mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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1052 lines
43 KiB
Plaintext
1052 lines
43 KiB
Plaintext
Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Version 1.2.08
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- Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
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Version 1.2.07
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Fixed mctop not working at all (whoops!)
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Fixed problem with multithreading in mcMMO causing errors
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Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
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The command mmoupdate now runs in its own thread to ease the burden on the server
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Version 1.2.06
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German translation has been updated
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Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
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Fixed mctop not taking Fishing into account some of the time
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Fixed bug where Taming would try to grab the name of offline players
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Fixed bug where Fishing would try to add an enchantment level not normally possible
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Fixed another bug with mmoedit and Fishing
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Added option to only allow tools to ready when you are sneaking, this is off by default
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Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
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Version 1.2.05
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Fixed my fix of not being able to place blocks near/on Anvils
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Fixed resources in inventory not correctly updating after Repair
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Version 1.2.04
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Fixed bug where you could not place blocks near/on the Anvil
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Version 1.2.03
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skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
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Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
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Fishing will now save properly for MySQL
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Fishing will now work properly with mctop for those using MySQL
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Fixed problems with mmoedit and fishing
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Version 1.2.02
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Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
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Fixed bug where Call Of The Wild used only 1 bone to summon
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Reduced Endermen XP from 3x to 2x
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The number of bonus fish caught from fishing has been reduced
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Fishing XP reduced from 1500 to 800
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Fishing XP is now configurable in the config file
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Version 1.2.01
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Added a setting to turn off abilities completely from config
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Added a setting to just turn off ability messages from config
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Fixed the bug with sword repair
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Fixed mcMMO not working properly with Spout
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Added Fishing XP icon to Normal/Retro HUDs for Spout
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Added icons to Spout notifications for leveling Fishing
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Added Fishing Retro XP bar color customization to config file
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The number of bones required to use Call of The Wild is now configurable
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Reduced the XP animals would give from 1.5x to 1x
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Removed current durability value message from Repairing
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Fixed bug where Arcane Forging failed to display messages
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Fixed bug where Arcane Forging tries to downgrade level 1 enchants
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Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
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Version 1.2.00
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Added Fishing Skill
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Added Call Of The Wild to Taming
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Added Arcane Forging to Repair
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Added new mobs to XP tables
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Added Master/Apprentice system to the Party system
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Animals now give xp to combat skills (those poor sheep ;_;)
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Removed unnecessary sorcery permissions from plugin.yml
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Version 1.1.17
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XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
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Players in Creative mode no longer gain XP
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Compiled against latest Spout & CraftBukkit
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Added World PVP check to Ignition, should no longer ignore PVP settings
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Enemies should no longer grant XP when hit during their death
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Fixed an exploit that led to unlimited ability use
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Possibly fixed a bug where the same player would be listed multiple times in mctop
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Added author and description to plugin.yml
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/mmoedit and /addxp are useable from the console now
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Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
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Version 1.1.16
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Added Melons to Herbalism xp tables
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Endermen added to Combat skill xp tables
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Silverfish added to Combat skill xp tables
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CaveSpider added to Combat skill xp tables
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Version 1.1.15
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Smooth Brick added to Green Terra
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Green thumb can be used to spread moss to Smooth Brick now
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Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
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Added Spain Spanish localization (es_es)
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Version 1.1.14
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[1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
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[1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
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[1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
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[1.8] Swords no longer parry, no need to compete with in game mechanics
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[1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
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[SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
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[SPOUT] Temporarily disabled the PartyHUD due to some performance issues
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[SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
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[BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
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[MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
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[CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
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[CONFIG] Added an option for Excavation to require use of a shovel, on by default
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[COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
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[COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
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[API] Added addXpOverride for modders, this will ignore skill modifiers
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[SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
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[LOCALE] Portuguese Brazil locale added (Code: pt_br)
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[MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
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Version 1.1.13
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Pets are removed from party bars
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Version 1.1.12
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mcMMO now downloads files when you join the server to provide the best experience
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mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
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Fixed the xpbar and xpicon settings in config to work properly
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Fixed infinite HP exploit with Herbalism
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Fixed bug where herbalism would heal out of the players normal health range
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Fixed bug where entering ':' into your party name caused stat loss among other things
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Fixed issue with block break listener priority
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Version 1.1.11
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mcMMO now properly cancels its Async taks when disabled
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Fixed newly generated configs using 2 instead of 1 for skill multipliers
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Version 1.1.10
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Added default hud setting to config
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Fixed bug where newly generated configs used old xp gain numbers
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Version 1.1.09
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Fixed mcMMO to run fine without Spout :)
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Version 1.1.08
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Fixed repair being 10x slower to level than normal
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Version 1.1.07
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Fixed the default HUD being set to RETRO instead of STANDARD
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Version 1.1.06
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mcMMO menu implemented! Default is 'M', change this in config
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Retro HUD implemented!
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Retro XP fill color is completely customizable on a per skill basis
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New levelup sound thanks to @Rustydaggers !
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With the help of Randomage the XP Formulas have been vastly changed for flexibility
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Global modifiers and skill modifiers now support decimals
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Global formula modifier dropped from config
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GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
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Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
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Fixed bug where Wheat did not use the values form the config file
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Fixed bug where Archery gave xp for inflicting self injury
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Watch added to clay loot tables and maps remove from clay loot tables
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Version 1.1.05
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Maps dropped from excavation are created correctly, and represent the area they are found in
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Fixed an exploit with clay and excavation
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Fixed a NPE with locking xp bars
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Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
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Version 1.1.04
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Removed URL settings for XPBAR/XPICON/HPBAR
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Added single URL setting for mcMMO
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Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
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Fixed Repair noise not getting played
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Fixed a small memory leak with party health bars
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Version 1.1.03
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Fixed a few images being hard-coded still rather than configurable
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Version 1.1.02
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Fixed bug where toggle for xpicon didn't work
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Fixed bug where Excavation gave gravel drops to grass
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Excavation now uses more enums
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Version 1.1.01
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Fixed toggles for hpbar/xpbar not working
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Version 1.1.0
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Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
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Added /xplock <skillname> to lock the xp bar to a skill
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Repairing metal now has a sound effect
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Shears added to Repair
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MySpawn now works correctly when you are in the nether
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MySpawn message when you right click a bed is now squelched
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Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
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Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
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Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
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Fixed the party member list of /party
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Fixed bug where Swords would counter-attack Projectiles
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Removed a debug message when repairing diamond armor
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Changed chat to use getDisplayName() instead of getName()
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Changed chat priority from lowest to highest
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Added Clay to excavation
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Added new items to Clay's loot tables
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Archery now works with the latest CB
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Version 1.0.50
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New /xprate command for those with mcmmo.admin permissions!
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mcMMO now uses Spout instead of BukkitContrib
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BukkitContrib support dropped
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XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
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Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
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Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
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Fixed bug where Pumpkins did not give out XP
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Coordinates removed from /whois as they didn't really fit
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/mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
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Lapus renamed to Lapis in config
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Version 1.0.49
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Updated German locale
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Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
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Fixed bug where using /accept caused a NPE (hopefully)
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Fixed a few missing descriptions for commands
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Version 1.0.48
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Updated French Translation
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Updated German Translation
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Updated Polish Translation
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Placed Coal Ore and Redstone Ore won't give XP anymore
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Fixed unusually high memory usage at startup
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Added many features to the party system written by NuclearW
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Version 1.0.47
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Fixed another BukkitContrib error for servers not running BukkitContrib
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Version 1.0.46
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Fixed bug preventing Excavation from gaining skill
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Version 1.0.45
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Corrected /stats showing Repair XP as Level for Repair
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Corrected /repair showing Repair XP as Level for Repair
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Corrected /whois showing Repair XP as Level for Repair
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Version 1.0.44
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Fixed my 'fix' of BukkitContrib errors with Tree Feller
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Version 1.0.43
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Stopped things from being auto-smelt'd
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Version 1.0.42
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Corrected 2 more errors involving not running BukkitContrib
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Version 1.0.41
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Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
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Fixed some more leftover stuff involving the new half-finished mining skill
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Fixed excavation's Giga Drill Breaker not working on placed blocks
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Version 1.0.40
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Fixed errors if your server wasn't running BukkitContrib
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Version 1.0.39
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mcMMO won't auto-download and auto-run BukkitContrib anymore
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Version 1.0.38
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Commented code for the half-finished Infernal Pick subskill (Whoops)
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Version 1.0.37
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The donation message in /mcmmo is now toggle-able
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The anvil message now only gets shown the first time you place an anvil (after login)
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Reworked /mcmmo (an improvement I would say)
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Added /mcmmo text to localization file
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Archery fire rate now configurable
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Berserk mode stops items from being collected
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Taming no longer receives xp from wolves being harmed
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Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
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Fixed bug where players with mcgod could be harmed by AoE
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Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
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BukkitContrib Stuff
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Added a pop-up when placing an Anvil
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Added pop-ups on levelup
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Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
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Code Stuff
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Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
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Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
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100% more enums
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Changed how checking skill xp worked to be more efficient
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Version 1.0.36
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mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
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Config.yml will no longer generate Performance Debugging nodes
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Registered permission nodes to plugin.yml
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Some more changes to Permissions code
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Fixed bug where Super Breaker activated where it shouldn't
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Fixed bug with enabling/disabling mcgod in config.yml
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Fixed bug with Excavation not kicking in until 1 level higher
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Version 1.0.35
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Added a Toggle for Chimaera Wing in config.yml
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Added customization of what item is used for Chimaera Wing in config.yml
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Fixed bug with randomly receiving Taming XP
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mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
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Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
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Locale files now have the prefix locale_ instead of messages_
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Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
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Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
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Some more source code organization
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Fixed warnings for compiler
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Removed dependencies on CraftBukkit
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Registered commands to OnCommand
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Removed performance debugging
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Removed some useless settings from the config file
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Version 1.0.34
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Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
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Added Dutch (nl) language support
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Super Breaker now gives the correct XP as determined by config.yml
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Sand Stone XP is now configurable and no longer shares the 'stone' node
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/mining now shows mining values instead of taming values
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Version 1.0.33
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Fixed the toggle for the Excavation drop 'Cocoa Beans'
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Fixed bug where Unarmed users could disarm without being bare handed
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Cocoa Beans now have an XP modifier in config.yml
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You can now toggle whether or not Mobspawners will give XP (in config.yml)
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MySQL version now makes requests to the MySQL server less frequently (should help performance)
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Fixed bug with Skull Splitter hitting the user
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Version 1.0.32
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Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
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Fixed bug of swords users hurting themselves with serrated strikes
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Version 1.0.31
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Fixed bug of trying to cast Animals to non-animals
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Version 1.0.30
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Mobs that spawn from spawners no longer give XP (for reals this time)
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Version 1.0.29
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Mobs that spawn from spawners no longer give XP (again)
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Fixed bug where Serrated Strikes did not Bleed additional targets
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Identified and solved a potential memory leak in Bleed Simulation
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Renamed the Object Config to Misc and rewrote parts of it
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Rewrote Party/Admin/God toggles
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Added Polish language support (pl)
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Version 1.0.28
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Actually fixed /stats showing excavation values for swords
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Made some improvements to how Bleed Simulation was handled for different entity types
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Obsidian now does normal durability damage during Super Breaker
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Version 1.0.27
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Fixed /stats showing excavation values for swords
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Hopefully fixed a wide range of NPE errors
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Updated German (de) localization
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Version 1.0.26
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Fixed accidentally making power levels go above 9,000
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Version 1.0.25
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Compatible with the latest CB
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Beast Lore now functions correctly
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Wolves are no longer invincible to players
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Changed the look of Beast Lore
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Skill info pages now show your stat in that skill (if you have permission)
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/stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
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Abilities will not trigger on Trap Doors
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Version 1.0.24
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Now compatible with latest RB (928)
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Taming now receives XP from your wolves harming foes
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Taming is now easier to level
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Green Thumb now drops seeds when harvesting Wheat
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Version 1.0.23
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Modified Bleed Simulation to fix performance problems
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Rewrote MySpawn to be more efficient when calculating time left
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Rewrote Skills to be more efficient when calculating time left
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Version 1.0.22
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Added 'Name' nodes to commands for renaming them
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Version 1.0.21
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Fixed Skull Splitter length in /axes displaying incorrectly
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Fire rate limiter now correctly uses the value in the config file
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Stone XP now correctly uses the value in the config file
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Cobble -> Mossy now correctly uses the value in the config file
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Removed setmyspawn from config file as it serves no purpose
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All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
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Fixed color scheme inconsistency for Mining in /whois results
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Version 1.0.20
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Fixed Array Index Out of Bounds error
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Version 1.0.19
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Removed a failsafe for the Timer that is no longer necessary (should improve performance)
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Fixed /myspawn not working by rewriting it :3
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Fixed exploit where players could break a freshly placed mushroom for XP
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MySQL User Passwords can now be blank (Although you really should have a password...)
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Fixed a few NPE errors
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Version 1.0.18
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Fixed MySQL default TablePrefix
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Fixed Wheat not being configurable
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Version 1.0.17
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Brand new YAML Configuration file
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Ability to configure XP for all gathering skills in config file
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German Language added to mcMMO
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French Language added to mcMMO
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MySpawn will no longer heal players
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/<skillname> commands now also check for their localized names for displaying help
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Added many more Strings to localization files
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Added more safeguards to MySpawn for NPE
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Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
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Fixed bug where Readying a Hoe returned a missing localization string
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Added some safeguards into Bleed Simulation to prevent possible memory leaks
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Performance improvements to storing/calling Skill/XP Values
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Plugged a potential memory leak with PlayerProfiles not being removed correctly
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Disabled the mob spawner camping anti-exploit in favor of performance
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Version 1.0.16
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Fixed bug where localization file failed to load
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Changed en_US to lowercase
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mcMMO now requires locale files to be in lowercase
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Fixed a few strings missing from the localization file
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Version 1.0.15
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Removed leftover code that spammed SQL errors
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Version 1.0.14
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Added many missed strings into localization
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Finnish Localization updated for the new strings
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Green Thumb should respect Block Protection plugins now
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Fixed Number Format Exception when loading a PlayerProfile
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Version 1.0.13
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Fixed bug/NPE where stats would not load and therefore 'reset' for players
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Fixed NPE involving /ptp
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Added "enableMOTD" setting to properties file
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Version 1.0.12
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Fixed another NPE error
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Non-Gathering skills should correctly gain XP if PVP is set to false now
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Localization will now support language codes that do not have two parts like "fi"
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Fixed bug where Wiki MOTD message would not be loaded from localization file
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Version 1.0.11
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Fixed bug where players could not gain experience in several skills
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Removed PVP flag from mcmmo.properties as its not needed anymore
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Fixed a few NPE errors
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Mushroom XP reduced from 25 to 15
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Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
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Version 1.0.10
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Added Localization/String Customization
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Mushroom XP reduced from 40 to 25
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Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
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Version 1.0.09
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Fixed the NPE that occurs when players gain experience (Sorry!)
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Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
|
|
Changed strings containing "MMO" to read "mcMMO"
|
|
Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
|
|
Added getXpToLevel() for modders
|
|
|
|
Version 1.0.08
|
|
Added removeXP() for modders
|
|
Fixed bug where stone swords only repaired by 33% instead of 50%
|
|
Fixed bug where stone/wooden hoes wouldn't repair
|
|
Big overhaul to how skill values and xp values were handled in the code
|
|
Modifying the players skill levels now sets the corresponding skill xp to zero
|
|
Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
|
|
Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
|
|
Slimes/Ghasts now give XP for combat skills
|
|
Added "EnableHpRegeneration" property setting
|
|
Added "EnableMySpawn" property setting
|
|
|
|
Version 1.0.07
|
|
Added more repair customization by solarcloud7
|
|
Leaderboards ignore players with the respective stat at 0
|
|
Reconnecting to MySQL will reload player data
|
|
Fixed a NPE with MySQL's Leaderboards
|
|
Removed "Loop iteration" debug message from mcMMO
|
|
|
|
Version 1.0.06
|
|
MySQL will attempt to reconnect if the connection is closed
|
|
Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
|
|
Added support for Minecraft Statistics
|
|
Fixed NPE with /myspawn command
|
|
|
|
Version 1.0.05
|
|
PVP interactions now check for permissions before handing out any experience
|
|
Many skill abilities now check for permissions correctly
|
|
All interactions with Taming now check for permissions
|
|
mcMMO now checks for its pvp flag being true before handling pvp interactions
|
|
|
|
Version 1.0.04
|
|
Fixed bug where players would be informed incorrectly when their cooldowns refreshed
|
|
Fixed exploit where players could reconnect to reset their cooldowns
|
|
Added new "cooldowns" table to MySQL
|
|
Berserk now breaks through snow
|
|
Lightning no longer gives Taming XP
|
|
Shortened /mcc to fit the screen
|
|
|
|
Version 1.0.03
|
|
Bleed will no longer trigger on friendly wolves
|
|
Axes criticals will no longer trigger on friendly wolves
|
|
|
|
Version 1.0.02
|
|
Fixed bug where the Timer would start before everything else was ready
|
|
Fixed bug where mcrefresh also required mcability permission node
|
|
Fixed bug where Unarmed was not checking for disarm procs
|
|
Green Thumb now checks for herbalism permissions
|
|
Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
|
|
AoE abilities now harm wolves
|
|
|
|
Version 1.0.01
|
|
Removed debug message when wolves are struck
|
|
Fixed issue with reloading mcMMO when MySQL was enabled
|
|
Fixed a NPE with MySpawn
|
|
Fixed a NPE with removing users from PlayerProfile
|
|
Unarmed no longer starts with a damage bonus
|
|
Unarmed apprentice DMG bonus changed from 3 to 2
|
|
|
|
Version 1.0
|
|
Players can now repair Stone/Wood tools
|
|
Fixed duping bug with WG/Block Protection Plugins
|
|
Added Leaf Blower to WoodCutting
|
|
Different Trees give different WoodCutting XP
|
|
Water changing Gravel to Clay removed
|
|
Code Organized/Optimized further
|
|
MySQL Support
|
|
Taming Skill
|
|
Leaderboards
|
|
Players won't hand out XP if they died within the last 5 seconds
|
|
|
|
Version 0.9.29
|
|
Fixes critical bug involving water turning anything into clay
|
|
|
|
Version 0.9.28
|
|
Green thumb can now spread grass to dirt using seeds
|
|
Adding XP will check for level ups again
|
|
Acrobatics won't hand out XP on death anymore
|
|
Acrobatics will check plugins for the event being cancelled before handing out XP
|
|
|
|
Version 0.9.27
|
|
Fixed Herbalism not properly receiving Triple Drops from Green Terra
|
|
Fixed Herbalism not handing out any XP outside of Green Terra
|
|
Fixed Herbalism asking for seeds on things that did not require it
|
|
|
|
Version 0.9.26
|
|
Fixed Green Terra going off without readiness
|
|
Fixed Hoe trying to ready when tilling Grass
|
|
|
|
Version 0.9.25
|
|
Fixed issue with anti-exploits and Herbalism
|
|
MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
|
|
Added Green Terra Ability to Herbalism
|
|
Added Green Thumb ability to Herbalism
|
|
Fixed Repair not working for Iron Tools
|
|
Fixed bug where Axes Ability checked for Unarmed Ability Permission
|
|
Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
|
|
Using Super Breaker on Obsidian significantly damages it compared to other materials
|
|
Added Obsidian to Mining XP Table/Super Breaker
|
|
Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
|
|
Corrected "mcMMMO" to "mcMMO" in MOTD
|
|
|
|
Version 0.9.24
|
|
PLAYER_BED_ENTER removed due to its unusual issues
|
|
Added info about the Wiki to the motd
|
|
/mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
|
|
Fixed Armor Repair not adding XP
|
|
Boosted Repair XP of Armor to match Tools
|
|
Repairing Armor won't trigger Super Repair twice anymore
|
|
Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
|
|
|
|
Version 0.9.23
|
|
Players will now announce ability usage within a short distance to nearby players
|
|
Chimaera Wing now takes the world into account
|
|
Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
|
|
Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
|
|
|
|
|
|
Version 0.9.22
|
|
Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
|
|
|
|
Version 0.9.21
|
|
/mcrefresh fixed to work properly with the new ability monitoring system
|
|
Ability lengths are now based on your skill level directly rather than a tiered system
|
|
Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
|
|
Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
|
|
|
|
Version 0.9.20
|
|
Fixed Tree Feller not checking if their cooldown was refreshed and always activating
|
|
/stats and /whois will now show the powerlevel based on permissions
|
|
Shovels will no longer say you've lowered your axe
|
|
/myspawn will no longer say your inventory has been cleared if the server settings disable this feature
|
|
|
|
|
|
Version 0.9.19
|
|
Fixed Anti-Exploit XP stuff not working
|
|
|
|
Version 0.9.18
|
|
Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
|
|
Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
|
|
Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
|
|
Fixed bug where Axes ability could be used without permission
|
|
Abilities are monitored with Timestamps rather than a Timer monitored tick rate
|
|
When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
|
|
Made Anti XP-Exploits more Robust
|
|
Repair XP is now based on durability restored
|
|
Acrobatics rolling will now reduce damage if you go over the damage threshold
|
|
Acrobatics rolling damage threshold lowered to 10 from 20
|
|
Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
|
|
mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
|
|
Dodge notification shortened
|
|
Dodge won't negate damage completely anymore
|
|
Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
|
|
|
|
Version 0.9.17
|
|
Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
|
|
/setmyspawn has been removed
|
|
Compatible with CB 670
|
|
Fixed errors related to Repair
|
|
Abilities will no longer trigger from Bed interactions
|
|
/unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
|
|
|
|
Version 0.9.16
|
|
Logs placed by the player won't grant XP/Double Drops anymore
|
|
Added more functions plugin authors can call
|
|
Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
|
|
|
|
|
|
Version 0.9.15
|
|
Acrobatics will now behave properly
|
|
AoE Abilities ignore wolves (temp fix)
|
|
Added "all" parameter to /mmoedit & /addxp
|
|
After giving XP to a player it will now check for level ups in skills
|
|
|
|
Version 0.9.14
|
|
mcMMO checks for abilities being active before sending the fake block break event
|
|
|
|
Version 0.9.13
|
|
Fixed excavation ignoring the xpGainMultiplier
|
|
Now compatible with CB 600+
|
|
Fixed bug where Dodge acted maxed out no matter your skill level
|
|
|
|
Version 0.9.12
|
|
mcMMO now fakes a block break event for abilities to maximize plugin compatibility
|
|
/herbalism will return the correct values now
|
|
New /addxp command
|
|
|
|
Version 0.9.11
|
|
PVE Combat Skills experience is now based on damage dealt
|
|
The Timer will no longer break from Bleed Simulation
|
|
Tree feller no longer "damages" saplings
|
|
Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
|
|
Bleed/Bleed+ now do 2 damage instead of 1
|
|
Power Level is now based on permissions
|
|
Counter Attack added to swords
|
|
Parry is now based directly on Swords skill level
|
|
Parry maximum proc chance raised to 30% from 20%
|
|
Serrated Strikes now properly applies Bleed+ to targets
|
|
Players who parry can no longer be disarmed
|
|
Acrobatics now has a Dodge passive skill reducing damage
|
|
Repair skill now effects how much durability is restored
|
|
Super repair now doubles the repair amount on proc
|
|
Unarmed now starts with a bonus to damage to encourage use
|
|
Unarmed now has two steps to damage scaling, Appentice, and Mastery
|
|
Unarmed disarm now caps at 25% for 1000 skill
|
|
Fixed problem where Archery skill procs would ignore other plugins
|
|
Ignition changed to 25% chance
|
|
Ignition length will be based on archery skill level
|
|
/myspawn now has a warning about the inventory loss penalty in /mcc
|
|
mcMMO Timer now runs in 1 second intervals rather than 2
|
|
|
|
Version 0.9.10
|
|
Party invites now show who they are from
|
|
Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
|
|
mcMMO configuration files property setting names have been changed for readability
|
|
Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
|
|
Added /mcability info to /mcc
|
|
Potentially fixed NPE error when checking players for being in same party for PVP XP
|
|
Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
|
|
Added a global XP gain multiplier, increase it to increase XP gained
|
|
Reduced PVE XP for Unarmed, now identical to Axes/Swords
|
|
Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
|
|
Mushroom XP raised to 40 from 10
|
|
Flower XP raised to 10 from 3
|
|
|
|
Version 0.9.9
|
|
Fixed problem where entities never got removed from the arrow retrieval list of entities
|
|
|
|
Version 0.9.8
|
|
EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
|
|
Added a null check in the timer for players being null before proceeding
|
|
|
|
Version 0.9.7
|
|
Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
|
|
Axes critical damage versus players reduced to 150% damage from 200% damage
|
|
Fixed bug where Daze might not proc
|
|
Changed archery Daze to follow smooth transition
|
|
Added archery Daze chance info to /archery
|
|
Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
|
|
|
|
Version 0.9.6
|
|
Timer checks for player being null before adding them to the mcUsers system
|
|
Cooldowns will now show how much time is remaining when trying to use their respective abilities
|
|
SkullSpliiter will now correctly inform the player when they are too tired to use it
|
|
Acrobatics will no longer give XP if the event was cancelled by another plugin
|
|
Version 0.9.5
|
|
Super Breaker now gives a chance for Triple Drops based on mining skill
|
|
Ability durability loss down from 15 to 2
|
|
Ability durability loss is now toggle-able
|
|
Ability durability loss can be adjusted in the configuration file
|
|
Mining Picks are no longer lowered after activating Super Breaker
|
|
|
|
Version 0.9.4
|
|
Flowers won't drop wheat anymore
|
|
Signs won't trigger ability readiness anymore
|
|
Version 0.9.3
|
|
Bug stopping abilities from never wearing of may have been fixed
|
|
Changed color of "X Ability has worn off" to RED from GRAY
|
|
Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
|
|
Netherrack and Glowstone now give Mining XP
|
|
Netherrack and Glowstone are now effected by Super Breaker
|
|
Abilities will no longer be readied when you right click signs or beds
|
|
Chimaera Wings won't activate on blocks you can interact with and signs
|
|
Abilities now adjust their effects depending on tool quality
|
|
Superbreaker won't break things that tool couldn't normally break
|
|
Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
|
|
Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
|
|
Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
|
|
Modified /mcmmo description to be a little bit more relevant.
|
|
|
|
Version 0.9.2
|
|
Changed priority of some of the mcMMO listeners
|
|
Now when certain abilities are activated it shouldn't say "You lower your x"
|
|
|
|
Version 0.9.1
|
|
Fixed "Unknown console command" errors with CB 556
|
|
Added /mcability command to toggle being able to trigger abilities with right click
|
|
Added some more nullchecks for people reporting NPE errors
|
|
Compatibility with NPC mods improved (Mainly for archery!)
|
|
Other plugins can now call inSameParty() from mcMMO to increase compatibility
|
|
|
|
Version 0.9
|
|
--NEW CONTENT--
|
|
Woodcutting now has the "Tree Feller" Ability
|
|
Unarmed now has the "Berserk" Ability
|
|
Swords now has the "Serrated Strikes" Ability
|
|
Mining now has the "Super Breaker" Ability
|
|
Axes now has the "Skull Splitter" Ability
|
|
Excavation now has the "Giga Drill Breaker" Ability
|
|
Added /mcrefresh <playername> - tool for refreshing cooldowns
|
|
Unarmed now has the "Deflect Arrows" passive skill
|
|
Chimaera Wing Item Added
|
|
|
|
--CHANGES--
|
|
HP Regen & Bleed are back
|
|
Woodcutting will drop the appropriate log on double drop procs
|
|
Herbalism now applies double drops to herbs
|
|
/<skillname> now shows much more information to the player regarding their stats
|
|
Axes skill Critical Strikes are now based directly on your skill level
|
|
Swords skill Bleed chance is now based directly on your skill level
|
|
Unarmed disarm chance is now based directly on your skill level
|
|
Acrobatics now gives XP when you roll
|
|
|
|
--BUGFIXES--
|
|
Memory Leak Fixed
|
|
Axes not doing critical strikes
|
|
Gold Armor repair
|
|
Capped skills now have the correct proc chance
|
|
/mmoedit is no longer case sensitive
|
|
More NPE errors fixed
|
|
Many bugs I forgot to write down
|
|
|
|
--PLUGIN COMPATABILITY FIXES--
|
|
If combat interactions are cancelled by other plugins mcMMO should ignore the event
|
|
If block damage interactions are cancelled by other plugins mcMMO should ignore the event
|
|
|
|
Version 0.8.22
|
|
Fixed bug where Axes did less damage than normal
|
|
Acrobatic rolls now give XP
|
|
Acrobatics XP increased for non-rolls
|
|
Version 0.8.21
|
|
Fixed bug where axe criticals would dupe items
|
|
Version 0.8.20
|
|
99.99% sure I fixed anvils that suddenly stop working
|
|
Version 0.8.19
|
|
Fixed being able to excavate placed blocks
|
|
Added toggle option to mining requiring a pickaxe
|
|
Added toggle option to woodcutting requiring an axe
|
|
PVP interactions now reward XP based on the damage caused (this is effected by skills)
|
|
PVP XP gain can be disabled in the configuration file
|
|
PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
|
|
Version 0.8.18
|
|
Fixed sandstone not being watched for exploitation
|
|
Version 0.8.17
|
|
mcmmo.users moved to plugins/mcMMO/
|
|
Snowballs and Eggs will no longer trigger Ignition
|
|
Loot tables for excavation adjusted
|
|
Mining benefits now require the player to be holding a mining pick
|
|
Woodcutting benefits now require the player to be holding an axe
|
|
Version 0.8.16
|
|
Moved configuration file to /plugins/mcMMO
|
|
Arrows now have a chance to Ignite enemiesw
|
|
Fixed arrows not being retrievable from corpses
|
|
Added info about ignition to /archery
|
|
Version 0.8.14
|
|
Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
|
|
Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
|
|
Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
|
|
You can now adjust what level is required to repair diamond in the configuration file
|
|
Changed mining XP rates to be a tad higher for some things
|
|
You can now get XP from sandstone
|
|
XP rates increased for gathering glowstone with excavation
|
|
XP rates increased a bit for excavation
|
|
Skill info is now a bit more detailed for certain skills
|
|
Added info about arrow retrieval to /archery
|
|
Version 0.8.13
|
|
Enemies no longer look like they have frozen when they die
|
|
Item duping fix
|
|
Version 0.8.11
|
|
Performance improvements
|
|
Memory leak fixed
|
|
NPE error with MySpawn really fixed
|
|
Version 0.8.9
|
|
Fixed NPE for My Spawn
|
|
Fixed NPE for onBlockDamage
|
|
Bleed proc now correctly checks for Swords permissions
|
|
Version 0.8.8
|
|
Gold can now be repaired
|
|
Tweaked Mining XP gains
|
|
Reorganized code
|
|
Added /mcgod godmode command
|
|
Fixed the pvp toggle in the settings file
|
|
Version 0.8.7
|
|
Removed packet-sending stuff wasn't working anyways
|
|
Fixed another NPE with the TimerTask
|
|
Skills now only show up in /stats if you have permissions for them
|
|
Version 0.8.6
|
|
Added a null check in bleed simulation to prevent a NPE
|
|
Version 0.8.5
|
|
Players are now added to files when they connect (to fix a NPE)
|
|
onPlayerCommand stuff moved into onPlayerCommandPreprocess
|
|
Version 0.8.4
|
|
Fixed another nullpointer error for TimerTask
|
|
Fixed bug making regeneration take twice as long to kick in after combat
|
|
Version 0.8.3
|
|
Modified the timer intervals (from 1 second to 2)
|
|
All skills now have an individual modifier (Set by default to 2)
|
|
There is now a global XP modifier (Set by default to 1)
|
|
Herbalism now correctly follows its skill curve
|
|
Unarmed no longer gives experience for harming other players
|
|
Players can no longer exploit mob spawners for experience
|
|
Version 0.8.2
|
|
Fixed Concurrent Modification Exception
|
|
Fixed some incorrect skill descriptions
|
|
First tier of HP Regeneration is now available from the start
|
|
Fixed bleed proc rate for very high skill levels
|
|
Changed regeneration permissions to 'mcmmo.regeneration'
|
|
Version 0.8
|
|
Archery skill now lets players recover arrows from downed foes
|
|
Health regenerates based on power level
|
|
Added toggle to myspawn clearing player inventory in settings file
|
|
Swords now have a bleed effect
|
|
Rewrote Skill descriptions to be more informative/better
|
|
Version 0.7.9
|
|
XP Curve now follows a new formula
|
|
Acrobatics XP gains changed
|
|
Compiled against permissions 2.1
|
|
Version 0.7.8
|
|
Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
|
|
Version 0.7.7
|
|
Minor tweak to how players are added to the flat file
|
|
Fixed some nullpointer exceptions when players die
|
|
Version 0.7.6
|
|
Fixed being able to repair diamond armor with below 50 skill
|
|
Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
|
|
Version 0.7.5
|
|
Removed random checks for herbalism XP
|
|
Herbalism is now called properly (This should fix gaining no xp or double drops)
|
|
Version 0.7.4
|
|
Work around for a bukkit bug that broke my onBlockDamage event
|
|
Added /clearmyspawn
|
|
Version 0.7.3
|
|
Fixed to work with build 424 of CB
|
|
Lowered the XP of gold due to it not being that rare anymore
|
|
Version 0.7.2
|
|
Fixed security flaw where players could access /mmoedit if the server was not running permissions
|
|
Reduced XP gain of woodcutting a bit
|
|
Version 0.7
|
|
Completely rewrote the XP system
|
|
Added an XP skillrate modifier to the settings file
|
|
|
|
Version 0.6.2
|
|
Axes now do critical strikes against farm animals
|
|
Removed the "Stupidly Long Constructor"
|
|
Now compatible with the latest CB builds
|
|
Version 0.6.1
|
|
Customizable command names
|
|
Axes can now be modified with /mmoedit
|
|
Party members are now correctly informed when you leave the party
|
|
Fixed incorrect commands in /mcc
|
|
Version 0.5.17
|
|
|
|
Changed namespaces to fit bukkits new standard
|
|
Adjusted excavation proc rates
|
|
Modified excavation loot tables
|
|
Added Party Invite System
|
|
|
|
Version 0.5.16
|
|
|
|
Fixed unarmed not checking for permissions when hitting players
|
|
|
|
Version 0.5.15
|
|
Fixed stone swords not being recognized as swords
|
|
Fixed /a not working if you were an op but did not have permissions
|
|
|
|
Version 0.5.14
|
|
Added permissions for skills
|
|
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Version 0.5.13
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Removed skillgain from succesful parries
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Repair now refreshed the inventory
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Version 0.5.12
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Fixed being able to hurt party members with the bow and arrow
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Version 0.5.11
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Added /mmoedit command
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Fixed bug preventing player versus player damage
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Fixed bug preventing damage from scaling with unarmed & bows
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Fixed disarm proc making the opponent dupe his/her items
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Added mcmmo.tools.mmoedit permission
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Added mcmmo.commands.setmyspawn permission
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Added totalskill to /stats
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Changed the look of /stats
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Version 0.5.10
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Fixed trying to set health to an invalid value
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Version 0.5.9
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Fixed duping inventories on death
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Version 0.5.8
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Fixed bug where players inventories would dupe during combat
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Version 0.5.7
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Fixed monsters instant killing players
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Misc fixes
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Version 0.5.4
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Changed herbalism skill gain from wheat to be WAAAAY slower
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Version 0.5.3
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Players will now correctly drop their inventories when killed by a monster
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Version 0.5.2
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Fixed MAJOR bug preventing swords skill from gaining through combat
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Version 0.5
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Archery Added
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Swords Added
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Acrobatics Added
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Logging for Party/Admin chat added
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Fixed whois to show correct values for Excavation
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Made death messages much much more specific
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Version 0.4.4
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Fixed being able to repair full durability iron tools
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Fixed herbalism benefits not behaving properly
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Fixed removing 1 diamond from every stack of diamond when repairing diamond
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Version 0.4.2
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Removed myspawn from the motd
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Version 0.4.1
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Fixed /mcc showing incorrect command for herbalism
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Changed unarmed skillrate to be much slower than before
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Modified a few skill descriptions
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Added permission for /whois
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Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
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Version 0.4
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Permissions support
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Removed OPs having different names than normal players
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Removed /setspawn & /spawn
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Slowed down excavation skill rate
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Fixed excavation coal drop being too rare
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Version 0.3.4
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Creepers now give double xp for unarmed
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Iron armor can now be repaired!
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Fixed bug stopping items from being repaired
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Version 0.3.3
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Yet another herbalism skill gain tweak
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Version 0.3.2
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Changed excavation loot tables to be more rewarding
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Changed sand to give normal excavation xp instead of double xp
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Fixed herbalism skill exploit
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Mobs killed with unarmed now drop loot properly
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Unarmed xp rate depends on mob (zombies lowest fyi)
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Huge player crashing bug fix on disarm!
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Version 0.3.1
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Fixed excavation not saving properly
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Fixed repair using excavation values
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Version 0.3
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Unarmed skill
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Herbalism skill
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Excavation skill
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Many bugfixes (thanks for reporting them!)
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/<skillname> - Detailed information about skills in game
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Version 0.2.1
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Misc bugfixes
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Version 0.2
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Repair ability added
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Repair skill added
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Iron Armor repair temporarily disabled
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Anvils (Iron Block) added
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/mcmmo & /mcc added
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Misc changes to existing commands
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Misc bug fixes
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Version 0.1
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Releasing my awesome plugin
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