Merge remote-tracking branch 'origin/master'

# Conflicts:
#	src/main/java/net/Indyuce/mmocore/api/player/PlayerData.java
#	src/main/java/net/Indyuce/mmocore/comp/MMOCoreTargetRestriction.java
This commit is contained in:
Jules 2021-11-01 19:02:51 +01:00
commit 8b317db4b8
32 changed files with 461 additions and 612 deletions

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@ -177,8 +177,9 @@ public class MMOCore extends LuminePlugin {
for (PlayerData player : PlayerData.getAll())
if (player.isOnline() && !player.getPlayer().isDead())
for (PlayerResource resource : PlayerResource.values()) {
double d = player.getProfess().getHandler(resource).getRegen(player);
if (d != 0) resource.regen(player, d);
double regenAmount = player.getProfess().getHandler(resource).getRegen(player);
if (regenAmount != 0)
resource.regen(player, regenAmount);
}
}
}.runTaskTimer(MMOCore.plugin, 100, 20);

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@ -15,7 +15,7 @@ public class VanillaBlockType implements BlockType {
/*
* allows to plant back crops with a custom age so that it does not always
* have to full grow again
* have to full grow again-
*/
private final int age;

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@ -14,7 +14,7 @@ public class CustomBlockMineEvent extends PlayerDataEvent implements Cancellable
private final Block block;
private final BlockInfo info;
private final List<ItemStack> drops;
private List<ItemStack> drops;
private boolean cancelled;
@ -39,6 +39,10 @@ public class CustomBlockMineEvent extends PlayerDataEvent implements Cancellable
return info;
}
public void setDrops(List<ItemStack> list) {
this.drops = list;
}
@Override
public boolean isCancelled() {
return cancelled;

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@ -10,7 +10,7 @@ import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.profess.event.EventTrigger;
import net.Indyuce.mmocore.api.player.profess.resource.ManaDisplayOptions;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
import net.Indyuce.mmocore.api.player.profess.resource.ResourceHandler;
import net.Indyuce.mmocore.api.player.profess.resource.ResourceRegeneration;
import net.Indyuce.mmocore.api.player.stats.StatType;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
@ -47,7 +47,7 @@ public class PlayerClass extends PostLoadObject {
private final Map<String, SkillInfo> skills = new LinkedHashMap<>();
private final List<Subclass> subclasses = new ArrayList<>();
private final Map<PlayerResource, ResourceHandler> resourceHandlers = new HashMap<>();
private final Map<PlayerResource, ResourceRegeneration> resourceHandlers = new HashMap<>();
private final Map<String, EventTrigger> eventTriggers = new HashMap<>();
private final CastingParticle castParticle;
@ -142,7 +142,7 @@ public class PlayerClass extends PostLoadObject {
String format = key.toLowerCase().replace("_", "-").replace(" ", "-");
eventTriggers.put(format, new EventTrigger(format, config.getStringList("triggers." + key)));
} catch (IllegalArgumentException exception) {
MMOCore.log(Level.WARNING, "[PlayerClasses:" + id + "] " + exception.getMessage());
MMOCore.log(Level.WARNING, "Could not load trigger '" + key + "' from class '" + id + "':" + exception.getMessage());
}
}
@ -153,15 +153,15 @@ public class PlayerClass extends PostLoadObject {
for (PlayerResource resource : PlayerResource.values()) {
if (config.isConfigurationSection("resource." + resource.name().toLowerCase()))
try {
resourceHandlers.put(resource, new ResourceHandler(resource,
resourceHandlers.put(resource, new ResourceRegeneration(resource,
config.getConfigurationSection("resource." + resource.name().toLowerCase())));
} catch (IllegalArgumentException exception) {
MMOCore.log(Level.WARNING, "[PlayerClasses:" + id + "] Could not load special resource regen for "
+ resource.name() + ": " + exception.getMessage());
resourceHandlers.put(resource, new ResourceHandler(resource));
MMOCore.log(Level.WARNING, "Could not load special " + resource.name().toLowerCase() + " regen from class '"
+ id + "': " + exception.getMessage());
resourceHandlers.put(resource, new ResourceRegeneration(resource));
}
else
resourceHandlers.put(resource, new ResourceHandler(resource));
resourceHandlers.put(resource, new ResourceRegeneration(resource));
}
}
@ -185,7 +185,7 @@ public class PlayerClass extends PostLoadObject {
setOption(ClassOption.DEFAULT, false);
for (PlayerResource resource : PlayerResource.values())
resourceHandlers.put(resource, new ResourceHandler(resource));
resourceHandlers.put(resource, new ResourceRegeneration(resource));
}
@Override
@ -215,7 +215,7 @@ public class PlayerClass extends PostLoadObject {
return manaDisplay;
}
public ResourceHandler getHandler(PlayerResource resource) {
public ResourceRegeneration getHandler(PlayerResource resource) {
return resourceHandlers.get(resource);
}

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@ -12,115 +12,118 @@ import java.util.function.Function;
public enum PlayerResource {
HEALTH(StatType.HEALTH_REGENERATION, ClassOption.OFF_COMBAT_HEALTH_REGEN,
(data) -> data.getPlayer().getHealth(),
data -> data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(),
(data, amount) -> data.heal(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.heal(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.heal(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.getPlayer().setHealth(amount)),
HEALTH(data -> data.getPlayer().getHealth(),
data -> data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(),
(data, amount) -> data.heal(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.heal(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.heal(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.getPlayer().setHealth(amount)),
MANA(StatType.MANA_REGENERATION, ClassOption.OFF_COMBAT_MANA_REGEN,
PlayerData::getMana,
data -> data.getStats().getStat(StatType.MAX_MANA),
(data, amount) -> data.giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveMana(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setMana(amount)),
MANA(PlayerData::getMana,
data -> data.getStats().getStat(StatType.MAX_MANA),
(data, amount) -> data.giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveMana(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setMana(amount)),
STAMINA(StatType.STAMINA_REGENERATION, ClassOption.OFF_COMBAT_STAMINA_REGEN,
PlayerData::getStamina,
data -> data.getStats().getStat(StatType.MAX_STAMINA),
(data, amount) -> data.giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveStamina(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setStamina(amount)),
STAMINA(PlayerData::getStamina,
data -> data.getStats().getStat(StatType.MAX_STAMINA),
(data, amount) -> data.giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveStamina(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setStamina(amount)),
STELLIUM(StatType.STELLIUM_REGENERATION, ClassOption.OFF_COMBAT_STELLIUM_REGEN,
PlayerData::getStellium,
data -> data.getStats().getStat(StatType.MAX_STELLIUM),
(data, amount) -> data.giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveStellium(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setStellium(amount));
STELLIUM(PlayerData::getStellium,
data -> data.getStats().getStat(StatType.MAX_STELLIUM),
(data, amount) -> data.giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveStellium(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setStellium(amount));
private final StatType regenStat;
private final ClassOption offCombatRegen;
private final Function<PlayerData, Double> current, max;
private final BiConsumer<PlayerData, Double> regen;
private final StatType regenStat, maxRegenStat;
private final ClassOption offCombatRegen;
private final Function<PlayerData, Double> current, max;
private final BiConsumer<PlayerData, Double> regen;
// Used for MMOCore commands
private final BiConsumer<PlayerData, Double> set, give, take;
// Used for MMOCore commands
private final BiConsumer<PlayerData, Double> set, give, take;
PlayerResource(StatType regenStat, ClassOption offCombatRegen,
Function<PlayerData, Double> current,
Function<PlayerData, Double> max,
BiConsumer<PlayerData, Double> regen,
BiConsumer<PlayerData, Double> give,
BiConsumer<PlayerData, Double> take,
BiConsumer<PlayerData, Double> set) {
this.regenStat = regenStat;
this.offCombatRegen = offCombatRegen;
this.current = current;
this.max = max;
this.regen = regen;
this.give = give;
this.take = take;
this.set = set;
}
PlayerResource(Function<PlayerData, Double> current,
Function<PlayerData, Double> max,
BiConsumer<PlayerData, Double> regen,
BiConsumer<PlayerData, Double> give,
BiConsumer<PlayerData, Double> take,
BiConsumer<PlayerData, Double> set) {
this.regenStat = StatType.valueOf(name() + "_REGENERATION");
this.maxRegenStat = StatType.valueOf("MAX_" + name() + "_REGENERATION");
this.offCombatRegen = ClassOption.valueOf("OFF_COMBAT_" + name() + "_REGEN");
this.current = current;
this.max = max;
this.regen = regen;
this.give = give;
this.take = take;
this.set = set;
}
/**
* @return Stat which corresponds to resource regeneration
*/
public StatType getRegenStat() {
return regenStat;
}
/**
* @return Stat which corresponds to flat resource regeneration
*/
public StatType getRegenStat() {
return regenStat;
}
/**
* @return Class option which determines whether or not resource should be
* regenerated off combat only
*/
public ClassOption getOffCombatRegen() {
return offCombatRegen;
}
/**
* @return Stat which corresponds to resource regeneration scaling with the player's max health
*/
public StatType getMaxRegenStat() {
return maxRegenStat;
}
/**
* @return Current resource of the given player
*/
public double getCurrent(PlayerData player) {
return current.apply(player);
}
/**
* @return Class option which determines whether or not resource should be
* regenerated off combat only
*/
public ClassOption getOffCombatRegen() {
return offCombatRegen;
}
/**
* @return Max amount of that resource of the given player
*/
public double getMax(PlayerData player) {
return max.apply(player);
}
/**
* @return Current resource of the given player
*/
public double getCurrent(PlayerData player) {
return current.apply(player);
}
/**
* Regens a player resource. Whatever resource, a bukkit event is triggered
*
* @param player Player to regen
* @param amount Amount to regen
*/
public void regen(PlayerData player, double amount) {
regen.accept(player, amount);
}
/**
* @return Max amount of that resource of the given player
*/
public double getMax(PlayerData player) {
return max.apply(player);
}
/**
* Used by MMOCore admin commands here: {@link net.Indyuce.mmocore.command.rpg.admin.ResourceCommandTreeNode}
*/
public BiConsumer<PlayerData, Double> getConsumer(ManaTrigger.Operation operation) {
switch (operation) {
case SET:
return set;
case TAKE:
return take;
case GIVE:
return give;
default:
throw new IllegalArgumentException("Operation cannot be null");
}
}
/**
* Regens a player resource. Whatever resource, a bukkit event is triggered
*
* @param player Player to regen
* @param amount Amount to regen
*/
public void regen(PlayerData player, double amount) {
regen.accept(player, amount);
}
/**
* Used by MMOCore admin commands here: {@link net.Indyuce.mmocore.command.rpg.admin.ResourceCommandTreeNode}
*/
public BiConsumer<PlayerData, Double> getConsumer(ManaTrigger.Operation operation) {
switch (operation) {
case SET:
return set;
case TAKE:
return take;
case GIVE:
return give;
default:
throw new IllegalArgumentException("Operation cannot be null");
}
}
}

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@ -1,100 +0,0 @@
package net.Indyuce.mmocore.api.player.profess.resource;
import java.util.function.BiFunction;
import org.apache.commons.lang.Validate;
import org.bukkit.configuration.ConfigurationSection;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
public class ResourceHandler {
/**
* Resource should only regenerate when the player is out of combat
*/
private final boolean offCombatOnly;
/**
* Percentage of scaling which the player regenerates every second
*/
private final LinearValue scalar;
/**
* Whether the resource regeneration scales on missing or max resource. if
* TYPE is null, then there is no special regeneration.
*/
private final HandlerType type;
private final PlayerResource resource;
/**
* Used when there is no special resource regeneration
*/
public ResourceHandler(PlayerResource resource) {
this(resource, null, null, false);
}
public ResourceHandler(PlayerResource resource, ConfigurationSection config) {
this.resource = resource;
offCombatOnly = config.getBoolean("off-combat");
Validate.isTrue(config.contains("type"), "Could not find resource regen scaling type");
type = HandlerType.valueOf(config.getString("type").toUpperCase());
Validate.notNull(config.getConfigurationSection("value"), "Could not find resource regen value config section");
scalar = new LinearValue(config.getConfigurationSection("value"));
}
public ResourceHandler(PlayerResource resource, HandlerType type, LinearValue scalar, boolean offCombatOnly) {
this.resource = resource;
this.type = type;
this.scalar = scalar;
this.offCombatOnly = offCombatOnly;
}
/**
* Apply regeneration formulas: first calculates base resource regen due to
* the player stats and then apply the special resource regeneration due to
* the player class
*
* @param player
* Player regenerating
* @return The amount of resource which should be regenerated EVERY SECOND
*/
public double getRegen(PlayerData player) {
double d = 0;
// base resource regeneration = value of the corresponding regen stat
if (!player.isInCombat() || !player.getProfess().hasOption(resource.getOffCombatRegen()))
d += player.getStats().getStat(resource.getRegenStat());
// extra resource regeneration based on CLASS, scales on LEVEL
if (type != null && (!player.isInCombat() || !offCombatOnly))
d = this.scalar.calculate(player.getLevel()) / 100 * type.getScaling(player, resource);
return d;
}
public enum HandlerType {
/**
* Resource regeneration scales on max resource
*/
MAX((player, resource) -> resource.getMax(player)),
/**
* Resource regeneration scales on missing resource
*/
MISSING((player, resource) -> resource.getMax(player) - resource.getCurrent(player));
private final BiFunction<PlayerData, PlayerResource, Double> calculation;
HandlerType(BiFunction<PlayerData, PlayerResource, Double> calculation) {
this.calculation = calculation;
}
public double getScaling(PlayerData player, PlayerResource resource) {
return calculation.apply(player, resource);
}
}
}

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@ -0,0 +1,103 @@
package net.Indyuce.mmocore.api.player.profess.resource;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
import org.apache.commons.lang.Validate;
import org.bukkit.configuration.ConfigurationSection;
import java.util.function.BiFunction;
public class ResourceRegeneration {
/**
* Resource should only regenerate when the player is out of combat
*/
private final boolean offCombatOnly;
/**
* Percentage of scaling which the player regenerates every second
*/
private final LinearValue scalar;
/**
* Whether the resource regeneration scales on missing or max resource. if
* TYPE is null, then there is no special regeneration.
*/
private final HandlerType type;
private final PlayerResource resource;
/**
* Used when there is no special resource regeneration
*/
public ResourceRegeneration(PlayerResource resource) {
this(resource, null, null, false);
}
public ResourceRegeneration(PlayerResource resource, ConfigurationSection config) {
this.resource = resource;
offCombatOnly = config.getBoolean("off-combat");
Validate.isTrue(config.contains("type"), "Could not find resource regen scaling type");
type = HandlerType.valueOf(config.getString("type").toUpperCase());
Validate.notNull(config.getConfigurationSection("value"), "Could not find resource regen value config section");
scalar = new LinearValue(config.getConfigurationSection("value"));
}
public ResourceRegeneration(PlayerResource resource, HandlerType type, LinearValue scalar, boolean offCombatOnly) {
this.resource = resource;
this.type = type;
this.scalar = scalar;
this.offCombatOnly = offCombatOnly;
}
/**
* Apply regeneration formulas: first calculates base resource regen due to
* the player stats and then apply the special resource regeneration due to
* the player class
*
* @param player Player regenerating
* @return The amount of resource which should be regenerated EVERY SECOND
*/
public double getRegen(PlayerData player) {
double d = 0;
if (!player.isInCombat() || !player.getProfess().hasOption(resource.getOffCombatRegen())) {
// Flat resource regeneration
d += player.getStats().getStat(resource.getRegenStat());
// Component which scales with max resource
d += player.getStats().getStat(resource.getMaxRegenStat()) / 100 * resource.getMax(player);
}
// Special resource regeneration
if (type != null && (!player.isInCombat() || !offCombatOnly))
d += this.scalar.calculate(player.getLevel()) / 100 * type.getScaling(player, resource);
return d;
}
public enum HandlerType {
/**
* Resource regeneration scales on max resource
*/
MAX((player, resource) -> resource.getMax(player)),
/**
* Resource regeneration scales on missing resource
*/
MISSING((player, resource) -> resource.getMax(player) - resource.getCurrent(player));
private final BiFunction<PlayerData, PlayerResource, Double> calculation;
HandlerType(BiFunction<PlayerData, PlayerResource, Double> calculation) {
this.calculation = calculation;
}
public double getScaling(PlayerData player, PlayerResource resource) {
return calculation.apply(player, resource);
}
}
}

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@ -1,6 +1,6 @@
package net.Indyuce.mmocore.api.player.stats;
import io.lumine.mythic.lib.api.player.EquipmentSlot;
import io.lumine.mythic.lib.player.EquipmentSlot;
import io.lumine.mythic.lib.api.stat.StatInstance;
import io.lumine.mythic.lib.api.stat.StatMap;
import io.lumine.mythic.lib.api.stat.modifier.ModifierSource;

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@ -1,130 +1,160 @@
package net.Indyuce.mmocore.api.player.stats;
import io.lumine.mythic.lib.MythicLib;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.ConfigFile;
import net.Indyuce.mmocore.experience.Profession;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
import io.lumine.mythic.lib.MythicLib;
import net.Indyuce.mmocore.experience.Profession;
import org.bukkit.configuration.file.FileConfiguration;
import java.text.DecimalFormat;
public enum StatType {
ATTACK_DAMAGE,
ATTACK_SPEED,
MAX_HEALTH,
HEALTH_REGENERATION,
// Vanilla stats
ATTACK_DAMAGE,
ATTACK_SPEED,
MAX_HEALTH,
HEALTH_REGENERATION,
MAX_HEALTH_REGENERATION,
MOVEMENT_SPEED,
SPEED_MALUS_REDUCTION,
KNOCKBACK_RESISTANCE,
// Misc
MOVEMENT_SPEED,
SPEED_MALUS_REDUCTION,
KNOCKBACK_RESISTANCE,
MAX_MANA,
MAX_STAMINA,
MAX_STELLIUM,
MANA_REGENERATION,
STAMINA_REGENERATION,
STELLIUM_REGENERATION,
// Mana
MAX_MANA,
MANA_REGENERATION,
MAX_MANA_REGENERATION,
ARMOR,
ARMOR_TOUGHNESS,
// Stamina
MAX_STAMINA,
STAMINA_REGENERATION,
MAX_STAMINA_REGENERATION,
CRITICAL_STRIKE_CHANCE,
CRITICAL_STRIKE_POWER,
SKILL_CRITICAL_STRIKE_CHANCE,
SKILL_CRITICAL_STRIKE_POWER,
// Stellium
MAX_STELLIUM,
STELLIUM_REGENERATION,
MAX_STELLIUM_REGENERATION,
BLOCK_POWER,
BLOCK_RATING,
BLOCK_COOLDOWN_REDUCTION,
DODGE_RATING,
DODGE_COOLDOWN_REDUCTION,
PARRY_RATING,
PARRY_COOLDOWN_REDUCTION,
// Vanilla armor stats
ARMOR,
ARMOR_TOUGHNESS,
ADDITIONAL_EXPERIENCE,
COOLDOWN_REDUCTION,
// Critical strikes
CRITICAL_STRIKE_CHANCE,
CRITICAL_STRIKE_POWER,
SKILL_CRITICAL_STRIKE_CHANCE,
SKILL_CRITICAL_STRIKE_POWER,
MAGIC_DAMAGE,
PHYSICAL_DAMAGE,
PROJECTILE_DAMAGE,
WEAPON_DAMAGE,
SKILL_DAMAGE,
UNDEAD_DAMAGE,
// Mitigation
DEFENSE,
BLOCK_POWER,
BLOCK_RATING,
BLOCK_COOLDOWN_REDUCTION,
DODGE_RATING,
DODGE_COOLDOWN_REDUCTION,
PARRY_RATING,
PARRY_COOLDOWN_REDUCTION,
PVP_DAMAGE,
PVE_DAMAGE,
// Utility
ADDITIONAL_EXPERIENCE,
COOLDOWN_REDUCTION,
DEFENSE,
DAMAGE_REDUCTION,
MAGIC_DAMAGE_REDUCTION,
PHYSICAL_DAMAGE_REDUCTION,
PROJECTILE_DAMAGE_REDUCTION,
WEAPON_DAMAGE_REDUCTION,
SKILL_DAMAGE_REDUCTION,
// Damage-type based stats
MAGIC_DAMAGE,
PHYSICAL_DAMAGE,
PROJECTILE_DAMAGE,
WEAPON_DAMAGE,
SKILL_DAMAGE,
UNDEAD_DAMAGE,
// reduces amount of tugs needed to fish
FISHING_STRENGTH("fishing"),
// Misc damage stats
PVP_DAMAGE,
PVE_DAMAGE,
// chance of instant success when fishing
CRITICAL_FISHING_CHANCE("fishing"),
// Damage reduction stats
DAMAGE_REDUCTION,
MAGIC_DAMAGE_REDUCTION,
PHYSICAL_DAMAGE_REDUCTION,
PROJECTILE_DAMAGE_REDUCTION,
WEAPON_DAMAGE_REDUCTION,
SKILL_DAMAGE_REDUCTION,
// chance of crit fishing failure
CRITICAL_FISHING_FAILURE_CHANCE("fishing"),
/**
* Reduces amount of tugs needed to fish
*/
FISHING_STRENGTH("fishing"),
// chance of dropping more minerals when mining.
FORTUNE,
/**
* Chance of instant success when fishing
*/
CRITICAL_FISHING_CHANCE("fishing"),
// get haste when mining blocks.
GATHERING_HASTE,
/**
* Chance of crit fishing failure
*/
CRITICAL_FISHING_FAILURE_CHANCE("fishing"),
// chance of getting more crops when farming
LUCK_OF_THE_FIELD;
/**
* Chance of dropping more minerals when mining.
*/
FORTUNE,
private String profession;
/**
* Get haste when mining blocks.
*/
GATHERING_HASTE,
private LinearValue defaultInfo;
private DecimalFormat format;
/**
* Chance of getting more crops when farming
*/
LUCK_OF_THE_FIELD;
StatType() {
// completely custom stat.
}
private String profession;
@SuppressWarnings("SameParameterValue")
StatType(String profession) {
this.profession = profession;
}
private LinearValue defaultInfo;
private DecimalFormat format;
public String getProfession() {
return profession;
}
StatType() {
// Completely custom stat
}
public Profession findProfession() {
return MMOCore.plugin.professionManager.get(profession);
}
@SuppressWarnings("SameParameterValue")
StatType(String profession) {
this.profession = profession;
}
public boolean hasProfession() {
return profession != null;
}
public String getProfession() {
return profession;
}
public LinearValue getDefault() {
return defaultInfo;
}
public Profession findProfession() {
return MMOCore.plugin.professionManager.get(profession);
}
public boolean matches(Profession profession) {
return this.profession != null && this.profession.equals(profession.getId());
}
public boolean hasProfession() {
return profession != null;
}
public String format(double value) {
return format.format(value);
}
public LinearValue getDefault() {
return defaultInfo;
}
public static void load() {
FileConfiguration config = new ConfigFile("stats").getConfig();
for (StatType stat : values()) {
stat.defaultInfo = config.contains("default." + stat.name()) ? new LinearValue(config.getConfigurationSection("default." + stat.name())) : new LinearValue(0, 0);
stat.format = MythicLib.plugin.getMMOConfig().newFormat(config.contains("decimal-format." + stat.name()) ? config.getString("decimal-format." + stat.name()) : "0.#");
}
}
public boolean matches(Profession profession) {
return this.profession != null && this.profession.equals(profession.getId());
}
public String format(double value) {
return format.format(value);
}
public static void load() {
FileConfiguration config = new ConfigFile("stats").getConfig();
for (StatType stat : values()) {
stat.defaultInfo = config.contains("default." + stat.name()) ? new LinearValue(config.getConfigurationSection("default." + stat.name())) : new LinearValue(0, 0);
stat.format = MythicLib.plugin.getMMOConfig().newFormat(config.contains("decimal-format." + stat.name()) ? config.getString("decimal-format." + stat.name()) : "0.#");
}
}
}

View File

@ -190,7 +190,7 @@ public class MMOCoreUtils {
* @return If the player can target the entity given the attack type (buff or attack)
*/
public static boolean canTarget(PlayerData player, Entity target, InteractionType interaction) {
return target instanceof LivingEntity && MythicLib.plugin.getEntities().canTarget(player.getPlayer(), (LivingEntity) target, interaction);
return target instanceof LivingEntity && MythicLib.plugin.getEntities().canTarget(player.getPlayer(), target, interaction);
}
public static void heal(LivingEntity target, double value) {

View File

@ -11,7 +11,7 @@ public class MMOCoreTargetRestriction implements TargetRestriction {
@Override
public boolean canTarget(Player player, LivingEntity target, InteractionType interaction) {
if (interaction.isOffense() && target instanceof Player && PlayerData.has((Player) target)) {
if (interaction.isOffense() && target instanceof Player && PlayerData.has(target.getUniqueId())) {
PlayerData targetData = PlayerData.get(target.getUniqueId());
// Check for the same party

View File

@ -1,6 +1,11 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill;
package net.Indyuce.mmocore.comp.mythicmobs;
import io.lumine.mythic.lib.api.util.EnumUtils;
import io.lumine.mythic.lib.player.cooldown.CooldownInfo;
import io.lumine.mythic.lib.skill.metadata.TriggerMetadata;
import io.lumine.mythic.lib.skill.trigger.PassiveSkill;
import io.lumine.mythic.lib.skill.trigger.TriggerType;
import io.lumine.mythic.lib.skill.trigger.TriggeredSkill;
import io.lumine.xikage.mythicmobs.MythicMobs;
import io.lumine.xikage.mythicmobs.adapters.AbstractEntity;
import io.lumine.xikage.mythicmobs.adapters.AbstractLocation;
@ -9,6 +14,11 @@ import io.lumine.xikage.mythicmobs.mobs.GenericCaster;
import io.lumine.xikage.mythicmobs.skills.SkillCaster;
import io.lumine.xikage.mythicmobs.skills.SkillTrigger;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.PlayerPostCastSkillEvent;
import net.Indyuce.mmocore.api.event.PlayerPreCastSkillEvent;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.stats.StatType;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import net.Indyuce.mmocore.api.util.math.formula.IntegerLinearValue;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
@ -27,9 +37,10 @@ import java.util.Map;
import java.util.Optional;
import java.util.logging.Level;
public class MythicSkill extends Skill {
public class MythicSkill extends Skill implements TriggeredSkill {
private final io.lumine.xikage.mythicmobs.skills.Skill skill;
private final Map<CheatType, Integer> antiCheat = new HashMap<>();
private final PassiveSkill mythicLibSkill;
public MythicSkill(String id, FileConfiguration config) {
super(id);
@ -64,11 +75,12 @@ public class MythicSkill extends Skill {
}
if (config.isString("passive-type")) {
Optional<PassiveSkillType> passiveType = EnumUtils.getIfPresent(PassiveSkillType.class, config.getString("passive-type").toUpperCase());
Optional<TriggerType> passiveType = EnumUtils.getIfPresent(TriggerType.class, config.getString("passive-type").toUpperCase());
Validate.isTrue(passiveType.isPresent(), "Invalid passive skill type");
setPassive();
Bukkit.getPluginManager().registerEvents(passiveType.get().getHandler(this), MMOCore.plugin);
}
mythicLibSkill = new PassiveSkill("MMOCorePassiveSkill", passiveType.get(), this);
} else
mythicLibSkill = null;
}
public Map<CheatType, Integer> getAntiCheat() {
@ -79,10 +91,14 @@ public class MythicSkill extends Skill {
return skill;
}
public PassiveSkill toMythicLib() {
return mythicLibSkill;
}
@Override
public SkillMetadata whenCast(CasterMetadata caster, SkillInfo skill) {
SkillMetadata cast = new SkillMetadata(caster, skill);
if (!cast.isSuccessful() || isPassive())
if (isPassive() || !cast.isSuccessful())
return cast;
// Gather MythicMobs skill info
@ -101,7 +117,7 @@ public class MythicSkill extends Skill {
skillMeta.getVariables().putObject("MMOSkill", cast);
skillMeta.getVariables().putObject("MMOStatMap", caster.getStats());
// Yo is that me or the second argument is f***ing useless
// Yo is that me or the second argument is f***ing useless
if (this.skill.usable(skillMeta, SkillTrigger.CAST))
this.skill.execute(skillMeta);
else
@ -117,4 +133,68 @@ public class MythicSkill extends Skill {
private LinearValue readLinearValue(ConfigurationSection section) {
return section.getBoolean("int") ? new IntegerLinearValue(section) : new LinearValue(section);
}
@Override
public void execute(TriggerMetadata triggerMeta) {
PlayerData playerData = PlayerData.get(triggerMeta.getAttack().getPlayer().getUniqueId());
if (!playerData.getProfess().hasSkill(this))
return;
// Check for Bukkit pre cast event
Skill.SkillInfo skill = playerData.getProfess().getSkill(this);
PlayerPreCastSkillEvent preEvent = new PlayerPreCastSkillEvent(playerData, skill);
Bukkit.getPluginManager().callEvent(preEvent);
if (preEvent.isCancelled())
return;
// Gather MMOCore skill info
CasterMetadata caster = new CasterMetadata(playerData);
SkillMetadata cast = new SkillMetadata(caster, skill);
if (!cast.isSuccessful())
return;
// Gather MythicMobs skill info
HashSet<AbstractEntity> targetEntities = new HashSet<>();
HashSet<AbstractLocation> targetLocations = new HashSet<>();
// The only difference
if (triggerMeta.getTarget() != null)
targetEntities.add(BukkitAdapter.adapt(triggerMeta.getTarget()));
AbstractEntity trigger = BukkitAdapter.adapt(caster.getPlayer());
SkillCaster skillCaster = new GenericCaster(trigger);
io.lumine.xikage.mythicmobs.skills.SkillMetadata skillMeta = new io.lumine.xikage.mythicmobs.skills.SkillMetadata(SkillTrigger.API, skillCaster, trigger, BukkitAdapter.adapt(caster.getPlayer().getEyeLocation()), targetEntities, targetLocations, 1);
// Check if the MythicMobs skill can be cast
if (!this.skill.usable(skillMeta, SkillTrigger.CAST)) {
cast.abort();
return;
}
// Disable anticheat
if (MMOCore.plugin.hasAntiCheat())
MMOCore.plugin.antiCheatSupport.disableAntiCheat(caster.getPlayer(), antiCheat);
// Place cast skill info in a variable
skillMeta.getVariables().putObject("MMOSkill", cast);
skillMeta.getVariables().putObject("MMOStatMap", caster.getStats());
// Apply cooldown, mana and stamina costs
if (!playerData.noCooldown) {
// Cooldown
double flatCooldownReduction = Math.max(0, Math.min(1, playerData.getStats().getStat(StatType.COOLDOWN_REDUCTION) / 100));
CooldownInfo cooldownHandler = playerData.getCooldownMap().applyCooldown(cast.getSkill(), cast.getCooldown());
cooldownHandler.reduceInitialCooldown(flatCooldownReduction);
// Mana and stamina cost
playerData.giveMana(-cast.getManaCost(), PlayerResourceUpdateEvent.UpdateReason.SKILL_COST);
playerData.giveStamina(-cast.getStaminaCost(), PlayerResourceUpdateEvent.UpdateReason.SKILL_COST);
}
// Execute the MythicMobs skill
this.skill.execute(skillMeta);
Bukkit.getPluginManager().callEvent(new PlayerPostCastSkillEvent(playerData, skill, cast));
}
}

View File

@ -1,65 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill;
import io.lumine.xikage.mythicmobs.adapters.AbstractEntity;
import io.lumine.xikage.mythicmobs.adapters.AbstractLocation;
import io.lumine.xikage.mythicmobs.adapters.bukkit.BukkitAdapter;
import io.lumine.xikage.mythicmobs.mobs.GenericCaster;
import io.lumine.xikage.mythicmobs.skills.SkillCaster;
import io.lumine.xikage.mythicmobs.skills.SkillTrigger;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.skill.CasterMetadata;
import net.Indyuce.mmocore.skill.Skill;
import net.Indyuce.mmocore.skill.metadata.SkillMetadata;
import org.bukkit.entity.Entity;
import org.bukkit.event.Listener;
import java.util.HashSet;
public abstract class PassiveMythicSkillHandler implements Listener {
protected final MythicSkill skill;
/**
* Core class for all passive types
*/
protected PassiveMythicSkillHandler(MythicSkill skill) {
this.skill = skill;
}
public SkillMetadata castSkill(PlayerData data) {
return castSkill(data, null);
}
public SkillMetadata castSkill(PlayerData playerData, Entity target) {
if (!playerData.getProfess().hasSkill(skill))
return null;
Skill.SkillInfo skill = playerData.getProfess().getSkill(this.skill);
CasterMetadata caster = new CasterMetadata(playerData);
SkillMetadata cast = new SkillMetadata(caster, skill);
if (!cast.isSuccessful() || this.skill.isPassive())
return cast;
HashSet<AbstractEntity> targetEntities = new HashSet<>();
HashSet<AbstractLocation> targetLocations = new HashSet<>();
// The only difference
if (target != null)
targetEntities.add(BukkitAdapter.adapt(target));
AbstractEntity trigger = BukkitAdapter.adapt(caster.getPlayer());
SkillCaster skillCaster = new GenericCaster(trigger);
io.lumine.xikage.mythicmobs.skills.SkillMetadata skillMeta = new io.lumine.xikage.mythicmobs.skills.SkillMetadata(SkillTrigger.API, skillCaster, trigger, BukkitAdapter.adapt(caster.getPlayer().getEyeLocation()), targetEntities, targetLocations, 1);
// Disable anticheat
if (MMOCore.plugin.hasAntiCheat())
MMOCore.plugin.antiCheatSupport.disableAntiCheat(caster.getPlayer(), this.skill.getAntiCheat());
if (this.skill.getSkill().usable(skillMeta, SkillTrigger.API))
this.skill.getSkill().execute(skillMeta);
else
cast.abort();
return cast;
}
}

View File

@ -1,31 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.handlers.*;
public enum PassiveSkillType {
PLAYER_ATTACK,
PLAYER_DAMAGE,
PLAYER_DAMAGE_BY_ENTITY,
PLAYER_DEATH,
PLAYER_KILL_ENTITY,
PLAYER_LOGIN,
SHOOT_BOW;
public PassiveMythicSkillHandler getHandler(MythicSkill skill) {
if (this == PLAYER_ATTACK)
return new PlayerAttackSkillHandler(skill);
if (this == PLAYER_DAMAGE)
return new PlayerDamageSkillHandler(skill);
if (this == PLAYER_KILL_ENTITY)
return new EntityDeathSkillHandler(skill);
if (this == PLAYER_DAMAGE_BY_ENTITY)
return new PlayerDamageByEntitySkillHandler(skill);
if (this == PLAYER_DEATH)
return new PlayerDeathSkillHandler(skill);
if (this == SHOOT_BOW)
return new ShootBowSkillHandler(skill);
if (this == PLAYER_LOGIN)
return new PlayerLoginSkillHandler(skill);
throw new NullPointerException();
}
}

View File

@ -1,26 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import io.lumine.mythic.lib.api.event.EntityKillEntityEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class EntityDeathSkillHandler extends PassiveMythicSkillHandler {
/**
* Used to handle passive skills which trigger when a player kills
* another entity
*/
public EntityDeathSkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void event(EntityKillEntityEvent e) {
if (e.getEntity().getType() == EntityType.PLAYER)
castSkill(PlayerData.get((Player) e.getEntity()), e.getTarget());
}
}

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@ -1,23 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.bukkit.event.EventHandler;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
import io.lumine.mythic.lib.api.event.PlayerAttackEvent;
public class PlayerAttackSkillHandler extends PassiveMythicSkillHandler {
/**
* Used to handle passive skills which trigger when a player attacks another
* entity
*/
public PlayerAttackSkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void event(PlayerAttackEvent e) {
castSkill(PlayerData.get(e.getData().getUniqueId()), e.getEntity());
}
}

View File

@ -1,27 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import io.lumine.mythic.lib.comp.target.InteractionType;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class PlayerDamageByEntitySkillHandler extends PassiveMythicSkillHandler {
/**
* Used to handle passive skills which trigger when a player takes damage
* from another entity
*/
public PlayerDamageByEntitySkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void a(EntityDamageByEntityEvent event) {
if (event.getEntity().getType() == EntityType.PLAYER && MMOCoreUtils.canTarget(PlayerData.get(event.getEntity().getUniqueId()), event.getDamager(), InteractionType.OFFENSE_SKILL))
castSkill(PlayerData.get((Player) event.getEntity()), event.getDamager());
}
}

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@ -1,25 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
public class PlayerDamageSkillHandler extends PassiveMythicSkillHandler {
/**
* Used to handle passive skills which trigger when a player takes damage
*/
public PlayerDamageSkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void event(EntityDamageEvent event) {
if (event.getEntityType() == EntityType.PLAYER && !event.getEntity().hasMetadata("NPC"))
castSkill(PlayerData.get((Player) event.getEntity()));
}
}

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@ -1,25 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDeathEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
public class PlayerDeathSkillHandler extends PassiveMythicSkillHandler {
/**
* Used to handle passive skills which trigger when a player dies
*/
public PlayerDeathSkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void event(EntityDeathEvent e) {
if (e.getEntityType() == EntityType.PLAYER)
castSkill(PlayerData.get((Player) e.getEntity()));
}
}

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@ -1,28 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerLoginEvent;
import io.lumine.mythic.utils.Schedulers;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
public class PlayerLoginSkillHandler extends PassiveMythicSkillHandler {
/**
* Used when a player logins
*
* @param skill
*/
public PlayerLoginSkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void event(PlayerLoginEvent e){
Schedulers.sync().runLater(() -> {
castSkill(PlayerData.get( e.getPlayer()));
}, 50);
}
}

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@ -1,25 +0,0 @@
package net.Indyuce.mmocore.comp.mythicmobs.skill.handlers;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityShootBowEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.skill.PassiveMythicSkillHandler;
public class ShootBowSkillHandler extends PassiveMythicSkillHandler {
/**
* Used to handle passive skills which trigger when a player shoots a bow
*/
public ShootBowSkillHandler(MythicSkill skill) {
super(skill);
}
@EventHandler
private void event(EntityShootBowEvent e) {
if(e.getEntity().getType() == EntityType.PLAYER)
castSkill(PlayerData.get((Player) e.getEntity()), e.getProjectile());
}
}

View File

@ -1,16 +1,15 @@
package net.Indyuce.mmocore.experience.source;
import io.lumine.mythic.lib.api.MMOLineConfig;
import io.lumine.mythic.lib.api.event.EntityKillEntityEvent;
import io.lumine.mythic.lib.api.event.PlayerKillEntityEvent;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.experience.provider.ExperienceDispenser;
import net.Indyuce.mmocore.experience.source.type.SpecificExperienceSource;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.manager.profession.ExperienceSourceManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -28,11 +27,10 @@ public class KillMobExperienceSource extends SpecificExperienceSource<Entity> {
public ExperienceSourceManager<KillMobExperienceSource> newManager() {
return new ExperienceSourceManager<KillMobExperienceSource>() {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void a(EntityKillEntityEvent event) {
public void a(PlayerKillEntityEvent event) {
Bukkit.getScheduler().runTaskLater(MMOCore.plugin, () -> {
if (event.getTarget().isDead() && event.getEntity() instanceof Player && !event.getEntity().hasMetadata("NPC")
&& !event.getTarget().hasMetadata("spawner_spawned")) {
PlayerData data = PlayerData.get((Player) event.getEntity());
if (event.getTarget().isDead() && !event.getTarget().hasMetadata("spawner_spawned")) {
PlayerData data = PlayerData.get(event.getPlayer());
for (KillMobExperienceSource source : getSources())
if (source.matches(data, event.getTarget()))

View File

@ -33,7 +33,7 @@ public class MineBlockExperienceSource extends SpecificExperienceSource<Material
@Override
public ExperienceSourceManager<MineBlockExperienceSource> newManager() {
return new ExperienceSourceManager<MineBlockExperienceSource>() {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void a(BlockBreakEvent event) {
if (event.getPlayer().getGameMode() != GameMode.SURVIVAL)
return;

View File

@ -102,6 +102,8 @@ public class BlockListener implements Listener {
return;
}
drops = called.getDrops();
/*
* Remove vanilla drops if needed and
* decreases the durability of the item

View File

@ -1,15 +1,20 @@
package net.Indyuce.mmocore.listener.option;
import io.lumine.mythic.lib.MythicLib;
import io.lumine.mythic.lib.comp.target.InteractionType;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.manager.InventoryManager;
import org.bukkit.entity.EntityType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.Inventory;
public class PlayerProfileCheck implements Listener {
@EventHandler
public void a(PlayerInteractEntityEvent event) {
/**
if (event.getRightClicked().getType() != EntityType.PLAYER || !MythicLib.plugin.getEntities().canTarget(event.getPlayer(), event.getRightClicked(), InteractionType.SUPPORT_ACTION))
if (event.getRightClicked().getType() != EntityType.PLAYER || !event.getPlayer().isSneaking() || !MythicLib.plugin.getEntities().canTarget(event.getPlayer(), event.getRightClicked(), InteractionType.SUPPORT_ACTION))
return;
/*
@ -19,10 +24,7 @@ public class PlayerProfileCheck implements Listener {
* Opening inventories like that to other players does NOT
* necessarily works for any other custom inventory.
* */
/**
Inventory inv = InventoryManager.PLAYER_STATS.newInventory(PlayerData.get(event.getRightClicked().getUniqueId())).getInventory();
event.getPlayer().openInventory(inv);
**/
}
}

View File

@ -19,7 +19,7 @@ import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.ConfigFile;
import net.Indyuce.mmocore.skill.Skill;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
import net.Indyuce.mmocore.comp.mythicmobs.skill.MythicSkill;
import net.Indyuce.mmocore.comp.mythicmobs.MythicSkill;
public class SkillManager {
private final Map<String, Skill> skills = new LinkedHashMap<>();

View File

@ -1,12 +1,11 @@
package net.Indyuce.mmocore.manager.data;
import io.lumine.mythic.lib.api.player.MMOPlayerData;
import io.lumine.mythic.lib.player.MMOPlayerData;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.AsyncPlayerDataLoadEvent;
import net.Indyuce.mmocore.api.event.PlayerDataLoadEvent;
import net.Indyuce.mmocore.api.player.OfflinePlayerData;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.ConfigurationSection;

View File

@ -1,7 +1,7 @@
package net.Indyuce.mmocore.skill;
import io.lumine.mythic.lib.MythicLib;
import io.lumine.mythic.lib.api.player.EquipmentSlot;
import io.lumine.mythic.lib.player.EquipmentSlot;
import io.lumine.mythic.lib.api.stat.StatMap;
import io.lumine.mythic.lib.damage.AttackMetadata;
import io.lumine.mythic.lib.damage.DamageMetadata;

View File

@ -1,6 +1,6 @@
package net.Indyuce.mmocore.skill;
import io.lumine.mythic.lib.player.CooldownObject;
import io.lumine.mythic.lib.player.cooldown.CooldownObject;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.MMOCoreUtils;
import net.Indyuce.mmocore.api.util.math.formula.IntegerLinearValue;

View File

@ -1,7 +1,7 @@
package net.Indyuce.mmocore.skill.list;
import io.lumine.mythic.lib.MythicLib;
import io.lumine.mythic.lib.api.player.EquipmentSlot;
import io.lumine.mythic.lib.player.EquipmentSlot;
import io.lumine.mythic.lib.api.stat.StatMap;
import io.lumine.mythic.lib.damage.DamageType;
import io.lumine.mythic.lib.version.VersionMaterial;

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@ -118,7 +118,9 @@ public class SkillMetadata implements MythicSkillInfo {
LOCKED,
/**
* Anything else
* Anything else, used for instance when MythicMobs
* skill conditions prevent the skill from casting or
* when the Bukkit pre cast event is cancelled
*/
OTHER;
}

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@ -8,7 +8,7 @@
# a Spigot Plugin by Team Requiem
# DO NOT TOUCH
config-version: 7
config-version: 8
# Auto-Save feature automatically saves playerdata
# (class, level, etc.) and guild data
@ -122,7 +122,7 @@ vanilla-exp-redirection:
override-vanilla-exp: true
# Check the target player's RPG profile when shift when shift right clicking.
shift-click-player-profile-check: true
shift-click-player-profile-check: false
# If main class experience holograms should be displayed
# whenever a player earns main class exp