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Static Abuse Removal PerkUtils
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@ -31,7 +31,6 @@ import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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import com.gmail.nossr50.util.experience.ExperienceBarManager;
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import com.gmail.nossr50.util.skills.PerksUtils;
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import com.gmail.nossr50.util.sounds.SoundType;
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import org.apache.commons.lang.Validate;
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import org.bukkit.GameMode;
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@ -1012,7 +1011,7 @@ public class McMMOPlayer {
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*/
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public int calculateTimeRemaining(SuperAbilityType superAbilityType) {
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long deactivatedTimestamp = profile.getAbilityDATS(superAbilityType) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR;
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return (int) (((deactivatedTimestamp + (PerksUtils.handleCooldownPerks(player,
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return (int) (((deactivatedTimestamp + (pluginRef.getPerkUtils().handleCooldownPerks(player,
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pluginRef.getSkillTools().getSuperAbilityCooldown(superAbilityType)) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
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}
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@ -7,7 +7,6 @@ import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.random.RandomChanceSkill;
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import com.gmail.nossr50.util.skills.PerksUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.sounds.SoundType;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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@ -221,7 +220,7 @@ public class Roll extends AcrobaticsSubSkill {
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}
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private int getActivationChance(McMMOPlayer mcMMOPlayer) {
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return PerksUtils.handleLuckyPerks(mcMMOPlayer.getPlayer(), getPrimarySkill());
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return pluginRef.getPerkUtils().handleLuckyPerks(mcMMOPlayer.getPlayer(), getPrimarySkill());
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}
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/**
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@ -41,6 +41,7 @@ import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.random.RandomChanceTools;
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import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
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import com.gmail.nossr50.util.skills.CombatTools;
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import com.gmail.nossr50.util.skills.PerkUtils;
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import com.gmail.nossr50.util.skills.RankTools;
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import com.gmail.nossr50.util.skills.SkillTools;
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import com.gmail.nossr50.util.sounds.SoundManager;
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@ -86,6 +87,7 @@ public class mcMMO extends JavaPlugin {
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private UserManager userManager;
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private ScoreboardManager scoreboardManager;
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private SoundManager soundManager;
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private HardcoreManager hardcoreManager;
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/* Not-Managers but my naming scheme sucks */
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private DatabaseManagerFactory databaseManagerFactory;
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@ -105,7 +107,7 @@ public class mcMMO extends JavaPlugin {
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private MessageOfTheDayUtils messageOfTheDayUtils;
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private MiscTools miscTools;
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private ZipLibrary zipLibrary;
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private HardcoreManager hardcoreManager;
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private PerkUtils perkUtils;
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/* Never-Ending tasks */
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private BleedTimerTask bleedTimerTask;
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@ -297,6 +299,9 @@ public class mcMMO extends JavaPlugin {
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//Init HardcoreManager
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hardcoreManager = new HardcoreManager(this);
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//Init PerkUtils
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perkUtils = new PerkUtils(this);
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}
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@Override
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@ -849,4 +854,8 @@ public class mcMMO extends JavaPlugin {
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public HardcoreManager getHardcoreManager() {
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return hardcoreManager;
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}
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public PerkUtils getPerkUtils() {
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return perkUtils;
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}
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}
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@ -4,7 +4,6 @@ import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.skills.PerksUtils;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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@ -58,7 +57,7 @@ public class AbilityDisableTask extends BukkitRunnable {
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pluginRef.getSkillTools().sendSkillMessage(player, NotificationType.SUPER_ABILITY_ALERT_OTHERS,
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pluginRef.getSkillTools().getSuperAbilityOtherPlayerDeactivationStr(superAbilityType));
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new AbilityCooldownTask(pluginRef, mcMMOPlayer, superAbilityType).runTaskLater(pluginRef,
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PerksUtils.handleCooldownPerks(player,
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pluginRef.getPerkUtils().handleCooldownPerks(player,
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pluginRef.getSkillTools().getSuperAbilityCooldown(superAbilityType) * pluginRef.getMiscTools().TICK_CONVERSION_FACTOR));
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}
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@ -2,7 +2,6 @@ package com.gmail.nossr50.util;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.skills.PerksUtils;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.PluginDescriptionFile;
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@ -88,7 +87,7 @@ public final class MessageOfTheDayUtils {
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*/
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public void displayXpPerks(Player player) {
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for (PrimarySkillType skill : PrimarySkillType.values()) {
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// if (PerksUtils.handleXpPerks(player, 1, skill) > 1) {
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// if (pluginRef.getPerkUtils().handleXpPerks(player, 1, skill) > 1) {
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// player.sendMessage(PERK_PREFIX + pluginRef.getLocaleManager().getString("Effects.Template", pluginRef.getLocaleManager().getString("Perks.XP.Name"), pluginRef.getLocaleManager().getString("Perks.XP.Desc")));
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// return;
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// }
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@ -101,7 +100,7 @@ public final class MessageOfTheDayUtils {
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* @param player Target player
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*/
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public void displayCooldownPerks(Player player) {
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double cooldownReduction = 1 - (PerksUtils.handleCooldownPerks(player, 12) / 12.0);
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double cooldownReduction = 1 - (pluginRef.getPerkUtils().handleCooldownPerks(player, 12) / 12.0);
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if (cooldownReduction > 0.0) {
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DecimalFormat percent = new DecimalFormat("##0.00%");
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@ -1,16 +1,19 @@
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package com.gmail.nossr50.util.skills;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.mcMMO;
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import org.bukkit.entity.Player;
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public final class PerksUtils {
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private static final int LUCKY_SKILL_ACTIVATION_CHANCE = 75;
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private static final int NORMAL_SKILL_ACTIVATION_CHANCE = 100;
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public final class PerkUtils {
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private final int LUCKY_SKILL_ACTIVATION_CHANCE = 75;
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private final int NORMAL_SKILL_ACTIVATION_CHANCE = 100;
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private final mcMMO pluginRef;
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private PerksUtils() {
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public PerkUtils(mcMMO pluginRef) {
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this.pluginRef = pluginRef;
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}
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public static int handleCooldownPerks(Player player, int cooldown) {
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public int handleCooldownPerks(Player player, int cooldown) {
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if (pluginRef.getPermissionTools().halvedCooldowns(player)) {
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cooldown *= 0.5;
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} else if (pluginRef.getPermissionTools().thirdedCooldowns(player)) {
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@ -29,7 +32,7 @@ public final class PerksUtils {
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* @param skill PrimarySkillType to check the activation chance of
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* @return the activation chance with "lucky perk" accounted for
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*/
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public static int handleLuckyPerks(Player player, PrimarySkillType skill) {
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public int handleLuckyPerks(Player player, PrimarySkillType skill) {
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if (pluginRef.getPermissionTools().lucky(player, skill)) {
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return LUCKY_SKILL_ACTIVATION_CHANCE;
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}
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@ -315,7 +315,7 @@ public class SkillTools {
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* @return the number of seconds remaining before the cooldown expires
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*/
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public int calculateTimeLeft(long deactivatedTimeStamp, int cooldown, Player player) {
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return (int) (((deactivatedTimeStamp + (PerksUtils.handleCooldownPerks(player, cooldown) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
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return (int) (((deactivatedTimeStamp + (pluginRef.getPerkUtils().handleCooldownPerks(player, cooldown) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
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}
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/**
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@ -401,10 +401,10 @@ public class SkillTools {
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if(abilityLengthCap > 0)
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{
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ticks = PerksUtils.calculateAbilityLength(player, Math.min(abilityLengthCap, 2 + (mcMMOPlayer.getSkillLevel(skill) / abilityLengthVar)),
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ticks = pluginRef.getPerkUtils().calculateAbilityLength(player, Math.min(abilityLengthCap, 2 + (mcMMOPlayer.getSkillLevel(skill) / abilityLengthVar)),
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skill.getSuperAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
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} else {
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ticks = PerksUtils.calculateAbilityLength(player, 2 + ((mcMMOPlayer.getSkillLevel(skill)) / abilityLengthVar),
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ticks = pluginRef.getPerkUtils().calculateAbilityLength(player, 2 + ((mcMMOPlayer.getSkillLevel(skill)) / abilityLengthVar),
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skill.getSuperAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
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}
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