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https://gitlab.com/phoenix-dvpmt/mmocore.git
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Typo.
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@ -60,7 +60,7 @@ public class LinkedSkillTree extends SkillTree {
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@Override
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public void setupNodeState(PlayerData playerData) {
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//Values are labelled as Unlockable
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//Values are labelled as unlockable
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for (SkillTreeNode root : roots)
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playerData.setNodeState(root, NodeState.UNLOCKABLE);
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@ -71,7 +71,7 @@ public class LinkedSkillTree extends SkillTree {
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}
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//Setup unlockable nodes
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for (SkillTreeNode node : nodes.values()) {
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if (isUnlockable(node, playerData)&&!playerData.hasNodeState(node))
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if (isUnlockable(node, playerData) && !playerData.hasNodeState(node))
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playerData.setNodeState(node, NodeState.UNLOCKABLE);
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}
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@ -86,7 +86,7 @@ public class LinkedSkillTree extends SkillTree {
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}
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/**
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* We recursively label all the locked node who are connected to an unlockable node
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* We recursively label all the locked nodes who are connected to an unlockable node.
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**/
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private void labelLockedNodes(PlayerData playerData) {
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List<SkillTreeNode> unlockableNodes = nodes.values().stream().filter(node -> playerData.getNodeState(node) == NodeState.UNLOCKABLE).toList();
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@ -99,9 +99,9 @@ public class LinkedSkillTree extends SkillTree {
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for (IntegerCoordinates coor : getCheckCoordinates(node.getCoordinates())) {
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if (isNode(coor) && !data.hasNodeState(getNode(coor))) {
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data.setNodeState(getNode(coor), NodeState.LOCKED);
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labelLockedNodesFrom(data,getNode(coor));
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labelLockedNodesFrom(data, getNode(coor));
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}
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}
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}
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}
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private List<IntegerCoordinates> getCheckCoordinates(IntegerCoordinates coor) {
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@ -121,11 +121,11 @@ public class LinkedSkillTree extends SkillTree {
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return isUnlockable;
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}
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//Counts the number of unlocked neighbours of a node for a certain playerData
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/**
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* Counts the number of unlocked neighbours of a node for a certain playerData
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**/
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private int countUnlockedNeighbours(IntegerCoordinates coor, PlayerData playerData) {
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int number = 0;
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int x = coor.getX();
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int y = coor.getY();
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for (IntegerCoordinates coordinates : getCheckCoordinates(coor)) {
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if (isNode(coordinates) && playerData.getNodeLevel(getNode(coordinates)) > 0)
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number++;
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