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Improves default skill tree node lore
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@ -40,9 +40,8 @@ items:
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- ''
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- '{tree-lore}'
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- ''
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- '&e◆ Points: &6{max-point-spent}&e/&6{point-spent}'
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- '&e◆ Current {name} &ePoints: &6{skill-tree-points}'
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- '&e◆ Current Global Points: &6{global-points}'
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- '&e◆ Points: &6{point-spent}&e/&6{max-point-spent}'
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- '&e◆ Current {name} &ePoints: &6{skill-tree-points} &e+ &6{global-points} &eGlobal'
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next-tree-list-page:
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function: 'next-tree-list-page'
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@ -80,26 +79,22 @@ items:
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#All the placeholders you see here can also be used in the node lore.
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#For debugging custom display you can use the {display-type} placeholder.
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lore:
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- '&7Current State: &6{current-state}'
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- '&7Current Level: &6{current-level}'
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- '&7Max Level: &6{max-level}'
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- '&7Max Children: &6{max-children}'
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- '&7Points Required: &6{point-consumed}'
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- '&7Size: &6{size}'
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- ''
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- '&7⧆ &6Requirements: '
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- '&fStrong Parents: '
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- '{strong-parents}'
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- ''
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- '&fSoft Parents: '
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- '{soft-parents}'
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- '&eLevel &6{current-level}&e/&6{max-level}'
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- '&eCosts &6{point-consumed} &ept per upgrade'
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#- '&7Current State: &6{current-state}'
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#- '&7Max Children: &6{max-children}'
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#- ''
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#- '&7⧆ &6Requirements: '
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#- '&fStrong Parents: '
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#- '{strong-parents}'
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#- ''
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#- '&fSoft Parents: '
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#- '{soft-parents}'
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- ''
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- '{node-lore}'
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- ''
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- '&e◆ Max points for {skill-tree}&e: &6{max-point-spent}'
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- '&e◆ Points spent for {skill-tree}&e:&6 {point-spent}'
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- '&e◆ Current {skill-tree} &ePoints: &6{skill-tree-points}'
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- '&e◆ Current &6global&e points: &6{global-points}'
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- '&e◆ Points Spent:&6 {point-spent}&e/&6{max-point-spent}'
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- '&e◆ Current {skill-tree} &ePoints: &6{skill-tree-points} &e+ &6{global-points} &eGlobal'
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path-lore: []
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#This is the name that will be displayed for each status.
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@ -56,26 +56,22 @@ items:
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#All the placeholders you see here can also be used in the node lore.
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#For debugging custom display you can use the {display-type} placeholder.
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lore:
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- '&7Current State: &6{current-state}'
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- '&7Current Level: &6{current-level}'
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- '&7Max Level: &6{max-level}'
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- '&7Max Children: &6{max-children}'
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- '&7Points required: &6{point-consumed}'
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- '&7Size: &6{size}'
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- ''
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- '&7⧆ &6Requirements: '
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- '&fStrong Parents: '
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- '{strong-parents}'
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- ''
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- '&fSoft Parents: '
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- '{soft-parents}'
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- '&eLevel &6{current-level}&e/&6{max-level}'
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- '&eCosts &6{point-consumed} &ept per upgrade'
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#- '&7Current State: &6{current-state}'
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#- '&7Max Children: &6{max-children}'
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#- ''
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#- '&7⧆ &6Requirements: '
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#- '&fStrong Parents: '
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#- '{strong-parents}'
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#- ''
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#- '&fSoft Parents: '
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#- '{soft-parents}'
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- ''
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- '{node-lore}'
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- ''
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- '&e◆ Max points for {skill-tree}&e: &6{max-point-spent}'
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- '&e◆ Points spent for {skill-tree}&e:&6 {point-spent}'
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- '&e◆ Current {skill-tree} &epoints: &6{skill-tree-points}'
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- '&e◆ Current &6global&e points: &6{global-points}'
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- '&e◆ Points Spent:&6 {point-spent}&e/&6{max-point-spent}'
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- '&e◆ Current {skill-tree} &ePoints: &6{skill-tree-points} &e(&6{global-points} &eglobal)'
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path-lore: []
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#This is the name that will be displayed for each status.
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