mcMMO/src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java

307 lines
12 KiB
Java

package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.child.FamilyTree;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.commands.CommandUtils;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.random.RandomChanceUtil;
import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
import com.gmail.nossr50.util.skills.PerksUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.google.common.collect.ImmutableList;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.Set;
public abstract class SkillCommand implements TabExecutor {
protected PrimarySkillType skill;
private String skillName;
protected DecimalFormat percent = new DecimalFormat("##0.00%");
protected DecimalFormat decimal = new DecimalFormat("##0.00");
private CommandExecutor skillGuideCommand;
public SkillCommand(PrimarySkillType skill) {
this.skill = skill;
skillName = skill.getName();
skillGuideCommand = new SkillGuideCommand(skill);
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandUtils.noConsoleUsage(sender)) {
return true;
}
if (!CommandUtils.hasPlayerDataKey(sender)) {
return true;
}
if(UserManager.getPlayer((Player) sender) == null)
{
sender.sendMessage(LocaleLoader.getString("Profile.PendingLoad"));
return true;
}
switch (args.length) {
case 0:
Player player = (Player) sender;
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
boolean isLucky = Permissions.lucky(player, skill);
boolean hasEndurance = (PerksUtils.handleActivationPerks(player, 0, 0) != 0);
float skillValue = mcMMOPlayer.getSkillLevel(skill);
//Send the players a few blank lines to make finding the top of the skill command easier
if(AdvancedConfig.getInstance().doesSkillCommandSendBlankLines())
for(int i = 0; i < 2; i++)
{
player.sendMessage("");
}
permissionsCheck(player);
dataCalculations(player, skillValue);
sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue);
//Make JSON text components
List<TextComponent> subskillTextComponents = getTextComponents(player);
//Subskills Header
player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", LocaleLoader.getString("Effects.SubSkills.Overhaul")));
//Send JSON text components
TextComponentFactory.sendPlayerSubSkillList(player, subskillTextComponents);
/*for(TextComponent tc : subskillTextComponents)
{
player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")});
}*/
//Stats
getStatMessages(player, isLucky, hasEndurance, skillValue);
//Header
//Link Header
if(Config.getInstance().getUrlLinksEnabled())
{
player.sendMessage(LocaleLoader.getString("Overhaul.mcMMO.Header"));
TextComponentFactory.sendPlayerUrlHeader(player);
}
if (Config.getInstance().getScoreboardsEnabled() && Config.getInstance().getSkillUseBoard()) {
ScoreboardManager.enablePlayerSkillScoreboard(player, skill);
}
return true;
default:
return skillGuideCommand.onCommand(sender, command, label, args);
}
}
private void getStatMessages(Player player, boolean isLucky, boolean hasEndurance, float skillValue) {
List<String> statsMessages = statsDisplay(player, skillValue, hasEndurance, isLucky);
if (!statsMessages.isEmpty()) {
player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", LocaleLoader.getString("Commands.Stats.Self.Overhaul")));
for (String message : statsMessages) {
player.sendMessage(message);
}
}
player.sendMessage(LocaleLoader.getString("Guides.Available", skillName, skillName.toLowerCase(Locale.ENGLISH)));
}
private void sendSkillCommandHeader(Player player, McMMOPlayer mcMMOPlayer, int skillValue) {
ChatColor hd1 = ChatColor.DARK_AQUA;
ChatColor c1 = ChatColor.GOLD;
ChatColor c2 = ChatColor.RED;
player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", skillName));
if(!skill.isChildSkill())
{
/*
* NON-CHILD SKILLS
*/
//XP GAIN METHOD
player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain." + StringUtils.getCapitalized(skill.toString()))));
//LEVEL
player.sendMessage(LocaleLoader.getString("Effects.Level.Overhaul", skillValue, mcMMOPlayer.getSkillXpLevel(skill), mcMMOPlayer.getXpToLevel(skill)));
} else {
/*
* CHILD SKILLS
*/
Set<PrimarySkillType> parents = FamilyTree.getParents(skill);
ArrayList<PrimarySkillType> parentList = new ArrayList<>();
//TODO: Add JSON here
for (PrimarySkillType parent : parents) {
parentList.add(parent);
/*player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level.Overhaul", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)))*/;
}
String parentMessage = "";
for(int i = 0; i < parentList.size(); i++)
{
if(i+1 < parentList.size())
{
parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
parentMessage += ChatColor.GRAY+", ";
} else {
parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
}
}
//XP GAIN METHOD
player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain.Child")));
player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, parentMessage));
//LEVEL
//player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, skillValue));
}
/*
if (!skill.isChildSkill()) {
player.sendMessage(LocaleLoader.getString("Skills.Header", skillName));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", LocaleLoader.getString("Commands.XPGain." + StringUtils.getCapitalized(skill.toString()))));
player.sendMessage(LocaleLoader.getString("Effects.Level", skillValue, mcMMOPlayer.getSkillXpLevel(skill), mcMMOPlayer.getXpToLevel(skill)));
} else {
player.sendMessage(LocaleLoader.getString("Skills.Header", skillName + " " + LocaleLoader.getString("Skills.Child")));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", LocaleLoader.getString("Commands.XPGain.Child")));
player.sendMessage(LocaleLoader.getString("Effects.Child", skillValue));
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Skills.Parents")));
Set<PrimarySkillType> parents = FamilyTree.getParents(skill);
for (PrimarySkillType parent : parents) {
player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)));
}
}
*/
}
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
switch (args.length) {
case 1:
return ImmutableList.of("?");
default:
return ImmutableList.of();
}
}
protected int calculateRank(float skillValue, int maxLevel, int rankChangeLevel) {
return Math.min((int) skillValue, maxLevel) / rankChangeLevel;
}
protected String[] getAbilityDisplayValues(SkillActivationType skillActivationType, Player player, SubSkillType subSkill) {
return RandomChanceUtil.calculateAbilityDisplayValues(skillActivationType, player, subSkill);
}
protected String[] calculateLengthDisplayValues(Player player, float skillValue) {
int maxLength = skill.getAbility().getMaxLength();
int abilityLengthVar = AdvancedConfig.getInstance().getAbilityLength();
int abilityLengthCap = AdvancedConfig.getInstance().getAbilityLengthCap();
int length;
if(abilityLengthCap <= 0)
{
length = 2 + (int) (skillValue / abilityLengthVar);
}
else {
length = 2 + (int) (Math.min(abilityLengthCap, skillValue) / abilityLengthVar);
}
int enduranceLength = PerksUtils.handleActivationPerks(player, length, maxLength);
if (maxLength != 0) {
length = Math.min(length, maxLength);
}
return new String[] { String.valueOf(length), String.valueOf(enduranceLength) };
}
protected String getStatMessage(SubSkillType subSkillType, String... vars)
{
return getStatMessage(false, false, subSkillType, vars);
}
protected String getStatMessage(boolean isExtra, boolean isCustom, SubSkillType subSkillType, String... vars)
{
String templateKey = isCustom ? "Ability.Generic.Template.Custom" : "Ability.Generic.Template";
String statDescriptionKey = !isExtra ? subSkillType.getLocaleKeyStatDescription() : subSkillType.getLocaleKeyStatExtraDescription();
if(isCustom)
return LocaleLoader.getString(templateKey, LocaleLoader.getString(statDescriptionKey, vars));
else
{
String[] mergedList = NotificationManager.addItemToFirstPositionOfArray(LocaleLoader.getString(statDescriptionKey), vars);
return LocaleLoader.getString(templateKey, mergedList);
}
}
protected String getLimitBreakDescriptionParameter() {
if(AdvancedConfig.getInstance().canApplyLimitBreakPVE()) {
return "(PVP/PVE)";
} else {
return "(PVP)";
}
}
protected abstract void dataCalculations(Player player, float skillValue);
protected abstract void permissionsCheck(Player player);
//protected abstract List<String> effectsDisplay();
protected abstract List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky);
protected abstract List<TextComponent> getTextComponents(Player player);
/**
* Checks if a player can use a skill
* @param player target player
* @param subSkillType target subskill
* @return true if the player has permission and has the skill unlocked
*/
protected boolean canUseSubskill(Player player, SubSkillType subSkillType)
{
return Permissions.isSubSkillEnabled(player, subSkillType) && RankUtils.hasUnlockedSubskill(player, subSkillType);
}
}