fixed resource update events

This commit is contained in:
Indyuce 2021-08-12 18:35:33 +02:00
parent e85ce8ea79
commit baf8c468b5
13 changed files with 322 additions and 192 deletions

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@ -1,62 +0,0 @@
package net.Indyuce.mmocore.api.event;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
public class PlayerRegenResourceEvent extends PlayerDataEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
/*
* type of resource being regenerated. this way all three re
*/
private final PlayerResource resource;
/*
* amount of resource regenerated. whole point of the event is to be able to
* change it.
*/
private double amount;
private boolean cancelled = false;
public PlayerRegenResourceEvent(PlayerData playerData, PlayerResource resource, double amount) {
super(playerData);
this.resource = resource;
this.amount = amount;
}
public PlayerResource getResource() {
return resource;
}
public double getAmount() {
return amount;
}
public void setAmount(double amount) {
this.amount = amount;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}

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@ -0,0 +1,121 @@
package net.Indyuce.mmocore.api.event;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
public class PlayerResourceUpdateEvent extends PlayerDataEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
/**
* Type of resource being regenerated, this way
* this event handles all four resources.
*/
private final PlayerResource resource;
private final UpdateReason reason;
/**
* Amount of resource regenerated. The whole point of the event is
* being able to modify it, for instance to apply the mana regeneration stat.
*/
private double amount;
private boolean cancelled = false;
/**
* Called when a player gains some resource back. This can
* be used to handle stats like health or mana regeneration.
* <p>
* Example use: {@link net.Indyuce.mmocore.skill.Neptune_Gift} which is a skill
* that temporarily increases resource regeneration for a short amount of time.
*
* @param playerData Player regenerating
* @param resource Resource being increased
* @param amount Amount being taken away/regenerated
* @param reason The reason why this event was called
*/
public PlayerResourceUpdateEvent(PlayerData playerData, PlayerResource resource, double amount, UpdateReason reason) {
super(playerData);
this.resource = resource;
this.amount = amount;
this.reason = reason;
}
public PlayerResource getResource() {
return resource;
}
public double getAmount() {
return amount;
}
/**
* Changes the amount of resource given/taken away
*
* @param amount New amount
*/
public void setAmount(double amount) {
this.amount = amount;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
public enum UpdateReason {
/**
* When resource is being regenerated
*/
REGENERATION,
/**
* When some resource is gained, or consumed by some skills
*/
SKILL_REGENERATION,
/**
* When some resource is gained, or consumed by some skills
*/
SKILL_COST,
/**
* Used by quests triggers
* - {@link net.Indyuce.mmocore.api.quest.trigger.ManaTrigger}
* - {@link net.Indyuce.mmocore.api.quest.trigger.StaminaTrigger}
* - {@link net.Indyuce.mmocore.api.quest.trigger.StelliumTrigger}
*/
TRIGGER,
/**
* When using the resource command {@link net.Indyuce.mmocore.command.rpg.admin.ResourceCommandTreeNode}
*/
COMMAND,
/**
* Anything else
*/
OTHER;
public boolean isSkill() {
return this == SKILL_COST || this == SKILL_REGENERATION;
}
}
}

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@ -317,19 +317,30 @@ public class PlayerData extends OfflinePlayerData {
lastLootChest = System.currentTimeMillis();
}
/**
* @deprecated Provide a heal reason with {@link #heal(double, PlayerResourceUpdateEvent.UpdateReason)}
*/
@Deprecated
public void heal(double heal) {
this.heal(heal, PlayerResourceUpdateEvent.UpdateReason.OTHER);
}
public void heal(double heal, PlayerResourceUpdateEvent.UpdateReason reason) {
if (!isOnline())
return;
// Avoid calling an useless event
double newest = Math.max(0, Math.min(getPlayer().getHealth() + heal, getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()));
if (getPlayer().getHealth() == newest)
return;
PlayerRegenResourceEvent event = new PlayerRegenResourceEvent(this, PlayerResource.HEALTH, heal);
PlayerResourceUpdateEvent event = new PlayerResourceUpdateEvent(this, PlayerResource.HEALTH, heal, reason);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
return;
getPlayer().setHealth(newest);
// Use updated amount from event
getPlayer().setHealth(getPlayer().getHealth() + event.getAmount());
}
public void addFriend(UUID uuid) {
@ -373,6 +384,12 @@ public class PlayerData extends OfflinePlayerData {
MMOCore.plugin.requestManager.registerRequest(request);
}
/**
* Teleports the player to a specific waypoint. This applies
* the stellium waypoint cost and plays the teleport animation.
*
* @param waypoint Target waypoint
*/
public void warp(Waypoint waypoint) {
if (!isOnline())
return;
@ -384,7 +401,7 @@ public class PlayerData extends OfflinePlayerData {
*/
lastWaypoint = System.currentTimeMillis();
giveStellium(-waypoint.getStelliumCost());
giveStellium(-waypoint.getStelliumCost(), PlayerResourceUpdateEvent.UpdateReason.SKILL_COST);
new BukkitRunnable() {
final int x = getPlayer().getLocation().getBlockX();
@ -399,7 +416,7 @@ public class PlayerData extends OfflinePlayerData {
|| getPlayer().getLocation().getBlockZ() != z) {
MMOCore.plugin.soundManager.play(getPlayer(), SoundManager.SoundEvent.WARP_CANCELLED);
MMOCore.plugin.configManager.getSimpleMessage("warping-canceled").send(getPlayer());
giveStellium(waypoint.getStelliumCost());
giveStellium(waypoint.getStelliumCost(), PlayerResourceUpdateEvent.UpdateReason.SKILL_REGENERATION);
cancel();
return;
}
@ -501,44 +518,76 @@ public class PlayerData extends OfflinePlayerData {
return profess == null ? MMOCore.plugin.classManager.getDefaultClass() : profess;
}
/**
* @deprecated Provide reason with {@link #giveMana(double, PlayerResourceUpdateEvent.UpdateReason)}
*/
@Deprecated
public void giveMana(double amount) {
giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.OTHER);
}
public void giveMana(double amount, PlayerResourceUpdateEvent.UpdateReason reason) {
// Avoid calling useless event
double newest = Math.max(0, Math.min(getStats().getStat(StatType.MAX_MANA), mana + amount));
if (mana == newest)
return;
PlayerRegenResourceEvent event = new PlayerRegenResourceEvent(this, PlayerResource.MANA, amount);
PlayerResourceUpdateEvent event = new PlayerResourceUpdateEvent(this, PlayerResource.MANA, amount, reason);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
return;
mana = newest;
// Use updated amount from Bukkit event
setMana(mana + event.getAmount());
}
/**
* @deprecated Provide reason with {@link #giveStamina(double, PlayerResourceUpdateEvent.UpdateReason)}
*/
@Deprecated
public void giveStamina(double amount) {
giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.OTHER);
}
public void giveStamina(double amount, PlayerResourceUpdateEvent.UpdateReason reason) {
// Avoid calling useless event
double newest = Math.max(0, Math.min(getStats().getStat(StatType.MAX_STAMINA), stamina + amount));
if (stamina == newest)
return;
PlayerRegenResourceEvent event = new PlayerRegenResourceEvent(this, PlayerResource.STAMINA, amount);
PlayerResourceUpdateEvent event = new PlayerResourceUpdateEvent(this, PlayerResource.STAMINA, amount, reason);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
return;
stamina = newest;
// Use updated amount from Bukkit event
setStamina(stamina + event.getAmount());
}
/**
* @deprecated Provide reason with {@link #giveStellium(double, PlayerResourceUpdateEvent.UpdateReason)}
*/
@Deprecated
public void giveStellium(double amount) {
giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.OTHER);
}
public void giveStellium(double amount, PlayerResourceUpdateEvent.UpdateReason reason) {
// Avoid calling useless event
double newest = Math.max(0, Math.min(getStats().getStat(StatType.MAX_STELLIUM), stellium + amount));
if (stellium == newest)
return;
PlayerRegenResourceEvent event = new PlayerRegenResourceEvent(this, PlayerResource.STELLIUM, amount);
PlayerResourceUpdateEvent event = new PlayerResourceUpdateEvent(this, PlayerResource.STELLIUM, amount, reason);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled())
return;
stellium = newest;
// Use updated amount from Bukkit event
setStellium(stellium + event.getAmount());
}
public double getMana() {
@ -794,8 +843,8 @@ public class PlayerData extends OfflinePlayerData {
flatCooldownReduction *= flatCooldownReduction > 0 ? skill.getModifier("cooldown", getSkillLevel(skill.getSkill())) * 1000 : 0;
skillData.setLastCast(cast.getSkill(), System.currentTimeMillis() - (long) flatCooldownReduction);
giveMana(-cast.getManaCost());
giveStamina(-cast.getStaminaCost());
giveMana(-cast.getManaCost(), PlayerResourceUpdateEvent.UpdateReason.SKILL_COST);
giveStamina(-cast.getStaminaCost(), PlayerResourceUpdateEvent.UpdateReason.SKILL_COST);
}
PlayerPostCastSkillEvent postEvent = new PlayerPostCastSkillEvent(this, skill, cast);

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@ -1,36 +1,72 @@
package net.Indyuce.mmocore.api.player.profess.resource;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.ClassOption;
import net.Indyuce.mmocore.api.player.stats.StatType;
import net.Indyuce.mmocore.api.quest.trigger.ManaTrigger;
import org.bukkit.attribute.Attribute;
import java.util.function.BiConsumer;
import java.util.function.Function;
import org.bukkit.attribute.Attribute;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.ClassOption;
import net.Indyuce.mmocore.api.player.stats.StatType;
public enum PlayerResource {
HEALTH(StatType.HEALTH_REGENERATION, ClassOption.OFF_COMBAT_HEALTH_REGEN, (data) -> data.getPlayer().getHealth(),
(data) -> data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(), PlayerData::heal),
MANA(StatType.MANA_REGENERATION, ClassOption.OFF_COMBAT_MANA_REGEN, PlayerData::getMana,
(data) -> data.getStats().getStat(StatType.MAX_MANA), PlayerData::giveMana),
STAMINA(StatType.STAMINA_REGENERATION, ClassOption.OFF_COMBAT_STAMINA_REGEN, PlayerData::getStamina,
(data) -> data.getStats().getStat(StatType.MAX_STAMINA), PlayerData::giveStamina),
STELLIUM(StatType.STELLIUM_REGENERATION, ClassOption.OFF_COMBAT_STELLIUM_REGEN, PlayerData::getStellium,
(data) -> data.getStats().getStat(StatType.MAX_STELLIUM), PlayerData::giveStellium);
HEALTH(StatType.HEALTH_REGENERATION, ClassOption.OFF_COMBAT_HEALTH_REGEN,
(data) -> data.getPlayer().getHealth(),
data -> data.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue(),
(data, amount) -> data.heal(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.heal(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.heal(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.getPlayer().setHealth(amount)),
MANA(StatType.MANA_REGENERATION, ClassOption.OFF_COMBAT_MANA_REGEN,
PlayerData::getMana,
data -> data.getStats().getStat(StatType.MAX_MANA),
(data, amount) -> data.giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveMana(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveMana(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setMana(amount)),
STAMINA(StatType.STAMINA_REGENERATION, ClassOption.OFF_COMBAT_STAMINA_REGEN,
PlayerData::getStamina,
data -> data.getStats().getStat(StatType.MAX_STAMINA),
(data, amount) -> data.giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveStamina(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveStamina(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setStamina(amount)),
STELLIUM(StatType.STELLIUM_REGENERATION, ClassOption.OFF_COMBAT_STELLIUM_REGEN,
PlayerData::getStellium,
data -> data.getStats().getStat(StatType.MAX_STELLIUM),
(data, amount) -> data.giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.REGENERATION),
(data, amount) -> data.giveStellium(amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.giveStellium(-amount, PlayerResourceUpdateEvent.UpdateReason.COMMAND),
(data, amount) -> data.setStellium(amount));
private final StatType regenStat;
private final ClassOption offCombatRegen;
private final Function<PlayerData, Double> current, max;
private final BiConsumer<PlayerData, Double> regen;
PlayerResource(StatType regenStat, ClassOption offCombatRegen, Function<PlayerData, Double> current, Function<PlayerData, Double> max, BiConsumer<PlayerData, Double> regen) {
// Used for MMOCore commands
private final BiConsumer<PlayerData, Double> set, give, take;
PlayerResource(StatType regenStat, ClassOption offCombatRegen,
Function<PlayerData, Double> current,
Function<PlayerData, Double> max,
BiConsumer<PlayerData, Double> regen,
BiConsumer<PlayerData, Double> give,
BiConsumer<PlayerData, Double> take,
BiConsumer<PlayerData, Double> set) {
this.regenStat = regenStat;
this.offCombatRegen = offCombatRegen;
this.current = current;
this.max = max;
this.regen = regen;
this.give = give;
this.take = take;
this.set = set;
}
/**
@ -64,13 +100,27 @@ public enum PlayerResource {
/**
* Regens a player resource. Whatever resource, a bukkit event is triggered
*
* @param player
* Player to regen
* @param amount
* Amount to regen
*
* @param player Player to regen
* @param amount Amount to regen
*/
public void regen(PlayerData player, double amount) {
regen.accept(player, amount);
}
/**
* Used by MMOCore admin commands here: {@link net.Indyuce.mmocore.command.rpg.admin.ResourceCommandTreeNode}
*/
public BiConsumer<PlayerData, Double> getConsumer(ManaTrigger.Operation operation) {
switch (operation) {
case SET:
return set;
case TAKE:
return take;
case GIVE:
return give;
default:
throw new IllegalArgumentException("Operation cannot be null");
}
}
}

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@ -1,8 +1,9 @@
package net.Indyuce.mmocore.api.quest.trigger;
import io.lumine.mythic.lib.api.MMOLineConfig;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.math.formula.RandomAmount;
import io.lumine.mythic.lib.api.MMOLineConfig;
public class ManaTrigger extends Trigger {
private final RandomAmount amount;
@ -19,23 +20,17 @@ public class ManaTrigger extends Trigger {
@Override
public void apply(PlayerData player) {
/*
* give mana
*/
// Give mana
if (operation == Operation.GIVE)
player.giveMana(amount.calculate());
player.giveMana(amount.calculate(), PlayerResourceUpdateEvent.UpdateReason.TRIGGER);
/*
* set mana
*/
// Set mana
else if (operation == Operation.SET)
player.setMana(amount.calculate());
/*
* take mana
*/
// Take mana
else
player.giveMana(-amount.calculate());
player.giveMana(-amount.calculate(), PlayerResourceUpdateEvent.UpdateReason.TRIGGER);
}
public enum Operation {

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@ -1,8 +1,10 @@
package net.Indyuce.mmocore.api.quest.trigger;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.util.math.formula.RandomAmount;
import io.lumine.mythic.lib.api.MMOLineConfig;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.quest.trigger.ManaTrigger.Operation;
import net.Indyuce.mmocore.api.util.math.formula.RandomAmount;
public class StaminaTrigger extends Trigger {
private final RandomAmount amount;
@ -19,28 +21,16 @@ public class StaminaTrigger extends Trigger {
@Override
public void apply(PlayerData player) {
/*
* give mana
*/
// Give stamina
if (operation == Operation.GIVE)
player.giveStamina(amount.calculate());
player.giveStamina(amount.calculate(), PlayerResourceUpdateEvent.UpdateReason.TRIGGER);
/*
* set mana
*/
// Set stamina
else if (operation == Operation.SET)
player.setStamina(amount.calculate());
/*
* take mana
*/
// Take stamina
else
player.giveStamina(-amount.calculate());
}
public enum Operation {
GIVE,
SET,
TAKE
player.giveStamina(-amount.calculate(), PlayerResourceUpdateEvent.UpdateReason.TRIGGER);
}
}

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@ -1,9 +1,10 @@
package net.Indyuce.mmocore.api.quest.trigger;
import io.lumine.mythic.lib.api.MMOLineConfig;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.quest.trigger.ManaTrigger.Operation;
import net.Indyuce.mmocore.api.util.math.formula.RandomAmount;
import io.lumine.mythic.lib.api.MMOLineConfig;
public class StelliumTrigger extends Trigger {
private final RandomAmount amount;
@ -20,22 +21,16 @@ public class StelliumTrigger extends Trigger {
@Override
public void apply(PlayerData player) {
/*
* give mana
*/
// Give stellium
if (operation == Operation.GIVE)
player.giveStellium(amount.calculate());
player.giveStellium(amount.calculate(), PlayerResourceUpdateEvent.UpdateReason.TRIGGER);
/*
* set mana
*/
// Set stellium
else if (operation == Operation.SET)
player.setStellium(amount.calculate());
/*
* take mana
*/
// Take stellium
else
player.giveStellium(-amount.calculate());
player.giveStellium(-amount.calculate(), PlayerResourceUpdateEvent.UpdateReason.TRIGGER);
}
}

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@ -1,10 +1,9 @@
package net.Indyuce.mmocore.api.quest.trigger;
import org.bukkit.Bukkit;
import io.lumine.mythic.lib.api.MMOLineConfig;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.player.PlayerData;
import io.lumine.mythic.lib.api.MMOLineConfig;
import org.bukkit.Bukkit;
public abstract class Trigger {
private final long delay;
@ -28,10 +27,10 @@ public abstract class Trigger {
Bukkit.getScheduler().scheduleSyncDelayedTask(MMOCore.plugin, () -> apply(player), delay);
}
/*
* this method must not be used directly when executing triggers after quest
/**
* This method must not be used directly when executing triggers after quest
* objectives for example, because this method does NOT take into account
* trigger delay
* trigger delay, {@link #schedule(PlayerData)} is used instead.
*/
public abstract void apply(PlayerData player);
}

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@ -1,9 +1,9 @@
package net.Indyuce.mmocore.command.rpg.admin;
import net.Indyuce.mmocore.api.player.PlayerData;
import org.bukkit.command.CommandSender;
import io.lumine.mythic.lib.mmolibcommands.api.CommandTreeNode;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
import org.bukkit.command.CommandSender;
public class AdminCommandTreeNode extends CommandTreeNode {
public AdminCommandTreeNode(CommandTreeNode parent) {
@ -25,10 +25,8 @@ public class AdminCommandTreeNode extends CommandTreeNode {
addChild(new PointsCommandTreeNode("attribute", this, PlayerData::setAttributePoints, PlayerData::giveAttributePoints, PlayerData::getAttributePoints));
addChild(new PointsCommandTreeNode("attr-realloc", this, PlayerData::setAttributeReallocationPoints, PlayerData::giveAttributeReallocationPoints, PlayerData::getAttributeReallocationPoints));
addChild(new ResourceCommandTreeNode("health", this, (data, value) -> data.getPlayer().setHealth(value), PlayerData::heal, (data, value) -> data.heal(-value), (data) -> data.getPlayer().getHealth()));
addChild(new ResourceCommandTreeNode("mana", this, PlayerData::setMana, PlayerData::giveMana, (data, value) -> data.giveMana(-value), PlayerData::getMana));
addChild(new ResourceCommandTreeNode("stamina", this, PlayerData::setStamina, PlayerData::giveStamina, (data, value) -> data.giveStamina(-value), PlayerData::getStamina));
addChild(new ResourceCommandTreeNode("stellium", this, PlayerData::setStellium, PlayerData::giveStellium, (data, value) -> data.giveStellium(-value), PlayerData::getStellium));
for (PlayerResource res : PlayerResource.values())
addChild(new ResourceCommandTreeNode(res.name().toLowerCase(), this, res));
}
@Override

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@ -1,38 +1,35 @@
package net.Indyuce.mmocore.command.rpg.admin;
import java.util.function.BiConsumer;
import java.util.function.Function;
import io.lumine.mythic.lib.mmolibcommands.api.CommandTreeNode;
import io.lumine.mythic.lib.mmolibcommands.api.Parameter;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
import net.Indyuce.mmocore.api.quest.trigger.ManaTrigger;
import net.Indyuce.mmocore.command.CommandVerbose;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import net.Indyuce.mmocore.api.player.PlayerData;
import io.lumine.mythic.lib.mmolibcommands.api.CommandTreeNode;
import io.lumine.mythic.lib.mmolibcommands.api.Parameter;
public class ResourceCommandTreeNode extends CommandTreeNode {
private final String type;
private final Function<PlayerData, Double> get;
private final PlayerResource resource;
public ResourceCommandTreeNode(String type, CommandTreeNode parent, BiConsumer<PlayerData, Double> set, BiConsumer<PlayerData, Double> give,
BiConsumer<PlayerData, Double> take, Function<PlayerData, Double> get) {
public ResourceCommandTreeNode(String type, CommandTreeNode parent, PlayerResource resource) {
super(parent, "resource-" + type);
this.type = type;
this.get = get;
this.resource = resource;
addChild(new ActionCommandTreeNode(this, "set", set));
addChild(new ActionCommandTreeNode(this, "give", give));
addChild(new ActionCommandTreeNode(this, "take", take));
addChild(new ActionCommandTreeNode(this, "set", ManaTrigger.Operation.SET));
addChild(new ActionCommandTreeNode(this, "give", ManaTrigger.Operation.GIVE));
addChild(new ActionCommandTreeNode(this, "take", ManaTrigger.Operation.TAKE));
}
public class ActionCommandTreeNode extends CommandTreeNode {
private final BiConsumer<PlayerData, Double> action;
private final ManaTrigger.Operation action;
public ActionCommandTreeNode(CommandTreeNode parent, String type, BiConsumer<PlayerData, Double> action) {
public ActionCommandTreeNode(CommandTreeNode parent, String type, ManaTrigger.Operation action) {
super(parent, type);
this.action = action;
@ -61,10 +58,10 @@ public class ResourceCommandTreeNode extends CommandTreeNode {
}
PlayerData data = PlayerData.get(player);
action.accept(data, amount);
resource.getConsumer(action).accept(data, amount);
CommandVerbose.verbose(sender, CommandVerbose.CommandType.RESOURCE,
ChatColor.GOLD + player.getName() + ChatColor.YELLOW + " now has " + ChatColor.GOLD + get.apply(data)
+ ChatColor.YELLOW + " " + type + " points.");
ChatColor.GOLD + player.getName() + ChatColor.YELLOW + " now has " + ChatColor.GOLD + resource.getCurrent(data)
+ ChatColor.YELLOW + " " + type + " points.");
return CommandResult.SUCCESS;
}
}

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@ -2,7 +2,7 @@
package net.Indyuce.mmocore.listener;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.PlayerRegenResourceEvent;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
import net.Indyuce.mmocore.gui.api.PluginInventory;
@ -19,7 +19,6 @@ import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scheduler.BukkitRunnable;
public class PlayerListener implements Listener {
@ -70,16 +69,20 @@ public class PlayerListener implements Listener {
}
/**
* Warning: this really is not the best way to interface with MMOCore
* generation. Use instead PlayerRegenResourceEvent to be able to access
* directly the PlayerData without an extra map lookup.
* Using the Bukkit health update event is not a good way of interacting
* with MMOCore health regeneration. The PlayerResourceUpdateEvent
* should be heavily prioritized if possible.
* <p>
* This method makes sure that all the plugins which utilize this event
* can also communicate with MMOCore
*/
@Deprecated
@EventHandler(priority = EventPriority.HIGH)
public void g(PlayerRegenResourceEvent event) {
public void g(PlayerResourceUpdateEvent event) {
if (event.getResource() == PlayerResource.HEALTH) {
EntityRegainHealthEvent bukkitEvent = new EntityRegainHealthEvent(event.getPlayer(), event.getAmount(), RegainReason.CUSTOM);
Bukkit.getPluginManager().callEvent(bukkitEvent);
// Update event values
event.setCancelled(bukkitEvent.isCancelled());
event.setAmount(bukkitEvent.getAmount());
}

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@ -1,24 +1,19 @@
package net.Indyuce.mmocore.skill;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.scheduler.BukkitRunnable;
import io.lumine.mythic.lib.api.DamageType;
import io.lumine.mythic.lib.api.event.PlayerAttackEvent;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.player.stats.StatType;
import net.Indyuce.mmocore.api.skill.Skill;
import net.Indyuce.mmocore.api.skill.SkillResult;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
import net.Indyuce.mmocore.api.util.math.particle.ParabolicProjectile;
import io.lumine.mythic.lib.api.DamageType;
import io.lumine.mythic.lib.api.event.PlayerAttackEvent;
import org.bukkit.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.scheduler.BukkitRunnable;
public class Ambers extends Skill implements Listener {
public Ambers() {
@ -79,7 +74,7 @@ public class Ambers extends Skill implements Listener {
data.getPlayer().playSound(data.getPlayer().getLocation(), Sound.BLOCK_END_PORTAL_FRAME_FILL, 1, 1);
// data.getSkillData().ambers++;
data.giveMana((data.getStats().getStat(StatType.MAX_MANA) - data.getMana()) * percent);
data.giveMana((data.getStats().getStat(StatType.MAX_MANA) - data.getMana()) * percent, PlayerResourceUpdateEvent.UpdateReason.SKILL_REGENERATION);
cancel();
return;

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@ -8,7 +8,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import net.Indyuce.mmocore.MMOCore;
import net.Indyuce.mmocore.api.event.PlayerRegenResourceEvent;
import net.Indyuce.mmocore.api.event.PlayerResourceUpdateEvent;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.api.skill.Skill;
import net.Indyuce.mmocore.api.util.math.formula.LinearValue;
@ -29,7 +29,7 @@ public class Neptune_Gift extends Skill implements Listener {
}
@EventHandler
public void a(PlayerRegenResourceEvent event) {
public void a(PlayerResourceUpdateEvent event) {
PlayerData data = event.getData();
if (event.getPlayer().getLocation().getBlock().getType() == Material.WATER) {
Optional<SkillInfo> skill = data.getProfess().findSkill(this);