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3D Gui enhancements
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d3ace7909f
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0404892455
@ -22,7 +22,7 @@ public abstract class EditableInventory {
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private String name;
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private int slots;
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protected double radius, angleGap, verticalGap, curvature, verticalOffset;
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protected double radius, angleGap, verticalGap, curvature, verticalOffset, interactSensitivity;
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/*
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* this set is linked so it keeps the order/priority in which the items are
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* loaded from the config.
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@ -47,7 +47,7 @@ public abstract class EditableInventory {
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this.verticalGap = config.getDouble("vertical-gap", 1);
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this.curvature = config.getDouble("curvature", 1);
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this.verticalOffset = config.getDouble("vertical-offset", 0);
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this.interactSensitivity = config.getDouble("interact-sensitivity", 0.97);
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this.name = config.getString("name");
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Validate.notNull(name, "Name must not be null");
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@ -103,6 +103,10 @@ public abstract class EditableInventory {
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return verticalGap;
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}
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public double getInteractSensitivity() {
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return interactSensitivity;
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}
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public double getCurvature() {
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return curvature;
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}
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@ -12,10 +12,7 @@ import net.Indyuce.mmocore.gui.api.item.InventoryItem;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.NamespacedKey;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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@ -31,6 +28,7 @@ import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.function.Consumer;
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@ -42,11 +40,19 @@ public class ThreeDimAdaptor extends Adaptor {
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private InteractListener interactListener;
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private final HashMap<Integer, ArmorStand> armorStands = new HashMap<>();
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private final HashSet<ArmorStand> loreArmorStand = new HashSet<>();
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private final HashMap<ItemStack,ArmorStand> hiddenArmorStand =new HashMap<>();
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private boolean firstTime = true;
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private final Vector direction = generated.getPlayer().getEyeLocation().getDirection().setY(0);
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private final Location location = generated.getPlayer().getLocation().add(new Vector(0, generated.getEditable().getVerticalOffset(), 0));
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//Zoomed=-1 no armorstand are under zoom
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private int zoomed = -1;
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public ThreeDimAdaptor(GeneratedInventory generated) {
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super(generated);
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}
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@ -94,6 +100,8 @@ public class ThreeDimAdaptor extends Adaptor {
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//Closes the packet listener,the interact listener and destroys the armor stands.
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//MMOCore.plugin.protocolManager.removePacketListener(packetListener);
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interactListener.close();
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removeLore();
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new BukkitRunnable() {
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double total_percentage = 1;
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@ -127,6 +135,10 @@ public class ThreeDimAdaptor extends Adaptor {
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setInventoryItem(item, 1);
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}
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}
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if (zoomed != -1) {
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displayLore(zoomed);
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armorStands.get(zoomed).teleport(getLocation(zoomed, 0.75));
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}
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}
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@ -140,6 +152,7 @@ public class ThreeDimAdaptor extends Adaptor {
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for (ArmorStand armorStand : armorStands.values())
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armorStand.remove();
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removeLore();
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}
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@ -187,6 +200,113 @@ public class ThreeDimAdaptor extends Adaptor {
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}
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public void displayLore(int n) {
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ArmorStand armorStand = armorStands.get(n);
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ItemStack itemStack = armorStand.getEquipment().getItem(EquipmentSlot.HEAD);
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Location initalLocation = getLocation(n, 1);
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for (ArmorStand armorStand1 : armorStands.values()) {
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armorStand1.setCustomNameVisible(false);
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}
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Vector xAxis=initalLocation.clone().toVector().subtract(generated.getPlayer().getLocation().toVector()).setY(0).normalize();
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Vector yAxis = new Vector(0, 1, 0);
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Vector zAxis = xAxis.rotateAroundAxis(yAxis, -Math.PI / 2);
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//Empiric height of a line: 0.25
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//Empiric size of a char: 0.13
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double lineHeight = 0.25;
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double charSize = 0.09;
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//We search the biggest line in the lore
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int max=0;
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for(String line:itemStack.getItemMeta().getLore()){
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if(line.length()>max)
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max=line.length();
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}
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initalLocation.add(zAxis.clone().multiply(max*charSize/2+0.8)).add(yAxis.clone().multiply(2 + 0.125 * itemStack.getItemMeta().getLore().size()));
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for (String line : itemStack.getItemMeta().getLore()) {
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if (line.length() != 0) {
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ArmorStand as = (ArmorStand) initalLocation.getWorld().spawnEntity(initalLocation, EntityType.ARMOR_STAND);
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as.setSmall(false);
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as.setMarker(true);
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as.setVisible(false);
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as.setCustomNameVisible(true);
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as.setCustomName(line);
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loreArmorStand.add(as);
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}
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initalLocation.add(yAxis.clone().multiply(-lineHeight));
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}
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double totalHeight=lineHeight*itemStack.getItemMeta().getLore().size();
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double totalLength=max*charSize;
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Location topCorner=getLocation(n, 1).add(yAxis.clone().multiply(2 +totalHeight/2));
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//We remove the items that can be in the field of vision
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for(ArmorStand otherArmorStand:armorStands.values()) {
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if(!otherArmorStand.equals(armorStand)) {
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//Calculates the direction between the player and otherArmorStand
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Vector direction=otherArmorStand.getLocation().add(new Vector(0,0.25*otherArmorStand.getHeight(),0)).subtract(generated.getPlayer().getLocation()).toVector();
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//The vector between the plan and the player.
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Vector vector=initalLocation.clone().toVector().subtract(generated.getPlayer().getLocation().toVector()).setY(0);
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//The intersection between 'direction' and the plane
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Vector projection=generated.getPlayer().getLocation().toVector().add(xAxis.clone().multiply(vector.dot(direction)));
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Vector relativeProjection=projection.subtract(topCorner.toVector());
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double z=zAxis.dot(relativeProjection);
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double y=-yAxis.dot(relativeProjection);
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Bukkit.broadcastMessage(otherArmorStand.getName()+" z:"+z+" y:"+y);
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if(z>0&&z<totalLength&&y>0&&y<totalHeight) {
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hideArmorStand(armorStand);
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}
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}
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}
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}
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/**
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* Hide the item corrseponding to a certain armor stand if it hides the lore
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*/
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public void hideArmorStand(ArmorStand armorStand) {
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hiddenArmorStand.put(armorStand.getEquipment().getItem(EquipmentSlot.HEAD),armorStand);
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armorStand.getEquipment().setItem(EquipmentSlot.HEAD,null);
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}
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/**
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* Reestablishes all the item for armor stand
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*/
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public void reestablishHiddenArmorStand() {
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for (ItemStack item: hiddenArmorStand.keySet()) {
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hiddenArmorStand.get(item).getEquipment().setItem(EquipmentSlot.HEAD,item);
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}
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hiddenArmorStand.clear();
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}
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public void removeLore() {
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for (ArmorStand armorStand : loreArmorStand) {
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armorStand.remove();
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}
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loreArmorStand.clear();
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for (ArmorStand armorStand1 : armorStands.values()) {
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armorStand1.setCustomNameVisible(true);
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}
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reestablishHiddenArmorStand();
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}
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public Location getLocation(int n, double percentage) {
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//Determines the location at which the ArmorStand will spawn
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@ -251,8 +371,41 @@ public class ThreeDimAdaptor extends Adaptor {
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@EventHandler
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public void onMove(PlayerMoveEvent e) {
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if (e.getPlayer().equals(generated.getPlayer()) && !e.getFrom().getBlock().getLocation().equals(e.getTo().getBlock().getLocation()))
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ThreeDimAdaptor.this.close();
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if (e.getPlayer().equals(generated.getPlayer())) {
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if (!e.getFrom().getBlock().getLocation().equals(e.getTo().getBlock().getLocation()))
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ThreeDimAdaptor.this.close();
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else {
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//If the player no longer looks at the zoom as:
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if (zoomed != -1 && generated.getPlayer().getLocation().getDirection().normalize().dot(
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armorStands.get(zoomed).getLocation().add(new Vector(0, 0.25 * armorStands.get(zoomed).getHeight(), 0))
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.subtract(generated.getPlayer().getLocation()).toVector().normalize()) < generated.getEditable().getInteractSensitivity()) {
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armorStands.get(zoomed).teleport(getLocation(zoomed, 1));
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zoomed = -1;
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removeLore();
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}
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if (zoomed == -1) {
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for (int n : armorStands.keySet()) {
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ArmorStand as = armorStands.get(n);
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Location asLocation = as.getLocation().add(new Vector(0, 0.25 * as.getHeight(), 0));
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double scalar = generated.getPlayer().getLocation().getDirection().normalize().dot(
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asLocation.subtract(generated.getPlayer().getLocation()).toVector().normalize());
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if (scalar > generated.getEditable().getInteractSensitivity()) {
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as.teleport(getLocation(n, 0.75));
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zoomed = n;
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displayLore(zoomed);
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}
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}
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}
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}
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}
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}
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@EventHandler
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@ -11,6 +11,7 @@ import net.Indyuce.mmocore.loot.chest.condition.Condition;
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import net.Indyuce.mmocore.loot.chest.condition.ConditionInstance;
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import org.apache.commons.lang.Validate;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.inventory.ItemStack;
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import net.Indyuce.mmocore.loot.LootBuilder;
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@ -30,7 +31,7 @@ public class DropTable extends PostLoadObject {
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public DropTable(String id) {
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super(null);
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ArmorStand armorStand;
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this.id = id;
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}
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