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New translations attribute-view.yml (Chinese Traditional)
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#GUI display name
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name: 玩家屬性
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#Number of slots in your inventory. Must be
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#between 9 and 54 and must be a multiple of 9.
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slots: 27
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items:
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reallocate:
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slots:
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- 26
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function: reallocation
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item: CAULDRON
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name: '&a屬性點數'
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lore:
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- ''
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- '你總共花費 &6{total}&7 屬性點數'
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- '&7右鍵重新分配'
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- ''
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- '&e花費 1 點屬性重新分配點數'
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- '&e◆ 屬性重新分配點數: &6{points}'
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str:
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slots:
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- 11
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function: attribute_strength
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name: '&a{name}'
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item: GOLDEN_APPLE
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lore: #{buffs} returns amount of buffs
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- ''
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- '&7消耗點數: &6{spent}&7/&6{max}'
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- '&7目前 {name}: &6&l{current}'
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- ''
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- '&8當升級時:'
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- '&7 +{buff_weapon_damage}% 武器傷害 (&a+{total_weapon_damage}%&7)'
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- '&7 +{buff_max_health} 最大生命值 (&a+{total_max_health}&7)'
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- ''
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- '&e點擊花費 1 點屬性點數升級'
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- '&e◆ 目前屬性點數: {attribute_points}'
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dex:
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slots:
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- 13
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function: attribute_dexterity
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name: '&a{name}'
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item: LEATHER_BOOTS
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hide-flags: true
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lore:
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- ''
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- '&7消耗點數: &6{spent}&7/&6{max}'
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- '&7目前 {name}: &6&l{current}'
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- ''
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- '&8當升級時:'
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- '&7 +{buff_physical_damage}% 物理傷害 (&a+{total_physical_damage}%&7)'
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- '&7 +{buff_projectile_damage}% 遠程傷害 (&a+{total_projectile_damage}%&7)'
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- '&7 +{buff_attack_speed} 攻擊速度 (&a+{total_attack_speed}&7)'
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- ''
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- '&e點擊消耗 1 點屬性點數升級'
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- '&e◆ 目前屬性點數: {attribute_points}'
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int:
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slots:
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- 15
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function: attribute_intelligence
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name: '&a{name}'
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item: BOOK
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lore:
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- ''
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- '&7消耗點數: &6{spent}&7/&6{max}'
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- '&7目前 {name}: &6&l{current}'
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- ''
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- '&8當升級時:'
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- '&7 +{buff_magic_damage}% 法術傷害 (&a+{total_magic_damage}%&7)'
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- '&7 +{buff_cooldown_reduction}% 減少技能冷卻 (&a+{total_cooldown_reduction}%&7)'
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- ''
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- '&e點擊花費 1 點屬性點數升級'
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- '&e◆ 目前屬性點數: {attribute_points}'
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