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Disabled combat mode by default
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parent
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@ -293,7 +293,7 @@ command-verbose:
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pvp_mode:
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# Requires /reload when changed
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enabled: true
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enabled: false
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# Delay after any attack during which the player will stay in PvP Mode (seconds)
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# Has to be lower than 'cooldown.combat'
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@ -305,8 +305,8 @@ pvp_mode:
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invulnerability:
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time: 60
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# When enabled, players can hit other players to
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# end their invulnerability state.
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# When enabled, players can damage other players
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# to end this invulnerable time period.
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can_damage: false
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cooldown:
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