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New translations attribute-view.yml (Czech)
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@ -30,7 +30,7 @@ items:
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- ''
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- ''
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- '&8When Leveled Up:'
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- '&8When Leveled Up:'
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- '&7 +{buff_weapon_damage}% Weapon Damage (&a+{total_weapon_damage}%&7)'
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- '&7 +{buff_weapon_damage}% Weapon Damage (&a+{total_weapon_damage}%&7)'
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- '&7 +{buff_max_health} Max Health (&a+{total_max_health}&7)'
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- '&7 +{buff_max_health}% Max Health (&a+{total_max_health}%&7)'
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- ''
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- ''
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- '&eClick to level up for 1 attribute point.'
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- '&eClick to level up for 1 attribute point.'
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- '&e◆ Current Attribute Points: {attribute_points}'
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- '&e◆ Current Attribute Points: {attribute_points}'
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@ -49,7 +49,7 @@ items:
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- '&8When Leveled Up:'
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- '&8When Leveled Up:'
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- '&7 +{buff_physical_damage}% Physical Damage (&a+{total_physical_damage}%&7)'
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- '&7 +{buff_physical_damage}% Physical Damage (&a+{total_physical_damage}%&7)'
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- '&7 +{buff_projectile_damage}% Projectile Damage (&a+{total_projectile_damage}%&7)'
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- '&7 +{buff_projectile_damage}% Projectile Damage (&a+{total_projectile_damage}%&7)'
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- '&7 +{buff_attack_speed} Attack Speed (&a+{total_attack_speed}&7)'
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- '&7 +{buff_attack_speed}% Attack Speed (&a+{total_attack_speed}%&7)'
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- ''
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- ''
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- '&eClick to level up for 1 attribute point.'
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- '&eClick to level up for 1 attribute point.'
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- '&e◆ Current Attribute Points: {attribute_points}'
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- '&e◆ Current Attribute Points: {attribute_points}'
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