles do grupy: {0}
|
||||
mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY
|
||||
mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY
|
||||
mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY
|
||||
mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY
|
||||
mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO--
|
||||
mcPlayerListener.RepairSkill=Naprawa:
|
||||
mcPlayerListener.SwordsSkill=Miecze:
|
||||
mcPlayerListener.TamingSkill=Oswajanie:
|
||||
mcPlayerListener.UnarmedSkill=Bezbronny:
|
||||
mcPlayerListener.WoodcuttingSkill=Scinanie drzew:
|
||||
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki
|
||||
Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy
|
||||
Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy
|
||||
Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Zielona Ziemia [[GREEN]]zostala naladowana!
|
||||
Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Powalacz Drzew [[GREEN]]zostala naladowana!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Kopacz [[GREEN]]zostala naladowana!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Zabkowany Atak [[GREEN]]zostala naladowana!
|
||||
Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Furia [[GREEN]]zostala naladowana!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Lamacz Czaszek [[GREEN]]zostala naladowana!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wielki Lamacz Wiertla [[GREEN]]zostala naladowana!
|
||||
Skills.TooTired=[[RED]]Jestes zbyt zmeczony zeby uzyc znowu tej umiejetnosci.
|
||||
Skills.ReadyHoe=[[GREEN]]**NALADOWALES SWOJA MOTYKE**
|
||||
Skills.LowerHoe=[[GRAY]]**ZWOLNILES SWOJA MOTYKE**
|
||||
Skills.ReadyAxe=[[GREEN]]**NALADOWALES SWOJ TOPOR**
|
||||
Skills.LowerAxe=[[GRAY]]**ZWOLNILES SWOJ TOPOR**
|
||||
Skills.ReadyFists=[[GREEN]]**NALADOWALES SWOJE PIESCI**
|
||||
Skills.LowerFists=[[GRAY]]**ZWOLNILES SWOJE PIESCI**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**NALADOWALES SWOJ KILOF**
|
||||
Skills.LowerPickAxe=[[GRAY]]**ZWOLNILES SWOJ KILOF**
|
||||
Skills.ReadyShovel=[[GREEN]]**NALADOWALES SWOJA LOPATE**
|
||||
Skills.LowerShovel=[[GRAY]]**ZWOLNILES SWOJA LOPATE**
|
||||
Skills.ReadySword=[[GREEN]]**NALADOWALES SWOJ MIECZ**
|
||||
Skills.LowerSword=[[GRAY]]**ZWOLNILES SWOJ MIECZ**
|
||||
Skills.BerserkOn=[[GREEN]]**FURIA AKTYWOWANA**
|
||||
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Furie!
|
||||
Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA AKTYWOWANA**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Zielona Ziemie!
|
||||
Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW AKTYWOWANY**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Powalacza Drzew!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ AKTYWOWANY**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**ZABKOWANY ATAK AKTYWOWANY**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Zabkowany Atak!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**LAMACZ CZASZEK AKTYWOWANY**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Lamacza Czaszek!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**WIELKI LAMACZ WIERTLA AKTYWOWANY**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Wielki Lamacz Wiertla!
|
||||
Skills.GreenTerraOff=[[RED]]**Zielona Ziemia zostala zuzyta**
|
||||
Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty**
|
||||
Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Zabkowany Atak zostal zuzyty**
|
||||
Skills.BerserkOff=[[RED]]**Furia zostala zuzyta**
|
||||
Skills.SkullSplitterOff=[[RED]]**Lamacz czaszek zostal zuzyty**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Wielki Lamacz Wiertla zostal zuzyty**
|
||||
Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania ulepszona o {0}. Razem ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne ulepszone o {0}. Razem ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Umiejetnosc lucznictwa ulepszona o {0}. Razem ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy ulepszona o {0}. Razem ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania topora ulepszona o {0}. Razem ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Umiejetnosc bezbronnosci ulepszona o {0}. Razem ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Umiejetnosc zielarstwa ulepszona o {0}. Razem ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Umiejetnosc wykopalisk ulepszona o {0}. Razem ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosc ciecia drzew ulepszona o {0}. Razem ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy ulepszona o {0}. Razem ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Umiejetnosc archeologii ulepszona o {0}. Razem ({1})
|
||||
Skills.FeltEasy=[[GRAY]]To poszlo latwo.
|
||||
Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac przedmiotow ulozonych na sterte.
|
||||
Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
|
||||
Skills.AdeptDiamond=[[DARK_RED]]Nie jestes wystarczajaco utalentowany zeby naprawic Diament
|
||||
Skills.FullDurability=[[GRAY]]Ten przedmiot jest w pelni wytrzymaly.
|
||||
Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
|
||||
mcPlayerListener.SorcerySkill=Magia:
|
||||
m.SkillSorcery=MAGIA
|
||||
Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Koniec Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=PIORUN
|
||||
Sorcery.Curative.Self=LECZENIE SIEBIE
|
||||
Sorcery.Curative.Other=LECZENIE INNYCH LUDZI
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**WIEDZA BESTI**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
74
mcMMO/com/gmail/nossr50/locale/mcLocale.java
Normal file
74
mcMMO/com/gmail/nossr50/locale/mcLocale.java
Normal file
@ -0,0 +1,74 @@
|
||||
package com.gmail.nossr50.locale;
|
||||
|
||||
import java.text.MessageFormat;
|
||||
import java.util.Locale;
|
||||
import java.util.MissingResourceException;
|
||||
import java.util.ResourceBundle;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
|
||||
public class mcLocale
|
||||
{
|
||||
private static final String BUNDLE_NAME = "com.gmail.nossr50.locale.locale"; //$NON-NLS-1$
|
||||
|
||||
private static ResourceBundle RESOURCE_BUNDLE = null;
|
||||
|
||||
public static String getString(String key)
|
||||
{
|
||||
return getString(key, null);
|
||||
}
|
||||
|
||||
public static String getString(String key, Object[] messageArguments)
|
||||
{
|
||||
try {
|
||||
if (RESOURCE_BUNDLE == null)
|
||||
{
|
||||
String myLocale = LoadProperties.locale.toLowerCase();
|
||||
try {
|
||||
//attempt to get the locale denoted
|
||||
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale));
|
||||
} catch (MissingResourceException e) {
|
||||
//System.out.println("Failed to load locale specified by mcmmo.properties '"+myLocale+"', defaulting to en_us");
|
||||
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us"));
|
||||
}
|
||||
}
|
||||
|
||||
String output = RESOURCE_BUNDLE.getString(key);
|
||||
|
||||
if (messageArguments != null) {
|
||||
MessageFormat formatter = new MessageFormat("");
|
||||
formatter.applyPattern(output);
|
||||
output = formatter.format(messageArguments);
|
||||
}
|
||||
|
||||
output = addColors(output);
|
||||
|
||||
return output;
|
||||
} catch (MissingResourceException e) {
|
||||
return '!' + key + '!';
|
||||
}
|
||||
}
|
||||
|
||||
private static String addColors(String input) {
|
||||
input = input.replaceAll("\\Q[[BLACK]]\\E", ChatColor.BLACK.toString());
|
||||
input = input.replaceAll("\\Q[[DARK_BLUE]]\\E", ChatColor.DARK_BLUE.toString());
|
||||
input = input.replaceAll("\\Q[[DARK_GREEN]]\\E", ChatColor.DARK_GREEN.toString());
|
||||
input = input.replaceAll("\\Q[[DARK_AQUA]]\\E", ChatColor.DARK_AQUA.toString());
|
||||
input = input.replaceAll("\\Q[[DARK_RED]]\\E", ChatColor.DARK_RED.toString());
|
||||
input = input.replaceAll("\\Q[[DARK_PURPLE]]\\E", ChatColor.DARK_PURPLE.toString());
|
||||
input = input.replaceAll("\\Q[[GOLD]]\\E", ChatColor.GOLD.toString());
|
||||
input = input.replaceAll("\\Q[[GRAY]]\\E", ChatColor.GRAY.toString());
|
||||
input = input.replaceAll("\\Q[[DARK_GRAY]]\\E", ChatColor.DARK_GRAY.toString());
|
||||
input = input.replaceAll("\\Q[[BLUE]]\\E", ChatColor.BLUE.toString());
|
||||
input = input.replaceAll("\\Q[[GREEN]]\\E", ChatColor.GREEN.toString());
|
||||
input = input.replaceAll("\\Q[[AQUA]]\\E", ChatColor.AQUA.toString());
|
||||
input = input.replaceAll("\\Q[[RED]]\\E", ChatColor.RED.toString());
|
||||
input = input.replaceAll("\\Q[[LIGHT_PURPLE]]\\E", ChatColor.LIGHT_PURPLE.toString());
|
||||
input = input.replaceAll("\\Q[[YELLOW]]\\E", ChatColor.YELLOW.toString());
|
||||
input = input.replaceAll("\\Q[[WHITE]]\\E", ChatColor.WHITE.toString());
|
||||
|
||||
return input;
|
||||
}
|
||||
}
|
@ -5,22 +5,24 @@ import java.io.FileReader;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.*;
|
||||
import org.bukkit.event.player.PlayerChatEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.config.*;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.FakeBlockBreakEvent;
|
||||
public class m {
|
||||
public static final Logger log = Logger.getLogger("Minecraft"); //$NON-NLS-1$
|
||||
|
||||
public class m
|
||||
{
|
||||
public static final Logger log = Logger.getLogger("Minecraft");
|
||||
/*
|
||||
* I'm storing my misc functions/methods in here in an unorganized manner. Spheal with it.
|
||||
* This is probably the most embarrassing part of my code for mcMMO
|
||||
* I really should find an organized place for these things!
|
||||
*/
|
||||
|
||||
//The lazy way to default to 0
|
||||
@ -28,34 +30,38 @@ public class m {
|
||||
{
|
||||
if(isInt(string))
|
||||
{
|
||||
return Integer.valueOf(string);
|
||||
return Integer.parseInt(string);
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static Double getDouble(String string)
|
||||
{
|
||||
if(isDouble(string))
|
||||
{
|
||||
return Double.valueOf(string);
|
||||
return Double.parseDouble(string);
|
||||
}
|
||||
else
|
||||
{
|
||||
return (double) 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isDouble(String string)
|
||||
{
|
||||
try {
|
||||
Double x = Double.valueOf(string);
|
||||
try
|
||||
{
|
||||
Double.parseDouble(string);
|
||||
}
|
||||
catch(NumberFormatException nFE) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean shouldBeWatched(Block block)
|
||||
{
|
||||
int id = block.getTypeId();
|
||||
@ -128,25 +134,6 @@ public class m {
|
||||
}
|
||||
}
|
||||
}
|
||||
public boolean hasArrows(Player player){
|
||||
for(ItemStack x : player.getInventory().getContents()){
|
||||
if(x.getTypeId() == 262)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public void addArrows(Player player){
|
||||
ItemStack[] inventory = player.getInventory().getContents();
|
||||
for(ItemStack x : inventory){
|
||||
if(x != null && x.getTypeId() == 262){
|
||||
if(x.getAmount() >= 1 && x.getAmount() < 64){
|
||||
x.setAmount(x.getAmount() + 1);
|
||||
player.getInventory().setContents(inventory);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
public static Integer getTier(Player player){
|
||||
int i = player.getItemInHand().getTypeId();
|
||||
if(i == 268 || i == 269 || i == 270 || i == 271 || i == 290){
|
||||
@ -232,10 +219,12 @@ public class m {
|
||||
}
|
||||
}
|
||||
public static boolean isInt(String string){
|
||||
try {
|
||||
int x = Integer.parseInt(string);
|
||||
try
|
||||
{
|
||||
Integer.parseInt(string);
|
||||
}
|
||||
catch(NumberFormatException nFE) {
|
||||
catch(NumberFormatException nFE)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -278,14 +267,17 @@ public class m {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static boolean isMiningPick(ItemStack is){
|
||||
if(is.getTypeId() == 270 || is.getTypeId() == 274 || is.getTypeId() == 285 || is.getTypeId() == 257 || is.getTypeId() == 278){
|
||||
public static boolean isMiningPick(ItemStack is)
|
||||
{
|
||||
if(is.getTypeId() == 270 || is.getTypeId() == 274 || is.getTypeId() == 285 || is.getTypeId() == 257 || is.getTypeId() == 278)
|
||||
{
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public boolean isGold(ItemStack is){
|
||||
public boolean isGold(ItemStack is)
|
||||
{
|
||||
int i = is.getTypeId();
|
||||
if(i == 283 || i == 284 || i == 285 || i == 286 || i == 294 || i == 314 || i == 315 || i == 316 || i == 317){
|
||||
return true;
|
||||
@ -297,12 +289,12 @@ public class m {
|
||||
{
|
||||
if(!LoadProperties.useMySQL)
|
||||
return;
|
||||
String location = "plugins/mcMMO/mcmmo.users"; //$NON-NLS-1$
|
||||
String location = "plugins/mcMMO/mcmmo.users";
|
||||
try {
|
||||
//Open the user file
|
||||
FileReader file = new FileReader(location);
|
||||
BufferedReader in = new BufferedReader(file);
|
||||
String line = ""; //$NON-NLS-1$
|
||||
String line = "";
|
||||
String playerName = null, mining = null, party = null, miningXP = null, woodcutting = null, woodCuttingXP = null, repair = null, unarmed = null, herbalism = null,
|
||||
excavation = null, archery = null, swords = null, axes = null, acrobatics = null, repairXP = null, unarmedXP = null, herbalismXP = null, excavationXP = null, archeryXP = null, swordsXP = null, axesXP = null,
|
||||
acrobaticsXP = null, taming = null, tamingXP = null;
|
||||
@ -310,10 +302,10 @@ public class m {
|
||||
while((line = in.readLine()) != null)
|
||||
{
|
||||
//Find if the line contains the player we want.
|
||||
String[] character = line.split(":"); //$NON-NLS-1$
|
||||
String[] character = line.split(":");
|
||||
playerName = character[0];
|
||||
//Check for things we don't want put in the DB
|
||||
if(playerName == null || playerName.equals("null") || playerName.equals("#Storage place for user information")) //$NON-NLS-1$ //$NON-NLS-2$
|
||||
if(playerName == null || playerName.equals("null") || playerName.equals("#Storage place for user information"))
|
||||
continue;
|
||||
|
||||
//Get Mining
|
||||
@ -366,7 +358,7 @@ public class m {
|
||||
if(character.length > 25)
|
||||
tamingXP = character[25];
|
||||
//Check to see if the user is in the DB
|
||||
id = mcMMO.database.GetInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
id = mcMMO.database.GetInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'");
|
||||
//Prepare some variables
|
||||
/*
|
||||
if(myspawn != null && myspawn.length() > 0)
|
||||
@ -385,542 +377,85 @@ public class m {
|
||||
{
|
||||
theCount++;
|
||||
//Update the skill values
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET lastlogin = " + 0 + " WHERE id = " + id); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET lastlogin = " + 0 + " WHERE id = " + id);
|
||||
//if(getDouble(x) > 0 && getDouble(y) > 0 && getDouble(z) > 0)
|
||||
//mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"spawn SET world = '" + myspawnworld + "', x = " +getDouble(x)+", y = "+getDouble(y)+", z = "+getDouble(z)+" WHERE user_id = "+id);
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"skills SET " //$NON-NLS-1$ //$NON-NLS-2$
|
||||
+" taming = taming+"+getInt(taming) //$NON-NLS-1$
|
||||
+", mining = mining+"+getInt(mining) //$NON-NLS-1$
|
||||
+", repair = repair+"+getInt(repair) //$NON-NLS-1$
|
||||
+", woodcutting = woodcutting+"+getInt(woodcutting) //$NON-NLS-1$
|
||||
+", unarmed = unarmed+"+getInt(unarmed) //$NON-NLS-1$
|
||||
+", herbalism = herbalism+"+getInt(herbalism) //$NON-NLS-1$
|
||||
+", excavation = excavation+"+getInt(excavation) //$NON-NLS-1$
|
||||
+", archery = archery+" +getInt(archery) //$NON-NLS-1$
|
||||
+", swords = swords+" +getInt(swords) //$NON-NLS-1$
|
||||
+", axes = axes+"+getInt(axes) //$NON-NLS-1$
|
||||
+", acrobatics = acrobatics+"+getInt(acrobatics) //$NON-NLS-1$
|
||||
+" WHERE user_id = "+id); //$NON-NLS-1$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"experience SET " //$NON-NLS-1$ //$NON-NLS-2$
|
||||
+" taming = "+getInt(tamingXP) //$NON-NLS-1$
|
||||
+", mining = "+getInt(miningXP) //$NON-NLS-1$
|
||||
+", repair = "+getInt(repairXP) //$NON-NLS-1$
|
||||
+", woodcutting = "+getInt(woodCuttingXP) //$NON-NLS-1$
|
||||
+", unarmed = "+getInt(unarmedXP) //$NON-NLS-1$
|
||||
+", herbalism = "+getInt(herbalismXP) //$NON-NLS-1$
|
||||
+", excavation = "+getInt(excavationXP) //$NON-NLS-1$
|
||||
+", archery = " +getInt(archeryXP) //$NON-NLS-1$
|
||||
+", swords = " +getInt(swordsXP) //$NON-NLS-1$
|
||||
+", axes = "+getInt(axesXP) //$NON-NLS-1$
|
||||
+", acrobatics = "+getInt(acrobaticsXP) //$NON-NLS-1$
|
||||
+" WHERE user_id = "+id); //$NON-NLS-1$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"skills SET "
|
||||
+" taming = taming+"+getInt(taming)
|
||||
+", mining = mining+"+getInt(mining)
|
||||
+", repair = repair+"+getInt(repair)
|
||||
+", woodcutting = woodcutting+"+getInt(woodcutting)
|
||||
+", unarmed = unarmed+"+getInt(unarmed)
|
||||
+", herbalism = herbalism+"+getInt(herbalism)
|
||||
+", excavation = excavation+"+getInt(excavation)
|
||||
+", archery = archery+" +getInt(archery)
|
||||
+", swords = swords+" +getInt(swords)
|
||||
+", axes = axes+"+getInt(axes)
|
||||
+", acrobatics = acrobatics+"+getInt(acrobatics)
|
||||
+" WHERE user_id = "+id);
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"experience SET "
|
||||
+" taming = "+getInt(tamingXP)
|
||||
+", mining = "+getInt(miningXP)
|
||||
+", repair = "+getInt(repairXP)
|
||||
+", woodcutting = "+getInt(woodCuttingXP)
|
||||
+", unarmed = "+getInt(unarmedXP)
|
||||
+", herbalism = "+getInt(herbalismXP)
|
||||
+", excavation = "+getInt(excavationXP)
|
||||
+", archery = " +getInt(archeryXP)
|
||||
+", swords = " +getInt(swordsXP)
|
||||
+", axes = "+getInt(axesXP)
|
||||
+", acrobatics = "+getInt(acrobaticsXP)
|
||||
+" WHERE user_id = "+id);
|
||||
}
|
||||
else
|
||||
{
|
||||
theCount++;
|
||||
//Create the user in the DB
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"users (user, lastlogin) VALUES ('" + playerName + "'," + System.currentTimeMillis() / 1000 +")"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
|
||||
id = mcMMO.database.GetInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"spawn (user_id) VALUES ("+id+")"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"skills (user_id) VALUES ("+id+")"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"experience (user_id) VALUES ("+id+")"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"users (user, lastlogin) VALUES ('" + playerName + "'," + System.currentTimeMillis() / 1000 +")");
|
||||
id = mcMMO.database.GetInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'");
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"spawn (user_id) VALUES ("+id+")");
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"skills (user_id) VALUES ("+id+")");
|
||||
mcMMO.database.Write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"experience (user_id) VALUES ("+id+")");
|
||||
//Update the skill values
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET lastlogin = " + 0 + " WHERE id = " + id); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET party = '"+party+"' WHERE id = " +id); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET lastlogin = " + 0 + " WHERE id = " + id);
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET party = '"+party+"' WHERE id = " +id);
|
||||
/*
|
||||
if(getDouble(x) > 0 && getDouble(y) > 0 && getDouble(z) > 0)
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"spawn SET world = '" + myspawnworld + "', x = " +getDouble(x)+", y = "+getDouble(y)+", z = "+getDouble(z)+" WHERE user_id = "+id);
|
||||
*/
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"skills SET " //$NON-NLS-1$ //$NON-NLS-2$
|
||||
+" taming = "+getInt(taming) //$NON-NLS-1$
|
||||
+", mining = "+getInt(mining) //$NON-NLS-1$
|
||||
+", repair = "+getInt(repair) //$NON-NLS-1$
|
||||
+", woodcutting = "+getInt(woodcutting) //$NON-NLS-1$
|
||||
+", unarmed = "+getInt(unarmed) //$NON-NLS-1$
|
||||
+", herbalism = "+getInt(herbalism) //$NON-NLS-1$
|
||||
+", excavation = "+getInt(excavation) //$NON-NLS-1$
|
||||
+", archery = " +getInt(archery) //$NON-NLS-1$
|
||||
+", swords = " +getInt(swords) //$NON-NLS-1$
|
||||
+", axes = "+getInt(axes) //$NON-NLS-1$
|
||||
+", acrobatics = "+getInt(acrobatics) //$NON-NLS-1$
|
||||
+" WHERE user_id = "+id); //$NON-NLS-1$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"experience SET " //$NON-NLS-1$ //$NON-NLS-2$
|
||||
+" taming = "+getInt(tamingXP) //$NON-NLS-1$
|
||||
+", mining = "+getInt(miningXP) //$NON-NLS-1$
|
||||
+", repair = "+getInt(repairXP) //$NON-NLS-1$
|
||||
+", woodcutting = "+getInt(woodCuttingXP) //$NON-NLS-1$
|
||||
+", unarmed = "+getInt(unarmedXP) //$NON-NLS-1$
|
||||
+", herbalism = "+getInt(herbalismXP) //$NON-NLS-1$
|
||||
+", excavation = "+getInt(excavationXP) //$NON-NLS-1$
|
||||
+", archery = " +getInt(archeryXP) //$NON-NLS-1$
|
||||
+", swords = " +getInt(swordsXP) //$NON-NLS-1$
|
||||
+", axes = "+getInt(axesXP) //$NON-NLS-1$
|
||||
+", acrobatics = "+getInt(acrobaticsXP) //$NON-NLS-1$
|
||||
+" WHERE user_id = "+id); //$NON-NLS-1$
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"skills SET "
|
||||
+" taming = "+getInt(taming)
|
||||
+", mining = "+getInt(mining)
|
||||
+", repair = "+getInt(repair)
|
||||
+", woodcutting = "+getInt(woodcutting)
|
||||
+", unarmed = "+getInt(unarmed)
|
||||
+", herbalism = "+getInt(herbalism)
|
||||
+", excavation = "+getInt(excavation)
|
||||
+", archery = " +getInt(archery)
|
||||
+", swords = " +getInt(swords)
|
||||
+", axes = "+getInt(axes)
|
||||
+", acrobatics = "+getInt(acrobatics)
|
||||
+" WHERE user_id = "+id);
|
||||
mcMMO.database.Write("UPDATE "+LoadProperties.MySQLtablePrefix+"experience SET "
|
||||
+" taming = "+getInt(tamingXP)
|
||||
+", mining = "+getInt(miningXP)
|
||||
+", repair = "+getInt(repairXP)
|
||||
+", woodcutting = "+getInt(woodCuttingXP)
|
||||
+", unarmed = "+getInt(unarmedXP)
|
||||
+", herbalism = "+getInt(herbalismXP)
|
||||
+", excavation = "+getInt(excavationXP)
|
||||
+", archery = " +getInt(archeryXP)
|
||||
+", swords = " +getInt(swordsXP)
|
||||
+", axes = "+getInt(axesXP)
|
||||
+", acrobatics = "+getInt(acrobaticsXP)
|
||||
+" WHERE user_id = "+id);
|
||||
}
|
||||
}
|
||||
System.out.println("[mcMMO] MySQL Updated from users file, "+theCount+" items added/updated to MySQL DB"); //$NON-NLS-1$ //$NON-NLS-2$
|
||||
System.out.println("[mcMMO] MySQL Updated from users file, "+theCount+" items added/updated to MySQL DB");
|
||||
in.close();
|
||||
} catch (Exception e) {
|
||||
log.log(Level.SEVERE, "Exception while reading " //$NON-NLS-1$
|
||||
+ location + " (Are you sure you formatted it correctly?)", e); //$NON-NLS-1$
|
||||
}
|
||||
}
|
||||
public static void mmoHelpCheck(String[] split, Player player, PlayerChatEvent event){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(split[0].equalsIgnoreCase("/taming") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillTaming").toLowerCase())){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
float skillvalue = (float)PP.getSkill("taming");
|
||||
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillTaming")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainTaming")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().taming(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("taming"), PP.getSkillToString("tamingXP"), PP.getXpToLevel("taming")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsTaming1_0"), Messages.getString("m.EffectsTaming1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsTaming2_0"), Messages.getString("m.EffectsTaming2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsTaming3_0"), Messages.getString("m.EffectsTaming3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsTaming4_0"), Messages.getString("m.EffectsTaming4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsTaming5_0"), Messages.getString("m.EffectsTaming5_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsTaming6_0"), Messages.getString("m.EffectsTaming6_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
if(PP.getSkill("taming") < 100)
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockTaming1")})); //$NON-NLS-1$
|
||||
else
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusTaming1_0"), Messages.getString("m.AbilBonusTaming1_1")})); //$NON-NLS-1$
|
||||
if(PP.getSkill("taming") < 250)
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockTaming2")})); //$NON-NLS-1$
|
||||
else
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusTaming2_0"), Messages.getString("m.AbilBonusTaming2_1")})); //$NON-NLS-1$
|
||||
if(PP.getSkill("taming") < 500)
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockTaming3")})); //$NON-NLS-1$
|
||||
else
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusTaming3_0"), Messages.getString("m.AbilBonusTaming3_1")})); //$NON-NLS-1$
|
||||
if(PP.getSkill("taming") < 750)
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockTaming4")})); //$NON-NLS-1$
|
||||
else
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusTaming4_0"), Messages.getString("m.AbilBonusTaming4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.TamingGoreChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/woodcutting") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillWoodCutting").toLowerCase())){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
float skillvalue = (float)PP.getSkill("woodcutting");
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("woodcutting");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillWoodCutting")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainWoodCutting")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().woodcutting(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("woodcutting"), PP.getSkillToString("woodcuttingXP"), PP.getXpToLevel("woodcutting")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsWoodCutting1_0"), Messages.getString("m.EffectsWoodCutting1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsWoodCutting2_0"), Messages.getString("m.EffectsWoodCutting2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsWoodCutting3_0"), Messages.getString("m.EffectsWoodCutting3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
if(PP.getSkill("woodcutting") < 100)
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockWoodCutting1")})); //$NON-NLS-1$
|
||||
else
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusWoodCutting1_0"), Messages.getString("m.AbilBonusWoodCutting1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.WoodCuttingDoubleDropChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.WoodCuttingTreeFellerLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/archery") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillArchery").toLowerCase())){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
Integer rank = 0;
|
||||
if(PP.getSkill("archery") >= 50)
|
||||
rank++;
|
||||
if(PP.getSkill("archery") >= 250)
|
||||
rank++;
|
||||
if(PP.getSkill("archery") >= 575)
|
||||
rank++;
|
||||
if(PP.getSkill("archery") >= 725)
|
||||
rank++;
|
||||
if(PP.getSkill("archery") >= 1000)
|
||||
rank++;
|
||||
float skillvalue = (float)PP.getSkill("archery");
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
|
||||
int ignition = 20;
|
||||
if(PP.getSkill("archery") >= 200)
|
||||
ignition+=20;
|
||||
if(PP.getSkill("archery") >= 400)
|
||||
ignition+=20;
|
||||
if(PP.getSkill("archery") >= 600)
|
||||
ignition+=20;
|
||||
if(PP.getSkill("archery") >= 800)
|
||||
ignition+=20;
|
||||
if(PP.getSkill("archery") >= 1000)
|
||||
ignition+=20;
|
||||
|
||||
String percentagedaze;
|
||||
if(PP.getSkill("archery") < 1000){
|
||||
percentagedaze = String.valueOf((skillvalue / 2000) * 100);
|
||||
} else {
|
||||
percentagedaze = "50"; //$NON-NLS-1$
|
||||
}
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillArchery")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainArchery")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().archery(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("archery"), PP.getSkillToString("archeryXP"), PP.getXpToLevel("archery")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsArchery1_0"), Messages.getString("m.EffectsArchery1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsArchery2_0"), Messages.getString("m.EffectsArchery2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsArchery3_0"), Messages.getString("m.EffectsArchery3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsArchery4_0"), Messages.getString("m.EffectsArchery4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.ArcheryDazeChance", new Object[] {percentagedaze})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.ArcheryRetrieveChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.ArcheryIgnitionLength", new Object[] {(ignition / 20)})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.ArcheryDamagePlus", new Object[] {rank})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/axes") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillAxes"))){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
String percentage;
|
||||
float skillvalue = (float)PP.getSkill("axes");
|
||||
if(PP.getSkill("axes") < 750){
|
||||
percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
} else {
|
||||
percentage = "75"; //$NON-NLS-1$
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("axes");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillAxes")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainAxes")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().axes(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("axes"), PP.getSkillToString("axesXP"), PP.getXpToLevel("axes")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsAxes1_0"), Messages.getString("m.EffectsAxes1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsAxes2_0"), Messages.getString("m.EffectsAxes2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsAxes3_0"), Messages.getString("m.EffectsAxes3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.AxesCritChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
if(PP.getSkill("axes") < 500){
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockAxes1")})); //$NON-NLS-1$
|
||||
} else {
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusAxes1_0"), Messages.getString("m.AbilBonusAxes1_1")})); //$NON-NLS-1$
|
||||
}
|
||||
player.sendMessage(Messages.getString("m.AxesSkullLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/swords") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillSwords").toLowerCase())){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
int bleedrank = 2;
|
||||
String percentage, parrypercentage = null, counterattackpercentage;
|
||||
float skillvalue = (float)PP.getSkill("swords");
|
||||
if(PP.getSkill("swords") < 750){
|
||||
percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
} else {
|
||||
percentage = "75"; //$NON-NLS-1$
|
||||
}
|
||||
if(skillvalue >= 750)
|
||||
bleedrank+=1;
|
||||
|
||||
if(PP.getSkill("swords") <= 900){
|
||||
parrypercentage = String.valueOf((skillvalue / 3000) * 100);
|
||||
} else {
|
||||
parrypercentage = "30"; //$NON-NLS-1$
|
||||
}
|
||||
|
||||
if(PP.getSkill("swords") <= 600){
|
||||
counterattackpercentage = String.valueOf((skillvalue / 2000) * 100);
|
||||
} else {
|
||||
counterattackpercentage = "30"; //$NON-NLS-1$
|
||||
}
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("swords");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillSwords")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainSwords")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().swords(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("swords"), PP.getSkillToString("swordsXP"), PP.getXpToLevel("swords")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsSwords1_0"), Messages.getString("m.EffectsSwords1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsSwords2_0"), Messages.getString("m.EffectsSwords2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsSwords3_0"), Messages.getString("m.EffectsSwords3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsSwords4_0"), Messages.getString("m.EffectsSwords4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsSwords5_0"), Messages.getString("m.EffectsSwords5_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SwordsCounterAttChance", new Object[] {counterattackpercentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SwordsBleedLength", new Object[] {bleedrank})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SwordsTickNote")); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SwordsBleedLength", new Object[] {percentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SwordsParryChance", new Object[] {parrypercentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SwordsSSLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/acrobatics") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillAcrobatics").toLowerCase())){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
String dodgepercentage;
|
||||
float skillvalue = (float)PP.getSkill("acrobatics");
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2);
|
||||
if(PP.getSkill("acrobatics") <= 800){
|
||||
dodgepercentage = String.valueOf((skillvalue / 4000 * 100));
|
||||
} else {
|
||||
dodgepercentage = "20";
|
||||
}
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillAcrobatics")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainAcrobatics")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().acrobatics(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("acrobatics"), PP.getSkillToString("acrobaticsXP"), PP.getXpToLevel("acrobatics")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsAcrobatics1_0"), Messages.getString("m.EffectsAcrobatics1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsAcrobatics2_0"), Messages.getString("m.EffectsAcrobatics2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsAcrobatics3_0"), Messages.getString("m.EffectsAcrobatics3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.AcrobaticsRollChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.AcrobaticsGracefulRollChance", new Object[] {gracepercentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.AcrobaticsDodgeChance", new Object[] {dodgepercentage})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/mining") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillMining"))){ //$NON-NLS-1$
|
||||
float skillvalue = (float)PP.getSkill("mining");
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("mining");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillMining")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainMining")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().mining(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("mining"), PP.getSkillToString("miningXP"), PP.getXpToLevel("mining")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsMining1_0"), Messages.getString("m.EffectsMining1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsMining2_0"), Messages.getString("m.EffectsMining2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.MiningDoubleDropChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.MiningSuperBreakerLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/repair") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillRepair").toLowerCase())){ //$NON-NLS-1$
|
||||
float skillvalue = (float)PP.getSkill("repair");
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
String repairmastery = String.valueOf((skillvalue / 500) * 100);
|
||||
event.setCancelled(true);
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillRepair")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainRepair")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().repair(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("repair"), PP.getSkillToString("repairXP"), PP.getXpToLevel("repair")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsRepair1_0"), Messages.getString("m.EffectsRepair1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsRepair2_0"), Messages.getString("m.EffectsRepair2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsRepair3_0"), Messages.getString("m.EffectsRepair3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsRepair4_0", new Object[]{LoadProperties.repairdiamondlevel}), Messages.getString("m.EffectsRepair4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.RepairRepairMastery", new Object[] {repairmastery})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.RepairSuperRepairChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/unarmed")){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
String percentage, arrowpercentage;
|
||||
float skillvalue = (float)PP.getSkill("unarmed");
|
||||
|
||||
if(PP.getSkill("unarmed") < 1000){
|
||||
percentage = String.valueOf((skillvalue / 4000) * 100);
|
||||
} else {
|
||||
percentage = "25"; //$NON-NLS-1$
|
||||
}
|
||||
|
||||
if(PP.getSkill("unarmed") < 1000){
|
||||
arrowpercentage = String.valueOf(((skillvalue / 1000) * 100) / 2);
|
||||
} else {
|
||||
arrowpercentage = "50"; //$NON-NLS-1$
|
||||
}
|
||||
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("unarmed");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillUnarmed")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainUnarmed")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().unarmed(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("unarmed"), PP.getSkillToString("unarmedXP"), PP.getXpToLevel("unarmed")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsUnarmed1_0"), Messages.getString("m.EffectsUnarmed1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsUnarmed2_0"), Messages.getString("m.EffectsUnarmed2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsUnarmed3_0"), Messages.getString("m.EffectsUnarmed3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsUnarmed4_0"), Messages.getString("m.EffectsUnarmed4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsUnarmed5_0"), Messages.getString("m.EffectsUnarmed5_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.UnarmedArrowDeflectChance", new Object[] {arrowpercentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.UnarmedDisarmChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
if(PP.getSkill("unarmed") < 250){
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockUnarmed1")})); //$NON-NLS-1$
|
||||
} else if(PP.getSkill("unarmed") >= 250 && PP.getSkill("unarmed") < 500){
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusUnarmed1_0"), Messages.getString("m.AbilBonusUnarmed1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.AbilityLockTemplate", new Object[] {Messages.getString("m.AbilLockUnarmed2")})); //$NON-NLS-1$
|
||||
} else {
|
||||
player.sendMessage(Messages.getString("m.AbilityBonusTemplate", new Object[] {Messages.getString("m.AbilBonusUnarmed2_0"), Messages.getString("m.AbilBonusUnarmed2_1")})); //$NON-NLS-1$
|
||||
}
|
||||
player.sendMessage(Messages.getString("m.UnarmedBerserkLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
}
|
||||
if(split[0].equalsIgnoreCase("/herbalism") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillHerbalism").toLowerCase())){ //$NON-NLS-1$
|
||||
event.setCancelled(true);
|
||||
int rank = 0;
|
||||
if(PP.getSkill("herbalism") >= 50)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 150)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 250)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 350)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 450)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 550)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 650)
|
||||
rank++;
|
||||
if (PP.getSkill("herbalism") >= 750)
|
||||
rank++;
|
||||
int bonus = 0;
|
||||
if(PP.getSkill("herbalism") >= 200)
|
||||
bonus++;
|
||||
if(PP.getSkill("herbalism") >= 400)
|
||||
bonus++;
|
||||
if(PP.getSkill("herbalism") >= 600)
|
||||
bonus++;
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("herbalism");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
float skillvalue = (float)PP.getSkill("herbalism");
|
||||
String percentage = String.valueOf((skillvalue / 1000) * 100);
|
||||
String gpercentage = String.valueOf((skillvalue / 1500) * 100);
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillHerbalism")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainHerbalism")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().herbalism(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("herbalism"), PP.getSkillToString("herbalismXP"), PP.getXpToLevel("herbalism")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsHerbalism1_0"), Messages.getString("m.EffectsHerbalism1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsHerbalism2_0"), Messages.getString("m.EffectsHerbalism2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsHerbalism3_0"), Messages.getString("m.EffectsHerbalism3_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsHerbalism4_0"), Messages.getString("m.EffectsHerbalism4_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsHerbalism5_0"), Messages.getString("m.EffectsHerbalism5_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.HerbalismGreenTerraLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.HerbalismGreenThumbChance", new Object[] {gpercentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.HerbalismGreenThumbStage", new Object[] {bonus})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.HerbalismDoubleDropChance", new Object[] {percentage})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.HerbalismFoodPlus", new Object[] {rank})); //$NON-NLS-1$
|
||||
}
|
||||
|
||||
if(split[0].equalsIgnoreCase("/excavation") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillExcavation").toLowerCase())) //$NON-NLS-1$
|
||||
{
|
||||
event.setCancelled(true);
|
||||
int ticks = 2;
|
||||
int x = PP.getSkill("excavation");
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillExcavation")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainExcavation")})); //$NON-NLS-1$
|
||||
if(mcPermissions.getInstance().excavation(player))
|
||||
player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("excavation"), PP.getSkillToString("excavationXP"), PP.getXpToLevel("excavation")}));
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsExcavation1_0"), Messages.getString("m.EffectsExcavation1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsExcavation2_0"), Messages.getString("m.EffectsExcavation2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.ExcavationGreenTerraLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
}
|
||||
|
||||
if(split[0].equalsIgnoreCase("/sorcery") || split[0].toLowerCase().equalsIgnoreCase("/"+Messages.getString("m.SkillSorcery").toLowerCase())) //$NON-NLS-1$
|
||||
{
|
||||
event.setCancelled(true);
|
||||
|
||||
/*
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillExcavation")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainExcavation")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsExcavation1_0"), Messages.getString("m.EffectsExcavation1_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsExcavation2_0"), Messages.getString("m.EffectsExcavation2_1")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.YourStats")})); //$NON-NLS-1$
|
||||
player.sendMessage(Messages.getString("m.ExcavationGreenTerraLength", new Object[] {ticks})); //$NON-NLS-1$
|
||||
*/
|
||||
}
|
||||
|
||||
if(LoadProperties.mcmmoEnable && split[0].equalsIgnoreCase("/"+LoadProperties.mcmmo)){
|
||||
event.setCancelled(true);
|
||||
player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"mMO"+ChatColor.RED+"[]-----");
|
||||
player.sendMessage(ChatColor.YELLOW+"mcMMO is an RPG server mod for minecraft.");
|
||||
player.sendMessage(ChatColor.YELLOW+"There are many skills added by mcMMO to minecraft.");
|
||||
player.sendMessage(ChatColor.YELLOW+"They can do anything from giving a chance");
|
||||
player.sendMessage(ChatColor.YELLOW+"for double drops to letting you break materials instantly.");
|
||||
player.sendMessage(ChatColor.YELLOW+"For example, by harvesting logs from trees you will gain");
|
||||
player.sendMessage(ChatColor.YELLOW+"Woodcutting xp and once you have enough xp you will gain");
|
||||
player.sendMessage(ChatColor.YELLOW+"a skill level in Woodcutting. By raising this skill you will");
|
||||
player.sendMessage(ChatColor.YELLOW+"be able to receive benefits like "+ChatColor.RED+"double drops");
|
||||
player.sendMessage(ChatColor.YELLOW+"and increase the effects of the "+ChatColor.RED+"\"Tree Felling\""+ChatColor.YELLOW+" ability.");
|
||||
player.sendMessage(ChatColor.YELLOW+"mMO has abilities related to the skill, skills normally");
|
||||
player.sendMessage(ChatColor.YELLOW+"provide passive bonuses but they also have activated");
|
||||
player.sendMessage(ChatColor.YELLOW+"abilities too. Each ability is activated by holding");
|
||||
player.sendMessage(ChatColor.YELLOW+"the appropriate tool and "+ChatColor.RED+"right clicking.");
|
||||
player.sendMessage(ChatColor.YELLOW+"For example, if you hold a Mining Pick and right click");
|
||||
player.sendMessage(ChatColor.YELLOW+"you will ready your Pickaxe, attack mining materials");
|
||||
player.sendMessage(ChatColor.YELLOW+"and then "+ChatColor.RED+"Super Breaker "+ChatColor.YELLOW+"will activate.");
|
||||
player.sendMessage(ChatColor.GREEN+"Find out mcMMO commands with "+ChatColor.DARK_AQUA+"/"+LoadProperties.mcc);
|
||||
player.sendMessage(ChatColor.GREEN+"You can donate via paypal to"+ChatColor.DARK_RED+" nossr50@gmail.com");
|
||||
}
|
||||
if(LoadProperties.mccEnable && split[0].equalsIgnoreCase("/"+LoadProperties.mcc)){
|
||||
event.setCancelled(true);
|
||||
player.sendMessage(ChatColor.RED+"---[]"+ChatColor.YELLOW+"mcMMO Commands"+ChatColor.RED+"[]---");
|
||||
if(mcPermissions.getInstance().party(player)){
|
||||
player.sendMessage(Messages.getString("m.mccPartyCommands"));
|
||||
player.sendMessage("/"+LoadProperties.party+" "+Messages.getString("m.mccParty"));
|
||||
player.sendMessage("/"+LoadProperties.party+" q "+Messages.getString("m.mccPartyQ"));
|
||||
if(mcPermissions.getInstance().partyChat(player))
|
||||
player.sendMessage("/p "+Messages.getString("m.mccPartyToggle"));
|
||||
player.sendMessage("/"+LoadProperties.invite+" "+Messages.getString("m.mccPartyInvite"));
|
||||
player.sendMessage("/"+LoadProperties.accept+" "+Messages.getString("m.mccPartyAccept"));
|
||||
if(mcPermissions.getInstance().partyTeleport(player))
|
||||
player.sendMessage("/"+LoadProperties.ptp+" "+Messages.getString("m.mccPartyTeleport"));
|
||||
}
|
||||
player.sendMessage(Messages.getString("m.mccOtherCommands"));
|
||||
player.sendMessage("/"+LoadProperties.stats+ChatColor.RED+" "+Messages.getString("m.mccStats"));
|
||||
player.sendMessage("/mctop <skillname> <page> "+ChatColor.RED+Messages.getString("m.mccLeaderboards"));
|
||||
if(mcPermissions.getInstance().mySpawn(player)){
|
||||
player.sendMessage("/"+LoadProperties.myspawn+" "+ChatColor.RED+Messages.getString("m.mccMySpawn"));
|
||||
player.sendMessage("/"+LoadProperties.clearmyspawn+" "+ChatColor.RED+Messages.getString("m.mccClearMySpawn"));
|
||||
}
|
||||
if(mcPermissions.getInstance().mcAbility(player))
|
||||
player.sendMessage("/"+LoadProperties.mcability+ChatColor.RED+" "+Messages.getString("m.mccToggleAbility"));
|
||||
if(mcPermissions.getInstance().adminChat(player)){
|
||||
player.sendMessage("/a "+ChatColor.RED+Messages.getString("m.mccAdminToggle"));
|
||||
}
|
||||
if(mcPermissions.getInstance().whois(player))
|
||||
player.sendMessage("/"+LoadProperties.whois+" "+Messages.getString("m.mccWhois"));
|
||||
if(mcPermissions.getInstance().mmoedit(player)){
|
||||
//player.sendMessage("/"+LoadProperties.mmoedit+" [skill] [newvalue] "+ChatColor.RED+"Modify the designated skill value");
|
||||
player.sendMessage("/"+LoadProperties.mmoedit+Messages.getString("m.mccMmoedit"));
|
||||
}
|
||||
if(mcPermissions.getInstance().mcgod(player))
|
||||
player.sendMessage("/"+LoadProperties.mcgod+ChatColor.RED+" "+Messages.getString("m.mccMcGod"));
|
||||
player.sendMessage("/"+Messages.getString("m.mccSkillInfo"));
|
||||
player.sendMessage("/"+LoadProperties.mcmmo+" "+Messages.getString("m.mccModDescription"));
|
||||
log.log(Level.SEVERE, "Exception while reading "
|
||||
+ location + " (Are you sure you formatted it correctly?)", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -8,27 +8,36 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import com.nijikokun.bukkit.Permissions.Permissions;
|
||||
|
||||
public class mcPermissions {
|
||||
//Thanks to myWarp source code for helping me figure this shit out!
|
||||
public class mcPermissions
|
||||
{
|
||||
private static Permissions permissionsPlugin;
|
||||
public static boolean permissionsEnabled = false;
|
||||
private static volatile mcPermissions instance;
|
||||
|
||||
public static void initialize(Server server) {
|
||||
public static void initialize(Server server)
|
||||
{
|
||||
Plugin test = server.getPluginManager().getPlugin("Permissions");
|
||||
if (test != null) {
|
||||
if (test != null)
|
||||
{
|
||||
Logger log = Logger.getLogger("Minecraft");
|
||||
permissionsPlugin = ((Permissions) test);
|
||||
permissionsEnabled = true;
|
||||
log.log(Level.INFO, "[mcMMO] Permissions enabled.");
|
||||
} else {
|
||||
} else
|
||||
{
|
||||
Logger log = Logger.getLogger("Minecraft");
|
||||
log.log(Level.SEVERE, "[mcMMO] Permissions isn't loaded, there are no restrictions.");
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean permission(Player player, String string) {
|
||||
return permissionsPlugin.Security.permission(player, string);
|
||||
public static boolean getEnabled()
|
||||
{
|
||||
return permissionsEnabled;
|
||||
}
|
||||
|
||||
private static boolean permission(Player player, String string)
|
||||
{
|
||||
return permissionsPlugin.getHandler().has(player, string);
|
||||
}
|
||||
public boolean admin(Player player){
|
||||
if (permissionsEnabled) {
|
||||
|
@ -21,7 +21,6 @@ public class mcTimer extends TimerTask
|
||||
|
||||
public void run()
|
||||
{
|
||||
long before = System.currentTimeMillis();
|
||||
for(Player player : plugin.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(player == null)
|
||||
@ -107,15 +106,5 @@ public class mcTimer extends TimerTask
|
||||
thecount++;
|
||||
if(thecount >= 41)
|
||||
thecount = 1;
|
||||
|
||||
|
||||
if(LoadProperties.print_reports)
|
||||
{
|
||||
long after = System.currentTimeMillis();
|
||||
plugin.mcTimerx+=(after-before);
|
||||
|
||||
if(thecount == 40)
|
||||
plugin.printDelays();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,55 +2,71 @@ package com.gmail.nossr50.party;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Party {
|
||||
public class Party
|
||||
{
|
||||
private static mcMMO plugin;
|
||||
public Party(mcMMO instance) {
|
||||
public Party(mcMMO instance)
|
||||
{
|
||||
plugin = instance;
|
||||
}
|
||||
private static volatile Party instance;
|
||||
public static Party getInstance() {
|
||||
if (instance == null) {
|
||||
public static Party getInstance()
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
instance = new Party(plugin);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
public boolean inSameParty(Player playera, Player playerb){
|
||||
if(Users.getProfile(playera) == null || Users.getProfile(playerb) == null){
|
||||
if(Users.getProfile(playera) == null || Users.getProfile(playerb) == null)
|
||||
{
|
||||
Users.addUser(playera);
|
||||
Users.addUser(playerb);
|
||||
}
|
||||
if(Users.getProfile(playera).inParty() && Users.getProfile(playerb).inParty()){
|
||||
if(Users.getProfile(playera).getParty().equals(Users.getProfile(playerb).getParty())){
|
||||
if(Users.getProfile(playera).inParty() && Users.getProfile(playerb).inParty())
|
||||
{
|
||||
if(Users.getProfile(playera).getParty().equals(Users.getProfile(playerb).getParty()))
|
||||
{
|
||||
return true;
|
||||
} else {
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public int partyCount(Player player, Player[] players){
|
||||
public int partyCount(Player player, Player[] players)
|
||||
{
|
||||
int x = 0;
|
||||
for(Player hurrdurr : players){
|
||||
if(player != null && hurrdurr != null){
|
||||
for(Player hurrdurr : players)
|
||||
{
|
||||
if(player != null && hurrdurr != null)
|
||||
{
|
||||
if(Users.getProfile(player).getParty().equals(Users.getProfile(hurrdurr).getParty()))
|
||||
x++;
|
||||
}
|
||||
}
|
||||
return x;
|
||||
}
|
||||
public void informPartyMembers(Player player, Player[] players){
|
||||
public void informPartyMembers(Player player, Player[] players)
|
||||
{
|
||||
int x = 0;
|
||||
for(Player p : players){
|
||||
if(player != null && p != null){
|
||||
if(inSameParty(player, p) && !p.getName().equals(player.getName())){
|
||||
p.sendMessage(Messages.getString("Party.InformedOnJoin", new Object[] {player.getName()}));
|
||||
for(Player p : players)
|
||||
{
|
||||
if(player != null && p != null)
|
||||
{
|
||||
if(inSameParty(player, p) && !p.getName().equals(player.getName()))
|
||||
{
|
||||
p.sendMessage(mcLocale.getString("Party.InformedOnJoin", new Object[] {player.getName()}));
|
||||
x++;
|
||||
}
|
||||
}
|
||||
@ -63,7 +79,7 @@ public class Party {
|
||||
if(player != null && p != null){
|
||||
if(inSameParty(player, p) && !p.getName().equals(player.getName()))
|
||||
{
|
||||
p.sendMessage(Messages.getString("Party.InformedOnQuit", new Object[] {player.getName()}));
|
||||
p.sendMessage(mcLocale.getString("Party.InformedOnQuit", new Object[] {player.getName()}));
|
||||
x++;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,99 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
public class Archery {
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageByProjectileEvent;
|
||||
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
|
||||
public class Archery
|
||||
{
|
||||
public static void trackArrows(mcMMO pluginx, Entity x, EntityDamageByProjectileEvent event, Player attacker)
|
||||
{
|
||||
PlayerProfile PPa = Users.getProfile(attacker);
|
||||
if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0)
|
||||
{
|
||||
pluginx.misc.arrowTracker.put(x, 0);
|
||||
if(attacker != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PPa.getSkill("archery"))
|
||||
{
|
||||
pluginx.misc.arrowTracker.put(x, 1);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if(event.getDamage() > 0)
|
||||
{
|
||||
if(attacker != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PPa.getSkill("archery"))
|
||||
{
|
||||
pluginx.misc.arrowTracker.put(x, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void ignitionCheck(Entity x, EntityDamageByProjectileEvent event, Player attacker)
|
||||
{
|
||||
PlayerProfile PPa = Users.getProfile(attacker);
|
||||
if(Math.random() * 100 >= 75)
|
||||
{
|
||||
|
||||
int ignition = 20;
|
||||
if(PPa.getSkill("archery") >= 200)
|
||||
ignition+=20;
|
||||
if(PPa.getSkill("archery") >= 400)
|
||||
ignition+=20;
|
||||
if(PPa.getSkill("archery") >= 600)
|
||||
ignition+=20;
|
||||
if(PPa.getSkill("archery") >= 800)
|
||||
ignition+=20;
|
||||
if(PPa.getSkill("archery") >= 1000)
|
||||
ignition+=20;
|
||||
|
||||
if(x instanceof Player)
|
||||
{
|
||||
Player Defender = (Player)x;
|
||||
if(!Party.getInstance().inSameParty(attacker, Defender))
|
||||
{
|
||||
event.getEntity().setFireTicks(ignition);
|
||||
attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
|
||||
Defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
|
||||
}
|
||||
} else {
|
||||
event.getEntity().setFireTicks(ignition);
|
||||
attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void dazeCheck(Player defender, Player attacker)
|
||||
{
|
||||
PlayerProfile PPa = Users.getProfile(attacker);
|
||||
|
||||
Location loc = defender.getLocation();
|
||||
if(Math.random() * 10 > 5)
|
||||
{
|
||||
loc.setPitch(90);
|
||||
} else {
|
||||
loc.setPitch(-90);
|
||||
}
|
||||
if(PPa.getSkill("archery") >= 1000){
|
||||
if(Math.random() * 1000 <= 500){
|
||||
defender.teleport(loc);
|
||||
defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
|
||||
attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
|
||||
}
|
||||
} else if(Math.random() * 2000 <= PPa.getSkill("archery")){
|
||||
defender.teleport(loc);
|
||||
defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
|
||||
attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,14 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Animals;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Monster;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
@ -26,7 +23,8 @@ public class Axes {
|
||||
/*
|
||||
* CHECK FOR AXE PREP MODE
|
||||
*/
|
||||
if(PP.getAxePreparationMode()){
|
||||
if(PP.getAxePreparationMode())
|
||||
{
|
||||
PP.setAxePreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
@ -37,17 +35,17 @@ public class Axes {
|
||||
}
|
||||
|
||||
if(!PP.getSkullSplitterMode() && Skills.cooldownOver(player, PP.getSkullSplitterDeactivatedTimeStamp(), LoadProperties.skullSplitterCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.SkullSplitterOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers()){
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.SkullSplitterPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.SkullSplitterPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSkullSplitterActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setSkullSplitterDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setSkullSplitterMode(true);
|
||||
}
|
||||
if(!PP.getSkullSplitterMode() && !Skills.cooldownOver(player, PP.getSkullSplitterDeactivatedTimeStamp(), LoadProperties.skullSplitterCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TooTired")
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+Skills.calculateTimeLeft(player, PP.getSkullSplitterDeactivatedTimeStamp(), LoadProperties.skullSplitterCooldown)+"s)");
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
@ -33,10 +33,10 @@ public class Excavation {
|
||||
}
|
||||
|
||||
if(!PP.getGigaDrillBreakerMode() && PP.getGigaDrillBreakerDeactivatedTimeStamp() < System.currentTimeMillis()){
|
||||
player.sendMessage(Messages.getString("Skills.GigaDrillBreakerOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers()){
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.GigaDrillBreakerPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setGigaDrillBreakerActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setGigaDrillBreakerDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
|
@ -9,12 +9,12 @@ import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Herbalism {
|
||||
@ -106,10 +106,10 @@ public class Herbalism {
|
||||
}
|
||||
|
||||
if(!PP.getGreenTerraMode() && Skills.cooldownOver(player, PP.getGreenTerraDeactivatedTimeStamp(), LoadProperties.greenTerraCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.GreenTerraOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers()){
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.GreenTerraPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.GreenTerraPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setGreenTerraActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setGreenTerraDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
|
@ -8,12 +8,12 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Mining {
|
||||
@ -38,11 +38,11 @@ public class Mining {
|
||||
}
|
||||
|
||||
if(!PP.getSuperBreakerMode() && Skills.cooldownOver(player, PP.getSuperBreakerDeactivatedTimeStamp(), LoadProperties.superBreakerCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.SuperBreakerOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.SuperBreakerPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.SuperBreakerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSuperBreakerActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setSuperBreakerDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
|
@ -5,12 +5,12 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Repair {
|
||||
@ -30,6 +30,7 @@ public class Repair {
|
||||
private static String nIron = LoadProperties.nIron;
|
||||
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public static void repairCheck(Player player, ItemStack is, Block block){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
short durabilityBefore = player.getItemInHand().getDurability();
|
||||
@ -164,7 +165,7 @@ public class Repair {
|
||||
}
|
||||
|
||||
} else {
|
||||
player.sendMessage(Messages.getString("Skills.FullDurability"));
|
||||
player.sendMessage(mcLocale.getString("Skills.FullDurability"));
|
||||
}
|
||||
player.updateInventory();
|
||||
/*
|
||||
@ -450,32 +451,32 @@ public class Repair {
|
||||
public static void needMoreVespeneGas(ItemStack is, Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if ((isDiamondTools(is) || isDiamondArmor(is)) && PP.getSkill("repair") < LoadProperties.repairdiamondlevel){
|
||||
player.sendMessage(Messages.getString("AdeptDiamond"));
|
||||
player.sendMessage(mcLocale.getString("AdeptDiamond"));
|
||||
} else if (isDiamondTools(is) && !hasItem(player, rDiamond) || isIronTools(is) && !hasItem(player, rIron) || isGoldTools(is) && !hasItem(player, rGold)){
|
||||
if(isDiamondTools(is) && !hasItem(player, rDiamond))
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.BLUE+ nDiamond);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.BLUE+ nDiamond);
|
||||
if(isIronTools(is) && !hasItem(player, rIron))
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
|
||||
if(isGoldTools(is) && !hasItem(player, rGold))
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.GOLD+nGold);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+nGold);
|
||||
if(isWoodTools(is) && !hasItem(player,rWood))
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.DARK_GREEN+ nWood);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.DARK_GREEN+ nWood);
|
||||
if(isStoneTools(is) && !hasItem(player, rStone))
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.GRAY+nStone);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+nStone);
|
||||
} else if (isDiamondArmor(is) && !hasItem(player, rDiamond)){
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.BLUE+ nDiamond);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.BLUE+ nDiamond);
|
||||
} else if (isIronArmor(is) && !hasItem(player, rIron)){
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
|
||||
} else if (isGoldArmor(is) && !hasItem(player, rGold)){
|
||||
player.sendMessage(Messages.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
|
||||
} else if (is.getAmount() > 1)
|
||||
player.sendMessage(Messages.getString("Skills.StackedItems"));
|
||||
player.sendMessage(mcLocale.getString("Skills.StackedItems"));
|
||||
}
|
||||
public static boolean checkPlayerProcRepair(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(player != null){
|
||||
if(Math.random() * 1000 <= PP.getSkill("repair")){
|
||||
player.sendMessage(Messages.getString("Skills.FeltEasy"));
|
||||
player.sendMessage(mcLocale.getString("Skills.FeltEasy"));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import com.gmail.nossr50.Leaderboard;
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
@ -15,6 +14,7 @@ import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.PlayerStat;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Skills {
|
||||
@ -74,42 +74,42 @@ public class Skills {
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(!PP.getGreenTerraInformed() && System.currentTimeMillis() - PP.getGreenTerraDeactivatedTimeStamp() >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setGreenTerraInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourGreenTerra"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGreenTerra"));
|
||||
}
|
||||
if(!PP.getTreeFellerInformed() && System.currentTimeMillis() - PP.getTreeFellerDeactivatedTimeStamp() >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setTreeFellerInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourTreeFeller"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourTreeFeller"));
|
||||
}
|
||||
if(!PP.getSuperBreakerInformed() && System.currentTimeMillis() - PP.getSuperBreakerDeactivatedTimeStamp() >= (LoadProperties.superBreakerCooldown * 1000)){
|
||||
PP.setSuperBreakerInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourSuperBreaker"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSuperBreaker"));
|
||||
}
|
||||
if(!PP.getSerratedStrikesInformed() && System.currentTimeMillis() - PP.getSerratedStrikesDeactivatedTimeStamp() >= (LoadProperties.serratedStrikeCooldown * 1000)){
|
||||
PP.setSerratedStrikesInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourSerratedStrikes"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSerratedStrikes"));
|
||||
}
|
||||
if(!PP.getBerserkInformed() && System.currentTimeMillis() - PP.getBerserkDeactivatedTimeStamp() >= (LoadProperties.berserkCooldown * 1000)){
|
||||
PP.setBerserkInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourBerserk"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourBerserk"));
|
||||
}
|
||||
if(!PP.getSkullSplitterInformed() && System.currentTimeMillis() - PP.getSkullSplitterDeactivatedTimeStamp() >= (LoadProperties.skullSplitterCooldown * 1000)){
|
||||
PP.setSkullSplitterInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourSkullSplitter"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSkullSplitter"));
|
||||
}
|
||||
if(!PP.getGigaDrillBreakerInformed() && System.currentTimeMillis() - PP.getGigaDrillBreakerDeactivatedTimeStamp() >= (LoadProperties.gigaDrillBreakerCooldown * 1000)){
|
||||
PP.setGigaDrillBreakerInformed(true);
|
||||
player.sendMessage(Messages.getString("Skills.YourGigaDrillBreaker"));
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGigaDrillBreaker"));
|
||||
}
|
||||
}
|
||||
public static void hoeReadinessCheck(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(mcPermissions.getInstance().herbalismAbility(player) && m.isHoe(player.getItemInHand()) && !PP.getHoePreparationMode()){
|
||||
if(!PP.getGreenTerraMode() && !cooldownOver(player, PP.getGreenTerraDeactivatedTimeStamp(), LoadProperties.greenTerraCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TooTired")
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, PP.getGreenTerraDeactivatedTimeStamp(), LoadProperties.greenTerraCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Messages.getString("Skills.ReadyHoe"));
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyHoe"));
|
||||
PP.setHoePreparationATS(System.currentTimeMillis());
|
||||
PP.setHoePreparationMode(true);
|
||||
}
|
||||
@ -122,27 +122,27 @@ public class Skills {
|
||||
{
|
||||
if(PP.getHoePreparationMode() && System.currentTimeMillis() - PP.getHoePreparationATS() >= 4000){
|
||||
PP.setHoePreparationMode(false);
|
||||
player.sendMessage(Messages.getString("Skills.LowerHoe"));
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerHoe"));
|
||||
}
|
||||
if(PP.getAxePreparationMode() && System.currentTimeMillis() - PP.getAxePreparationATS() >= 4000){
|
||||
PP.setAxePreparationMode(false);
|
||||
player.sendMessage(Messages.getString("Skills.LowerAxe"));
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerAxe"));
|
||||
}
|
||||
if(PP.getPickaxePreparationMode() && System.currentTimeMillis() - PP.getPickaxePreparationATS() >= 4000){
|
||||
PP.setPickaxePreparationMode(false);
|
||||
player.sendMessage(Messages.getString("Skills.LowerPickAxe"));
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerPickAxe"));
|
||||
}
|
||||
if(PP.getSwordsPreparationMode() && System.currentTimeMillis() - PP.getSwordsPreparationATS() >= 4000){
|
||||
PP.setSwordsPreparationMode(false);
|
||||
player.sendMessage(Messages.getString("Skills.LowerSword"));
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerSword"));
|
||||
}
|
||||
if(PP.getFistsPreparationMode() && System.currentTimeMillis() - PP.getFistsPreparationATS() >= 4000){
|
||||
PP.setFistsPreparationMode(false);
|
||||
player.sendMessage(Messages.getString("Skills.LowerFists"));
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerFists"));
|
||||
}
|
||||
if(PP.getShovelPreparationMode() && System.currentTimeMillis() - PP.getShovelPreparationATS() >= 4000){
|
||||
PP.setShovelPreparationMode(false);
|
||||
player.sendMessage(Messages.getString("Skills.LowerShovel"));
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerShovel"));
|
||||
}
|
||||
|
||||
/*
|
||||
@ -152,7 +152,7 @@ public class Skills {
|
||||
if(PP.getGreenTerraMode() && PP.getGreenTerraDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setGreenTerraMode(false);
|
||||
PP.setGreenTerraInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.GreenTerraOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
@ -162,7 +162,7 @@ public class Skills {
|
||||
if(PP.getSkullSplitterMode() && PP.getSkullSplitterDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setSkullSplitterMode(false);
|
||||
PP.setSkullSplitterInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.SkullSplitterOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
@ -172,7 +172,7 @@ public class Skills {
|
||||
if(PP.getTreeFellerMode() && PP.getTreeFellerDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setTreeFellerMode(false);
|
||||
PP.setTreeFellerInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.TreeFellerOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
@ -182,7 +182,7 @@ public class Skills {
|
||||
if(PP.getSuperBreakerMode() && PP.getSuperBreakerDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setSuperBreakerMode(false);
|
||||
PP.setSuperBreakerInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.SuperBreakerOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
@ -192,7 +192,7 @@ public class Skills {
|
||||
if(PP.getGigaDrillBreakerMode() && PP.getGigaDrillBreakerDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setGigaDrillBreakerMode(false);
|
||||
PP.setGigaDrillBreakerInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.GigaDrillBreakerOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
@ -202,7 +202,7 @@ public class Skills {
|
||||
if(PP.getSerratedStrikesMode() && PP.getSerratedStrikesDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setSerratedStrikesMode(false);
|
||||
PP.setSerratedStrikesInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.SerratedStrikesOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
@ -212,7 +212,7 @@ public class Skills {
|
||||
if(PP.getBerserkMode() && PP.getBerserkDeactivatedTimeStamp() <= System.currentTimeMillis()){
|
||||
PP.setBerserkMode(false);
|
||||
PP.setBerserkInformed(false);
|
||||
player.sendMessage(Messages.getString("Skills.BerserkOff"));
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOff"));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -224,47 +224,47 @@ public class Skills {
|
||||
return;
|
||||
if(mcPermissions.getInstance().miningAbility(player) && m.isMiningPick(player.getItemInHand()) && !PP.getPickaxePreparationMode()){
|
||||
if(!PP.getSuperBreakerMode() && !cooldownOver(player, PP.getSuperBreakerDeactivatedTimeStamp(), LoadProperties.superBreakerCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TooTired")
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, PP.getSuperBreakerDeactivatedTimeStamp(), LoadProperties.superBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Messages.getString("Skills.ReadyPickAxe"));
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyPickAxe"));
|
||||
PP.setPickaxePreparationATS(System.currentTimeMillis());
|
||||
PP.setPickaxePreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().excavationAbility(player) && m.isShovel(player.getItemInHand()) && !PP.getShovelPreparationMode()){
|
||||
if(!PP.getGigaDrillBreakerMode() && !cooldownOver(player, PP.getGigaDrillBreakerDeactivatedTimeStamp(), LoadProperties.gigaDrillBreakerCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TooTired")
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, PP.getGigaDrillBreakerDeactivatedTimeStamp(), LoadProperties.gigaDrillBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Messages.getString("Skills.ReadyShovel"));
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyShovel"));
|
||||
PP.setShovelPreparationATS(System.currentTimeMillis());
|
||||
PP.setShovelPreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().swordsAbility(player) && m.isSwords(player.getItemInHand()) && !PP.getSwordsPreparationMode()){
|
||||
if(!PP.getSerratedStrikesMode() && !cooldownOver(player, PP.getSerratedStrikesDeactivatedTimeStamp(), LoadProperties.serratedStrikeCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TooTired")
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, PP.getSerratedStrikesDeactivatedTimeStamp(), LoadProperties.serratedStrikeCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Messages.getString("Skills.ReadySword"));
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadySword"));
|
||||
PP.setSwordsPreparationATS(System.currentTimeMillis());
|
||||
PP.setSwordsPreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().unarmedAbility(player) && player.getItemInHand().getTypeId() == 0 && !PP.getFistsPreparationMode()){
|
||||
if(!PP.getBerserkMode() && !cooldownOver(player, PP.getBerserkDeactivatedTimeStamp(), LoadProperties.berserkCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TooTired")
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, PP.getBerserkDeactivatedTimeStamp(), LoadProperties.berserkCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Messages.getString("Skills.ReadyFists"));
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyFists"));
|
||||
PP.setFistsPreparationATS(System.currentTimeMillis());
|
||||
PP.setFistsPreparationMode(true);
|
||||
}
|
||||
if((mcPermissions.getInstance().axes(player) || mcPermissions.getInstance().woodcutting(player)) && !PP.getAxePreparationMode()){
|
||||
if(m.isAxes(player.getItemInHand())){
|
||||
player.sendMessage(Messages.getString("Skills.ReadyAxe"));
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyAxe"));
|
||||
PP.setAxePreparationATS(System.currentTimeMillis());
|
||||
PP.setAxePreparationMode(true);
|
||||
}
|
||||
@ -294,7 +294,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "taming");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("taming") != null)
|
||||
player.sendMessage(Messages.getString("Skills.TamingUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("taming")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.TamingUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("taming")}));
|
||||
}
|
||||
/*
|
||||
* ACROBATICS
|
||||
@ -317,7 +317,7 @@ public class Skills {
|
||||
}
|
||||
|
||||
if(player != null && PP != null && PP.getSkillToString("acrobatics") != null)
|
||||
player.sendMessage(Messages.getString("Skills.AcrobaticsUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("acrobatics")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.AcrobaticsUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("acrobatics")}));
|
||||
}
|
||||
/*
|
||||
* ARCHERY
|
||||
@ -339,7 +339,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "archery");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("archery") != null)
|
||||
player.sendMessage(Messages.getString("Skills.ArcheryUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("archery")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.ArcheryUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("archery")}));
|
||||
}
|
||||
/*
|
||||
* SWORDS
|
||||
@ -362,7 +362,7 @@ public class Skills {
|
||||
}
|
||||
|
||||
if(player != null && PP != null && PP.getSkillToString("swords") != null)
|
||||
player.sendMessage(Messages.getString("Skills.SwordsUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("swords")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.SwordsUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("swords")}));
|
||||
}
|
||||
/*
|
||||
* AXES
|
||||
@ -384,7 +384,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "axes");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("axes") != null)
|
||||
player.sendMessage(Messages.getString("Skills.AxesUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("axes")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.AxesUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("axes")}));
|
||||
}
|
||||
/*
|
||||
* UNARMED
|
||||
@ -406,7 +406,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "unarmed");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("unarmed") != null)
|
||||
player.sendMessage(Messages.getString("Skills.UnarmedUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("unarmed")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.UnarmedUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("unarmed")}));
|
||||
}
|
||||
/*
|
||||
* HERBALISM
|
||||
@ -428,7 +428,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "herbalism");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("herbalism") != null)
|
||||
player.sendMessage(Messages.getString("Skills.HerbalismUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("herbalism")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.HerbalismUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("herbalism")}));
|
||||
}
|
||||
/*
|
||||
* MINING
|
||||
@ -450,7 +450,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "mining");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("mining") != null)
|
||||
player.sendMessage(Messages.getString("Skills.MiningUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("mining")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.MiningUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("mining")}));
|
||||
}
|
||||
/*
|
||||
* WOODCUTTING
|
||||
@ -472,7 +472,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "woodcutting");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("woodcutting") != null)
|
||||
player.sendMessage(Messages.getString("Skills.WoodcuttingUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("woodcutting")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.WoodcuttingUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("woodcutting")}));
|
||||
}
|
||||
/*
|
||||
* REPAIR
|
||||
@ -494,7 +494,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "repair");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("repair") != null)
|
||||
player.sendMessage(Messages.getString("Skills.RepairUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("repair")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.RepairUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("repair")}));
|
||||
}
|
||||
/*
|
||||
* EXCAVATION
|
||||
@ -516,7 +516,7 @@ public class Skills {
|
||||
Leaderboard.updateLeaderboard(ps, "excavation");
|
||||
}
|
||||
if(player != null && PP != null && PP.getSkillToString("excavation") != null)
|
||||
player.sendMessage(Messages.getString("Skills.ExcavationUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("excavation")}));
|
||||
player.sendMessage(mcLocale.getString("Skills.ExcavationUp", new Object[] {String.valueOf(skillups), PP.getSkillToString("excavation")}));
|
||||
//player.sendMessage(ChatColor.YELLOW+"Excavation skill increased by "+String.valueOf(skillups)+"."+" Total ("+PP.getSkillToString("excavation")+")");
|
||||
|
||||
}
|
||||
@ -537,13 +537,13 @@ public class Skills {
|
||||
if(skillname.equals("all")){
|
||||
return true;
|
||||
}
|
||||
if(skillname.equals("sorcery")){
|
||||
else if(skillname.equals("sorcery")){
|
||||
return true;
|
||||
}
|
||||
if(skillname.equals("taming")){
|
||||
else if(skillname.equals("taming")){
|
||||
return true;
|
||||
}
|
||||
if(skillname.equals("mining")){
|
||||
else if(skillname.equals("mining")){
|
||||
return true;
|
||||
}
|
||||
else if(skillname.equals("woodcutting")){
|
||||
|
@ -7,13 +7,13 @@ import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
public class Sorcery
|
||||
{
|
||||
@ -37,13 +37,13 @@ public class Sorcery
|
||||
}
|
||||
public void informSelected(String spellname, int cost, Player player)
|
||||
{
|
||||
player.sendMessage(Messages.getString("Sorcery.SpellSelected", new Object[] {spellname, cost}));
|
||||
player.sendMessage(mcLocale.getString("Sorcery.SpellSelected", new Object[] {spellname, cost}));
|
||||
}
|
||||
|
||||
public void informSpell(String spellname, Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
player.sendMessage(Messages.getString("Sorcery.HasCast") +" "+spellname+" "+ Messages.getString("Sorcery.Current_Mana")+ChatColor.YELLOW+"("+ChatColor.GRAY+PP.getCurrentMana()+ChatColor.YELLOW+"/"+ChatColor.GREEN+PP.getMaxMana()+ChatColor.YELLOW+")");
|
||||
player.sendMessage(mcLocale.getString("Sorcery.HasCast") +" "+spellname+" "+ mcLocale.getString("Sorcery.Current_Mana")+ChatColor.YELLOW+"("+ChatColor.GRAY+PP.getCurrentMana()+ChatColor.YELLOW+"/"+ChatColor.GREEN+PP.getMaxMana()+ChatColor.YELLOW+")");
|
||||
}
|
||||
|
||||
public void shoutSpell(String spellname, Player player)
|
||||
@ -79,7 +79,7 @@ public class Sorcery
|
||||
PP.setGreenDyeCycleSel(1);
|
||||
PP.setGreenDyeCycle(0);
|
||||
|
||||
informSelected(Messages.getString("Sorcery.Curative.Self"), LoadProperties.cure_self, player);
|
||||
informSelected(mcLocale.getString("Sorcery.Curative.Self"), LoadProperties.cure_self, player);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -94,7 +94,7 @@ public class Sorcery
|
||||
PP.setGreenDyeCycleSel(0);
|
||||
PP.setGreenDyeCycle(1);
|
||||
|
||||
informSelected(Messages.getString("Sorcery.Curative.Other"), LoadProperties.cure_other, player);
|
||||
informSelected(mcLocale.getString("Sorcery.Curative.Other"), LoadProperties.cure_other, player);
|
||||
break;
|
||||
}
|
||||
else
|
||||
|
@ -1,7 +1,6 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Animals;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -12,17 +11,16 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
|
||||
public class Swords {
|
||||
|
||||
public class Swords
|
||||
{
|
||||
public static void serratedStrikesActivationCheck(Player player, Plugin pluginx){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isSwords(player.getItemInHand()))
|
||||
@ -41,11 +39,11 @@ public class Swords {
|
||||
|
||||
if(!PP.getSerratedStrikesMode() && PP.getSerratedStrikesDeactivatedTimeStamp() < System.currentTimeMillis())
|
||||
{
|
||||
player.sendMessage(Messages.getString("Skills.SerratedStrikesOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.SerratedStrikesPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.SerratedStrikesPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSerratedStrikesActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setSerratedStrikesDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
@ -231,8 +229,6 @@ public class Swords {
|
||||
}
|
||||
public static void bleedSimulate(mcMMO plugin)
|
||||
{
|
||||
long before = System.currentTimeMillis();
|
||||
|
||||
//Add items from Que list to BleedTrack list
|
||||
|
||||
for(LivingEntity x : plugin.misc.bleedQue)
|
||||
@ -269,11 +265,5 @@ public class Swords {
|
||||
x.damage(2);
|
||||
}
|
||||
}
|
||||
|
||||
long after = System.currentTimeMillis();
|
||||
if(LoadProperties.print_reports)
|
||||
{
|
||||
plugin.bleedSimulation+=(after-before);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,8 @@ import org.bukkit.plugin.Plugin;
|
||||
|
||||
public class Taming
|
||||
{
|
||||
public static boolean ownerOnline(Wolf theWolf, Plugin pluginx){
|
||||
public static boolean ownerOnline(Wolf theWolf, Plugin pluginx)
|
||||
{
|
||||
for(Player x : pluginx.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(x instanceof AnimalTamer)
|
||||
|
@ -6,11 +6,11 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
public class Unarmed {
|
||||
public static void berserkActivationCheck(Player player, Plugin pluginx){
|
||||
@ -27,10 +27,10 @@ public class Unarmed {
|
||||
}
|
||||
|
||||
if(!PP.getBerserkMode() && Skills.cooldownOver(player, PP.getBerserkDeactivatedTimeStamp(), LoadProperties.berserkCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.BerserkOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers()){
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.BerserkPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.BerserkPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setBerserkActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setBerserkDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
@ -60,7 +60,7 @@ public class Unarmed {
|
||||
Location loc = defender.getLocation();
|
||||
if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0)
|
||||
{
|
||||
defender.sendMessage(Messages.getString("Skills.Disarmed"));
|
||||
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
@ -75,7 +75,7 @@ public class Unarmed {
|
||||
Location loc = defender.getLocation();
|
||||
if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0)
|
||||
{
|
||||
defender.sendMessage(Messages.getString("Skills.Disarmed"));
|
||||
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
|
@ -10,11 +10,11 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.gmail.nossr50.Messages;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.config.*;
|
||||
|
||||
|
||||
@ -58,10 +58,10 @@ public class WoodCutting {
|
||||
}
|
||||
|
||||
if(!PP.getTreeFellerMode() && Skills.cooldownOver(player, PP.getTreeFellerDeactivatedTimeStamp(), LoadProperties.treeFellerCooldown)){
|
||||
player.sendMessage(Messages.getString("Skills.TreeFellerOn"));
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOn"));
|
||||
for(Player y : pluginx.getServer().getOnlinePlayers()){
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(Messages.getString("Skills.TreeFellerPlayer", new Object[] {player.getName()}));
|
||||
y.sendMessage(mcLocale.getString("Skills.TreeFellerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setTreeFellerActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setTreeFellerDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
|
@ -1,3 +1,66 @@
|
||||
name: mcMMO
|
||||
main: com.gmail.nossr50.mcMMO
|
||||
version: 1.0.34
|
||||
version: 1.0.35
|
||||
commands:
|
||||
mcc:
|
||||
description: Lists mcMMO commands
|
||||
mcmmo:
|
||||
description: Shows a brief mod description
|
||||
mctop:
|
||||
description: Shows leader boards for mcMMO
|
||||
addxp:
|
||||
description: Add XP to a user
|
||||
mcability:
|
||||
description: Toggle whether or not abilities get readied on right click
|
||||
mcrefresh:
|
||||
description: Refresh all cooldowns for mcMMO
|
||||
mcgod:
|
||||
description: Make yourself invulnerable
|
||||
stats:
|
||||
description: Shows your mcMMO stats and xp
|
||||
mmoedit:
|
||||
description: Edit the skill values for a user
|
||||
ptp:
|
||||
description: Teleport to a party member
|
||||
party:
|
||||
description: Create/join a party
|
||||
myspawn:
|
||||
description: Teleport to your MySpawn
|
||||
whois:
|
||||
description: View mcMMO stats of another player
|
||||
invite:
|
||||
description: Invite a player into your party
|
||||
accept:
|
||||
description: Accept a party invite
|
||||
clearmyspawn:
|
||||
description: Clear your MySpawn location
|
||||
mmoupdate:
|
||||
description: Convert from Flat File to MySQL
|
||||
p:
|
||||
description: Toggle Party chat or send party chat messages
|
||||
excavation:
|
||||
description: Detailed skill info
|
||||
herbalism:
|
||||
description: Detailed skill info
|
||||
mining:
|
||||
description: Detailed skill info
|
||||
woodcutting:
|
||||
description: Detailed skill info
|
||||
axes:
|
||||
description: Detailed skill info
|
||||
archery:
|
||||
description: Detailed skill info
|
||||
swords:
|
||||
description: Detailed skill info
|
||||
taming:
|
||||
description: Detailed skill info
|
||||
unarmed:
|
||||
description: Detailed skill info
|
||||
acrobatics:
|
||||
description: Detailed skill info
|
||||
repair:
|
||||
description: Detailed skill info
|
||||
a:
|
||||
description: Toggle Admin chat or send admin chat messages
|
||||
sorcery:
|
||||
description: Detailed skill info
|
Loading…
Reference in New Issue
Block a user