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Fixed typos in conflicting enchantments section.
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@ -626,21 +626,21 @@ public class Fishing {
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if(x.canEnchantItem(fishingResults))
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{
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//Prevent impossible enchantment combinations
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if((fishingResults.containsEnchantment(PROTECTION_ENVIRONMENTAL) || fishingResults.containsEnchantment(PROTECTION_EXPLOSIONS) ||
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fishingResults.containsEnchantment(PROTECTION_FIRE) || fishingResults.containsEnchantment(PROTECTION_PROJECTILE)) &&
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(x.equals(PROTECTION_EXPLOSIONS) || x.equals(PROTECTION_PROJECTILE) || x.equals(PROTECTION_FIRE) || x.equals(PROTECTION_ENVIRONMENTAL))){
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if((fishingResults.containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL) || fishingResults.containsEnchantment(Enchantment.PROTECTION_EXPLOSIONS) ||
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fishingResults.containsEnchantment(Enchantment.PROTECTION_FIRE) || fishingResults.containsEnchantment(Enchantment.PROTECTION_PROJECTILE)) &&
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(x.equals(Enchantment.PROTECTION_EXPLOSIONS) || x.equals(Enchantment.PROTECTION_PROJECTILE) || x.equals(Enchantment.PROTECTION_FIRE) || x.equals(Enchantment.PROTECTION_ENVIRONMENTAL))){
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return;
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}
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//More impossible enchantment combinations
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else if((fishingResults.containsEnchantment(DAMAGE_ALL) || fishingResults.containsEnchantment(DAMAGE_ARTHROPODS) || fishingResults.containsEnchantment(DAMAGE_UNDEAD)) &&
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(x.equals(DAMAGE_ALL) || x.equals(DAMAGE_ARTHROPODS) || x.equals(DAMAGE_UNDEAD))){
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else if((fishingResults.containsEnchantment(Enchantment.DAMAGE_ALL) || fishingResults.containsEnchantment(Enchantment.DAMAGE_ARTHROPODS) || fishingResults.containsEnchantment(Enchantment.DAMAGE_UNDEAD)) &&
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(x.equals(Enchantment.DAMAGE_ALL) || x.equals(Enchantment.DAMAGE_ARTHROPODS) || x.equals(Enchantment.DAMAGE_UNDEAD))){
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return;
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}
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//Even more impossible enchantment combinations
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else if((fishingResults.containsEnchantment(SILK_TOUCH) || fishingResults.containsEnchantment(LOOT_BONUS_BLOCKS)) &&
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(x.equals(SILK_TOUCH) || x.equals(LOOT_BONUS_BLOCKS))){
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else if((fishingResults.containsEnchantment(Enchantment.SILK_TOUCH) || fishingResults.containsEnchantment(Enchantment.LOOT_BONUS_BLOCKS)) &&
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(x.equals(Enchantment.SILK_TOUCH) || x.equals(Enchantment.LOOT_BONUS_BLOCKS))){
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return;
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}
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