Commit Graph

3741 Commits

Author SHA1 Message Date
TfT_02
cfa0daefc5 Fix the issues with sticky pistons and slime blocks
This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
t00thpick1
4aeda6e9e8 Still not fully on track with the original event, but as we want them to see the potions we create, we can't be fully correct. However, correcting the behavior to decrement the ingredient after the event shouldn't harm anything. Fixes #2486 2015-03-18 16:23:07 -04:00
t00thpick1
4f1f10333f Use notification settings for critical hits Fixes #2498 2015-03-18 16:09:15 -04:00
t00thpick1
342c37a02c Merge pull request #2426 from zreed/master
Empty constructors don't take arguments  Sure why not.
2015-03-18 15:31:44 -04:00
t00thpick1
e347bc1c9e Short data, Fixed #1909 2015-03-18 15:28:57 -04:00
isokissa3
f76771f0a8 Fixed duplication bug #2419 (Correct fix) 2015-03-11 14:31:56 +02:00
isokissa3
6c29da94f3 Fixed duplication Bug #2419 2015-03-11 11:36:51 +02:00
t00thpick1
981523789e Add Debug and change a line 2015-03-09 14:20:52 -04:00
t00thpick1
1f68f4e654 More debug for rare cases where things don't work. 2015-02-23 20:37:03 -05:00
TfT_02
5670e6696a Archery distance XP bonus cannot exceed indefinitely anymore
Fixes #2465
2015-02-21 09:42:22 +01:00
t00thpick1
ca6dc5195d Properly convert SQL to Flatfile when UUIDs are null 2015-02-16 23:12:50 -05:00
t00thpick1
30ebe318e0 Since apparently we magically can no longer compile without these. 2015-02-16 22:13:32 -05:00
t00thpick1
a1c3f0d651 WHERE'S HARVEY DENT 2015-02-16 21:43:51 -05:00
t00thpick1
347e03d75e When did this break? It was working before. 2015-02-16 12:09:00 -05:00
t00thpick1
8543382bde We want answers for the issues. 2015-02-15 22:03:58 -05:00
t00thpick1
4f1004472c Possibly fix berserk bug 2015-02-15 22:03:58 -05:00
Benjamin
98701104d8 Resolve duplication Bug #2419
https://github.com/mcMMO-Dev/mcMMO/issues/2419
2015-02-11 20:17:08 +01:00
t00thpick1
7a14e61762 Fix flatfile UUID conversion I think. Fixes #2225, #2411 2015-01-31 14:38:49 -05:00
wolfwork
f42f5c31ed Update locale_ko.properties 2015-01-31 15:10:15 +09:00
t00thpick1
342662c944 Round 3: DeathMatch 2015-01-25 23:28:30 -05:00
t00thpick1
50088fe0bd Round 2 2015-01-25 23:04:02 -05:00
t00thpick1
687f87a748 No more opening inventories with ability tools. Fixes #2416 2015-01-25 22:55:18 -05:00
zreed
6815c66a0e Empty constructors don't take arguments 2015-01-22 07:14:14 -05:00
TfT_02
385fe1bb05 Added option for XP gained by killing bred animals
Fixes #2402
2015-01-10 12:31:13 +01:00
t00thpick1
eddadcc179 Properly allow searches by name without UUID 2015-01-01 23:56:30 -05:00
mjkaufer
9426f44cdd Added isUnarmed Method
Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58 Make Archery distance multiplier configurable
Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
7c0cc8794f Whoops, should've incremented these 2014-12-23 18:49:26 +01:00
TfT_02
eda18bc990 Only show the scoreboard tips a couple of times
We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions

Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
a2c395db36 Fixed bug where MobHealthbarTypes were not saved 2014-12-23 14:07:10 +01:00
TfT_02
522b085499 Fix bug where no XP was granted when Flux Mining
Fixes #2359
2014-12-22 17:25:55 +01:00
TfT_02
3ea845cfd9 Changed Flux Mining mechanics
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.

By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.

Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.

Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.

Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
93013b2db1 Fix an NPE when loading potion configs 2014-12-21 17:50:31 +01:00
TfT_02
d5a2dea06b Add option to shake items from player inventories 2014-12-20 23:55:49 +01:00
TfT_02
d188224c06 Make it possible to shake heads from players 2014-12-20 23:55:49 +01:00
TfT_02
3422c5d3eb Don't need this here 2014-12-20 19:14:52 +01:00
TfT_02
ebeebbde72 Randomize spawn location of Call of the Wild pets
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
t00thpick1
e71eff852c Add ChatColor support for lore and custom item names. Add lore and custom item name support for potions and dyes. 2014-12-20 02:16:23 -05:00
t00thpick1
bfff5682b5 As a semi-temporary measure, lets move 1.8 specific objects into their own classes, so we can be 1.7 and 1.8 compatable. 2014-12-19 13:48:06 -05:00
t00thpick1
429a7d926a 1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change. 2014-12-18 18:15:02 -05:00
TfT_02
262e711bcc Add option for Chimaera Wings to ignore bed spawns
Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
8c2f3cff8f Silly me, prismarine isn't an ore. 2014-12-18 14:11:54 -05:00
t00thpick1
32336b712b Quick initial update for 1.8
Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
t00thpick1
cfc51e9b96 use players for events 2014-12-17 22:34:42 -05:00
riking
2c940ecdac Try again later when Mojang ratelimits us 2014-11-26 01:52:17 -08:00
riking
e51809d066 Goddamnit, save more often to make sure progress is made 2014-11-26 01:24:44 -08:00
riking
3275395d53 Remove dead logoutParty() method 2014-11-24 05:28:46 -08:00
riking
5db09bf45c Allow synchronous save on logout
This is intended for plugins that have foreknowledge of a logout
happening (e.g. a BungeeCord server hop about to happen), so that they
can tell mcMMO to save the data, and the new server will be able to pull
the profile correctly from the database.
2014-11-24 05:24:13 -08:00
riking
f4406bd9cf Move PlayerQuit logic to mcMMOPlayer.logout() 2014-11-24 05:23:37 -08:00
riking
3b441073fd Change PROFILES_PER_REQUEST to 50
@blood thinks this may fix the 429 issue
2014-11-18 17:25:03 -08:00
riking
da22a8ff93 Change UUID ratelimits to sane values 2014-11-18 17:21:44 -08:00
Harry
f8469cbe00 Fix an old bug where the config is read incorrectly
This should be "DamageModifier" not "DamagerModifier.". As seen here dbc7b98b0d/src/main/resources/advanced.yml (L140) . Thanks to @matagin for pointing this out.
2014-11-03 12:36:20 +01:00
TfT_02
0188629fe2 Should add these to the hash map to prevent a NPE
Fixes #2333
2014-10-25 17:33:55 +02:00
TfT_02
5d246d2701 Add missing UserManager check
Caused an java.lang.IndexOutOfBoundsException: Index: 0

Fixes #2335
2014-10-25 17:29:58 +02:00
t00thpick1
b3cd5486d6 Actually use settings 2014-10-19 01:55:10 -04:00
t00thpick1
8fcd286eb0 This might be important 2014-10-15 01:31:11 -04:00
t00thpick1
4723a7cbdb Switch to a different ConnectionPool implementation 2014-10-15 00:15:43 -04:00
TfT_02
dbc7b98b0d Properly name these config nodes
I forgot that we don’t use underscores here
2014-10-11 13:37:25 +02:00
TfT_02
a5bc547c40 Add settings for Bleed damage
Adds #2154
2014-10-11 12:18:31 +02:00
TfT_02
63b332216e Read summon item from config in /taming command 2014-10-11 11:38:53 +02:00
TfT_02
8e5340ebc3 Wolves attack a target when shot by their owner 2014-10-11 11:38:53 +02:00
TfT_02
e4af611c91 Fix formatting of TreeFeller threshold locale key 2014-10-11 11:38:52 +02:00
TfT_02
c31281971c Summon amount limits and new ability 2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66 Add lifespan to Taming summons 2014-10-11 11:25:57 +02:00
TfT_02
b5a2e76926 Fixed diminished returns not getting disabled 2014-10-10 00:03:51 +02:00
TfT_02
38cc7435dc Prevent strings from getting larger than 16 chars
Fixes #2314
2014-10-04 20:31:37 +02:00
TfT_02
864a760e9c Better like this 2014-10-04 14:16:38 +02:00
TfT_02
0838cbb874 Add option to not show ability names on scoreboard
Adds #2249
2014-10-04 14:05:30 +02:00
TfT_02
4844be80da Fixed bug with Salvage and ability tools
Fixes #2311
2014-10-04 01:36:57 +02:00
TfT-02
62a767db89 Add enable toggle and per skill thresholds 2014-09-28 11:43:17 +02:00
TfT_02
ce3463ad6d Cleanup 2014-09-28 11:34:50 +02:00
TfT_02
5d059d8537 Move SkillXpGain to datatypes/experience 2014-09-28 11:34:49 +02:00
riking
332860b9ce Use a DelayQueue to manage rolling diminished returns 2014-09-28 11:34:49 +02:00
TfT_02
2a443cd9db Diminished instead of Deminished 2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32 Rolling xp diminishing returns
This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.

This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.

Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca Add diminished returns when a player has earned too much XP
When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.

Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
Ivo Julca
958c116fd0 Acrobatics: cap same-location fall counter for XP gain
It used to increase boundlessly, thus preventing players from gaining XP for a while even after moving to another place.
2014-09-28 11:19:41 +02:00
Bestle
ec1a125809 These are the wrong way round
The UUID's are the keys, not the names
2014-09-28 11:13:23 +02:00
TfT_02
2dd8e719c8 UUID support for parties 2014-09-28 11:13:23 +02:00
TfT_02
3c6dd290f4 Allow AdvancedSalvage unlock level 0
Fixes #2265
2014-09-06 20:23:41 +02:00
TfT_02
07e589aae3 Allow equal rank levels for Salvage
Fixes #2270
2014-09-06 19:59:26 +02:00
t00thpick1
1119d3c17f Actually fix flatfile player loading....
you lied to me @tft_02
2014-09-03 00:05:48 -04:00
TfT_02
eac5d1ee7a Improve auto mod config generator 2014-08-31 19:10:49 +02:00
TfT_02
56cb5c092f Should be this 2014-08-26 21:55:35 +02:00
Shevchik
9d7faf9ed9 Fix database loading data for wrong player
Fixes #2223
2014-08-24 15:25:56 -07:00
TfT_02
7da661546f Fixed bug where processing message would always get displayed
and the player could never execute /mctop or /mcrank if chat display
was disabled.
2014-08-24 09:21:40 -07:00
TfT_02
48d3280e5e Make sure that player has McMMOPlayer object before calling API 2014-08-22 15:50:40 -07:00
TfT_02
b61c65636b Add new ExperienceAPI method to specify if XP can be shared 2014-08-22 15:50:40 -07:00
TfT_02
087a0b079f Fixed bug with new Death API 2014-08-22 15:50:40 -07:00
t00thpick1
2147417322 This seems easier. 2014-08-22 15:16:40 -04:00
t00thpick1
4304970059 This was supposed to be a zero. 2014-08-22 00:59:20 -04:00
t00thpick1
fc981fda20 Better connection validation for us. 2014-08-21 19:42:03 -04:00
t00thpick1
be9ff51fd9 Should fix #2223 for realz this time. 2014-08-21 19:42:03 -04:00
TfT_02
5cfd2dc799 Added API to ExperienceAPI to get the amount of XP needed for a level 2014-08-21 16:38:33 -06:00
TfT_02
c878775c72 Close the statement here as well 2014-08-21 14:33:50 -06:00
t00thpick1
574cdd374b Use a placeholder value. Fixes #2216 #2221 2014-08-20 22:19:36 -04:00
TfT_02
a3943aab24 Add checks for loaded/unloaded profiles in commands 2014-08-19 22:23:19 -06:00
t00thpick1
1503e58d11 More relevant donation information 2014-08-19 23:45:54 -04:00
TfT_02
2650d57d8e Added options to experience.yml for Dirt and Sand variations
Adds #2194
2014-08-19 21:28:53 -06:00
t00thpick1
4d402c7229 Use correct element 2014-08-19 19:11:07 -04:00