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Fixed bug #782.
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@ -19,6 +19,7 @@ import net.Indyuce.mmocore.api.player.profess.PlayerClass;
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import net.Indyuce.mmocore.api.player.profess.SavedClassInformation;
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import net.Indyuce.mmocore.api.player.profess.Subclass;
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import net.Indyuce.mmocore.api.player.profess.resource.PlayerResource;
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import net.Indyuce.mmocore.api.quest.trigger.Trigger;
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import net.Indyuce.mmocore.skill.binding.BoundSkillInfo;
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import net.Indyuce.mmocore.api.player.social.FriendRequest;
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import net.Indyuce.mmocore.api.player.stats.PlayerStats;
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@ -163,14 +164,15 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
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* /mmocore reload
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*/
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public void reload() {
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try {
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profess = profess == null ? null : MMOCore.plugin.classManager.get(profess.getId());
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getStats().updateStats();
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} catch (NullPointerException exception) {
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MMOCore.log(Level.SEVERE, "[Userdata] Could not find class " + getProfess().getId() + " while refreshing player data.");
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}
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//We remove all the stats and buffs associated to triggers.
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mmoData.getStatMap().getInstances().forEach(statInstance -> statInstance.removeIf(key ->key.startsWith(Trigger.TRIGGER_PREFIX)));
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mmoData.getSkillModifierMap().getInstances().forEach(skillModifierInstance -> skillModifierInstance.removeIf(key ->key.startsWith(Trigger.TRIGGER_PREFIX)));
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final Iterator<Map.Entry<Integer, BoundSkillInfo>> ite = boundSkills.entrySet().iterator();
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while (ite.hasNext())
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try {
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@ -180,9 +182,8 @@ public class PlayerData extends OfflinePlayerData implements Closable, Experienc
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final @Nullable ClassSkill classSkill = getProfess().getSkill(skillId);
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Validate.notNull(skillSlot, "Could not find skill slot n" + entry.getKey());
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Validate.notNull(classSkill, "Could not find skill with ID '" + skillId + "'");
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entry.getValue().close();
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boundSkills.put(entry.getKey(), new BoundSkillInfo(skillSlot, classSkill, this));
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unbindSkill(entry.getKey());
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bindSkill(entry.getKey(), classSkill);
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} catch (Exception exception) {
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MMOCore.plugin.getLogger().log(Level.WARNING, "Could not reload data of '" + getPlayer().getName() + "': " + exception.getMessage());
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}
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@ -37,11 +37,6 @@ public class StatTrigger extends Trigger implements Removable {
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prevModifier.add(amount).register(player.getMMOPlayerData());
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}
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/**
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* Removes the effect of the trigger to the player by registering the
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* opposite amount. (Little corrective term for the relative to have the inverse.
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* Not a problem to store twice the stat modifiers are there only remain in the RAM.
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*/
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@Override
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public void remove(PlayerData playerData) {
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playerData.getMMOPlayerData().getStatMap().getInstance(stat).remove(modifierKey);
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