Commit Graph

1952 Commits

Author SHA1 Message Date
GJ
b36da06fad Mod Support - Custom blocks now allow for the setting of how many items
they drop when broken.
2012-05-17 17:21:59 -04:00
GJ
d20c5e1773 Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4 Config refactoring. 2012-05-17 10:26:21 -04:00
NuclearW
26481c547a Beginnings of RepairManager implementation
Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b Put new permissions to good use 2012-05-17 09:43:42 -04:00
NuclearW
c25ddd0dbc <GJ> MOAR PERMISSIONS! 2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf Make use of enum 2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf <GJ> All hail the enum! 2012-05-17 09:43:42 -04:00
NuclearW
87cf5cb932 Add metadata value for repair material 2012-05-17 09:43:41 -04:00
GJ
e1ca2c0b98 Mod support - Fixed blocks config not loading or generating. 2012-05-17 08:33:50 -04:00
NuclearW
a9295751c8 Beginnings of RepairManager interface
Not sure yet exactly what to leave in Repair and what to have in the Manager implementation.

I'm fairly sure that the xpHandler should be in Repair, but that's private at the moment so usage from the Manager is impossible except with public modifier, which is unacceptable.

Considering moving Repair to the new repair package, perhaps eventually all skills will have packages and skills.  Moving it seems like the logical solution with protected modifier.
2012-05-17 04:32:14 -04:00
NuclearW
2a46a5c00a Remove boost from the repair xpHandler
Replace old false values with doubles which will produce identical results

While the boost value will remain confusing in configs later, it will now at least be easier.
2012-05-17 04:28:31 -04:00
NuclearW
d3b7af3c5f Beginnings of the repairable 2012-05-17 04:01:47 -04:00
NuclearW
db59f24873 Cleanup 2012-05-17 03:57:16 -04:00
GJ
5645bf7982 Mod support - XP gain & double drops should now work for custom blocks
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
6cbf87b52c Fixed custom tools & armor not being repairable. 2012-05-16 15:48:52 -04:00
GJ
bc642deebd Custom armor can now be repaired. 2012-05-15 16:12:59 -04:00
GJ
e84a9643f8 Enchanted custom tools should now support Arcane Forging. 2012-05-15 14:39:39 -04:00
GJ
e9af0ebdc5 Custom tools - modify XP gain from breaking blocks on a per tool basis. 2012-05-15 14:21:21 -04:00
GJ
29ee8a035b Custom tools - should now support enabling/disabling ability activation
per tool.
2012-05-15 13:44:39 -04:00
GJ
81ac4e8d01 WIP on custom mod support - should now be able to repair custom tools at
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
ecc68d373f Typo fix in Acrobatics guide 2012-05-15 04:06:05 -04:00
NuclearW
3032572f18 New factories means more jobs for a better economy 2012-05-15 01:43:34 -04:00
NuclearW
bcee6abb65 Re-add call to updateInventory 2012-05-15 00:49:19 -04:00
nossr50
7e0b8ddf50 HudType will default to 'STANDARD' for MySQL DB - only good for new users 2012-05-14 15:13:55 -07:00
NuclearW
91dcb508b3 POOT DONATION HERE 2012-05-14 17:52:07 -04:00
GJ
d549e2722d Removed unused import. 2012-05-14 10:48:46 -04:00
nossr50
3bb29c8308 mcMMO's motd now links to the new website rather than the wiki 2012-05-13 19:00:49 -07:00
nossr50
0121228d88 Update README.creole 2012-05-13 15:30:09 -07:00
bm01
cbafa7110a Fixed minor Green Terra bugs on Stone Brick 2012-05-10 15:54:29 +02:00
bm01
06791beabd Fixed double Config instantiation causing NPE on PlayerProfile.save() 2012-05-09 15:58:11 +02:00
bm01
68b9857409 Fixed /<skill> command being processed twice when an alias was used 2012-05-09 13:06:40 +02:00
bm01
112a0df8c2 Minor locale fix 2012-05-09 12:10:59 +02:00
bm01
73717278ff Fixed /party not showing properly the member list 2012-05-09 11:38:22 +02:00
bm01
5fa79926db Fixed arrow boucing off entities on daze proc 2012-05-08 21:58:01 +02:00
bm01
06f97ac2f1 Fixed a bug where a player could gain Acrobatics exp while riding a cart 2012-05-08 20:20:23 +02:00
bm01
c2b4961b8d Removed exp gain when an arrow strikes its shooter 2012-05-08 20:12:41 +02:00
bm01
9b3838b912 Improved attacker and defender's party check 2012-05-08 19:42:26 +02:00
bm01
946ea19371 Fixed bad /party fix :( 2012-05-08 06:58:50 +02:00
NuclearW
419e011d0b Changelog for last commit 2012-05-07 22:50:24 -04:00
NuclearW
b0157c9bd2 Replace Bukkit Metadata for user placed blocks 2012-05-07 22:38:22 -04:00
nossr50
37d146e8fa Fixed various NPE errors when loading up mcMMO 2012-05-06 14:51:25 -07:00
bm01
063d982750 Fixed the fix! 2012-05-06 11:05:51 +02:00
bm01
fbfeaa0f95 Fixed /party not working properly with 2 arguments 2012-05-06 11:02:08 +02:00
bm01
9b11b02658 Minor locale fix 2012-05-06 09:55:15 +02:00
bm01
3e435c419a Refixed NPE due to GainXp task 2012-05-06 09:47:25 +02:00
GJ
1b37ba8daa Fixed a few issues from the merge, added the mod directory to the zip
backup.
2012-05-05 13:51:54 -04:00
nossr50
b529219a0e Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
Conflicts:
	src/main/java/com/gmail/nossr50/mcMMO.java
2012-05-05 10:20:26 -07:00
nossr50
d9b3eff18f Changed how a few variables were initialized 2012-05-05 10:16:41 -07:00
GJ
cb5ada6ec9 Fix for config files not being created at startup. 2012-05-05 13:02:55 -04:00