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!api for better skill casting
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@ -27,6 +27,7 @@ import net.Indyuce.mmocore.comp.region.WorldGuardRegionHandler;
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import net.Indyuce.mmocore.comp.vault.VaultEconomy;
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import net.Indyuce.mmocore.comp.vault.VaultMMOLoader;
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import net.Indyuce.mmocore.listener.*;
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import net.Indyuce.mmocore.listener.event.PlayerPressKeyListener;
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import net.Indyuce.mmocore.listener.option.*;
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import net.Indyuce.mmocore.listener.profession.FishingListener;
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import net.Indyuce.mmocore.listener.profession.PlayerCollectStats;
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@ -241,6 +242,7 @@ public class MMOCore extends LuminePlugin {
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Bukkit.getPluginManager().registerEvents(new GuildListener(), this);
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Bukkit.getPluginManager().registerEvents(new FishingListener(), this);
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Bukkit.getPluginManager().registerEvents(new PlayerCollectStats(), this);
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Bukkit.getPluginManager().registerEvents(new PlayerPressKeyListener(), this);
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/*
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* Initialize player data from all online players. This is very important to do
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@ -0,0 +1,51 @@
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package net.Indyuce.mmocore.api.event;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.skill.cast.PlayerKey;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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public class PlayerKeyPressEvent extends PlayerDataEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final Cancellable cancellable;
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private final PlayerKey pressed;
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/**
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* Called when a player presses some key. This event is
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* only fired if the user has chosen the 'key combos' casting
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* method
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*
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* @param playerData Player pressing the key
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* @param pressed Key being pressed
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*/
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public PlayerKeyPressEvent(PlayerData playerData, PlayerKey pressed, Cancellable cancellable) {
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super(playerData);
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this.pressed = pressed;
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this.cancellable = cancellable;
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}
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public PlayerKey getPressed() {
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return pressed;
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}
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@Override
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public boolean isCancelled() {
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return cancellable.isCancelled();
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}
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@Override
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public void setCancelled(boolean b) {
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cancellable.setCancelled(b);
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@ -0,0 +1,50 @@
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package net.Indyuce.mmocore.listener.event;
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import net.Indyuce.mmocore.api.event.PlayerKeyPressEvent;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.skill.cast.PlayerKey;
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import org.bukkit.Bukkit;
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import org.bukkit.event.Event;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerSwapHandItemsEvent;
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import org.bukkit.event.player.PlayerToggleSneakEvent;
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/**
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* This registers all the KeyPress events
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*/
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public class PlayerPressKeyListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void registerCrouchKey(PlayerToggleSneakEvent event) {
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if (event.isSneaking()) {
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PlayerKeyPressEvent called = new PlayerKeyPressEvent(PlayerData.get(event.getPlayer()), PlayerKey.CROUCH, event);
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Bukkit.getPluginManager().callEvent(called);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void registerClickKey(PlayerInteractEvent event) {
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if (event.useItemInHand() != Event.Result.DENY && event.getAction().name().contains("CLICK")) {
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boolean rightClick = event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK;
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PlayerKeyPressEvent called = new PlayerKeyPressEvent(PlayerData.get(event.getPlayer()), rightClick ? PlayerKey.RIGHT_CLICK : PlayerKey.LEFT_CLICK, event);
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Bukkit.getPluginManager().callEvent(called);
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}
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void registerDropKey(PlayerDropItemEvent event) {
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PlayerKeyPressEvent called = new PlayerKeyPressEvent(PlayerData.get(event.getPlayer()), PlayerKey.DROP, event);
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Bukkit.getPluginManager().callEvent(called);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void registerSwapHandsKey(PlayerSwapHandItemsEvent event) {
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PlayerKeyPressEvent called = new PlayerKeyPressEvent(PlayerData.get(event.getPlayer()), PlayerKey.SWAP_HANDS, event);
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Bukkit.getPluginManager().callEvent(called);
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}
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}
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@ -0,0 +1,48 @@
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package net.Indyuce.mmocore.skill.cast;
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import net.Indyuce.mmocore.skill.cast.listener.SkillBar;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.event.Listener;
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import java.util.function.Function;
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public enum CastingMethod {
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/**
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* The first ever casting method to be implemented in MMOCore.
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* <p>
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* When pressing a key, the list of bound skills display on the
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* action bar
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*/
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SKILL_BAR(config-> new SkillBar(config)),
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SKILL_SCROLL;
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/**
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* Initialize your skill combo by pressing some key
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*/
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KEY_COMBOS(),
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/**
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* Not implemented yet.
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* <p>
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* This would allow players to cast skills by opening
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* a book with all the skills displayed into it and click
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* some clickable text to cast the skill.
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*/
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SPELL_BOOK(),
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/**
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* Not implemented yet.
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* <p>
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* Much like the spell book but using a custom GUI instead
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* of a spell book to display the available skills.
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*/
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SPELL_GUI();
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private final Function<ConfigurationSection, Listener> listenerLoader;
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CastingMethod(Function<ConfigurationSection, Listener> listenerLoader) {
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this.listenerLoader = listenerLoader;
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}
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}
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29
src/main/java/net/Indyuce/mmocore/skill/cast/PlayerKey.java
Normal file
29
src/main/java/net/Indyuce/mmocore/skill/cast/PlayerKey.java
Normal file
@ -0,0 +1,29 @@
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package net.Indyuce.mmocore.skill.cast;
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public enum PlayerKey {
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/**
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* When a player left clicks
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*/
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LEFT_CLICK,
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/**
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* When a player right clicks
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*/
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RIGHT_CLICK,
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/**
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* When a player drops the item they are holding
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*/
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DROP,
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/**
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* When a player swaps their hand items
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*/
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SWAP_HANDS,
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/**
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* When a player sneaks (doesn't trigger when unsneaking)
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*/
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CROUCH;
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}
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@ -1,15 +1,19 @@
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package net.Indyuce.mmocore.listener;
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package net.Indyuce.mmocore.skill.cast.listener;
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import io.lumine.mythic.lib.api.player.EquipmentSlot;
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import io.lumine.mythic.lib.player.PlayerMetadata;
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import io.lumine.mythic.lib.skill.trigger.TriggerMetadata;
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import net.Indyuce.mmocore.MMOCore;
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import net.Indyuce.mmocore.api.event.PlayerKeyPressEvent;
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import net.Indyuce.mmocore.api.player.PlayerData;
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import net.Indyuce.mmocore.listener.event.PlayerPressKeyListener;
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import net.Indyuce.mmocore.manager.ConfigManager;
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import net.Indyuce.mmocore.manager.SoundManager;
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import net.Indyuce.mmocore.skill.ClassSkill;
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import net.Indyuce.mmocore.skill.cast.PlayerKey;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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@ -19,36 +23,26 @@ import org.bukkit.event.player.PlayerSwapHandItemsEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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public class SpellCast implements Listener {
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import java.util.Objects;
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public class SkillBar implements Listener {
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private final PlayerKey mainKey;
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public SkillBar(ConfigurationSection config) {
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mainKey = PlayerKey.valueOf(Objects.requireNonNull(config.getString("open"), "Could not find open key"));
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}
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@EventHandler
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public void a(PlayerSwapHandItemsEvent event) {
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Player player = event.getPlayer();
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ConfigManager.SwapAction action = player.isSneaking() ? MMOCore.plugin.configManager.sneakingSwapAction : MMOCore.plugin.configManager.normalSwapAction;
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// Vanilla action does nothing
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if (action == ConfigManager.SwapAction.VANILLA)
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public void a(PlayerKeyPressEvent event) {
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if (event.getPressed() != mainKey)
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return;
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// Always cancel event if it's not the vanilla action
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// Always cancel event
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event.setCancelled(true);
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/*
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* Hotbar swap feature, this entirely switches the
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* player's hotbar with their 9 lowest inventory slots
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*/
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if (action == ConfigManager.SwapAction.HOTBAR_SWAP) {
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MMOCore.plugin.soundManager.play(player, SoundManager.SoundEvent.HOTBAR_SWAP);
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for (int j = 0; j < 9; j++) {
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ItemStack replaced = player.getInventory().getItem(j + 9 * 3);
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player.getInventory().setItem(j + 9 * 3, player.getInventory().getItem(j));
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player.getInventory().setItem(j, replaced);
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}
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return;
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}
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// Enter spell casting
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PlayerData playerData = PlayerData.get(player);
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Player player = event.getData().getPlayer();
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PlayerData playerData = event.getData();
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if (player.getGameMode() != GameMode.SPECTATOR
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&& (MMOCore.plugin.configManager.canCreativeCast || player.getGameMode() != GameMode.CREATIVE)
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&& !playerData.isCasting()
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