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Update Player Classes
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@ -211,6 +211,8 @@ Each slot can also use a formula which will determine the skills that can be bou
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Skill buff triggers (More about triggers [here](Triggers).) can also be linked to each slot. You don't need to specify the `formula` for those triggers as they will only apply to the skill that is bound to the slot. You can then for example make slots that give -10% cooldown or give 20 additional damage to any skills bound to it.
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Slots can be locked or unlocked using the associated [command](Commands) & [triggers](Triggers). They will be visible in the GUI and usable only if they are unlocked. The option `unlocked-by-default` enables you to precise if you want your slot to be locked or unlocked by default and will be set to true if don't fill it. If a slot that hasn't been defined in the config is unlocked through a command or a trigger it will just be a default slot without custom properties on it.
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```skill-slots:
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1:
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name: "Skill Slot I"
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