From 91d59112c759a83161832b9c49cca40d71a93e43 Mon Sep 17 00:00:00 2001 From: Indyuce Date: Wed, 12 Aug 2020 16:21:38 +0200 Subject: [PATCH] !Fixed deep wounds --- src/main/java/net/Indyuce/mmocore/skill/Deep_Wound.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/Indyuce/mmocore/skill/Deep_Wound.java b/src/main/java/net/Indyuce/mmocore/skill/Deep_Wound.java index b192d8ce..10ce0690 100644 --- a/src/main/java/net/Indyuce/mmocore/skill/Deep_Wound.java +++ b/src/main/java/net/Indyuce/mmocore/skill/Deep_Wound.java @@ -38,7 +38,7 @@ public class Deep_Wound extends Skill { target.getWorld().playSound(target.getLocation(), Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR, 2, 2); target.getWorld().spawnParticle(Particle.CRIT, target.getLocation().add(0, target.getHeight() / 2, 0), 32, 0, 0, 0, .7); target.getWorld().spawnParticle(Particle.BLOCK_CRACK, target.getLocation().add(0, target.getHeight() / 2, 0), 32, 0, 0, 0, 2, - Material.REDSTONE_BLOCK); + Material.REDSTONE_BLOCK.createBlockData()); double max = target.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(); double ratio = (max - target.getHealth()) / max;