mirror of
https://gitlab.com/phoenix-dvpmt/mmocore.git
synced 2025-01-05 06:57:37 +01:00
Update Experience Sources
parent
09e57243c2
commit
07221975e1
@ -1,9 +1,11 @@
|
||||
An experience source gives you experience for certain professions when certain events occur. Each experience source has its own specific parameters that you can specify in the config with `exp_source_name{param1=P1;param2=p2..}`. You must specify the parameter `amount=min-max` corresponding to the bounds between which the amount of experience will be randomly chosen each time.
|
||||
An experience source gives you experience for certain professions when certain events occur. Each experience source has its own specific parameters that you can specify in the config with `exp_source_name{param1=P1;param2=p2..}`. You must specify the parameter `amount=min-max` corresponding to the bounds between which the amount of experience will be randomly chosen each time.
|
||||
|
||||
You can also use experience sources for your main classes.
|
||||
|
||||
## Examples
|
||||
Let's have a look at an example. These are the default experience sources for the *Woodcutting* profession. It basically gives the player anywhere from 1 to 3 experience points whenever he cuts a log.
|
||||
|
||||
Let's have a look at an example. These are the default experience sources for the _Woodcutting_ profession. It basically gives the player anywhere from 1 to 3 experience points whenever he cuts a log.
|
||||
|
||||
```
|
||||
exp-sources:
|
||||
- 'mineblock{type=OAK_LOG;amount=1-3}'
|
||||
@ -15,36 +17,51 @@ exp-sources:
|
||||
- 'mineblock{type=DARK_OAK_LOG;amount=1-3}'
|
||||
```
|
||||
|
||||
These are the default experience sources for the farming profession,
|
||||
which grants some experience points whenever the player harvest any type
|
||||
of crops.
|
||||
These are the default experience sources for the farming profession, which grants some experience points whenever the player harvest any type of crops.
|
||||
|
||||
```
|
||||
exp-sources:
|
||||
- 'mineblock{type=CARROTS;amount=1-3;crop=true;player-placed=true}'
|
||||
- 'mineblock{type=POTATOES;amount=1-3;crop=true;player-placed=true}'
|
||||
- 'mineblock{type=WHEAT;amount=1-3;crop=true;player-placed=true}'
|
||||
```
|
||||
`crop=true` means that it'll only grant EXP once it's at it's full growth stage.
|
||||
`player-placed=true` means that it'll grant EXP even if the player placed the block
|
||||
|
||||
`crop=true` means that it'll only grant EXP once it's at it's full growth stage. `player-placed=true` means that it'll grant EXP even if the player placed the block
|
||||
|
||||
### exp-sources.yml
|
||||
|
||||
You can create experiences-sources tables in `exp-sources.yml`. It links an id to a list of experiences sources that you will all be to reference at once.
|
||||
|
||||
```
|
||||
#Example
|
||||
test-exp-source:
|
||||
- 'damagedealt{type=physical;amount=250}'
|
||||
- 'move{type=WALK;amount=300}'
|
||||
- 'from{source=test2}'
|
||||
|
||||
test2:
|
||||
- 'eat{type=CARROT;amount="50"}'
|
||||
|
||||
```
|
||||
|
||||
## Every experience source
|
||||
| Source | Usage | Description |
|
||||
|-----------------|---------------------------------------|------------------------------------|
|
||||
| Mine Block | `mineblock{type=BLOCK_MATERIAL}` | More info on [Mining](Mining and Block Regen). |
|
||||
| Kill Mob | `killmob{type=MOB_ENTITY_TYPE}` | Killing a mob grants exp |
|
||||
| Kill Mythic Mob | `killmythicmob{type=MobInternalName}` | Killing a MythicMob grants exp |
|
||||
| Fish Item | `fishitem{type=ITEM_MATERIAL}` | Fishing an item of the specified type grants exp. |
|
||||
| Smelt Item | `smeltitem{type=ITEM_MATERIAL}` | When an item is smelted (furnaces) |
|
||||
| Brew potion | `brewpotion{effect=SPEED,REGEN,...}` | [More info on Alchemy](Alchemy) |
|
||||
| Place Block | `placeblock{type=BLOCK_MATERIAL}` | Placing a block of the specified type grants xp.
|
||||
| Repair Item | `repairitem{type=ITEM_MATERIAL}` | You can define on sithing.yml the amount of xp for each material. Check [here](Smithing) the info about smithing..
|
||||
| Enchant Item | `enchantitem{type=...}` | [More info on Enchanting](Enchanting) |
|
||||
| Climb | `climb{type=CLIMB_TYPE}` | When you climb one block. The type can be ladder, vines, weeping-vines, twisting-vines. If you don't specify any type it will trigger for all types. |
|
||||
| Eat | `eat{type=ITEM_MATERIAL}` | Give experienc when some specific food is eaten. If you don't specify a material for the type it will give exp disregarding what you eat. |
|
||||
| Move | `move{type=MOVING_TYPE}` | Give experience for each block travelled the type can be sneak, fly, swim, sprint or walk.If it is not specified will trigger all the time. |
|
||||
| Resource | `resource{type=RESOURCE_TYPE}` | Gives exp for each resource of type "RESOURCE_TYPE" consumed. Resource type can be mana, stamina or stellium. |
|
||||
| Ride | `ride{type=ENTITY_TYPE}` | When you move riding a certain entity. Check the [EntityType](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html) enum to specify the type. |
|
||||
| Tame | `tame{}` | Exp given for each damage your wolves make. |
|
||||
| Damage Taken | `damagetaken{type=DAMAGE_CAUSE}` | Exp given for each damage a player takes damage from a certain cause. You can do for instance DROWNING, FALL, FIRE or BLOCK_EXPLOSION, Check [here ](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html) the documentation of DamageCause.
|
||||
| Damage Dealt | `damagedealt{type=DAMAGE_TYPE}` | Exp given per damage dealt of a certain mmo damage type.The damage type can be magic, physical, weapon, skill, projectile,unarmed, on-hit, minion or dot.
|
||||
| Source | Usage | Description |
|
||||
|--------|-------|-------------|
|
||||
| Mine Block | `mineblock{type=BLOCK_MATERIAL}` | More info on [Mining](Mining%20and%20Block%20Regen). |
|
||||
| Kill Mob | `killmob{type=MOB_ENTITY_TYPE}` | Killing a mob grants exp |
|
||||
| Kill Mythic Mob | `killmythicmob{type=MobInternalName}` | Killing a MythicMob grants exp |
|
||||
| Fish Item | `fishitem{type=ITEM_MATERIAL}` | Fishing an item of the specified type grants exp. |
|
||||
| Smelt Item | `smeltitem{type=ITEM_MATERIAL}` | When an item is smelted (furnaces) |
|
||||
| Brew potion | `brewpotion{effect=SPEED,REGEN,...}` | [More info on Alchemy](Alchemy) |
|
||||
| Place Block | `placeblock{type=BLOCK_MATERIAL}` | Placing a block of the specified type grants xp. |
|
||||
| Repair Item | `repairitem{type=ITEM_MATERIAL}` | You can define on sithing.yml the amount of xp for each material. Check [here](Smithing) the info about smithing.. |
|
||||
| Enchant Item | `enchantitem{type=...}` | [More info on Enchanting](Enchanting) |
|
||||
| Climb | `climb{type=CLIMB_TYPE}` | When you climb one block. The type can be ladder, vines, weeping-vines, twisting-vines. If you don't specify any type it will trigger for all types. |
|
||||
| Eat | `eat{type=ITEM_MATERIAL}` | Give experienc when some specific food is eaten. If you don't specify a material for the type it will give exp disregarding what you eat. |
|
||||
| Move | `move{type=MOVING_TYPE}` | Give experience for each block travelled the type can be sneak, fly, swim, sprint or walk.If it is not specified will trigger all the time. |
|
||||
| Resource | `resource{type=RESOURCE_TYPE}` | Gives exp for each resource of type "RESOURCE_TYPE" consumed. Resource type can be mana, stamina or stellium. |
|
||||
| Ride | `ride{type=ENTITY_TYPE}` | When you move riding a certain entity. Check the [EntityType](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html) enum to specify the type. |
|
||||
| Tame | `tame{}` | Exp given for each damage your wolves make. |
|
||||
| Damage Taken | `damagetaken{type=DAMAGE_CAUSE}` | Exp given for each damage a player takes damage from a certain cause. You can do for instance DROWNING, FALL, FIRE or BLOCK_EXPLOSION, Check [here ](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html)the documentation of DamageCause. |
|
||||
| Damage Dealt | `damagedealt{type=DAMAGE_TYPE}` | Exp given per damage dealt of a certain mmo damage type.The damage type can be magic, physical, weapon, skill, projectile,unarmed, on-hit, minion or dot. |
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user