Commit Graph

4002 Commits

Author SHA1 Message Date
GJ
44626c36a9 Nerfed Archery damage to eliminate constant one-hit kills 2013-09-11 11:43:06 -04:00
TfT_02
cfd5bfe2c4 Deal skillShot bonus damage properly 2013-09-11 17:08:59 +02:00
t00thpick1
f7928787dc Skill shot should be after deflect check 2013-09-11 10:17:24 -04:00
GJ
d6630a0eb5 Prevent multiple events from being fired. 2013-09-11 08:51:51 -04:00
GJ
af39e84aef Actually remove /mmoupdate, fix usage strings for /mcconvert, fix tab completion
Fixes #1451
2013-09-10 15:47:47 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
b42f2d4073 Refactor, plus store these values rather than checking them twice. 2013-09-10 08:38:06 -04:00
TfT_02
c5c231920d Cleaning up the changelog and comments 2013-09-09 23:19:59 +02:00
GJ
89ddf8c4fa Fixed issues with dealing damage to Entities 2013-09-09 20:41:06 +02:00
GJ
71ab678945 Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
14daee3b1b Fixed a bug where squid were not awarding XP. 2013-09-09 10:46:26 -04:00
GJ
d2bbbb0fe7 More deprecation fixes. 2013-09-05 16:36:02 -04:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
GJ
a639a37637 Add per-skill XP boost perks.
Fixes #1412
2013-09-03 09:24:58 -04:00
GJ
7eec53d621 Added Horses to Taming. 2013-08-30 14:25:46 -04:00
GJ
7523afffb5 Updated permissions for more control over Call of the Wild. 2013-08-30 13:50:34 -04:00
GJ
2c8b9334b6 THis should stay false. 2013-08-28 13:13:34 -04:00
GJ
d41ccf9072 Don't loop forever if not connected. 2013-08-28 13:12:24 -04:00
GJ
c98d298cf1 Actually make use of the checkConnected calls. 2013-08-28 11:44:58 -04:00
GJ
73d0b377ae Reduce code duplication. Also verify that our target is alive before trying to damage them.
Fixes #1403
2013-08-28 11:29:30 -04:00
TfT_02
df29306a1f Cleanup Javadocs and fix StackOverflowError 2013-08-26 22:09:29 +02:00
GJ
435522415d This is better too. 2013-08-26 12:20:56 -04:00
GJ
a17d1d3a2f More cleanup to PartyManager. 2013-08-26 11:55:35 -04:00
GJ
94a5bef62c Cleaning up PartyManager 2013-08-26 08:39:24 -04:00
GJ
2cd9a5658e Remove unused import 2013-08-26 08:39:24 -04:00
TfT_02
3c5bd3cedd Fix a NPE in MobHealthDisplayUpdateTask
Band aid for broken isValid() function.
Fixes #1396
2013-08-25 17:35:41 +02:00
GJ
8e02b57369 Align these. 2013-08-23 14:52:21 -04:00
GJ
935b8b7bc4 Update localization files. Adds Estonian translations for some strings. 2013-08-23 14:29:01 -04:00
TfT_02
9c54f8fd11 Fix Javadocs issues 2013-08-23 20:14:13 +02:00
GJ
6bfc1b84de Let's do this the right way. 2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce Fixed FakeEntityDamageByEntityEvent not getting fired 2013-08-23 20:14:13 +02:00
GJ
23983422e0 Cleanup & remove code duplication. 2013-08-23 14:08:16 -04:00
TfT_02
956bf2d763 Added McMMOPlayerLevelDownEvent and McMMOPlayerLevelChangeEvent 2013-08-23 19:54:30 +02:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
GJ
490bc195d8 We don't care about teleports to the same spot. 2013-08-23 08:58:23 -04:00
TfT_02
0ce41150c6 Vampirism can now be enabled without having Skill Death Penalty enabled 2013-08-22 22:54:05 +02:00
TfT_02
0455416dec Reorganized Hardcore locale strings 2013-08-22 22:54:05 +02:00
TfT_02
a6e7febf77 Hardcore mode can now be toggled for each skill individually 2013-08-22 22:54:05 +02:00
GJ
ede0757d83 Remove /mmoupdate and replace with /mcconvert database 2013-08-22 22:33:06 +02:00
GJ
8282d84b16 Validate, and nicer loading. 2013-08-22 22:22:19 +02:00
GJ
223649ec28 Formatting and localizing. 2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7 Added new ExperienceFormula config and /mcconvert command 2013-08-22 22:22:19 +02:00
GJ
1a51b93ec9 Another quick check to avoid issues with NPCs. 2013-08-22 14:45:30 -04:00
GJ
c31ffa5ab4 Remove unused import. 2013-08-22 13:51:01 -04:00
TfT_02
ca6bee07ea Fix formatting 2013-08-22 00:37:48 +02:00
TfT_02
9acaa7b126 We're expecting a null object here as well. 2013-08-21 16:48:08 +02:00
gmcferrin
2bae937b28 Don't throw a warning if we're expecting a null object. 2013-08-21 14:20:12 +00:00
TfT_02
51bf989418 Counter Attack now only activates when the player is blocking
Closes #1018
2013-08-20 23:23:49 +02:00
GJ
07dd460d78 Validate in a seperate function. 2013-08-20 15:51:12 -04:00
GJ
045d74fb9d These were basically the same function. 2013-08-20 15:15:42 -04:00