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Update Player Skills
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@ -125,7 +125,7 @@ If you want to make a passive skill (using MythicMobs or SkillAPI) all you have
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## Editing the skill menu
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```plaintext
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```
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# GUI display name
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name: 'Selected Skill: &6{skill}'
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@ -174,41 +174,24 @@ items:
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- '&eCosts 1 skill reallocation point.'
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- '&e◆ Skill Reallocation Points: &6{points}'
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passive-skill-slot:
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slots: [ 7,16,25,34,43,52 ]
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function: passive-slot
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item: BOOK
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# Material used when the slot is empty
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empty-item: BLUE_DYE
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name: '&aPassive Skill Slot {slot}'
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no-skill: '&cNone'
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lore:
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- '&7Current Passive Skill: &6{skill}'
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- ''
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- '&e► Left click to bind {selected}.'
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- '&e► Right click to unbind.'
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skill-slot:
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slot:
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slots: [ 8,17,26,35,44,53 ]
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function: active-slot
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item: BOOK
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# Material used when the slot is empty
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empty-item: GRAY_DYE
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function: slot
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item: GRAY_DYE
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name: '&aSkill Slot {slot}'
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no-skill: '&cNone'
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lore:
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- '&7Current Skill: &6{skill}'
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- ''
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- '{slot-lore}'
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- ''
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- '&7&oCast this spell by pressing [F] followed'
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- '&7&oby the keybind displayed on the action bar.'
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- ''
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- '&e► Left click to bind {selected}.'
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- '&e► Right click to unbind.'
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- '&e► Shift left click to select.'
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skill-level:
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slots: [ 6,15,24,33,42,51 ]
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function: level
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@ -237,6 +220,7 @@ items:
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- '&7Costs 1 skill point.'
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- ''
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- '&eCurrent Skill Points: {skill_points}'
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```
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First of all you can edit the general GUI settings like its name and slots.
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