# # Item Weights configuration # # This file is used to determine the value of an item. This will only # happen when users are sharing items in a party using the EQUAL item share mode. # # Rare items should have a higher value than common items. If an item is not listed # here, the value from "Default" will be used instead. # ##### Item_Weights: Default: 5 Emerald: 150 Emerald_Ore: 150 Diamond: 100 Diamond_Ore: 100 Gold_Ingot: 50 Gold_Ore: 50 Iron_Ingot: 40 Iron_Ore: 40 Lapis_Ore: 30 Redstone: 30 Redstone_Ore: 30 Glowstone_Dust: 20 Coal: 10 Coal_Ore: 10 # Item weights for armor and tools Diamond_Sword: 150 Diamond_Spade: 150 Diamond_Pickaxe: 150 Diamond_Axe: 150 Diamond_Helmet: 150 Diamond_Chestplate: 150 Diamond_Leggings: 150 Diamond_Boots: 150 Gold_Sword: 75 Gold_Spade: 75 Gold_Pickaxe: 75 Gold_Axe: 75 Gold_Helmet: 75 Gold_Chestplate: 75 Gold_Leggings: 75 Gold_Boots: 75 Iron_Sword: 60 Iron_Spade: 60 Iron_Pickaxe: 60 Iron_Axe: 60 Iron_Helmet: 60 Iron_Chestplate: 60 Iron_Leggings: 60 Iron_Boots: 60 # Items in this section will get added to the Misc share category. # Case insensitive, though the name must be exactly the same as set in the Bukkit Material enum. Party_Shareables: Misc_Items: - Diamond_Sword - Diamond_Spade - Diamond_Pickaxe - Diamond_Axe - Gold_Sword - Gold_Spade - Gold_Pickaxe - Gold_Axe - Iron_Sword - Iron_Spade - Iron_Pickaxe - Iron_Axe - Stone_Sword - Stone_Spade - Stone_Pickaxe - Stone_Axe - Wood_Sword - Wood_Spade - Wood_Pickaxe - Wood_Axe - Bow - Diamond_Helmet - Diamond_Chestplate - Diamond_Leggings - Diamond_Boots - Gold_Helmet - Gold_Chestplate - Gold_Leggings - Gold_Boots - Iron_Helmet - Iron_Chestplate - Iron_Leggings - Iron_Boots - Leather_Helmet - Leather_Chestplate - Leather_Leggings - Leather_Boots