From 72554b546c0afe063ebb4a84f2a4479b21f23165 Mon Sep 17 00:00:00 2001
From: Taner <11832079-Tanerx@users.noreply.gitlab.com>
Date: Mon, 23 Jan 2023 17:47:44 +0000
Subject: [PATCH] New translations attribute-view.yml (Vietnamese)

---
 .../Vietnamese/gui/attribute-view.yml         | 72 +++++++++++++++++++
 1 file changed, 72 insertions(+)
 create mode 100644 MMOCore-Dist/src/main/resources/default/translation/Vietnamese/gui/attribute-view.yml

diff --git a/MMOCore-Dist/src/main/resources/default/translation/Vietnamese/gui/attribute-view.yml b/MMOCore-Dist/src/main/resources/default/translation/Vietnamese/gui/attribute-view.yml
new file mode 100644
index 00000000..55af7b06
--- /dev/null
+++ b/MMOCore-Dist/src/main/resources/default/translation/Vietnamese/gui/attribute-view.yml
@@ -0,0 +1,72 @@
+#GUI display name
+name: Player Attributes
+#Number of slots in your inventory. Must be
+#between 9 and 54 and must be a multiple of 9.
+slots: 27
+items:
+  reallocate:
+    slots:
+      - 26
+    function: reallocation
+    item: CAULDRON
+    name: '&aAttribute Points'
+    lore:
+      - ''
+      - 'You have spent a total of &6{total}&7 attribute points.'
+      - '&7Right click to reallocate them.'
+      - ''
+      - '&eCosts 1 attribute reallocation point.'
+      - '&e◆ Attribute Reallocation Points: &6{points}'
+  str:
+    slots:
+      - 11
+    function: attribute_strength
+    name: '&a{name}'
+    item: GOLDEN_APPLE
+    lore:  #{buffs} returns amount of buffs
+      - ''
+      - '&7Points Spent: &6{spent}&7/&6{max}'
+      - '&7Current {name}: &6&l{current}'
+      - ''
+      - '&8When Leveled Up:'
+      - '&7  +{buff_weapon_damage}% Weapon Damage (&a+{total_weapon_damage}%&7)'
+      - '&7  +{buff_max_health} Max Health (&a+{total_max_health}&7)'
+      - ''
+      - '&eClick to level up for 1 attribute point.'
+      - '&e◆ Current Attribute Points: {attribute_points}'
+  dex:
+    slots:
+      - 13
+    function: attribute_dexterity
+    name: '&a{name}'
+    item: LEATHER_BOOTS
+    hide-flags: true
+    lore:
+      - ''
+      - '&7Points Spent: &6{spent}&7/&6{max}'
+      - '&7Current {name}: &6&l{current}'
+      - ''
+      - '&8When Leveled Up:'
+      - '&7  +{buff_physical_damage}% Physical Damage (&a+{total_physical_damage}%&7)'
+      - '&7  +{buff_projectile_damage}% Projectile Damage (&a+{total_projectile_damage}%&7)'
+      - '&7  +{buff_attack_speed} Attack Speed (&a+{total_attack_speed}&7)'
+      - ''
+      - '&eClick to level up for 1 attribute point.'
+      - '&e◆ Current Attribute Points: {attribute_points}'
+  int:
+    slots:
+      - 15
+    function: attribute_intelligence
+    name: '&a{name}'
+    item: BOOK
+    lore:
+      - ''
+      - '&7Points Spent: &6{spent}&7/&6{max}'
+      - '&7Current {name}: &6&l{current}'
+      - ''
+      - '&8When Leveled Up:'
+      - '&7  +{buff_magic_damage}% Magic Damage (&a+{total_magic_damage}%&7)'
+      - '&7  +{buff_cooldown_reduction}% Cooldown Reduction (&a+{total_cooldown_reduction}%&7)'
+      - ''
+      - '&eClick to level up for 1 attribute point.'
+      - '&e◆ Current Attribute Points: {attribute_points}'