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Added config values for Dirt & Smooth Brick to Green Terra.
Config values are useless when not implemented.
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@ -103,9 +103,9 @@ public class Herbalism
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if(hasSeeds(player) && block.getType() != Material.WHEAT)
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if(hasSeeds(player) && block.getType() != Material.WHEAT)
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{
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{
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removeSeeds(player);
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removeSeeds(player);
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if(block.getType() == Material.SMOOTH_BRICK)
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if(LoadProperties.enableSmoothToMossy && block.getType() == Material.SMOOTH_BRICK)
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block.setData((byte)1);
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block.setData((byte)1);
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if(block.getType() == Material.DIRT)
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if(LoadProperties.enableDirtToGrass && block.getType() == Material.DIRT)
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block.setType(Material.GRASS);
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block.setType(Material.GRASS);
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if(LoadProperties.enableCobbleToMossy && block.getType() == Material.COBBLESTONE)
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if(LoadProperties.enableCobbleToMossy && block.getType() == Material.COBBLESTONE)
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block.setType(Material.MOSSY_COBBLESTONE);
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block.setType(Material.MOSSY_COBBLESTONE);
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