This commit is contained in:
Ka0rX 2022-10-16 20:42:53 +02:00
parent 110dad2f5e
commit adbfdb97ef

View File

@ -60,7 +60,7 @@ public class LinkedSkillTree extends SkillTree {
@Override
public void setupNodeState(PlayerData playerData) {
//Values are labelled as Unlockable
//Values are labelled as unlockable
for (SkillTreeNode root : roots)
playerData.setNodeState(root, NodeState.UNLOCKABLE);
@ -71,7 +71,7 @@ public class LinkedSkillTree extends SkillTree {
}
//Setup unlockable nodes
for (SkillTreeNode node : nodes.values()) {
if (isUnlockable(node, playerData)&&!playerData.hasNodeState(node))
if (isUnlockable(node, playerData) && !playerData.hasNodeState(node))
playerData.setNodeState(node, NodeState.UNLOCKABLE);
}
@ -86,7 +86,7 @@ public class LinkedSkillTree extends SkillTree {
}
/**
* We recursively label all the locked node who are connected to an unlockable node
* We recursively label all the locked nodes who are connected to an unlockable node.
**/
private void labelLockedNodes(PlayerData playerData) {
List<SkillTreeNode> unlockableNodes = nodes.values().stream().filter(node -> playerData.getNodeState(node) == NodeState.UNLOCKABLE).toList();
@ -99,9 +99,9 @@ public class LinkedSkillTree extends SkillTree {
for (IntegerCoordinates coor : getCheckCoordinates(node.getCoordinates())) {
if (isNode(coor) && !data.hasNodeState(getNode(coor))) {
data.setNodeState(getNode(coor), NodeState.LOCKED);
labelLockedNodesFrom(data,getNode(coor));
labelLockedNodesFrom(data, getNode(coor));
}
}
}
}
private List<IntegerCoordinates> getCheckCoordinates(IntegerCoordinates coor) {
@ -121,11 +121,11 @@ public class LinkedSkillTree extends SkillTree {
return isUnlockable;
}
//Counts the number of unlocked neighbours of a node for a certain playerData
/**
* Counts the number of unlocked neighbours of a node for a certain playerData
**/
private int countUnlockedNeighbours(IntegerCoordinates coor, PlayerData playerData) {
int number = 0;
int x = coor.getX();
int y = coor.getY();
for (IntegerCoordinates coordinates : getCheckCoordinates(coor)) {
if (isNode(coordinates) && playerData.getNodeLevel(getNode(coordinates)) > 0)
number++;