Static Abuse Removal PerkUtils

This commit is contained in:
nossr50 2019-09-24 17:01:08 -07:00
parent f7aaf25d93
commit f52144fb3e
7 changed files with 27 additions and 19 deletions

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@ -31,7 +31,6 @@ import com.gmail.nossr50.skills.taming.TamingManager;
import com.gmail.nossr50.skills.unarmed.UnarmedManager;
import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
import com.gmail.nossr50.util.experience.ExperienceBarManager;
import com.gmail.nossr50.util.skills.PerksUtils;
import com.gmail.nossr50.util.sounds.SoundType;
import org.apache.commons.lang.Validate;
import org.bukkit.GameMode;
@ -1012,7 +1011,7 @@ public class McMMOPlayer {
*/
public int calculateTimeRemaining(SuperAbilityType superAbilityType) {
long deactivatedTimestamp = profile.getAbilityDATS(superAbilityType) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR;
return (int) (((deactivatedTimestamp + (PerksUtils.handleCooldownPerks(player,
return (int) (((deactivatedTimestamp + (pluginRef.getPerkUtils().handleCooldownPerks(player,
pluginRef.getSkillTools().getSuperAbilityCooldown(superAbilityType)) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
}

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@ -7,7 +7,6 @@ import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.random.RandomChanceSkill;
import com.gmail.nossr50.util.skills.PerksUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.sounds.SoundType;
import net.md_5.bungee.api.chat.ComponentBuilder;
@ -221,7 +220,7 @@ public class Roll extends AcrobaticsSubSkill {
}
private int getActivationChance(McMMOPlayer mcMMOPlayer) {
return PerksUtils.handleLuckyPerks(mcMMOPlayer.getPlayer(), getPrimarySkill());
return pluginRef.getPerkUtils().handleLuckyPerks(mcMMOPlayer.getPlayer(), getPrimarySkill());
}
/**

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@ -41,6 +41,7 @@ import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.random.RandomChanceTools;
import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
import com.gmail.nossr50.util.skills.CombatTools;
import com.gmail.nossr50.util.skills.PerkUtils;
import com.gmail.nossr50.util.skills.RankTools;
import com.gmail.nossr50.util.skills.SkillTools;
import com.gmail.nossr50.util.sounds.SoundManager;
@ -86,6 +87,7 @@ public class mcMMO extends JavaPlugin {
private UserManager userManager;
private ScoreboardManager scoreboardManager;
private SoundManager soundManager;
private HardcoreManager hardcoreManager;
/* Not-Managers but my naming scheme sucks */
private DatabaseManagerFactory databaseManagerFactory;
@ -105,7 +107,7 @@ public class mcMMO extends JavaPlugin {
private MessageOfTheDayUtils messageOfTheDayUtils;
private MiscTools miscTools;
private ZipLibrary zipLibrary;
private HardcoreManager hardcoreManager;
private PerkUtils perkUtils;
/* Never-Ending tasks */
private BleedTimerTask bleedTimerTask;
@ -297,6 +299,9 @@ public class mcMMO extends JavaPlugin {
//Init HardcoreManager
hardcoreManager = new HardcoreManager(this);
//Init PerkUtils
perkUtils = new PerkUtils(this);
}
@Override
@ -849,4 +854,8 @@ public class mcMMO extends JavaPlugin {
public HardcoreManager getHardcoreManager() {
return hardcoreManager;
}
public PerkUtils getPerkUtils() {
return perkUtils;
}
}

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@ -4,7 +4,6 @@ import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.skills.PerksUtils;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.entity.Player;
@ -58,7 +57,7 @@ public class AbilityDisableTask extends BukkitRunnable {
pluginRef.getSkillTools().sendSkillMessage(player, NotificationType.SUPER_ABILITY_ALERT_OTHERS,
pluginRef.getSkillTools().getSuperAbilityOtherPlayerDeactivationStr(superAbilityType));
new AbilityCooldownTask(pluginRef, mcMMOPlayer, superAbilityType).runTaskLater(pluginRef,
PerksUtils.handleCooldownPerks(player,
pluginRef.getPerkUtils().handleCooldownPerks(player,
pluginRef.getSkillTools().getSuperAbilityCooldown(superAbilityType) * pluginRef.getMiscTools().TICK_CONVERSION_FACTOR));
}

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@ -2,7 +2,6 @@ package com.gmail.nossr50.util;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.skills.PerksUtils;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginDescriptionFile;
@ -88,7 +87,7 @@ public final class MessageOfTheDayUtils {
*/
public void displayXpPerks(Player player) {
for (PrimarySkillType skill : PrimarySkillType.values()) {
// if (PerksUtils.handleXpPerks(player, 1, skill) > 1) {
// if (pluginRef.getPerkUtils().handleXpPerks(player, 1, skill) > 1) {
// player.sendMessage(PERK_PREFIX + pluginRef.getLocaleManager().getString("Effects.Template", pluginRef.getLocaleManager().getString("Perks.XP.Name"), pluginRef.getLocaleManager().getString("Perks.XP.Desc")));
// return;
// }
@ -101,7 +100,7 @@ public final class MessageOfTheDayUtils {
* @param player Target player
*/
public void displayCooldownPerks(Player player) {
double cooldownReduction = 1 - (PerksUtils.handleCooldownPerks(player, 12) / 12.0);
double cooldownReduction = 1 - (pluginRef.getPerkUtils().handleCooldownPerks(player, 12) / 12.0);
if (cooldownReduction > 0.0) {
DecimalFormat percent = new DecimalFormat("##0.00%");

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@ -1,16 +1,19 @@
package com.gmail.nossr50.util.skills;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.mcMMO;
import org.bukkit.entity.Player;
public final class PerksUtils {
private static final int LUCKY_SKILL_ACTIVATION_CHANCE = 75;
private static final int NORMAL_SKILL_ACTIVATION_CHANCE = 100;
public final class PerkUtils {
private final int LUCKY_SKILL_ACTIVATION_CHANCE = 75;
private final int NORMAL_SKILL_ACTIVATION_CHANCE = 100;
private final mcMMO pluginRef;
private PerksUtils() {
public PerkUtils(mcMMO pluginRef) {
this.pluginRef = pluginRef;
}
public static int handleCooldownPerks(Player player, int cooldown) {
public int handleCooldownPerks(Player player, int cooldown) {
if (pluginRef.getPermissionTools().halvedCooldowns(player)) {
cooldown *= 0.5;
} else if (pluginRef.getPermissionTools().thirdedCooldowns(player)) {
@ -29,7 +32,7 @@ public final class PerksUtils {
* @param skill PrimarySkillType to check the activation chance of
* @return the activation chance with "lucky perk" accounted for
*/
public static int handleLuckyPerks(Player player, PrimarySkillType skill) {
public int handleLuckyPerks(Player player, PrimarySkillType skill) {
if (pluginRef.getPermissionTools().lucky(player, skill)) {
return LUCKY_SKILL_ACTIVATION_CHANCE;
}

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@ -315,7 +315,7 @@ public class SkillTools {
* @return the number of seconds remaining before the cooldown expires
*/
public int calculateTimeLeft(long deactivatedTimeStamp, int cooldown, Player player) {
return (int) (((deactivatedTimeStamp + (PerksUtils.handleCooldownPerks(player, cooldown) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
return (int) (((deactivatedTimeStamp + (pluginRef.getPerkUtils().handleCooldownPerks(player, cooldown) * pluginRef.getMiscTools().TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
}
/**
@ -401,10 +401,10 @@ public class SkillTools {
if(abilityLengthCap > 0)
{
ticks = PerksUtils.calculateAbilityLength(player, Math.min(abilityLengthCap, 2 + (mcMMOPlayer.getSkillLevel(skill) / abilityLengthVar)),
ticks = pluginRef.getPerkUtils().calculateAbilityLength(player, Math.min(abilityLengthCap, 2 + (mcMMOPlayer.getSkillLevel(skill) / abilityLengthVar)),
skill.getSuperAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
} else {
ticks = PerksUtils.calculateAbilityLength(player, 2 + ((mcMMOPlayer.getSkillLevel(skill)) / abilityLengthVar),
ticks = pluginRef.getPerkUtils().calculateAbilityLength(player, 2 + ((mcMMOPlayer.getSkillLevel(skill)) / abilityLengthVar),
skill.getSuperAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
}