Fixed default class configs

This commit is contained in:
Jules 2023-04-10 13:03:19 +02:00
parent 1a5f5986aa
commit b6600245ad
7 changed files with 2 additions and 39 deletions

View File

@ -114,11 +114,6 @@ skills:
level: 15 level: 15
max-level: 30 max-level: 30
#The number of skills a player can bound.
max-bound-active-skills: 6
max-bound-passive-skills: 4
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'

View File

@ -20,6 +20,8 @@ options:
# Must match an existing exp curve filename from the 'expcurves' folder # Must match an existing exp curve filename from the 'expcurves' folder
exp-curve: levels exp-curve: levels
exp-table: class_exp_table
skill-slots: skill-slots:
1: 1:
name: "Skill Slot I" name: "Skill Slot I"
@ -30,11 +32,6 @@ skill-slots:
4: 4:
name: "Skill Slot IV" name: "Skill Slot IV"
#The number of skills a player can bound.
max-bound-active-skills: 5
max-bound-passive-skills: 3
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'

View File

@ -64,13 +64,9 @@ mana:
empty: WHITE empty: WHITE
name: 'Mana' name: 'Mana'
cast-particle: cast-particle:
particle: SPELL_INSTANT particle: SPELL_INSTANT
# Special resource regeneration: (when out of combat), # Special resource regeneration: (when out of combat),
# players can regen a set % of their maximum mana/missing mana. # players can regen a set % of their maximum mana/missing mana.
# This % can scale with the player level. # This % can scale with the player level.
@ -157,11 +153,6 @@ skills:
level: 15 level: 15
max-level: 30 max-level: 30
#The number of skills a player can bound.
max-bound-active-skills: 6
max-bound-passive-skills: 4
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'

View File

@ -99,11 +99,6 @@ attributes:
base: .105 base: .105
per-level: 0 per-level: 0
#The number of skills a player can bound.
max-bound-active-skills: 5
max-bound-passive-skills: 3
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'

View File

@ -90,11 +90,6 @@ attributes:
base: .095 base: .095
per-level: 0 per-level: 0
#The number of skills a player can bound.
max-bound-active-skills: 5
max-bound-passive-skills: 2
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'

View File

@ -47,7 +47,6 @@ skill-trees:
- 'general' - 'general'
- 'rogue-marksman' - 'rogue-marksman'
options: options:
# Mana and health regen only applies when out of combat # Mana and health regen only applies when out of combat
off-combat-mana-regen: true off-combat-mana-regen: true
@ -95,10 +94,6 @@ attributes:
base: .105 base: .105
per-level: 0 per-level: 0
#The number of skills a player can bound.
max-bound-active-skills: 5
max-bound-passive-skills: 3
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'

View File

@ -132,11 +132,6 @@ attributes:
base: 4.2 base: 4.2
per-level: 0.05 per-level: 0.05
#The number of skills a player can bound.
max-bound-active-skills: 5
max-bound-passive-skills: 3
# Experience sources for main class experience. # Experience sources for main class experience.
main-exp-sources: main-exp-sources:
- 'killmob{type=ZOMBIE;amount=1-3}' - 'killmob{type=ZOMBIE;amount=1-3}'