mirror of
https://gitlab.com/phoenix-dvpmt/mmocore.git
synced 2024-11-27 00:45:40 +01:00
Merge branch 'master' into casting-events-enter-exit
This commit is contained in:
commit
066dc44a4f
@ -35,7 +35,7 @@ public class DefaultMMOLoader extends MMOLoader {
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if (config.getKey().equals("levelup_skill"))
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return new LevelUpSkillTrigger(config);
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||||
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||||
if (config.getKey().equals("skill_buff"))
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||||
if (config.getKey().equals("skill_buff")||config.getKey().equals("skill_modifier"))
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||||
return new SkillModifierTrigger(config);
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||||
if (config.getKey().equals("message"))
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||||
|
@ -46,7 +46,7 @@ import net.Indyuce.mmocore.skill.binding.BoundSkillInfo;
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import net.Indyuce.mmocore.skill.binding.SkillSlot;
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import net.Indyuce.mmocore.skill.cast.SkillCastingInstance;
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import net.Indyuce.mmocore.skill.cast.SkillCastingMode;
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import net.Indyuce.mmocore.skilltree.NodeStatus;
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import net.Indyuce.mmocore.skilltree.SkillTreeStatus;
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import net.Indyuce.mmocore.skilltree.SkillTreeNode;
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import net.Indyuce.mmocore.skilltree.tree.SkillTree;
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import net.Indyuce.mmocore.waypoint.Waypoint;
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@ -110,7 +110,7 @@ public class PlayerData extends SynchronizedDataHolder implements OfflinePlayerD
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/**
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* Cached for easier access. Current status of each skill tree node.
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*/
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private final Map<SkillTreeNode, NodeStatus> nodeStates = new HashMap<>();
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private final Map<SkillTreeNode, SkillTreeStatus> nodeStates = new HashMap<>();
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private final Map<SkillTreeNode, Integer> nodeLevels = new HashMap<>();
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private final Map<String, Integer> skillTreePoints = new HashMap<>();
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@ -188,7 +188,7 @@ public class PlayerData extends SynchronizedDataHolder implements OfflinePlayerD
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// Stat triggers setup
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for (SkillTree skillTree : MMOCore.plugin.skillTreeManager.getAll())
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for (SkillTreeNode node : skillTree.getNodes())
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node.getExperienceTable().claimStatTriggers(this, node);
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node.getExperienceTable().claimRemovableTrigger(this, node);
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}
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public int getPointSpent(SkillTree skillTree) {
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@ -262,9 +262,9 @@ public class PlayerData extends SynchronizedDataHolder implements OfflinePlayerD
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}
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public boolean canIncrementNodeLevel(SkillTreeNode node) {
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NodeStatus nodeStatus = nodeStates.get(node);
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SkillTreeStatus skillTreeStatus = nodeStates.get(node);
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//Check the State of the node
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if (nodeStatus != NodeStatus.UNLOCKED && nodeStatus != NodeStatus.UNLOCKABLE) return false;
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if (skillTreeStatus != SkillTreeStatus.UNLOCKED && skillTreeStatus != SkillTreeStatus.UNLOCKABLE) return false;
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return node.hasPermissionRequirement(this) && getNodeLevel(node) < node.getMaxLevel() && (skillTreePoints.getOrDefault(node.getTree().getId(), 0) + skillTreePoints.getOrDefault("global", 0) >= node.getSkillTreePointsConsumed());
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}
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@ -278,7 +278,7 @@ public class PlayerData extends SynchronizedDataHolder implements OfflinePlayerD
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// Claims the nodes experience table.
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node.getExperienceTable().claim(this, getNodeLevel(node), node);
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if (nodeStates.get(node) == NodeStatus.UNLOCKABLE) setNodeState(node, NodeStatus.UNLOCKED);
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if (nodeStates.get(node) == SkillTreeStatus.UNLOCKABLE) setNodeState(node, SkillTreeStatus.UNLOCKED);
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int pointToWithdraw = node.getSkillTreePointsConsumed();
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if (skillTreePoints.get(node.getTree().getId()) > 0) {
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int pointWithdrawn = Math.min(pointToWithdraw, skillTreePoints.get(node.getTree().getId()));
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@ -301,11 +301,11 @@ public class PlayerData extends SynchronizedDataHolder implements OfflinePlayerD
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skillTreePoints.put(treeId, skillTreePoints.get(treeId) - withdraw);
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}
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public void setNodeState(SkillTreeNode node, NodeStatus nodeStatus) {
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nodeStates.put(node, nodeStatus);
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public void setNodeState(SkillTreeNode node, SkillTreeStatus skillTreeStatus) {
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nodeStates.put(node, skillTreeStatus);
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}
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public NodeStatus getNodeStatus(SkillTreeNode node) {
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public SkillTreeStatus getNodeStatus(SkillTreeNode node) {
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return nodeStates.get(node);
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}
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@ -332,7 +332,7 @@ public class PlayerData extends SynchronizedDataHolder implements OfflinePlayerD
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skillTree.setupNodeStates(this);
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}
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public Map<SkillTreeNode, NodeStatus> getNodeStates() {
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public Map<SkillTreeNode, SkillTreeStatus> getNodeStates() {
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return new HashMap<>(nodeStates);
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}
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|
@ -345,8 +345,8 @@ public class SavedClassInformation implements ClassDataContainer {
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||||
// We claim back the stats triggers for all the skill tree nodes of the new class.
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for (SkillTree skillTree : profess.getSkillTrees())
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for (SkillTreeNode node : skillTree.getNodes())
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node.getExperienceTable().claimStatTriggers(player, node);
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profess.getExperienceTable().claimStatTriggers(player, profess);
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node.getExperienceTable().claimRemovableTrigger(player, node);
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profess.getExperienceTable().claimRemovableTrigger(player, profess);
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||||
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||||
// Unload current class information
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||||
player.unloadClassInfo(profess);
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|
@ -103,14 +103,11 @@ public class PlayerStats {
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||||
*/
|
||||
final PassiveSkillMap skillMap = data.getMMOPlayerData().getPassiveSkillMap();
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||||
if (!MMOCore.plugin.configManager.passiveSkillNeedBound) {
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skillMap.removeModifiers("MMOCorePassiveSkill");
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||||
data.getProfess().getSkills()
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.stream()
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.filter((classSkill) -> classSkill.getSkill().getTrigger().isPassive() && data.hasUnlocked(classSkill) && data.hasUnlockedLevel(classSkill))
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.forEach(classSkill -> skillMap.addModifier(classSkill.toPassive(data)));
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|
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}
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skillMap.removeModifiers("MMOCorePassiveSkillNotBound");
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||||
data.getProfess().getSkills()
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.stream()
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.filter((classSkill) -> !classSkill.needsBound()&&classSkill.getSkill().getTrigger().isPassive() && data.hasUnlocked(classSkill) && data.hasUnlockedLevel(classSkill))
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||||
.forEach(classSkill -> skillMap.addModifier(classSkill.toPassive(data)));
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// This updates the player's class SCRIPTS
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skillMap.removeModifiers("MMOCoreClassScript");
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@ -52,7 +52,7 @@ public class SkillModifierTrigger extends Trigger implements Removable {
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}
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/**
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* Used by skill slots to apply a skillBuff
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* Used by skill slots to apply a skill modifier.
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* to a dynamically chosen skill handler.
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*/
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public void apply(PlayerData playerData, SkillHandler<?> skill) {
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@ -103,10 +103,10 @@ public class PlayerProfessions {
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||||
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||||
for (Profession profession : MMOCore.plugin.professionManager.getAll()) {
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if (profession.hasExperienceTable())
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profession.getExperienceTable().claimStatTriggers(playerData, profession);
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profession.getExperienceTable().claimRemovableTrigger(playerData, profession);
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}
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if (playerData.getProfess().hasExperienceTable())
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playerData.getProfess().getExperienceTable().claimStatTriggers(playerData, playerData.getProfess());
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playerData.getProfess().getExperienceTable().claimRemovableTrigger(playerData, playerData.getProfess());
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}
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@ -96,7 +96,7 @@ public class ExperienceItem {
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* @param professionLevel The profession level the player just reached
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* @param timesCollected Amount of times the exp item has already been claimed by the player
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* @return If the item should be claimed right now taking into
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* account the randomness factor from the 'chance' parameter
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* account the randomness factor from the 'chance' parameter
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*/
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public boolean roll(int professionLevel, int timesCollected) {
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||||
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||||
@ -136,8 +136,8 @@ public class ExperienceItem {
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||||
*
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||||
* @param playerData
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||||
*/
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||||
public void applyStatTriggers(PlayerData playerData) {
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||||
public void applyRemovableTrigger(PlayerData playerData) {
|
||||
for (Trigger trigger : triggers)
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if (trigger instanceof StatTrigger statTrigger) statTrigger.apply(playerData);
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if (trigger instanceof Removable) trigger.apply(playerData);
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||||
}
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||||
}
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||||
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@ -80,16 +80,16 @@ public class ExperienceTable {
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||||
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||||
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||||
/**
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||||
* Called when a player joins and all the statTriggers are all triggered back
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||||
* Called when a player joins and all the removable triggers get claimed back.
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||||
*
|
||||
* @param data PlayerData
|
||||
* @param object Either profession, skillTreeNode or class leveling up
|
||||
*/
|
||||
public void claimStatTriggers(PlayerData data, ExperienceObject object) {
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||||
public void claimRemovableTrigger(PlayerData data, ExperienceObject object) {
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for (ExperienceItem item : items) {
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||||
int timesClaimed = data.getClaims(object, this, item);
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||||
for (int i = 0; i < timesClaimed; i++)
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||||
item.applyStatTriggers(data);
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||||
item.applyRemovableTrigger(data);
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||||
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||||
}
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||||
}
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||||
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@ -1,7 +1,9 @@
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||||
package net.Indyuce.mmocore.gui.skilltree;
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||||
|
||||
import io.lumine.mythic.lib.MythicLib;
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||||
import io.lumine.mythic.lib.UtilityMethods;
|
||||
import net.Indyuce.mmocore.MMOCore;
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||||
import java.util.logging.Level;
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||||
import net.Indyuce.mmocore.api.SoundEvent;
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||||
import net.Indyuce.mmocore.api.player.PlayerData;
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||||
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
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||||
@ -15,7 +17,6 @@ import net.Indyuce.mmocore.gui.skilltree.display.*;
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||||
import net.Indyuce.mmocore.skilltree.*;
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||||
import net.Indyuce.mmocore.skilltree.tree.SkillTree;
|
||||
import org.apache.commons.lang.Validate;
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||||
import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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||||
import org.bukkit.NamespacedKey;
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@ -32,6 +33,7 @@ import java.util.*;
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||||
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public class SkillTreeViewer extends EditableInventory {
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protected final Map<DisplayInfo, Icon> icons = new HashMap<>();
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||||
protected final Map<SkillTreeStatus, String> statusNames = new HashMap<>();
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||||
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||||
public SkillTreeViewer() {
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||||
super("skill-tree");
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||||
@ -40,20 +42,24 @@ public class SkillTreeViewer extends EditableInventory {
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||||
@Override
|
||||
public void reload(FileConfiguration config) {
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super.reload(config);
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||||
if (config.contains("status-names"))
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||||
for (SkillTreeStatus skillTreeStatus : SkillTreeStatus.values())
|
||||
statusNames.put(skillTreeStatus, config.getString("status-names." + UtilityMethods.ymlName(skillTreeStatus.name()), skillTreeStatus.name()));
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||||
//Loads all the pathDisplayInfo
|
||||
for (PathStatus status : PathStatus.values())
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||||
for (PathType pathType : PathType.values()) {
|
||||
if (!config.contains("display.paths." + MMOCoreUtils.ymlName(status.name()) + "." + MMOCoreUtils.ymlName(pathType.name()))) {
|
||||
MMOCore.log("Missing path type: " + MMOCoreUtils.ymlName(pathType.name()) + " for status: " + MMOCoreUtils.ymlName(status.name()));
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MMOCore.log(Level.WARNING, "An error occurred while loading skill tree GUI: Missing path type: " + MMOCoreUtils.ymlName(pathType.name()) + " for status: " + MMOCoreUtils.ymlName(status.name()));
|
||||
continue;
|
||||
}
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||||
icons.put(new PathDisplayInfo(pathType, status), new Icon(config.getConfigurationSection("display.paths." + MMOCoreUtils.ymlName(status.name()) + "." + MMOCoreUtils.ymlName(pathType.name()))));
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||||
}
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//Loads all the nodeDisplayInfo
|
||||
for (NodeStatus status : NodeStatus.values())
|
||||
for (SkillTreeStatus status : SkillTreeStatus.values())
|
||||
for (NodeType nodeType : NodeType.values()) {
|
||||
if (!config.contains("display.nodes." + MMOCoreUtils.ymlName(status.name()) + "." + MMOCoreUtils.ymlName(nodeType.name()))) {
|
||||
MMOCore.log("Missing node type: " + MMOCoreUtils.ymlName(nodeType.name()) + " for status: " + MMOCoreUtils.ymlName(status.name()));
|
||||
MMOCore.log(Level.WARNING, "An error occurred while loading skill tree GUI: Missing node type: " + MMOCoreUtils.ymlName(nodeType.name()) + " for status: " + MMOCoreUtils.ymlName(status.name()));
|
||||
continue;
|
||||
}
|
||||
icons.put(new NodeDisplayInfo(nodeType, status), new Icon(config.getConfigurationSection("display.nodes." + MMOCoreUtils.ymlName(status.name()) + "." + MMOCoreUtils.ymlName(nodeType.name()))));
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||||
@ -219,10 +225,10 @@ public class SkillTreeViewer extends EditableInventory {
|
||||
if (inv.getSkillTree().isNode(coordinates)) {
|
||||
SkillTreeNode node = inv.getSkillTree().getNode(coordinates);
|
||||
List<String> lore = new ArrayList<>();
|
||||
|
||||
Placeholders holders = getPlaceholders(inv, n);
|
||||
getLore().forEach(str -> {
|
||||
if (str.contains("{node-lore}")) {
|
||||
lore.addAll(node.getLore(inv.getPlayerData()));
|
||||
node.getLore(inv.getPlayerData()).forEach(s -> lore.add(holders.apply(inv.getPlayer(), s)));
|
||||
} else if (str.contains("{strong-parents}")) {
|
||||
lore.addAll(getParentsLore(inv, node, node.getParents(ParentType.STRONG)));
|
||||
} else if (str.contains("{soft-parents}")) {
|
||||
@ -230,7 +236,7 @@ public class SkillTreeViewer extends EditableInventory {
|
||||
} else if (str.contains("{incompatible-parents}")) {
|
||||
lore.addAll(getParentsLore(inv, node, node.getParents(ParentType.INCOMPATIBLE)));
|
||||
} else
|
||||
lore.add(getPlaceholders(inv, n).apply(inv.getPlayer(), str));
|
||||
lore.add(holders.apply(inv.getPlayer(), str));
|
||||
});
|
||||
meta.setLore(lore);
|
||||
meta.setDisplayName(node.getName());
|
||||
@ -272,7 +278,8 @@ public class SkillTreeViewer extends EditableInventory {
|
||||
if (inv.getSkillTree().isNode(inv.getCoordinates(n))) {
|
||||
SkillTreeNode node = inv.getNode(n);
|
||||
holders.register("current-level", inv.getPlayerData().getNodeLevel(node));
|
||||
holders.register("current-state", inv.getPlayerData().getNodeStatus(node));
|
||||
SkillTreeStatus status = inv.getPlayerData().getNodeStatus(node);
|
||||
holders.register("current-state", statusNames.getOrDefault(status, status.name()));
|
||||
holders.register("max-level", node.getMaxLevel());
|
||||
holders.register("max-children", node.getMaxChildren());
|
||||
holders.register("size", node.getSize());
|
||||
@ -347,18 +354,18 @@ public class SkillTreeViewer extends EditableInventory {
|
||||
|
||||
if (skillTree.isNode(coordinates)) {
|
||||
SkillTreeNode node = skillTree.getNode(coordinates);
|
||||
NodeStatus nodeStatus = playerData.getNodeStatus(node);
|
||||
SkillTreeStatus skillTreeStatus = playerData.getNodeStatus(node);
|
||||
//If the node has its own display, it will be shown.
|
||||
if (node.hasIcon(nodeStatus))
|
||||
return node.getIcon(nodeStatus);
|
||||
if (node.hasIcon(skillTreeStatus))
|
||||
return node.getIcon(skillTreeStatus);
|
||||
NodeType nodeType = NodeType.getNodeType(hasUpPathOrNode, hasRightPathOrNode, hasDownPathOrNode, hasLeftPathOrNode);
|
||||
DisplayInfo displayInfo = new NodeDisplayInfo(nodeType, nodeStatus);
|
||||
DisplayInfo displayInfo = new NodeDisplayInfo(nodeType, skillTreeStatus);
|
||||
//Takes the display defined in the skill tree config if it exists.
|
||||
if (skillTree.hasIcon(displayInfo))
|
||||
return skillTree.getIcon(displayInfo);
|
||||
|
||||
Icon icon = icons.get(displayInfo);
|
||||
Validate.notNull(icon, "The node " + node.getFullId() + " has no icon for the type " + nodeType + " and the status " + nodeStatus);
|
||||
Validate.notNull(icon, "The node " + node.getFullId() + " has no icon for the type " + nodeType + " and the status " + skillTreeStatus);
|
||||
return icon;
|
||||
} else {
|
||||
PathType pathType = PathType.getPathType(hasUpPathOrNode, hasRightPathOrNode, hasDownPathOrNode, hasLeftPathOrNode);
|
||||
@ -486,7 +493,7 @@ public class SkillTreeViewer extends EditableInventory {
|
||||
MMOCore.plugin.configManager.getSimpleMessage("upgrade-skill-node", "skill-node", node.getName(), "level", "" + playerData.getNodeLevel(node)).send(player);
|
||||
MMOCore.plugin.soundManager.getSound(SoundEvent.LEVEL_UP).playTo(getPlayer());
|
||||
open();
|
||||
} else if (playerData.getNodeStatus(node) == NodeStatus.LOCKED || playerData.getNodeStatus(node) == NodeStatus.FULLY_LOCKED) {
|
||||
} else if (playerData.getNodeStatus(node) == SkillTreeStatus.LOCKED || playerData.getNodeStatus(node) == SkillTreeStatus.FULLY_LOCKED) {
|
||||
MMOCore.plugin.configManager.getSimpleMessage("locked-node").send(player);
|
||||
MMOCore.plugin.soundManager.getSound(SoundEvent.NOT_ENOUGH_POINTS).playTo(getPlayer());
|
||||
|
||||
|
@ -1,25 +1,25 @@
|
||||
package net.Indyuce.mmocore.gui.skilltree.display;
|
||||
|
||||
import net.Indyuce.mmocore.skilltree.NodeStatus;
|
||||
import net.Indyuce.mmocore.skilltree.SkillTreeStatus;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class NodeDisplayInfo implements DisplayInfo{
|
||||
|
||||
private NodeStatus nodeStatus;
|
||||
private SkillTreeStatus skillTreeStatus;
|
||||
private NodeType nodeType;
|
||||
|
||||
public NodeDisplayInfo(NodeType nodeType,NodeStatus nodeStatus) {
|
||||
this.nodeStatus = nodeStatus;
|
||||
public NodeDisplayInfo(NodeType nodeType, SkillTreeStatus skillTreeStatus) {
|
||||
this.skillTreeStatus = skillTreeStatus;
|
||||
this.nodeType = nodeType;
|
||||
}
|
||||
|
||||
public NodeStatus getNodeState() {
|
||||
return nodeStatus;
|
||||
public SkillTreeStatus getNodeState() {
|
||||
return skillTreeStatus;
|
||||
}
|
||||
|
||||
public NodeStatus getNodeStatus() {
|
||||
return nodeStatus;
|
||||
public SkillTreeStatus getNodeStatus() {
|
||||
return skillTreeStatus;
|
||||
}
|
||||
|
||||
public NodeType getNodeType() {
|
||||
@ -31,18 +31,18 @@ public class NodeDisplayInfo implements DisplayInfo{
|
||||
if (this == o) return true;
|
||||
if (o == null || getClass() != o.getClass()) return false;
|
||||
NodeDisplayInfo that = (NodeDisplayInfo) o;
|
||||
return nodeStatus == that.nodeStatus && nodeType == that.nodeType;
|
||||
return skillTreeStatus == that.skillTreeStatus && nodeType == that.nodeType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return Objects.hash(nodeStatus, nodeType);
|
||||
return Objects.hash(skillTreeStatus, nodeType);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "NodeDisplayInfo{" +
|
||||
"nodeStatus=" + nodeStatus +
|
||||
"nodeStatus=" + skillTreeStatus +
|
||||
", nodeType=" + nodeType +
|
||||
'}';
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ public class KingdomsXGuildModule implements GuildModule {
|
||||
|
||||
@Override
|
||||
public AbstractGuild getGuild(PlayerData playerData) {
|
||||
KingdomPlayer kPlayer = Kingdoms.get().getDataHandlers().getKingdomPlayerManager().getData(playerData.getUniqueId());
|
||||
KingdomPlayer kPlayer = KingdomPlayer.getKingdomPlayer(playerData.getPlayer());
|
||||
if (kPlayer == null)
|
||||
return null;
|
||||
|
||||
@ -28,7 +28,7 @@ public class KingdomsXGuildModule implements GuildModule {
|
||||
@Override
|
||||
public Relationship getRelationship(Player player, Player target) {
|
||||
|
||||
final KingdomPlayer player1 = Kingdoms.get().getDataHandlers().getKingdomPlayerManager().getData(player.getUniqueId());
|
||||
final KingdomPlayer player1 = KingdomPlayer.getKingdomPlayer(player);
|
||||
if (player1 == null)
|
||||
return Relationship.GUILD_NEUTRAL;
|
||||
|
||||
@ -36,7 +36,7 @@ public class KingdomsXGuildModule implements GuildModule {
|
||||
if (kingdom1 == null)
|
||||
return Relationship.GUILD_NEUTRAL;
|
||||
|
||||
final KingdomPlayer player2 = Kingdoms.get().getDataHandlers().getKingdomPlayerManager().getData(target.getUniqueId());
|
||||
final KingdomPlayer player2 = KingdomPlayer.getKingdomPlayer(target.getPlayer());
|
||||
if (player2 == null)
|
||||
return Relationship.GUILD_NEUTRAL;
|
||||
|
||||
|
@ -11,55 +11,63 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class FishingDropItem implements Weighted {
|
||||
private final RandomAmount experience, tugs;
|
||||
private final DropItem dropItem;
|
||||
private final RandomAmount experience, tugs, vanillaExp;
|
||||
private final DropItem dropItem;
|
||||
|
||||
public FishingDropItem(MMOLineConfig config) {
|
||||
config.validateKeys("tugs", "experience");
|
||||
public FishingDropItem(MMOLineConfig config) {
|
||||
config.validateKeys("tugs", "experience");
|
||||
|
||||
tugs = new RandomAmount(config.getString("tugs"));
|
||||
experience = new RandomAmount(config.getString("experience"));
|
||||
tugs = new RandomAmount(config.getString("tugs"));
|
||||
experience = new RandomAmount(config.getString("experience"));
|
||||
vanillaExp = config.contains("vanilla-exp") ? new RandomAmount(config.getString("vanilla-experience")) : new RandomAmount(0, 0);
|
||||
dropItem = MMOCore.plugin.loadManager.loadDropItem(config);
|
||||
}
|
||||
|
||||
dropItem = MMOCore.plugin.loadManager.loadDropItem(config);
|
||||
}
|
||||
/**
|
||||
* An item cannot have a negative weight. Since drop items have 0 weight
|
||||
* by default, MMOCore takes 1 as minimum value if the item weight is
|
||||
* negative or equal to 0
|
||||
*/
|
||||
@Override
|
||||
public double getWeight() {
|
||||
return dropItem.getWeight() <= 0 ? 1 : dropItem.getWeight();
|
||||
}
|
||||
|
||||
/**
|
||||
* An item cannot have a negative weight. Since drop items have 0 weight
|
||||
* by default, MMOCore takes 1 as minimum value if the item weight is
|
||||
* negative or equal to 0
|
||||
*/
|
||||
@Override
|
||||
public double getWeight() {
|
||||
return dropItem.getWeight() <= 0 ? 1 : dropItem.getWeight();
|
||||
}
|
||||
public DropItem getItem() {
|
||||
return dropItem;
|
||||
}
|
||||
|
||||
public DropItem getItem() {
|
||||
return dropItem;
|
||||
}
|
||||
public RandomAmount getExperience() {
|
||||
return experience;
|
||||
}
|
||||
|
||||
public RandomAmount getExperience() {
|
||||
return experience;
|
||||
}
|
||||
public RandomAmount getVanillaExp() {
|
||||
return vanillaExp;
|
||||
}
|
||||
|
||||
public RandomAmount getTugs() {
|
||||
return tugs;
|
||||
}
|
||||
public RandomAmount getTugs() {
|
||||
return tugs;
|
||||
}
|
||||
|
||||
public int rollExperience() {
|
||||
return experience.calculateInt();
|
||||
}
|
||||
public int rollExperience() {
|
||||
return experience.calculateInt();
|
||||
}
|
||||
|
||||
public int rollTugs() {
|
||||
return tugs.calculateInt();
|
||||
}
|
||||
public int rollVanillaExp() {
|
||||
return vanillaExp.calculateInt();
|
||||
}
|
||||
|
||||
public DropItem getDropItem() {
|
||||
return dropItem;
|
||||
}
|
||||
public int rollTugs() {
|
||||
return tugs.calculateInt();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public ItemStack collect(LootBuilder builder) {
|
||||
dropItem.collect(builder);
|
||||
return builder.getLoot().stream().findAny().orElse(null);
|
||||
}
|
||||
public DropItem getDropItem() {
|
||||
return dropItem;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public ItemStack collect(LootBuilder builder) {
|
||||
dropItem.collect(builder);
|
||||
return builder.getLoot().stream().findAny().orElse(null);
|
||||
}
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ import java.util.*;
|
||||
public class ClassSkill implements CooldownObject, Unlockable {
|
||||
private final RegisteredSkill skill;
|
||||
private final int unlockLevel, maxSkillLevel;
|
||||
private final boolean unlockedByDefault;
|
||||
private final boolean unlockedByDefault, needsBound;
|
||||
private final Map<String, LinearValue> parameters = new HashMap<>();
|
||||
|
||||
/**
|
||||
@ -37,10 +37,15 @@ public class ClassSkill implements CooldownObject, Unlockable {
|
||||
}
|
||||
|
||||
public ClassSkill(RegisteredSkill skill, int unlockLevel, int maxSkillLevel, boolean unlockedByDefault) {
|
||||
this(skill, unlockLevel, maxSkillLevel, unlockedByDefault, MMOCore.plugin.configManager.passiveSkillNeedBound);
|
||||
}
|
||||
|
||||
public ClassSkill(RegisteredSkill skill, int unlockLevel, int maxSkillLevel, boolean unlockedByDefault, boolean needsBound) {
|
||||
this.skill = skill;
|
||||
this.unlockLevel = unlockLevel;
|
||||
this.maxSkillLevel = maxSkillLevel;
|
||||
this.unlockedByDefault = unlockedByDefault;
|
||||
this.needsBound = needsBound;
|
||||
for (String param : skill.getHandler().getParameters())
|
||||
this.parameters.put(param, skill.getParameterInfo(param));
|
||||
}
|
||||
@ -50,6 +55,7 @@ public class ClassSkill implements CooldownObject, Unlockable {
|
||||
unlockLevel = config.getInt("level");
|
||||
maxSkillLevel = config.getInt("max-level");
|
||||
unlockedByDefault = config.getBoolean("unlocked-by-default", true);
|
||||
needsBound = config.getBoolean("needs-bound", MMOCore.plugin.configManager.passiveSkillNeedBound);
|
||||
for (String param : skill.getHandler().getParameters()) {
|
||||
LinearValue defaultValue = skill.getParameterInfo(param);
|
||||
this.parameters.put(param, config.isConfigurationSection(param) ? readLinearValue(defaultValue, config.getConfigurationSection(param)) : defaultValue);
|
||||
@ -78,6 +84,10 @@ public class ClassSkill implements CooldownObject, Unlockable {
|
||||
return unlockedByDefault;
|
||||
}
|
||||
|
||||
public boolean needsBound() {
|
||||
return needsBound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlockNamespacedKey() {
|
||||
return "skill:" + skill.getHandler().getId().toLowerCase();
|
||||
@ -90,18 +100,17 @@ public class ClassSkill implements CooldownObject, Unlockable {
|
||||
playerData.unbindSkill(slot);
|
||||
});
|
||||
//Update the stats to remove the passive skill if it is locked
|
||||
if (!MMOCore.plugin.configManager.passiveSkillNeedBound && getSkill().getTrigger().isPassive())
|
||||
if (!needsBound && getSkill().getTrigger().isPassive())
|
||||
playerData.getStats().updateStats();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void whenUnlocked(PlayerData playerData) {
|
||||
if (!MMOCore.plugin.configManager.passiveSkillNeedBound && getSkill().getTrigger().isPassive())
|
||||
if (!needsBound && getSkill().getTrigger().isPassive())
|
||||
playerData.getStats().updateStats();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Skill modifiers are now called parameters.
|
||||
*/
|
||||
@ -109,6 +118,7 @@ public class ClassSkill implements CooldownObject, Unlockable {
|
||||
public void addModifier(String modifier, LinearValue linear) {
|
||||
addParameter(modifier, linear);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method can only override default parameters and
|
||||
* will throw an error when trying to define non existing modifiers
|
||||
@ -165,7 +175,8 @@ public class ClassSkill implements CooldownObject, Unlockable {
|
||||
*/
|
||||
public PassiveSkill toPassive(PlayerData caster) {
|
||||
Validate.isTrue(skill.getTrigger().isPassive(), "Skill is active");
|
||||
return new PassiveSkill("MMOCorePassiveSkill", toCastable(caster), EquipmentSlot.OTHER, ModifierSource.OTHER);
|
||||
//MMOCorePassiveSkillNotBound to identify passive skills that don't need to be bound
|
||||
return new PassiveSkill("MMOCorePassiveSkill" + (!needsBound ? "NotBound" : ""), toCastable(caster), EquipmentSlot.OTHER, ModifierSource.OTHER);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -29,11 +29,11 @@ public class BoundSkillInfo implements Closable {
|
||||
this.playerData = playerData;
|
||||
|
||||
// Apply skill buffs associated to the slot
|
||||
for (SkillModifierTrigger skillBuffTrigger : skillSlot.getSkillBuffTriggers())
|
||||
if (skillBuffTrigger.getTargetSkills().contains(classSkill.getSkill().getHandler()))
|
||||
skillBuffTrigger.apply(playerData, classSkill.getSkill().getHandler());
|
||||
for (SkillModifierTrigger skillModifierTrigger : skillSlot.getSkillModifierTriggers())
|
||||
if (skillModifierTrigger.getTargetSkills().contains(classSkill.getSkill().getHandler()))
|
||||
skillModifierTrigger.apply(playerData, classSkill.getSkill().getHandler());
|
||||
|
||||
if (classSkill.getSkill().getTrigger().isPassive()) {
|
||||
if (classSkill.getSkill().getTrigger().isPassive()&& classSkill.needsBound()) {
|
||||
registered = classSkill.toPassive(playerData);
|
||||
registered.register(playerData.getMMOPlayerData());
|
||||
} else registered = null;
|
||||
@ -64,9 +64,9 @@ public class BoundSkillInfo implements Closable {
|
||||
open = false;
|
||||
|
||||
// Unregister skill if passive
|
||||
if (isPassive()) registered.unregister(playerData.getMMOPlayerData());
|
||||
if (isPassive()&& classSkill.needsBound()) registered.unregister(playerData.getMMOPlayerData());
|
||||
|
||||
// Remove skill buffs associated to the slot
|
||||
skillSlot.getSkillBuffTriggers().forEach(skillBuffTrigger -> skillBuffTrigger.remove(playerData, classSkill.getSkill().getHandler()));
|
||||
skillSlot.getSkillModifierTriggers().forEach(skillBuffTrigger -> skillBuffTrigger.remove(playerData, classSkill.getSkill().getHandler()));
|
||||
}
|
||||
}
|
||||
|
@ -22,10 +22,10 @@ public class SkillSlot implements Unlockable {
|
||||
private final boolean isUnlockedByDefault;
|
||||
private final boolean canManuallyBind;
|
||||
|
||||
private final List<SkillModifierTrigger> skillBuffTriggers = new ArrayList<>();
|
||||
private final List<SkillModifierTrigger> skillModifierTriggers = new ArrayList<>();
|
||||
private final Material item;
|
||||
|
||||
public SkillSlot(int slot, int modelData, String formula, String name, List<String> lore, boolean isUnlockedByDefault, boolean canManuallyBind, List<SkillModifierTrigger> skillBuffTriggers) {
|
||||
public SkillSlot(int slot, int modelData, String formula, String name, List<String> lore, boolean isUnlockedByDefault, boolean canManuallyBind, List<SkillModifierTrigger> skillModifierTriggers) {
|
||||
this.slot = slot;
|
||||
this.modelData = modelData;
|
||||
this.formula = formula;
|
||||
@ -34,7 +34,7 @@ public class SkillSlot implements Unlockable {
|
||||
this.item = null;
|
||||
this.canManuallyBind = canManuallyBind;
|
||||
this.isUnlockedByDefault = isUnlockedByDefault;
|
||||
this.skillBuffTriggers.addAll(skillBuffTriggers);
|
||||
this.skillModifierTriggers.addAll(skillModifierTriggers);
|
||||
}
|
||||
|
||||
public SkillSlot(ConfigurationSection section) {
|
||||
@ -49,7 +49,7 @@ public class SkillSlot implements Unlockable {
|
||||
if (section.contains("skill-buffs"))
|
||||
for (String skillBuff : section.getStringList("skill-buffs"))
|
||||
if (skillBuff.startsWith("skill_buff"))
|
||||
skillBuffTriggers.add((SkillModifierTrigger) MMOCore.plugin.loadManager.loadTrigger(new MMOLineConfig(skillBuff)));
|
||||
skillModifierTriggers.add((SkillModifierTrigger) MMOCore.plugin.loadManager.loadTrigger(new MMOLineConfig(skillBuff)));
|
||||
}
|
||||
|
||||
public int getSlot() {
|
||||
@ -81,8 +81,8 @@ public class SkillSlot implements Unlockable {
|
||||
return isUnlockedByDefault;
|
||||
}
|
||||
|
||||
public List<SkillModifierTrigger> getSkillBuffTriggers() {
|
||||
return skillBuffTriggers;
|
||||
public List<SkillModifierTrigger> getSkillModifierTriggers() {
|
||||
return skillModifierTriggers;
|
||||
}
|
||||
|
||||
public boolean canManuallyBind() {
|
||||
|
@ -12,6 +12,7 @@ import net.Indyuce.mmocore.api.event.PlayerKeyPressEvent;
|
||||
import net.Indyuce.mmocore.api.player.PlayerData;
|
||||
import net.Indyuce.mmocore.gui.api.item.Placeholders;
|
||||
import net.Indyuce.mmocore.skill.cast.*;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -70,6 +71,8 @@ public class KeyCombos implements SkillCastingListener {
|
||||
public void whenPressingKey(PlayerKeyPressEvent event) {
|
||||
PlayerData playerData = event.getData();
|
||||
Player player = playerData.getPlayer();
|
||||
if(player.getGameMode()== GameMode.CREATIVE&&!MMOCore.plugin.configManager.canCreativeCast)
|
||||
return;
|
||||
|
||||
// Start combo when there is an initializer key
|
||||
if (!event.getData().isCasting() && initializerKey != null) {
|
||||
|
@ -4,6 +4,7 @@ import io.lumine.mythic.lib.UtilityMethods;
|
||||
import io.lumine.mythic.lib.api.player.EquipmentSlot;
|
||||
import io.lumine.mythic.lib.player.PlayerMetadata;
|
||||
import io.lumine.mythic.lib.skill.trigger.TriggerMetadata;
|
||||
import net.Indyuce.mmocore.MMOCore;
|
||||
import net.Indyuce.mmocore.api.SoundObject;
|
||||
import net.Indyuce.mmocore.api.event.PlayerKeyPressEvent;
|
||||
import net.Indyuce.mmocore.api.player.PlayerData;
|
||||
@ -11,6 +12,7 @@ import net.Indyuce.mmocore.skill.cast.PlayerKey;
|
||||
import net.Indyuce.mmocore.skill.cast.SkillCastingInstance;
|
||||
import net.Indyuce.mmocore.skill.cast.SkillCastingListener;
|
||||
import net.Indyuce.mmocore.skill.cast.SkillCastingMode;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -56,7 +58,8 @@ public class SkillScroller implements SkillCastingListener {
|
||||
public void whenPressingKey(PlayerKeyPressEvent event) {
|
||||
PlayerData playerData = event.getData();
|
||||
Player player = playerData.getPlayer();
|
||||
|
||||
if (player.getGameMode() == GameMode.CREATIVE && !MMOCore.plugin.configManager.canCreativeCast)
|
||||
return;
|
||||
if (event.getPressed() == enterKey) {
|
||||
|
||||
// Leave casting mode
|
||||
|
@ -9,12 +9,10 @@ import net.Indyuce.mmocore.experience.ExpCurve;
|
||||
import net.Indyuce.mmocore.experience.ExperienceObject;
|
||||
import net.Indyuce.mmocore.experience.droptable.ExperienceTable;
|
||||
import net.Indyuce.mmocore.gui.api.item.Placeholders;
|
||||
import net.Indyuce.mmocore.gui.skilltree.SkillTreeViewer;
|
||||
import net.Indyuce.mmocore.gui.skilltree.display.Icon;
|
||||
import net.Indyuce.mmocore.skilltree.tree.ParentInformation;
|
||||
import net.Indyuce.mmocore.skilltree.tree.SkillTree;
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@ -30,7 +28,7 @@ public class SkillTreeNode implements ExperienceObject {
|
||||
|
||||
private String permissionRequired;
|
||||
|
||||
private final Map<NodeStatus, Icon> icons = new HashMap<>();
|
||||
private final Map<SkillTreeStatus, Icon> icons = new HashMap<>();
|
||||
|
||||
private IntegerCoordinates coordinates;
|
||||
/**
|
||||
@ -68,7 +66,7 @@ public class SkillTreeNode implements ExperienceObject {
|
||||
this.id = config.getName();
|
||||
this.tree = tree;
|
||||
if (config.isConfigurationSection("display")) {
|
||||
for (NodeStatus status : NodeStatus.values()) {
|
||||
for (SkillTreeStatus status : SkillTreeStatus.values()) {
|
||||
String ymlStatus = MMOCoreUtils.ymlName(status.name());
|
||||
if (!config.isConfigurationSection("display." + ymlStatus)) {
|
||||
MMOCore.log("Could not find node display for status " + ymlStatus + " for node " + id + " in tree " + tree.getId() + ". Using default display.");
|
||||
@ -105,11 +103,11 @@ public class SkillTreeNode implements ExperienceObject {
|
||||
return tree;
|
||||
}
|
||||
|
||||
public boolean hasIcon(NodeStatus status) {
|
||||
public boolean hasIcon(SkillTreeStatus status) {
|
||||
return icons.containsKey(status);
|
||||
}
|
||||
|
||||
public Icon getIcon(NodeStatus status) {
|
||||
public Icon getIcon(SkillTreeStatus status) {
|
||||
return icons.get(status);
|
||||
}
|
||||
|
||||
|
@ -7,13 +7,13 @@ import net.Indyuce.mmocore.skilltree.tree.SkillTree;
|
||||
public record SkillTreePath(SkillTree tree, IntegerCoordinates coordinates, SkillTreeNode from, SkillTreeNode to) {
|
||||
|
||||
public PathStatus getStatus(PlayerData playerData) {
|
||||
NodeStatus fromStatus = playerData.getNodeStatus(from);
|
||||
NodeStatus toStatus = playerData.getNodeStatus(to);
|
||||
if (fromStatus == NodeStatus.UNLOCKED && toStatus == NodeStatus.UNLOCKED)
|
||||
SkillTreeStatus fromStatus = playerData.getNodeStatus(from);
|
||||
SkillTreeStatus toStatus = playerData.getNodeStatus(to);
|
||||
if (fromStatus == SkillTreeStatus.UNLOCKED && toStatus == SkillTreeStatus.UNLOCKED)
|
||||
return PathStatus.UNLOCKED;
|
||||
if ((fromStatus == NodeStatus.UNLOCKABLE && toStatus == NodeStatus.LOCKED) || (fromStatus == NodeStatus.LOCKED && toStatus == NodeStatus.UNLOCKABLE))
|
||||
if ((fromStatus == SkillTreeStatus.UNLOCKABLE && toStatus == SkillTreeStatus.LOCKED) || (fromStatus == SkillTreeStatus.LOCKED && toStatus == SkillTreeStatus.UNLOCKABLE))
|
||||
return PathStatus.UNLOCKABLE;
|
||||
if (fromStatus == NodeStatus.FULLY_LOCKED || toStatus == NodeStatus.FULLY_LOCKED)
|
||||
if (fromStatus == SkillTreeStatus.FULLY_LOCKED || toStatus == SkillTreeStatus.FULLY_LOCKED)
|
||||
return PathStatus.FULLY_LOCKED;
|
||||
return PathStatus.LOCKED;
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
package net.Indyuce.mmocore.skilltree;
|
||||
|
||||
public enum NodeStatus {
|
||||
public enum SkillTreeStatus {
|
||||
|
||||
/**
|
||||
* The player does not have access to this skill tree node just yet.
|
@ -12,7 +12,6 @@ import net.Indyuce.mmocore.skilltree.*;
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
@ -103,7 +102,7 @@ public abstract class SkillTree extends PostLoadObject implements RegisteredObje
|
||||
}
|
||||
|
||||
//Loads all the nodeDisplayInfo
|
||||
for (NodeStatus status : NodeStatus.values())
|
||||
for (SkillTreeStatus status : SkillTreeStatus.values())
|
||||
for (NodeType nodeType : NodeType.values()) {
|
||||
ConfigurationSection section = config.getConfigurationSection("display.nodes." + MMOCoreUtils.ymlName(status.name()) + "." + MMOCoreUtils.ymlName(nodeType.name()));
|
||||
if (section != null)
|
||||
@ -173,9 +172,9 @@ public abstract class SkillTree extends PostLoadObject implements RegisteredObje
|
||||
*/
|
||||
private void setupNodeStateFrom(SkillTreeNode node, PlayerData playerData) {
|
||||
if (playerData.getNodeLevel(node) > 0) {
|
||||
playerData.setNodeState(node, NodeStatus.UNLOCKED);
|
||||
playerData.setNodeState(node, SkillTreeStatus.UNLOCKED);
|
||||
} else if (playerData.getNodeLevel(node) == 0 && node.isRoot()) {
|
||||
playerData.setNodeState(node, NodeStatus.UNLOCKABLE);
|
||||
playerData.setNodeState(node, SkillTreeStatus.UNLOCKABLE);
|
||||
} else {
|
||||
Set<SkillTreeNode> strongParents = node.getParents(ParentType.STRONG);
|
||||
Set<SkillTreeNode> softParents = node.getParents(ParentType.SOFT);
|
||||
@ -199,7 +198,7 @@ public abstract class SkillTree extends PostLoadObject implements RegisteredObje
|
||||
numberChildren++;
|
||||
|
||||
//We must check if the parent is Fully Locked or not and if it can unlock a new node(with its max children constraint)
|
||||
if (numberChildren >= strongParent.getMaxChildren() || playerData.getNodeStatus(strongParent) == NodeStatus.FULLY_LOCKED)
|
||||
if (numberChildren >= strongParent.getMaxChildren() || playerData.getNodeStatus(strongParent) == SkillTreeStatus.FULLY_LOCKED)
|
||||
isFullyLockedFromStrongParent = true;
|
||||
}
|
||||
|
||||
@ -213,7 +212,7 @@ public abstract class SkillTree extends PostLoadObject implements RegisteredObje
|
||||
for (SkillTreeNode child : softParent.getChildren())
|
||||
if (playerData.getNodeLevel(child) > 0)
|
||||
numberChildren++;
|
||||
if (numberChildren < softParent.getMaxChildren() && playerData.getNodeStatus(softParent) != NodeStatus.FULLY_LOCKED)
|
||||
if (numberChildren < softParent.getMaxChildren() && playerData.getNodeStatus(softParent) != SkillTreeStatus.FULLY_LOCKED)
|
||||
isFullyLockedFromSoftParent = false;
|
||||
}
|
||||
for (SkillTreeNode incompatibleParent : incompatibleParents) {
|
||||
@ -226,11 +225,11 @@ public abstract class SkillTree extends PostLoadObject implements RegisteredObje
|
||||
boolean isFullyLocked = isFullyLockedFromSoftParent || isFullyLockedFromStrongParent || isFullyLockedFromIncompatibleParent;
|
||||
boolean isUnlockable = isUnlockableFromSoftParent && isUnlockableFromStrongParent;
|
||||
if (isFullyLocked)
|
||||
playerData.setNodeState(node, NodeStatus.FULLY_LOCKED);
|
||||
playerData.setNodeState(node, SkillTreeStatus.FULLY_LOCKED);
|
||||
else if (isUnlockable)
|
||||
playerData.setNodeState(node, NodeStatus.UNLOCKABLE);
|
||||
playerData.setNodeState(node, SkillTreeStatus.UNLOCKABLE);
|
||||
else
|
||||
playerData.setNodeState(node, NodeStatus.LOCKED);
|
||||
playerData.setNodeState(node, SkillTreeStatus.LOCKED);
|
||||
}
|
||||
//We recursively call the algorithm for all the children of the current node
|
||||
for (SkillTreeNode child : node.getChildren())
|
||||
|
@ -61,7 +61,7 @@ public class FishingListener implements Listener {
|
||||
private final Player player;
|
||||
private final FishHook hook;
|
||||
|
||||
private final int fishStrength, experienceDropped;
|
||||
private final int fishStrength, experienceDropped, vanillaExpDropped;
|
||||
|
||||
private int currentPulls;
|
||||
|
||||
@ -82,7 +82,7 @@ public class FishingListener implements Listener {
|
||||
|
||||
this.fishStrength = (int) Math.floor(caught.rollTugs() * (1 - PlayerData.get(player).getStats().getStat("FISHING_STRENGTH") / 100));
|
||||
this.experienceDropped = caught.rollExperience();
|
||||
|
||||
this.vanillaExpDropped = caught.rollVanillaExp();
|
||||
fishing.add(player.getUniqueId());
|
||||
runTaskTimer(MMOCore.plugin, 0, 2);
|
||||
Bukkit.getPluginManager().registerEvents(this, MMOCore.plugin);
|
||||
@ -195,7 +195,7 @@ public class FishingListener implements Listener {
|
||||
player.getWorld().playSound(player.getLocation(), VersionSound.BLOCK_NOTE_BLOCK_HAT.toSound(), 1, 0);
|
||||
for (int j = 0; j < 8; j++)
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, 0, 4 * (RANDOM.nextDouble() - .5), RANDOM.nextDouble() + 1, 4 * (RANDOM.nextDouble() - .5), .08);
|
||||
|
||||
player.giveExp(vanillaExpDropped);
|
||||
if (MMOCore.plugin.fishingManager.hasLinkedProfession())
|
||||
playerData.getCollectionSkills().giveExperience(MMOCore.plugin.fishingManager.getLinkedProfession(), experienceDropped, EXPSource.FISHING, location, true);
|
||||
}
|
||||
|
@ -222,8 +222,11 @@ death-exp-loss:
|
||||
# Maximum number of skill slots. This means that you cannot unlock more than X skill slots.
|
||||
max-skill-slots: 8
|
||||
|
||||
|
||||
# When set to true, passive skills must be bound in order to take effect.
|
||||
# When set to false, unlocked skills will take effect right away.
|
||||
# This is only the default behavior for skills but can be overridden by specifying true/false to
|
||||
# the needs-bound field in the class skills section.
|
||||
passive-skill-need-bound: true
|
||||
|
||||
# Set this to true to allow players in
|
||||
|
@ -77,7 +77,9 @@ items:
|
||||
|
||||
function: 'skill-tree-node'
|
||||
slots: [1,2,3,4,5,6,7,8,10,11,12,13,14,15,16,17,19,20,21,22,23,24,25,26,28,29,30,31,32,33,34,35,37,38,39,40,41,42,43,44]
|
||||
#The lore that will be displayed after the lore of the node
|
||||
#The lore that will be displayed after the lore of the node.
|
||||
#The {node-lore} placeholder will be replaced by the lore specified in the skill tree node config.
|
||||
#All the placeholders you see here can also be used in the node lore.
|
||||
lore:
|
||||
- '&7Current State: &6{current-state}'
|
||||
- '&7Current Level: &6{current-level}'
|
||||
@ -99,6 +101,15 @@ items:
|
||||
- '&e◆Points spent for {skill-tree}&e:&6 {point-spent}'
|
||||
- '&e◆Current {skill-tree} &epoints: &6{skill-tree-points}'
|
||||
- '&e◆Current &6global&e points: &6{global-points}'
|
||||
|
||||
#This is the name that will be displayed for each status.
|
||||
status-names:
|
||||
unlocked: 'Unlocked'
|
||||
unlockable: 'Unlockable'
|
||||
locked: 'Locked'
|
||||
fully-locked: 'Fully Locked'
|
||||
|
||||
|
||||
display:
|
||||
paths:
|
||||
unlocked:
|
||||
|
Loading…
Reference in New Issue
Block a user