Reducing filesystem usage. Should help reduce lag on larger servers. THIS IS NOT A PERMANENT SOLUTION.

This commit is contained in:
Glitchfinder 2012-11-06 23:15:15 -08:00
parent 88ed14fe5c
commit f023529d37
2 changed files with 8 additions and 18 deletions

View File

@ -49,19 +49,4 @@ public class WorldListener implements Listener {
public void onChunkUnload(ChunkUnloadEvent event) { public void onChunkUnload(ChunkUnloadEvent event) {
mcMMO.placeStore.chunkUnloaded(event.getChunk().getX(), event.getChunk().getZ(), event.getWorld()); mcMMO.placeStore.chunkUnloaded(event.getChunk().getX(), event.getChunk().getZ(), event.getWorld());
} }
@EventHandler
public void onChunkLoad(ChunkLoadEvent event) {
File dataDir = new File(event.getChunk().getWorld().getWorldFolder(), "mcmmo_data");
if(!dataDir.exists() || !dataDir.isDirectory()) {
return;
}
World world = event.getChunk().getWorld();
int cx = event.getChunk().getX();
int cz = event.getChunk().getZ();
((HashChunkManager) mcMMO.p.placeStore).convertChunk(dataDir, cx, cz, world);
}
} }

View File

@ -6,6 +6,7 @@ import java.io.IOException;
import java.io.ObjectInputStream; import java.io.ObjectInputStream;
import java.io.ObjectOutputStream; import java.io.ObjectOutputStream;
import java.io.OutputStream; import java.io.OutputStream;
import java.lang.Boolean;
import java.lang.Integer; import java.lang.Integer;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
@ -30,6 +31,7 @@ public class HashChunkManager implements ChunkManager {
private HashMap<UUID, HashMap<Long, mcMMOSimpleRegionFile>> regionFiles = new HashMap<UUID, HashMap<Long, mcMMOSimpleRegionFile>>(); private HashMap<UUID, HashMap<Long, mcMMOSimpleRegionFile>> regionFiles = new HashMap<UUID, HashMap<Long, mcMMOSimpleRegionFile>>();
public HashMap<String, ChunkStore> store = new HashMap<String, ChunkStore>(); public HashMap<String, ChunkStore> store = new HashMap<String, ChunkStore>();
public ArrayList<BlockStoreConversionZDirectory> converters = new ArrayList<BlockStoreConversionZDirectory>(); public ArrayList<BlockStoreConversionZDirectory> converters = new ArrayList<BlockStoreConversionZDirectory>();
private HashMap<UUID, Boolean> oldData = new HashMap<UUID, Boolean>();
@Override @Override
public synchronized void closeAll() { public synchronized void closeAll() {
@ -149,9 +151,12 @@ public class HashChunkManager implements ChunkManager {
ChunkStore in = null; ChunkStore in = null;
File dataDir = new File(world.getWorldFolder(), "mcmmo_data"); UUID key = world.getUID();
if(dataDir.exists()) if(!this.oldData.containsKey(key))
convertChunk(dataDir, cx, cz, world, true); this.oldData.put(key, (new File(world.getWorldFolder(), "mcmmo_data")).exists());
if(this.oldData.containsKey(key) && oldData.get(key))
convertChunk(new File(world.getWorldFolder(), "mcmmo_data"), cx, cz, world, true);
try { try {
in = readChunkStore(world, cx, cz); in = readChunkStore(world, cx, cz);