From 06abf8a52a203697d2729bdaac518f3595737c64 Mon Sep 17 00:00:00 2001 From: Taner <11832079-Tanerx@users.noreply.gitlab.com> Date: Mon, 16 Sep 2024 09:37:10 +0000 Subject: [PATCH] New translations stats.yml (Chinese Traditional) --- .../language/Chinese Traditional/stats.yml | 42 +++++++++---------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml index ac6ded2f..e94f1db6 100644 --- a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml @@ -78,19 +78,19 @@ additional-experience-smelting: '&7■ 額外的冶煉經驗: &f{value}%' additional-experience-smithing: '&7■ 額外的鍛造經驗: &f{value}%' additional-experience-woodcutting: '&7■ 額外的 Woodcutting 經驗: &f{value}%' #1.20.2+ Attributes -block-break-speed: '&3 &7■ Mining Speed: &f{value}' -block-interaction-range: '&3 &7■ Range: &f{value}' #Range for interacting with blocks & mining. -entity-interaction-range: '&3 &7■ Combat Range: &f{value}' -fall-damage-multiplier: '&3 &7■ Fall Damage: &f{value}%' -gravity: '&3 &7■ Force of Gravity: &f{value}%' -jump-strength: '&3 &7■ Jump Strength: &f{value}' -max-absorption: '&3 &7■ Max Absorption: &f{value}' -safe-fall-distance: '&3 &7■ Safe Fall Distance: &f{value}' -scale: '&3 &7■ Size: &f{value}%' -step-height: '&3 &7■ Smooth Walking: &f{value}' +block-break-speed: '&3 &7■ 挖掘速度: &f{value}' +block-interaction-range: '&3 &7■ 方塊互動距離: &f{value}' #Range for interacting with blocks & mining. +entity-interaction-range: '&3 &7■ 戰鬥距離: &f{value}' +fall-damage-multiplier: '&3 &7■ 摔落傷害: &f{value}%' +gravity: '&3 &7■ 重力: &f{value}%' +jump-strength: '&3 &7■ 跳躍強度: &f{value}' +max-absorption: '&3 &7■ 最大吸收量: &f{value}' +safe-fall-distance: '&3 &7■ 安全墜落距離: &f{value}' +scale: '&3 &7■ 尺寸: &f{value}%' +step-height: '&3 &7■ 平滑行走: &f{value}' #Extra Options -perm-effects: '&3 &7■ Permanent &f{effect}' -commands: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +perm-effects: '&3 &7■ 永久 &f{effect}' +commands: '&3 &7■ 指令: &f{format} &3 &7(&f{cooldown}&3 &7s)' item-cooldown: '&7■ &f{value}&7 秒 冷卻' arrow-potion-effects: '&3 &7■ 箭矢效果: &f{effect}' #Consumables @@ -99,7 +99,7 @@ restore-food: '&7■ 恢復 &f{value} &7飢餓值' restore-saturation: '&7■ 恢復 &f{value} &7飽和度' restore-mana: '&7■ 恢復 &f{value} &7法力值' restore-stamina: '&7■ 恢復 &f{value} &7法力值' -effects: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +effects: '&3 &7■ 賦予 &f{effect} &7 持續 &f{duration} &7 秒' repair: '&7■ 修復: &f{value}' repair-percent: '&3 &7■ 修復: &f{value}%' can-identify: '&7■ 可識別' @@ -110,7 +110,7 @@ max-consume: '&7■ 最大消耗: &f{value} &7uses' #Gem Stones gem-stone-lore: '&8&l[&2&l*&8&l] 放置寶石以鑲嵌' gem-sockets: - empty: '&a◆ Empty {name} Gem Socket' + empty: '&a◆ 空的 {name} 寶石插槽' filled: '&a◆ {name}' #Soulbound soulbinding-chance: '&7■ &a{value}%&7 機率綁定物品' @@ -141,15 +141,15 @@ profession-fishing: '&e漁夫等級: &c{value}' profession-mining: '&e礦工等級: &c{value}' profession-smelting: '&e冶煉等級: &c{value}' profession-smithing: '&e鍛造等級: &c{value}' -profession-woodcutting: '&e木工等級: &c{value}' +profession-woodcutting: '&e伐木等級: &c{value}' #Heroes stats -required-secondary-hero-level: '&eRequires 2nd Hero Lvl {value}' +required-secondary-hero-level: '&e需要第二英雄等級 {value}' #Elemental Stat Formats element: - damage: '{color}{icon}&7 {value} {element} Damage' - damage-percent: '{color}{icon}&7 +{value}% {element} Damage' - defense: '{color}{icon}&7 {value} {element} Defense' - defense-percent: '{color}{icon}&7 +{value}% {element} Defense' - weakness: '{color}{icon}&7 {value}% {element} Weakness' + damage: '{color}{icon}&7 {value} {element} 傷害' + damage-percent: '{color}{icon}&7 +{value}% {element} 傷害' + defense: '{color}{icon}&7 {value} {element} 防禦' + defense-percent: '{color}{icon}&7 +{value}% {element} 防禦' + weakness: '{color}{icon}&7 {value}% {element} 弱點' #Custom stats custom-myluck: '&3 &7■ 幸運: &f{value}'