mirror of
https://gitlab.com/phoenix-dvpmt/mmocore.git
synced 2024-11-23 00:05:52 +01:00
Typo.
This commit is contained in:
parent
110dad2f5e
commit
adbfdb97ef
@ -60,7 +60,7 @@ public class LinkedSkillTree extends SkillTree {
|
||||
|
||||
@Override
|
||||
public void setupNodeState(PlayerData playerData) {
|
||||
//Values are labelled as Unlockable
|
||||
//Values are labelled as unlockable
|
||||
for (SkillTreeNode root : roots)
|
||||
playerData.setNodeState(root, NodeState.UNLOCKABLE);
|
||||
|
||||
@ -71,7 +71,7 @@ public class LinkedSkillTree extends SkillTree {
|
||||
}
|
||||
//Setup unlockable nodes
|
||||
for (SkillTreeNode node : nodes.values()) {
|
||||
if (isUnlockable(node, playerData)&&!playerData.hasNodeState(node))
|
||||
if (isUnlockable(node, playerData) && !playerData.hasNodeState(node))
|
||||
playerData.setNodeState(node, NodeState.UNLOCKABLE);
|
||||
}
|
||||
|
||||
@ -86,7 +86,7 @@ public class LinkedSkillTree extends SkillTree {
|
||||
}
|
||||
|
||||
/**
|
||||
* We recursively label all the locked node who are connected to an unlockable node
|
||||
* We recursively label all the locked nodes who are connected to an unlockable node.
|
||||
**/
|
||||
private void labelLockedNodes(PlayerData playerData) {
|
||||
List<SkillTreeNode> unlockableNodes = nodes.values().stream().filter(node -> playerData.getNodeState(node) == NodeState.UNLOCKABLE).toList();
|
||||
@ -99,7 +99,7 @@ public class LinkedSkillTree extends SkillTree {
|
||||
for (IntegerCoordinates coor : getCheckCoordinates(node.getCoordinates())) {
|
||||
if (isNode(coor) && !data.hasNodeState(getNode(coor))) {
|
||||
data.setNodeState(getNode(coor), NodeState.LOCKED);
|
||||
labelLockedNodesFrom(data,getNode(coor));
|
||||
labelLockedNodesFrom(data, getNode(coor));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -121,11 +121,11 @@ public class LinkedSkillTree extends SkillTree {
|
||||
return isUnlockable;
|
||||
}
|
||||
|
||||
//Counts the number of unlocked neighbours of a node for a certain playerData
|
||||
/**
|
||||
* Counts the number of unlocked neighbours of a node for a certain playerData
|
||||
**/
|
||||
private int countUnlockedNeighbours(IntegerCoordinates coor, PlayerData playerData) {
|
||||
int number = 0;
|
||||
int x = coor.getX();
|
||||
int y = coor.getY();
|
||||
for (IntegerCoordinates coordinates : getCheckCoordinates(coor)) {
|
||||
if (isNode(coordinates) && playerData.getNodeLevel(getNode(coordinates)) > 0)
|
||||
number++;
|
||||
|
Loading…
Reference in New Issue
Block a user