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https://gitlab.com/phoenix-dvpmt/mmoitems.git
synced 2024-12-23 04:47:34 +01:00
Fixed an issue with custom arrows
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parent
4dac3c1445
commit
07f6247235
@ -2,6 +2,7 @@ package net.Indyuce.mmoitems.api.interaction.projectile;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParser;
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import io.lumine.mythic.lib.player.particle.ParticleInformation;
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import net.Indyuce.mmoitems.MMOItems;
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import io.lumine.mythic.lib.api.item.NBTItem;
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@ -10,6 +11,10 @@ import org.bukkit.Particle;
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import org.bukkit.entity.Arrow;
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import org.bukkit.scheduler.BukkitRunnable;
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/**
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* @deprecated Merge with {@link ParticleInformation}
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*/
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@Deprecated
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public class ArrowParticles extends BukkitRunnable {
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private final Arrow arrow;
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@ -49,6 +49,6 @@ public class Crossbow extends UntargetedWeapon {
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getPlayer().getEyeLocation().getDirection().multiply(3 * getValue(getNBTItem().getStat(ItemStats.ARROW_VELOCITY.getId()), 1)));
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getPlayer().setVelocity(getPlayer().getVelocity().setX(0).setZ(0));
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MMOItems.plugin.getEntities().registerCustomProjectile(getNBTItem(), stats, arrow, true);
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MMOItems.plugin.getEntities().registerCustomProjectile(getNBTItem(), stats, arrow, true, 1);
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}
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}
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@ -286,7 +286,7 @@ public class PlayerListener implements Listener {
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}
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}
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MMOItems.plugin.getEntities().registerCustomProjectile(nbtItem, playerData.getStats().newTemporary(EquipmentSlot.fromBukkit(item.getSlot())), event.getEntity(), type != null);
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MMOItems.plugin.getEntities().registerCustomProjectile(nbtItem, playerData.getStats().newTemporary(EquipmentSlot.fromBukkit(item.getSlot())), event.getEntity(), type != null, 1);
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}
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/**
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@ -32,12 +32,7 @@ public class EntityManager implements Listener {
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*/
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private final Map<Integer, EntityData> entities = new HashMap<>();
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private final WeakHashMap<Integer, ProjectileData> projectiles = new WeakHashMap<>();
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@Deprecated
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public void registerCustomProjectile(NBTItem sourceItem, PlayerMetadata attacker, Entity entity, boolean customWeapon) {
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registerCustomProjectile(sourceItem, attacker, entity, customWeapon, 1);
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}
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private final Map<Integer, ProjectileData> projectiles = new WeakHashMap<>();
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/**
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* Registers a custom projectile. This is used for bows, crossbows and tridents.
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@ -53,18 +48,19 @@ public class EntityManager implements Listener {
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*/
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public void registerCustomProjectile(@NotNull NBTItem sourceItem, @NotNull PlayerMetadata attacker, @NotNull Entity entity, boolean customWeapon, double damageMultiplicator) {
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// Initialize projectile data
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ProjectileData projectileData = new ProjectileData(attacker, sourceItem, customWeapon);
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/*
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* For bows, MC default value is 7. When using custom bows, the attack
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* damage stats returns the correct amount of damage. When using a vanilla
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* bow, attack damage is set to 2 because it's the default fist damage value.
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* Therefore MMOItems adds 5 to match the vanilla bow damage which is 7.
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*
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* Damage coefficient is how much you pull the bow. It's something between 0
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* and 1 for bows, and it's always 1 for tridents or crossbows.
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* Damage coefficient is how much you pull the bow. It's a float between
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* 0 and 1 for bows, and it is always 1 for tridents or crossbows.
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*/
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double damage = attacker.getStat("ATTACK_DAMAGE");
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damage = (customWeapon ? damage : 5 + damage) * damageMultiplicator;
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attacker.setStat("ATTACK_DAMAGE", damage);
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projectileData.setDamage((attacker.getStat("ATTACK_DAMAGE") + (customWeapon ? 0 : 5)) * damageMultiplicator);
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/*
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* Load arrow particles if the entity is an arrow and if the item has
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@ -74,7 +70,7 @@ public class EntityManager implements Listener {
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if (entity instanceof Arrow && sourceItem.hasTag("MMOITEMS_ARROW_PARTICLES"))
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new ArrowParticles((Arrow) entity, sourceItem);
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projectiles.put(entity.getEntityId(), new ProjectileData(attacker, sourceItem, customWeapon));
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projectiles.put(entity.getEntityId(), projectileData);
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}
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public void registerCustomEntity(Entity entity, EntityData data) {
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@ -106,13 +102,13 @@ public class EntityManager implements Listener {
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void a(EntityDeathEvent event) {
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public void unregisterEntityData(EntityDeathEvent event) {
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Bukkit.getScheduler().scheduleSyncDelayedTask(MMOItems.plugin, () -> unregisterCustomEntity(event.getEntity()));
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}
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// Projectile damage and effects
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@EventHandler(ignoreCancelled = true)
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public void b(EntityDamageByEntityEvent event) {
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public void applyOnHitEffects(EntityDamageByEntityEvent event) {
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if (!(event.getDamager() instanceof Projectile) || !(event.getEntity() instanceof LivingEntity) || event.getEntity().hasMetadata("NPC"))
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return;
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@ -145,17 +141,13 @@ public class EntityManager implements Listener {
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// Unregister custom projectiles from the map
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@EventHandler(priority = EventPriority.HIGHEST)
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public void c(EntityDamageByEntityEvent event) {
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projectiles.remove(event.getEntity().getEntityId());
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public void unregisterOnBlockHit(ProjectileHitEvent event) {
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if (event.getHitBlock() != null)
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projectiles.remove(event.getEntity().getEntityId());
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void d(ProjectileHitEvent event) {
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projectiles.remove(event.getEntity().getEntityId());
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void e(EntityDeathEvent event) {
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public void unregisterOnEntityHit(EntityDeathEvent event) {
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projectiles.remove(event.getEntity().getEntityId());
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}
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}
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