Fixed quest GUI showing dupes

This commit is contained in:
Jules 2024-09-07 18:21:26 +02:00
parent 88760db078
commit 0e365c58c8

View File

@ -95,25 +95,25 @@ public class QuestViewer extends EditableInventory {
}
@Override
public ItemStack display(GeneratedInventory inv, int n) {
public ItemStack display(GeneratedInventory inv, int itemIndex) {
final QuestInventory list = (QuestInventory) inv;
final int index = list.page * list.perPage + itemIndex;
QuestInventory list = (QuestInventory) inv;
int index = list.page * list.perPage + n;
if (index >= list.quests.size())
return noQuest.display(inv, n);
return noQuest.display(inv, itemIndex);
Quest quest = list.quests.get(index);
if (quest.hasParent() && !inv.getPlayerData().getQuestData().checkParentAvailability(quest))
return locked.display(inv, n);
return locked.display(inv, itemIndex);
List<String> lore = new ArrayList<>(getLore());
// Replace quest lore
index = lore.indexOf("{lore}");
if (index >= 0) {
lore.remove(index);
int loreIndex = lore.indexOf("{lore}");
if (loreIndex >= 0) {
lore.remove(loreIndex);
for (int j = 0; j < quest.getLore().size(); j++)
lore.add(index + j, quest.getLore().get(j));
lore.add(loreIndex + j, quest.getLore().get(j));
}
// Calculate lore for later
@ -130,27 +130,27 @@ public class QuestViewer extends EditableInventory {
|| (next.startsWith("{completed_delay}") && !(completed && !cooldown)));
// Replace level requirements
index = lore.indexOf("{level_req}{level_requirements}");
if (index >= 0) {
lore.remove(index);
loreIndex = lore.indexOf("{level_req}{level_requirements}");
if (loreIndex >= 0) {
lore.remove(loreIndex);
int mainRequired = quest.getLevelRestriction(null);
if (mainRequired > 0)
lore.add(index, (inv.getPlayerData().getLevel() >= mainRequired ? mainHit : mainNotHit).replace("{level}", "" + mainRequired));
lore.add(loreIndex, (inv.getPlayerData().getLevel() >= mainRequired ? mainHit : mainNotHit).replace("{level}", "" + mainRequired));
for (Profession profession : quest.getLevelRestrictions()) {
int required = quest.getLevelRestriction(profession);
lore.add(index + (mainRequired > 0 ? 1 : 0),
lore.add(loreIndex + (mainRequired > 0 ? 1 : 0),
(inv.getPlayerData().getCollectionSkills().getLevel(profession) >= required ? professionHit : professionNotHit)
.replace("{level}", "" + required).replace("{profession}", profession.getName()));
}
}
Placeholders holders = getPlaceholders(inv, n);
Placeholders holders = getPlaceholders(inv, itemIndex);
for (int j = 0; j < lore.size(); j++)
lore.set(j, ChatColor.GRAY + holders.apply(inv.getPlayer(), lore.get(j)));
// Generate item
ItemStack item = super.display(inv, n);
ItemStack item = super.display(inv, itemIndex);
ItemMeta meta = item.getItemMeta();
meta.setLore(lore);
meta.getPersistentDataContainer().set(new NamespacedKey(MMOCore.plugin, "quest_id"), PersistentDataType.STRING, quest.getId());
@ -160,8 +160,9 @@ public class QuestViewer extends EditableInventory {
}
@Override
public Placeholders getPlaceholders(GeneratedInventory inv, int n) {
Quest quest = ((QuestInventory) inv).quests.get(n);
public Placeholders getPlaceholders(GeneratedInventory inv, int itemIndex) {
final QuestInventory list = (QuestInventory) inv;
final Quest quest = ((QuestInventory) inv).quests.get(list.page * list.perPage + itemIndex);
PlayerData data = inv.getPlayerData();
Placeholders holders = new Placeholders();