From 004a2b8673223bbb660021898f639d23ed2de6f3 Mon Sep 17 00:00:00 2001 From: Ka0rX Date: Sun, 25 Jun 2023 11:14:15 +0100 Subject: [PATCH] Fixed Issue related to custom sound being case sensitive. --- .../src/main/java/net/Indyuce/mmocore/api/SoundObject.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/MMOCore-API/src/main/java/net/Indyuce/mmocore/api/SoundObject.java b/MMOCore-API/src/main/java/net/Indyuce/mmocore/api/SoundObject.java index d9e4eba4..da6dfdf6 100644 --- a/MMOCore-API/src/main/java/net/Indyuce/mmocore/api/SoundObject.java +++ b/MMOCore-API/src/main/java/net/Indyuce/mmocore/api/SoundObject.java @@ -36,7 +36,7 @@ public class SoundObject { } this.sound = sound; - this.key = key; + this.key = key.toLowerCase(); volume = split.length > 1 ? Float.parseFloat(split[1]) : 1; pitch = split.length > 2 ? Float.parseFloat(split[2]) : 1; @@ -54,7 +54,7 @@ public class SoundObject { } this.sound = sound; - this.key = key; + this.key = key.toLowerCase(); volume = (float) config.getDouble("volume", 1); pitch = (float) config.getDouble("pitch", 1); @@ -62,7 +62,7 @@ public class SoundObject { /** * @return If this object is custom a custom sound, potentially - * from a resource pack + * from a resource pack */ public boolean isCustom() { return sound == null;