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New translations skill-tree.yml (Chinese Simplified)
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@ -41,14 +41,11 @@ items:
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- 27
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lore:
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- ''
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- '&a描述:'
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- '{tree-lore}'
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- ''
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- '-----------------'
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- '&e◆最大点数&e: &6{max-point-spent}'
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- '&e◆点数花费&e:&6 {point-spent}'
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- '&e◆当前 {name} &e点数: &6{skill-tree-points}'
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- '&e◆当前全局点数: &6{global-points}'
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- '&e◆ Points: &6{max-point-spent}&e/&6{point-spent}'
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- '&e◆ Current {name} &ePoints: &6{skill-tree-points}'
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- '&e◆ Current Global Points: &6{global-points}'
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next-tree-list-page:
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function: 'next-tree-list-page'
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item: PLAYER_HEAD
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@ -118,6 +115,7 @@ items:
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- 42
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- 43
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- 44
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name: '&a{name}'
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#The lore that will be displayed after the lore of the node.
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#The {node-lore} placeholder will be replaced by the lore specified in the skill tree node config.
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#All the placeholders you see here can also be used in the node lore.
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@ -127,24 +125,23 @@ items:
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- '&7当前等级: &6{current-level}'
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- '&7最大等级: &6{max-level}'
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- '&7最大子级: &6{max-children}'
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- '&7需要点数: &6{point-consumed}'
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- '&7Points Required: &6{point-consumed}'
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- '&7大小: &6{size}'
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- '-----------------'
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- ''
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- '&7⧆ &6需求: '
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- '&f强父节点: '
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- '{strong-parents}'
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- ''
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- '&f弱父节点: '
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- '{soft-parents}'
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- '-----------------'
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- '{node-lore}'
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- '-----------------'
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- '&e◆{skill-tree}&e 最大点数: &6{max-point-spent}'
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- '&e◆{skill-tree}&e 已花费点数:&6 {point-spent}'
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- '&e◆当前 {skill-tree} &e点数: &6{skill-tree-points}'
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- '&e◆当前 &6全局&e 点数: &6{global-points}'
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path-lore:
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- ''
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- '{node-lore}'
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- ''
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- '&e◆ Max points for {skill-tree}&e: &6{max-point-spent}'
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- '&e◆ Points spent for {skill-tree}&e:&6 {point-spent}'
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- '&e◆ Current {skill-tree} &ePoints: &6{skill-tree-points}'
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- '&e◆ Current &6global&e points: &6{global-points}'
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path-lore: [ ]
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#This is the name that will be displayed for each status.
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status-names:
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unlocked: '已解锁'
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