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New translations skill-list.yml (Chinese Simplified)
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@ -56,26 +56,7 @@ items:
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- ''
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- '&e花费1点技能点重分配点数.'
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- '&e◆ 技能点重分配点数: &6{points}'
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passive-skill-slot:
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slots:
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- 7
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- 16
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- 25
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- 34
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- 43
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- 52
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function: passive-slot
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item: BOOK
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#Material used when the slot is empty
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empty-item: BLUE_DYE
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name: '&a被动技能槽 {slot}'
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no-skill: '&c无'
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lore:
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- '&7当前被动技能: &6{skill}'
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- ''
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- '&e► 左键点击以绑定 {selected}.'
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- '&e► 右键点击以取消绑定.'
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skill-slot:
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slot:
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slots:
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- 8
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- 17
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@ -83,20 +64,25 @@ items:
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- 35
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- 44
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- 53
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function: active-slot
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item: BOOK
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#Material used when the slot is empty
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empty-item: GRAY_DYE
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function: slot
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item: GRAY_DYE
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name: '&a技能槽 {slot}'
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no-skill: '&c无'
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#If this is filled, the item shown in the GUI when a slot is filled will be the item specified here.
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#Else it will be the display item of the bound skill.
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#filled-item:
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#filled-custom-model-data:
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lore:
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- '&7当前技能: &6{skill}'
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- ''
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- '&7&o按下 [F] 并点击显示在动作栏上的按键'
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- '&7&o以释放这个技能.'
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- '{slot-lore}'
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- ''
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- '&e► 左键点击以绑定 {selected}.'
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- '&e► 右键点击以取消绑定.'
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- '&7&oCast this spell by pressing [F] followed'
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- '&7&oby the keybind displayed on the action bar.'
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- ''
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- '&e► Left click to bind {selected}.'
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- '&e► Right click to unbind.'
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- '&e► Shift left click to select.'
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skill-level:
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slots:
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- 6
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@ -129,3 +115,11 @@ items:
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- '&7花费1点技能点数.'
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- ''
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- '&e当前技能点数: {skill_points}'
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#This will display the selected item in the skill UI.
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#selected:
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#slots: []
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#function: selected
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#name: '&a{skill} &6[{level}]'
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#lore:
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#- ''
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#- '{lore}'
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