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Fixed a loading order issue (o_o')
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src/main/java/net/Indyuce/mmocore/IndyPlz.java
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26
src/main/java/net/Indyuce/mmocore/IndyPlz.java
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package net.Indyuce.mmocore;
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//package fuck.im.so.dead;
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import java.util.logging.Level;
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import org.bukkit.Bukkit;
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//import plz.dont.hurt.me.Indy;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.server.PluginEnableEvent;
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import net.Indyuce.mmocore.comp.mythicmobs.MythicMobsDrops;
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//Wooooow
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public class IndyPlz /**This is for fixing a bug, not just stupid code, plz plz plz*/ implements Listener /**here my lovely indy, it's a bug fix*/ {
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@EventHandler //For handling this very cool class
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public void iloveyoupleasedonthurtme(PluginEnableEvent /**See this event is super cool, but I understand why you'd dislike this "fix"*/ imsorryindy) {
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if (imsorryindy.getPlugin().getName().equals("MythicMobs")) /**The load order issue isn't caused by anyone, but I wish we could have an easier fix*/ {
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Bukkit.getServer().getPluginManager().registerEvents(new MythicMobsDrops(), MMOCore.plugin);
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//Can you even safely register an event within a listener and an eventhandler method?? I don't know, but it works for now!
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MMOCore.plugin.getLogger().log(Level.INFO, "Hooked onto MythicMobs"); //PLEASE LOG MY DEATH WHEN INDY SLITS MY THROAT, I'M SCARED
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}
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}
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}
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//Love from Aria
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