Removed all references to passiveBoundSkill in playerData

This commit is contained in:
Ka0rX 2023-03-09 19:03:20 +01:00
parent 8e6ac3755d
commit b7d3aa07eb

View File

@ -81,7 +81,8 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
*/
@Nullable
private PlayerClass profess;
private int level, classPoints, skillPoints, attributePoints, attributeReallocationPoints, skillTreeReallocationPoints, skillReallocationPoints;
private int level, classPoints, skillPoints, attributePoints, attributeReallocationPoints;
private int numberSlots, skillTreeReallocationPoints, skillReallocationPoints;
private double experience;
private double mana, stamina, stellium;
private Guild guild;
@ -92,7 +93,6 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
private final Set<String> waypoints = new HashSet<>();
private final Map<String, Integer> skills = new HashMap<>();
private final List<ClassSkill> boundSkills = new ArrayList<>();
private final List<PassiveSkill> boundPassiveSkills = new ArrayList<>();
private final PlayerProfessions collectSkills = new PlayerProfessions(this);
private final PlayerAttributes attributes = new PlayerAttributes(this);
private final Map<String, SavedClassInformation> classSlots = new HashMap<>();
@ -222,8 +222,9 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
public void clearSkillTreePoints() {
skillTreePoints.clear();
}
public void clearNodeTimesClaimed() {
Map<String, Integer> copy= new HashMap<>(tableItemClaims);
Map<String, Integer> copy = new HashMap<>(tableItemClaims);
copy.forEach((str, val) -> {
if (str.startsWith(SkillTreeNode.KEY_PREFIX))
tableItemClaims.remove(str);
@ -458,6 +459,14 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
return skillPoints;
}
public int getNumberSlots() {
return numberSlots;
}
public void setNumberSlots(int numberSlots) {
this.numberSlots = numberSlots;
}
public void giveSkillReallocationPoints(int value) {
skillReallocationPoints += value;
}
@ -1047,16 +1056,6 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
public void setSkillLevel(String skill, int level) {
skills.put(skill, level);
//If it is a passive skill we rebind it to make sure to update the damages done by it.
for (int i = 0; i < boundPassiveSkills.size(); i++) {
PassiveSkill passiveSkill = boundPassiveSkills.get(i);
if (passiveSkill.getTriggeredSkill().getHandler().getId().equals(skill)) {
passiveSkill.unregister(mmoData);
passiveSkill.register(mmoData);
}
}
}
public void resetSkillLevel(String skill) {
@ -1135,41 +1134,10 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
return slot >= boundSkills.size() ? null : boundSkills.get(slot);
}
/**
* Registers a passive skill in the list. This method guarantees interface
* between ML passive skills and the MMOCore list.
*
* @param slot Slot to which you're binding the skill.
* Use -1 to force-register the skill
* @param skill Skill being bound
*/
public void bindPassiveSkill(int slot, @NotNull PassiveSkill skill) {
Validate.notNull(skill, "Skill cannot be null");
final int maxBound = getProfess().getMaxBoundPassiveSkills();
if (slot >= 0 && boundPassiveSkills.size() >= maxBound) {
final @NotNull PassiveSkill current = boundPassiveSkills.set(slot, skill);
if (current != null)
current.unregister(mmoData);
skill.register(mmoData);
return;
}
boundPassiveSkills.add(skill);
skill.register(mmoData);
}
public boolean hasPassiveSkillBound(int slot) {
return slot < boundPassiveSkills.size();
}
@Nullable
public PassiveSkill getBoundPassiveSkill(int slot) {
return slot >= boundPassiveSkills.size() ? null : boundPassiveSkills.get(slot);
}
@Deprecated
public void setBoundSkill(int slot, ClassSkill skill) {
bindActiveSkill(slot, skill);
bindSkill(slot, skill);
}
/**
@ -1179,23 +1147,16 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
* Use -1 to force-register the skill
* @param skill Skill being bound
*/
public void bindActiveSkill(int slot, ClassSkill skill) {
public void bindSkill(int slot, ClassSkill skill) {
Validate.notNull(skill, "Skill cannot be null");
if (slot >= 0 && boundSkills.size() >= getProfess().getMaxBoundActiveSkills())
if (slot >= 0)
boundSkills.set(slot, skill);
else
boundSkills.add(skill);
}
public void unbindSkill(int slot) {
boundSkills.remove(slot);
}
public void unbindPassiveSkill(int slot) {
PassiveSkill skill = boundPassiveSkills.get(slot);
skill.unregister(getMMOPlayerData());
boundPassiveSkills.remove(slot);
}
public List<ClassSkill> getBoundSkills() {
return boundSkills;