New translations skill-list.yml (Chinese Simplified)

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Taner 2023-09-10 11:01:51 +00:00
parent 4f0b582929
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@ -56,26 +56,7 @@ items:
- '' - ''
- '&e花费1点技能点重分配点数.' - '&e花费1点技能点重分配点数.'
- '&e◆ 技能点重分配点数: &6{points}' - '&e◆ 技能点重分配点数: &6{points}'
passive-skill-slot: slot:
slots:
- 7
- 16
- 25
- 34
- 43
- 52
function: passive-slot
item: BOOK
#Material used when the slot is empty
empty-item: BLUE_DYE
name: '&a被动技能槽 {slot}'
no-skill: '&c无'
lore:
- '&7当前被动技能: &6{skill}'
- ''
- '&e► 左键点击以绑定 {selected}.'
- '&e► 右键点击以取消绑定.'
skill-slot:
slots: slots:
- 8 - 8
- 17 - 17
@ -83,20 +64,25 @@ items:
- 35 - 35
- 44 - 44
- 53 - 53
function: active-slot function: slot
item: BOOK item: GRAY_DYE
#Material used when the slot is empty
empty-item: GRAY_DYE
name: '&a技能槽 {slot}' name: '&a技能槽 {slot}'
no-skill: '&c无' no-skill: '&c无'
#If this is filled, the item shown in the GUI when a slot is filled will be the item specified here.
#Else it will be the display item of the bound skill.
#filled-item:
#filled-custom-model-data:
lore: lore:
- '&7当前技能: &6{skill}' - '&7当前技能: &6{skill}'
- '' - ''
- '&7&o按下 [F] 并点击显示在动作栏上的按键' - '{slot-lore}'
- '&7&o以释放这个技能.'
- '' - ''
- '&e► 左键点击以绑定 {selected}.' - '&7&oCast this spell by pressing [F] followed'
- '&e► 右键点击以取消绑定.' - '&7&oby the keybind displayed on the action bar.'
- ''
- '&e► Left click to bind {selected}.'
- '&e► Right click to unbind.'
- '&e► Shift left click to select.'
skill-level: skill-level:
slots: slots:
- 6 - 6
@ -129,3 +115,11 @@ items:
- '&7花费1点技能点数.' - '&7花费1点技能点数.'
- '' - ''
- '&e当前技能点数: {skill_points}' - '&e当前技能点数: {skill_points}'
#This will display the selected item in the skill UI.
#selected:
#slots: []
#function: selected
#name: '&a{skill} &6[{level}]'
#lore:
#- ''
#- '{lore}'