Fixed MM based passive skills

This commit is contained in:
Indyuce 2021-12-21 19:34:24 +01:00
parent 7da23a8acd
commit d60002a41f

View File

@ -7,6 +7,8 @@ import io.lumine.mythic.lib.api.stat.modifier.ModifierSource;
import io.lumine.mythic.lib.api.stat.modifier.ModifierType;
import io.lumine.mythic.lib.api.stat.modifier.StatModifier;
import net.Indyuce.mmocore.api.player.PlayerData;
import net.Indyuce.mmocore.comp.mythicmobs.MythicSkill;
import net.Indyuce.mmocore.skill.Skill;
public class PlayerStats {
private final PlayerData data;
@ -71,5 +73,17 @@ public class PlayerStats {
// Then update the stat
packet.runUpdate();
}
/*
* This is here because it requires updates for the same reasons
* as statistics (when the player level changes, when his class
* changes, when he logs on..)
*
* This updates the player's passive skills
*/
data.getMMOPlayerData().unregisterSkillTriggers("mmocoreClass");
for (Skill.SkillInfo skill : data.getProfess().getSkills())
if (skill.getSkill().isPassive() && skill.getSkill() instanceof MythicSkill)
data.getMMOPlayerData().registerSkillTrigger(((MythicSkill) skill.getSkill()).toMythicLib());
}
}