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Everything from above build
(Except the test messages, so download away!)
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@ -20,15 +20,14 @@ public class LevelUpEventTrigger implements EventTriggerHandler {
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PlayerData player = event.getData();
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PlayerClass profess = player.getProfess();
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player.getPlayer().sendMessage("Test Message: " + event.getNewLevel());
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if(event.hasProfession()) {
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String prof = event.getProfession().getId().toLowerCase();
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processTrigger(player, profess, "level-up-" + prof);
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processTrigger(player, profess, "level-up-" + prof + "-" + event.getNewLevel());
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} else {
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processTrigger(player, profess, "level-up");
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processTrigger(player, profess, "level-up-" + event.getNewLevel());
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if(profess.getMaxLevel() == event.getNewLevel())
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processTrigger(player, profess, "level-up-" + (event.getNewLevel() - 1));
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if(profess.getMaxLevel() == (event.getNewLevel() - 1))
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processTrigger(player, profess, "level-up-max");
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}
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}
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