The child permission has the value set to false. From http://bukkit.gamepedia.com/Plugin_YAML: "a child node of false inherits the inverse parent permission". Having the value set to false grants the permission to reset other players' skills to everyone that doesn't have the mcmmo.skillreset permission, which by default nobody has.
Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
Adds the following commands:
`/party alliance`
`/party alliance invite <target>`
`/party alliance accept`
Allies will share party chat and will not be able to harm eachother.
Item and XP sharing is limitied to a single party. Allowing two parties
to team up without sharing resources and XP.
Closes#1009
- Special thanks, instead of in dev team
- Fix formatting issues
* Remove trailing whitespaces
* Rename method names of event listeners
* Check for negative instead of positive
- Added Alchemy skill guide
- Scoreboards now AUTO-UPDATE
- Scoreboards now COME IN COLOR
- If you want, they can come in EVERY COLOR (Config setting)
- Scoreboards can be displayed alongside chat output!
- Prevention of denial of service to SQL via spamming /mctop using a cooldown
- Added /mccooldown command to show cooldowns for all available skills
console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.
New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command
New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
`mcmmo.commands.ptp.send`
This permission node will be check before sending a teleport request
(or teleporting the sender if no request is required), this allows
admins to grant certain groups of users permissions to accept incoming
party teleport request without being able to send ptp requests
themselves.
Closes#927