mirror of
https://gitlab.com/phoenix-dvpmt/mmocore.git
synced 2024-11-23 00:05:52 +01:00
3D Gui enhancements
This commit is contained in:
parent
d3ace7909f
commit
0404892455
@ -22,7 +22,7 @@ public abstract class EditableInventory {
|
||||
private String name;
|
||||
private int slots;
|
||||
|
||||
protected double radius, angleGap, verticalGap, curvature, verticalOffset;
|
||||
protected double radius, angleGap, verticalGap, curvature, verticalOffset, interactSensitivity;
|
||||
/*
|
||||
* this set is linked so it keeps the order/priority in which the items are
|
||||
* loaded from the config.
|
||||
@ -47,7 +47,7 @@ public abstract class EditableInventory {
|
||||
this.verticalGap = config.getDouble("vertical-gap", 1);
|
||||
this.curvature = config.getDouble("curvature", 1);
|
||||
this.verticalOffset = config.getDouble("vertical-offset", 0);
|
||||
|
||||
this.interactSensitivity = config.getDouble("interact-sensitivity", 0.97);
|
||||
|
||||
this.name = config.getString("name");
|
||||
Validate.notNull(name, "Name must not be null");
|
||||
@ -103,6 +103,10 @@ public abstract class EditableInventory {
|
||||
return verticalGap;
|
||||
}
|
||||
|
||||
public double getInteractSensitivity() {
|
||||
return interactSensitivity;
|
||||
}
|
||||
|
||||
public double getCurvature() {
|
||||
return curvature;
|
||||
}
|
||||
|
@ -12,10 +12,7 @@ import net.Indyuce.mmocore.gui.api.item.InventoryItem;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.*;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
@ -31,6 +28,7 @@ import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@ -42,11 +40,19 @@ public class ThreeDimAdaptor extends Adaptor {
|
||||
private InteractListener interactListener;
|
||||
private final HashMap<Integer, ArmorStand> armorStands = new HashMap<>();
|
||||
|
||||
private final HashSet<ArmorStand> loreArmorStand = new HashSet<>();
|
||||
|
||||
private final HashMap<ItemStack,ArmorStand> hiddenArmorStand =new HashMap<>();
|
||||
|
||||
private boolean firstTime = true;
|
||||
|
||||
private final Vector direction = generated.getPlayer().getEyeLocation().getDirection().setY(0);
|
||||
private final Location location = generated.getPlayer().getLocation().add(new Vector(0, generated.getEditable().getVerticalOffset(), 0));
|
||||
|
||||
//Zoomed=-1 no armorstand are under zoom
|
||||
private int zoomed = -1;
|
||||
|
||||
|
||||
public ThreeDimAdaptor(GeneratedInventory generated) {
|
||||
super(generated);
|
||||
}
|
||||
@ -94,6 +100,8 @@ public class ThreeDimAdaptor extends Adaptor {
|
||||
//Closes the packet listener,the interact listener and destroys the armor stands.
|
||||
//MMOCore.plugin.protocolManager.removePacketListener(packetListener);
|
||||
interactListener.close();
|
||||
removeLore();
|
||||
|
||||
new BukkitRunnable() {
|
||||
double total_percentage = 1;
|
||||
|
||||
@ -127,6 +135,10 @@ public class ThreeDimAdaptor extends Adaptor {
|
||||
setInventoryItem(item, 1);
|
||||
}
|
||||
}
|
||||
if (zoomed != -1) {
|
||||
displayLore(zoomed);
|
||||
armorStands.get(zoomed).teleport(getLocation(zoomed, 0.75));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -140,6 +152,7 @@ public class ThreeDimAdaptor extends Adaptor {
|
||||
|
||||
for (ArmorStand armorStand : armorStands.values())
|
||||
armorStand.remove();
|
||||
removeLore();
|
||||
|
||||
}
|
||||
|
||||
@ -187,6 +200,113 @@ public class ThreeDimAdaptor extends Adaptor {
|
||||
}
|
||||
|
||||
|
||||
public void displayLore(int n) {
|
||||
ArmorStand armorStand = armorStands.get(n);
|
||||
ItemStack itemStack = armorStand.getEquipment().getItem(EquipmentSlot.HEAD);
|
||||
|
||||
Location initalLocation = getLocation(n, 1);
|
||||
|
||||
for (ArmorStand armorStand1 : armorStands.values()) {
|
||||
armorStand1.setCustomNameVisible(false);
|
||||
}
|
||||
|
||||
Vector xAxis=initalLocation.clone().toVector().subtract(generated.getPlayer().getLocation().toVector()).setY(0).normalize();
|
||||
Vector yAxis = new Vector(0, 1, 0);
|
||||
Vector zAxis = xAxis.rotateAroundAxis(yAxis, -Math.PI / 2);
|
||||
|
||||
|
||||
//Empiric height of a line: 0.25
|
||||
//Empiric size of a char: 0.13
|
||||
double lineHeight = 0.25;
|
||||
double charSize = 0.09;
|
||||
//We search the biggest line in the lore
|
||||
int max=0;
|
||||
for(String line:itemStack.getItemMeta().getLore()){
|
||||
if(line.length()>max)
|
||||
max=line.length();
|
||||
}
|
||||
|
||||
|
||||
|
||||
initalLocation.add(zAxis.clone().multiply(max*charSize/2+0.8)).add(yAxis.clone().multiply(2 + 0.125 * itemStack.getItemMeta().getLore().size()));
|
||||
for (String line : itemStack.getItemMeta().getLore()) {
|
||||
if (line.length() != 0) {
|
||||
ArmorStand as = (ArmorStand) initalLocation.getWorld().spawnEntity(initalLocation, EntityType.ARMOR_STAND);
|
||||
as.setSmall(false);
|
||||
as.setMarker(true);
|
||||
as.setVisible(false);
|
||||
as.setCustomNameVisible(true);
|
||||
as.setCustomName(line);
|
||||
loreArmorStand.add(as);
|
||||
}
|
||||
|
||||
initalLocation.add(yAxis.clone().multiply(-lineHeight));
|
||||
|
||||
}
|
||||
|
||||
double totalHeight=lineHeight*itemStack.getItemMeta().getLore().size();
|
||||
double totalLength=max*charSize;
|
||||
Location topCorner=getLocation(n, 1).add(yAxis.clone().multiply(2 +totalHeight/2));
|
||||
|
||||
//We remove the items that can be in the field of vision
|
||||
for(ArmorStand otherArmorStand:armorStands.values()) {
|
||||
if(!otherArmorStand.equals(armorStand)) {
|
||||
//Calculates the direction between the player and otherArmorStand
|
||||
Vector direction=otherArmorStand.getLocation().add(new Vector(0,0.25*otherArmorStand.getHeight(),0)).subtract(generated.getPlayer().getLocation()).toVector();
|
||||
//The vector between the plan and the player.
|
||||
Vector vector=initalLocation.clone().toVector().subtract(generated.getPlayer().getLocation().toVector()).setY(0);
|
||||
//The intersection between 'direction' and the plane
|
||||
Vector projection=generated.getPlayer().getLocation().toVector().add(xAxis.clone().multiply(vector.dot(direction)));
|
||||
Vector relativeProjection=projection.subtract(topCorner.toVector());
|
||||
double z=zAxis.dot(relativeProjection);
|
||||
double y=-yAxis.dot(relativeProjection);
|
||||
Bukkit.broadcastMessage(otherArmorStand.getName()+" z:"+z+" y:"+y);
|
||||
if(z>0&&z<totalLength&&y>0&&y<totalHeight) {
|
||||
hideArmorStand(armorStand);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Hide the item corrseponding to a certain armor stand if it hides the lore
|
||||
*/
|
||||
public void hideArmorStand(ArmorStand armorStand) {
|
||||
hiddenArmorStand.put(armorStand.getEquipment().getItem(EquipmentSlot.HEAD),armorStand);
|
||||
armorStand.getEquipment().setItem(EquipmentSlot.HEAD,null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reestablishes all the item for armor stand
|
||||
*/
|
||||
public void reestablishHiddenArmorStand() {
|
||||
for (ItemStack item: hiddenArmorStand.keySet()) {
|
||||
hiddenArmorStand.get(item).getEquipment().setItem(EquipmentSlot.HEAD,item);
|
||||
}
|
||||
hiddenArmorStand.clear();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void removeLore() {
|
||||
for (ArmorStand armorStand : loreArmorStand) {
|
||||
armorStand.remove();
|
||||
}
|
||||
loreArmorStand.clear();
|
||||
|
||||
for (ArmorStand armorStand1 : armorStands.values()) {
|
||||
armorStand1.setCustomNameVisible(true);
|
||||
}
|
||||
reestablishHiddenArmorStand();
|
||||
}
|
||||
|
||||
|
||||
public Location getLocation(int n, double percentage) {
|
||||
//Determines the location at which the ArmorStand will spawn
|
||||
|
||||
@ -251,8 +371,41 @@ public class ThreeDimAdaptor extends Adaptor {
|
||||
|
||||
@EventHandler
|
||||
public void onMove(PlayerMoveEvent e) {
|
||||
if (e.getPlayer().equals(generated.getPlayer()) && !e.getFrom().getBlock().getLocation().equals(e.getTo().getBlock().getLocation()))
|
||||
ThreeDimAdaptor.this.close();
|
||||
if (e.getPlayer().equals(generated.getPlayer())) {
|
||||
if (!e.getFrom().getBlock().getLocation().equals(e.getTo().getBlock().getLocation()))
|
||||
ThreeDimAdaptor.this.close();
|
||||
else {
|
||||
//If the player no longer looks at the zoom as:
|
||||
if (zoomed != -1 && generated.getPlayer().getLocation().getDirection().normalize().dot(
|
||||
armorStands.get(zoomed).getLocation().add(new Vector(0, 0.25 * armorStands.get(zoomed).getHeight(), 0))
|
||||
.subtract(generated.getPlayer().getLocation()).toVector().normalize()) < generated.getEditable().getInteractSensitivity()) {
|
||||
armorStands.get(zoomed).teleport(getLocation(zoomed, 1));
|
||||
zoomed = -1;
|
||||
removeLore();
|
||||
}
|
||||
if (zoomed == -1) {
|
||||
for (int n : armorStands.keySet()) {
|
||||
ArmorStand as = armorStands.get(n);
|
||||
Location asLocation = as.getLocation().add(new Vector(0, 0.25 * as.getHeight(), 0));
|
||||
|
||||
|
||||
double scalar = generated.getPlayer().getLocation().getDirection().normalize().dot(
|
||||
asLocation.subtract(generated.getPlayer().getLocation()).toVector().normalize());
|
||||
|
||||
if (scalar > generated.getEditable().getInteractSensitivity()) {
|
||||
as.teleport(getLocation(n, 0.75));
|
||||
zoomed = n;
|
||||
displayLore(zoomed);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -11,6 +11,7 @@ import net.Indyuce.mmocore.loot.chest.condition.Condition;
|
||||
import net.Indyuce.mmocore.loot.chest.condition.ConditionInstance;
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import net.Indyuce.mmocore.loot.LootBuilder;
|
||||
@ -30,7 +31,7 @@ public class DropTable extends PostLoadObject {
|
||||
|
||||
public DropTable(String id) {
|
||||
super(null);
|
||||
|
||||
ArmorStand armorStand;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user