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Fixed default class configs
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@ -114,11 +114,6 @@ skills:
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level: 15
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level: 15
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max-level: 30
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max-level: 30
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#The number of skills a player can bound.
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max-bound-active-skills: 6
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max-bound-passive-skills: 4
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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@ -20,6 +20,8 @@ options:
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# Must match an existing exp curve filename from the 'expcurves' folder
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# Must match an existing exp curve filename from the 'expcurves' folder
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exp-curve: levels
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exp-curve: levels
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exp-table: class_exp_table
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skill-slots:
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skill-slots:
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1:
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1:
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name: "Skill Slot I"
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name: "Skill Slot I"
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@ -30,11 +32,6 @@ skill-slots:
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4:
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4:
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name: "Skill Slot IV"
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name: "Skill Slot IV"
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#The number of skills a player can bound.
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max-bound-active-skills: 5
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max-bound-passive-skills: 3
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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@ -64,13 +64,9 @@ mana:
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empty: WHITE
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empty: WHITE
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name: 'Mana'
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name: 'Mana'
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cast-particle:
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cast-particle:
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particle: SPELL_INSTANT
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particle: SPELL_INSTANT
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# Special resource regeneration: (when out of combat),
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# Special resource regeneration: (when out of combat),
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# players can regen a set % of their maximum mana/missing mana.
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# players can regen a set % of their maximum mana/missing mana.
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# This % can scale with the player level.
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# This % can scale with the player level.
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@ -157,11 +153,6 @@ skills:
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level: 15
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level: 15
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max-level: 30
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max-level: 30
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#The number of skills a player can bound.
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max-bound-active-skills: 6
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max-bound-passive-skills: 4
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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@ -99,11 +99,6 @@ attributes:
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base: .105
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base: .105
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per-level: 0
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per-level: 0
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#The number of skills a player can bound.
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max-bound-active-skills: 5
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max-bound-passive-skills: 3
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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@ -90,11 +90,6 @@ attributes:
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base: .095
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base: .095
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per-level: 0
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per-level: 0
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#The number of skills a player can bound.
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max-bound-active-skills: 5
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max-bound-passive-skills: 2
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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@ -47,7 +47,6 @@ skill-trees:
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- 'general'
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- 'general'
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- 'rogue-marksman'
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- 'rogue-marksman'
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options:
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options:
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# Mana and health regen only applies when out of combat
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# Mana and health regen only applies when out of combat
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off-combat-mana-regen: true
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off-combat-mana-regen: true
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@ -95,10 +94,6 @@ attributes:
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base: .105
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base: .105
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per-level: 0
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per-level: 0
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#The number of skills a player can bound.
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max-bound-active-skills: 5
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max-bound-passive-skills: 3
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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@ -132,11 +132,6 @@ attributes:
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base: 4.2
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base: 4.2
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per-level: 0.05
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per-level: 0.05
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#The number of skills a player can bound.
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max-bound-active-skills: 5
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max-bound-passive-skills: 3
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# Experience sources for main class experience.
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# Experience sources for main class experience.
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main-exp-sources:
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main-exp-sources:
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- 'killmob{type=ZOMBIE;amount=1-3}'
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- 'killmob{type=ZOMBIE;amount=1-3}'
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