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synced 2024-11-02 08:39:49 +01:00
This should make us fully NoCheat compatible.
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@ -25,7 +25,6 @@ import com.gmail.nossr50.spout.SpoutStuff;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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@ -37,7 +36,6 @@ import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.inventory.ItemStack;
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import org.getspout.spoutapi.SpoutManager;
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@ -86,7 +84,8 @@ public class mcBlockListener implements Listener
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//Only needed for blocks that use their block data (wood, pumpkins, etc.)
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boolean shouldBeChanged = true;
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switch(mat){
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switch(mat)
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{
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case CACTUS:
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case GLOWING_REDSTONE_ORE:
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case JACK_O_LANTERN:
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@ -95,7 +94,7 @@ public class mcBlockListener implements Listener
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case REDSTONE_ORE:
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case SUGAR_CANE_BLOCK:
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case VINE:
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shouldBeChanged = false;
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shouldBeChanged = false; //We don't want these added to changeQueue
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plugin.misc.blockWatchList.add(block);
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break;
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case BROWN_MUSHROOM:
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@ -251,7 +250,7 @@ public class mcBlockListener implements Listener
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/*
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* GIGA DRILL BREAKER CHECKS
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*/
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if(PP.getGigaDrillBreakerMode() && Excavation.canBeGigaDrillBroken(block) && m.blockBreakSimulate(block, player) && mcPermissions.getInstance().excavationAbility(player))
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if(PP.getGigaDrillBreakerMode() && Excavation.canBeGigaDrillBroken(block) && m.blockBreakSimulate(block, player, true) && mcPermissions.getInstance().excavationAbility(player))
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{
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if(LoadProperties.excavationRequiresShovel && m.isShovel(inhand))
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{
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@ -278,14 +277,12 @@ public class mcBlockListener implements Listener
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* BERSERK MODE CHECKS
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*/
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if(PP.getBerserkMode()
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&& m.blockBreakSimulate(block, player)
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&& m.blockBreakSimulate(block, player, true)
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&& player.getItemInHand().getTypeId() == 0
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&& (Excavation.canBeGigaDrillBroken(block) || id == 78)
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&& mcPermissions.getInstance().unarmedAbility(player))
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{
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event.setInstaBreak(true);
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
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Bukkit.getPluginManager().callEvent(armswing);
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if(LoadProperties.spoutEnabled)
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SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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@ -296,7 +293,7 @@ public class mcBlockListener implements Listener
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*/
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if(PP.getSuperBreakerMode()
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&& Mining.canBeSuperBroken(block)
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&& m.blockBreakSimulate(block, player)
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&& m.blockBreakSimulate(block, player, true)
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&& mcPermissions.getInstance().miningAbility(player))
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{
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if(LoadProperties.miningrequirespickaxe)
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@ -328,7 +325,7 @@ public class mcBlockListener implements Listener
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if(id == 18
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&& mcPermissions.getInstance().woodcutting(player)
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&& PP.getSkillLevel(SkillType.WOODCUTTING) >= 100
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&& m.blockBreakSimulate(block, player))
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&& m.blockBreakSimulate(block, player, true))
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{
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if(LoadProperties.woodcuttingrequiresaxe)
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{
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@ -260,7 +260,7 @@ public class mcPlayerListener implements Listener
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if(block.getType() == Material.DIRT || block.getType() == Material.COBBLESTONE || block.getType() == Material.SMOOTH_BRICK)
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{
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if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM) && m.blockBreakSimulate(block, player))
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if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM) && m.blockBreakSimulate(block, player, false))
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{
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switch(block.getType())
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{
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@ -26,6 +26,7 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.*;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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@ -149,8 +150,15 @@ public class m
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return x;
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}
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public static boolean blockBreakSimulate(Block block, Player player)
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public static boolean blockBreakSimulate(Block block, Player player, Boolean shouldArmSwing)
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{
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//Support for NoCheat
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if(shouldArmSwing)
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{
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
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Bukkit.getPluginManager().callEvent(armswing);
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}
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FakeBlockBreakEvent event = new FakeBlockBreakEvent(block, player);
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if(block != null && player != null){
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Bukkit.getServer().getPluginManager().callEvent(event);
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@ -75,11 +75,7 @@ public class WoodCutting
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for(Block x : toBeFelled)
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{
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//Stupid NoCheat compatibility stuff
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(player);
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Bukkit.getPluginManager().callEvent(armswing);
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if(m.blockBreakSimulate(x, player))
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if(m.blockBreakSimulate(x, player, true))
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{
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if(x.getType() == Material.LOG)
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{
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