Indyuce
ef80ac265d
!no build
2021-12-27 14:26:23 +01:00
Indyuce
0ac0230ebb
new thing to check ML build sync
2021-12-27 14:25:58 +01:00
Indyuce
98801a4870
fixed /mmocore admin level set
2021-12-27 13:55:20 +01:00
Indyuce
d3dd31e605
improved skill loading mechanism
2021-12-27 13:04:40 +01:00
Indyuce
2b406e0cf5
/mm reload now reloads MMOCore skills
2021-12-27 12:59:09 +01:00
Indyuce
733f3c5239
slight improvement with new exp api
2021-12-27 12:52:09 +01:00
Indyuce
cd265e1d8f
changed default config to make it less confusing
2021-12-26 23:25:34 +01:00
Indyuce
525c5b1540
eh
2021-12-24 15:26:25 +01:00
Indyuce
e92cb8e67a
mmocoreManager code cleanup
2021-12-24 15:20:47 +01:00
Indyuce
c1f3829e63
experience tables
2021-12-24 15:19:58 +01:00
Indyuce
0650138a77
fixed another issue with mmocore passive skills
2021-12-24 13:42:55 +01:00
Indyuce
71cda8bf54
added enum comments
2021-12-22 13:59:23 +01:00
Indyuce
3178d702c5
added /mi quest finish <player>
2021-12-22 12:39:15 +01:00
Indyuce
5014fbfd65
fixed a crit issue with the craftItem exp source
2021-12-22 12:35:43 +01:00
Indyuce
f54e3cf47a
fixed mythiclib dep version
2021-12-22 10:45:33 +01:00
Indyuce
d3edab7687
mana/stamina/stellium saved when relogging
2021-12-22 10:26:37 +01:00
Indyuce
a8ffe80e50
class selection now redirects you to the subclass you took last time. this does not work well with subclass nets yet but does delete data randomly at least
2021-12-21 20:13:24 +01:00
Indyuce
a30851c7d2
compatibility with ML 1.2
2021-12-21 19:34:51 +01:00
Indyuce
d60002a41f
Fixed MM based passive skills
2021-12-21 19:34:24 +01:00
Indyuce
7da23a8acd
Fixed deprecated event
2021-12-21 17:23:22 +01:00
Indyuce
83739e9c66
Fixed mysql on sync
2021-12-21 17:20:58 +01:00
Indyuce
3a637d9144
Merge remote-tracking branch 'origin/master'
2021-11-28 10:50:24 +01:00
Ethan
511662cbc6
placeholders now return null if the PlayerData isn't loaded.
2021-11-27 13:16:10 -05:00
Indyuce
49e81bc9b8
Fixed backstab
2021-11-27 18:49:09 +01:00
Indyuce
853d70e99a
Merge remote-tracking branch 'origin/master'
2021-11-27 18:19:38 +01:00
Ashijin
4fdd4d18c9
Update LICENSE
2021-11-14 03:18:04 +00:00
Indyuce
5d4a38a482
Merge remote-tracking branch 'origin/master'
2021-11-13 12:23:27 +01:00
Ashijin
f38cc59ec3
Add LICENSE
2021-11-12 03:16:33 +00:00
Gunging
8bb3d70a84
Increased version number
2021-11-07 14:07:06 -06:00
Gunging
2c96424dac
Working with Refreshed MythicLib
2021-11-06 20:07:06 -05:00
Jules
e59b4d2db0
fixed command imports
2021-11-01 19:47:33 +01:00
Jules
d54ca50451
fixed quest objective doubling issue
2021-11-01 19:42:41 +01:00
Jules
4c3c3c9dfe
fixed quest objective doubling issue
2021-11-01 19:36:53 +01:00
Jules
8b317db4b8
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# src/main/java/net/Indyuce/mmocore/api/player/PlayerData.java
# src/main/java/net/Indyuce/mmocore/comp/MMOCoreTargetRestriction.java
2021-11-01 19:02:51 +01:00
Indyuce
dfa31a5635
added Citizens as a soft depend
2021-10-31 20:33:30 +01:00
Indyuce
6358a09a40
new triggers for passive skills
2021-10-31 12:09:25 +01:00
Indyuce
bc9b208fb2
removed unused config options
2021-10-30 13:40:15 +02:00
Indyuce
def1137d80
Reintroduced shift-click-player-profile-check, disabled by default this time
2021-10-30 12:30:21 +02:00
Indyuce
717b2cb1d9
New max resource regen stats
2021-10-30 12:29:35 +02:00
Indyuce
fb80ed2ce1
Increased event prior to prevent exp dupe
2021-10-30 11:13:55 +02:00
Indyuce
5117431641
build
2021-10-29 16:17:56 +02:00
Indyuce
9729a49b04
fixed passive skills
2021-10-29 14:40:18 +02:00
Indyuce
f4551be1db
fixed an issue with citizens NPC targeting
2021-10-29 00:03:30 +02:00
Indyuce
1ce89703a7
Merge remote-tracking branch 'origin/master'
2021-10-28 23:01:06 +02:00
Indyuce
06cb854b77
Fixed double stamina cost
2021-10-28 23:00:57 +02:00
Dancull47
3014cc0a72
API Change: Added setter for CustomBlockMineEvent drops
...
If issues arise with MMOCore Block Regen Drops @Monzter :D
2021-10-25 03:44:08 -04:00
Dancull47
c5b661e3e2
Stats can now be regenerated as FLAT or PERCENTAGE based values. This includes the Health, Mana, Stamina, Stellium stats.
...
By default, the stats are regenerated off the flat value of their respective Regeneration stats. Example, if Health Regeneration is 10, the player will gain 10 HP upon regeneration.
For percentage, the stats will be regenerated with the following formula (Stat Regen * Max Stat). So for example, if your Health Regeneration is .5 and your Max Health is 100, you'll gain 50 HP upon regeneration.
Refresh your config.yml or add this directly to it if you wish to adjust them from the default true.
```# Should these Stats regenrate with a FLAT value or PERCENTAGE value?
# By default, they are set to TRUE, which means they will regenerate
# based off the FLAT Regeneration value for the respective stat
# Setting a stat to FALSE means that it will regenerate
# with the formula (Stat Regen * Max Stat) for example (Mana Regeneration * Max Mana)
stat-regen-flat:
health: true
mana: true
stamina: true
stellium: true
```
2021-10-20 02:08:27 -04:00
Jules
a9809dbccb
fixed NPE when interacting with NPC's
2021-10-10 17:39:56 +02:00
Joshua
15cb4d7aa2
remove right click profile interact, was rushed.
2021-09-03 20:27:20 -05:00
ASangarin
d48ac2aaae
another test
2021-09-03 18:29:26 +02:00