mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-01 08:09:39 +01:00
61 lines
2.2 KiB
YAML
61 lines
2.2 KiB
YAML
#
|
|
# Repair configuration
|
|
# Last updated on ${project.version}-b${BUILD_NUMBER}
|
|
#
|
|
# Any file named repair.*.yml in the mcmmmo folder will be loaded as a repair config
|
|
# All repair configs have a main section titled "Repairables"
|
|
# Afterwards, all sub-items are considered a Repairable to be loaded. The names of each subitem should be the exact material name.
|
|
# The bare minimum of a Repairable is that it have a RepairMaterial and a MaximumDurability
|
|
#
|
|
# ItemType: This is the type of item to be repaired, this is only important to permissions.
|
|
## Valid values are ARMOR, TOOL, and OTHER.
|
|
## This defaults to OTHER.
|
|
#
|
|
# MaterialType: This is the type of the material of the item to be repaired, this is only important for permissions.
|
|
## Valid values are STRING, LEATHER, WOOD, STONE, IRON, GOLD, DIAMOND, and OTHER
|
|
## This defaults to OTHER.
|
|
#
|
|
# RepairMaterial: This is the material name of the item used to repair this repairable.
|
|
## This is required to be set.
|
|
#
|
|
# RepairMaterialMetadata: This is the metadata of the item used to repair this repairable.
|
|
## A value of -1 means to ignore all metadata when repairing.
|
|
## This defaults to -1
|
|
#
|
|
# MaximumDurability: This is the maximum durability of the item.
|
|
## This is required to be set.
|
|
#
|
|
# MinimumLevel: This is the minimum repair level needed to repair this item.
|
|
## Valid values are => 0
|
|
## This defaults to 0
|
|
#
|
|
# MinimumQuantity: This is the minimum number of items needed to repair this item ignoring all other repair bonuses.
|
|
## This is typically the number of the repair material needed to create a new item, for example for a sword it is 2, for an axe it is 3
|
|
## This defaults to 2
|
|
#
|
|
# XpMultiplier: This is the amount to multiply the xp bonus by.
|
|
## This defaults to 1
|
|
#
|
|
#
|
|
# The following is an example of a repair.*.yml config which adds the ability to repair Chainmail armor using fire.
|
|
#
|
|
#
|
|
###
|
|
Repairables:
|
|
#
|
|
# Chainmail repairables
|
|
###
|
|
# Armor
|
|
CHAINMAIL_HELMET:
|
|
RepairMaterial: FIRE
|
|
XpMultiplier: 2
|
|
CHAINMAIL_CHESTPLATE:
|
|
RepairMaterial: FIRE
|
|
XpMultiplier: 2
|
|
CHAINMAIL_LEGGINGS:
|
|
RepairMaterial: FIRE
|
|
XpMultiplier: 2
|
|
CHAINMAIL_BOOTS:
|
|
RepairMaterial: FIRE
|
|
XpMultiplier: 2
|