Merge remote-tracking branch 'origin/1019-bug-config-option-item-revision-keep-data-reroll-doesn-t-work'

# Conflicts:
#	.gitignore
This commit is contained in:
Indyuce 2022-11-03 17:56:26 +01:00
commit 0da5c6877c
6 changed files with 834 additions and 722 deletions

View File

@ -18,21 +18,31 @@ public class ReforgeOptions {
private final boolean keepSkins;
private final boolean keepUpgrades;
private final boolean keepGemStones;
private final boolean keepSoulbind;
private final boolean keepSoulBind;
private final boolean keepExternalSH;
private final boolean keepModifications;
@Nullable private final Boolean keepTier;
@Nullable
private final Boolean keepTier;
private final boolean reroll;
private final boolean reRoll;
// Third Party Stuff
private final boolean keepAdvancedEnchantments;
@NotNull String keepCase = ChatColor.GRAY.toString();
public void setKeepCase(@NotNull String kc) { keepCase = kc; }
@NotNull public String getKeepCase() { return keepCase; }
@NotNull
String keepCase = ChatColor.GRAY.toString();
@NotNull ArrayList<String> blacklistedItems = new ArrayList<>();
public void setKeepCase(@NotNull String kc) {
keepCase = kc;
}
@NotNull
public String getKeepCase() {
return keepCase;
}
@NotNull
ArrayList<String> blacklistedItems = new ArrayList<>();
/**
* Apparently, people like to use MMOItems for quests. This
@ -41,14 +51,15 @@ public class ReforgeOptions {
* @param mmoitemID Item ID. Listen, including MMOItem Type as
* well is unnecessary hassle, complicates the
* implementation.
*
* <p>
* People who name all their items "1", "2", ...
* can learn to not use magic numbers ffs.
*
* @return If this item should not update with RevID (when passing
* these options, of course).
*/
public boolean isBlacklisted(@NotNull String mmoitemID) { return blacklistedItems.contains(mmoitemID); }
public boolean isBlacklisted(@NotNull String mmoitemID) {
return blacklistedItems.contains(mmoitemID);
}
/**
* Apparently, people like to use MMOItems for quests. This
@ -57,16 +68,20 @@ public class ReforgeOptions {
* @param mmoitemID Item ID. Listen, including MMOItem Type as
* well is unnecessary hassle, complicates the
* implementation.
*
* <p>
* People who name all their items "1", "2", ...
* can learn to not use magic numbers ffs.
*/
public void addToBlacklist(@NotNull String mmoitemID) { blacklistedItems.add(mmoitemID); }
public void addToBlacklist(@NotNull String mmoitemID) {
blacklistedItems.add(mmoitemID);
}
/**
* No MMOItem-ID restrictions on RevID.
*/
public void clearBlacklist() { blacklistedItems.clear(); }
public void clearBlacklist() {
blacklistedItems.clear();
}
public ReforgeOptions(ConfigurationSection config) {
keepName = config.getBoolean("display-name");
@ -75,11 +90,11 @@ public class ReforgeOptions {
keepUpgrades = config.getBoolean("upgrades");
keepGemStones = config.getBoolean("gemstones", false) || config.getBoolean("gems", false);
keepSkins = config.getBoolean("skins", false);
keepSoulbind = config.getBoolean("soulbound");
keepSoulBind = config.getBoolean("soulbound");
keepCase = config.getString("kept-lore-prefix", ChatColor.GRAY.toString());
keepExternalSH = config.getBoolean("external-sh", true);
keepModifications = config.getBoolean("modifications");
reroll = config.getBoolean("reroll");
reRoll = config.getBoolean("reroll");
keepAdvancedEnchantments = config.getBoolean("advanced-enchantments");
keepTier = config.contains("tier") ? config.getBoolean("tier", true) : null;
}
@ -90,9 +105,9 @@ public class ReforgeOptions {
keepEnchantments = arr(values, 2);
keepUpgrades = arr(values, 3);
keepGemStones = arr(values, 4);
keepSoulbind = arr(values, 5);
keepSoulBind = arr(values, 5);
keepExternalSH = arr(values, 6);
reroll = arr(values, 7);
reRoll = arr(values, 7);
keepModifications = arr(values, 8);
keepAdvancedEnchantments = arr(values, 9);
keepSkins = arr(values, 10);
@ -100,65 +115,82 @@ public class ReforgeOptions {
}
boolean arr(@NotNull boolean[] booleans, int idx) {
if (booleans.length > idx) { return booleans[idx]; }
return false;
return booleans.length > idx && booleans[idx];
}
/**
* Keeps the display name of the item.
*/
public boolean shouldReroll() { return reroll; }
public boolean shouldReRoll() {
return reRoll;
}
/**
* Keeps the display name of the item.
*/
public boolean shouldKeepName() { return keepName; }
public boolean shouldKeepName() {
return keepName;
}
/**
* Keeps the modifiers of the item.
*/
public boolean shouldKeepMods() { return keepModifications; }
public boolean shouldKeepMods() {
return keepModifications;
}
/**
* Keeps all lore lines that begin with {@link org.bukkit.ChatColor#GRAY}
*/
public boolean shouldKeepLore() { return keepLore; }
public boolean shouldKeepLore() {
return keepLore;
}
/**
* Keeps skins
*/
public boolean shouldKeepSkins() { return keepSkins; }
public boolean shouldKeepSkins() {
return keepSkins;
}
/**
* Should keep the tier? defaults to {@link MMOItemReforger#keepTiersWhenReroll}
*/
public boolean shouldKeepTier() { return keepTier == null ? MMOItemReforger.keepTiersWhenReroll : keepTier; }
public boolean shouldKeepTier() {
return keepTier == null ? MMOItemReforger.keepTiersWhenReroll : keepTier;
}
/**
* Should this keep the enchantments the player
* manually cast onto this item? (Not from gem
* stones nor upgrades).
*/
public boolean shouldKeepEnchantments() { return keepEnchantments; }
public boolean shouldKeepEnchantments() {
return keepEnchantments;
}
/**
* Should this keep the enchantments the player
* manually cast onto this item? (Not from gem
* stones nor upgrades).
*/
public boolean shouldKeepAdvancedEnchants() { return keepAdvancedEnchantments; }
public boolean shouldKeepAdvancedEnchants() {
return keepAdvancedEnchantments;
}
/**
* Keep 'extraneous' data registered onto the Stat History
*/
public boolean shouldKeepExternalSH() { return keepExternalSH; }
public boolean shouldKeepExternalSH() {
return keepExternalSH;
}
/**
* Retains the upgrade level of the item.
*/
public boolean shouldKeepUpgrades() { return keepUpgrades; }
public boolean shouldKeepUpgrades() {
return keepUpgrades;
}
/**
* Retains all gem stones if there are any, removing
@ -166,10 +198,14 @@ public class ReforgeOptions {
* <p></p>
* Gemstones remember at what upgrade level they were inserted.
*/
public boolean shouldKeepGemStones() { return keepGemStones; }
public boolean shouldKeepGemStones() {
return keepGemStones;
}
/**
* Retains the soulbind if it has any.
*/
public boolean shouldKeepSoulbind() { return keepSoulbind; }
public boolean shouldKeepSoulBind() {
return keepSoulBind;
}
}

View File

@ -62,6 +62,7 @@ public class MMOItemReforger {
Validate.isTrue(stack.getItemMeta() != null, "ItemStack has no ItemMeta, cannot be reforged.");
meta = stack.getItemMeta();
}
/**
* Create this reforger to handle all operations regarding RevID
* increases on any ItemStack, including: <br>
@ -81,6 +82,7 @@ public class MMOItemReforger {
Validate.isTrue(stack.getItemMeta() != null, "ItemStack has no ItemMeta, cannot be reforged.");
meta = stack.getItemMeta();
}
/**
* Create this reforger to handle all operations regarding RevID
* increases on any ItemStack, including: <br>
@ -89,11 +91,9 @@ public class MMOItemReforger {
* * Transfer stats from old to fresh <br>
* * Build the fresh version <br>
*
*
* @param nbtItem If for any reason you already generated an NBTItem,
* you may pass it here to ease the performance of
* generating it again from the ItemStack.
*
* @param stack The ItemStack you want to update, or at least
* know if it should update due to RevID increase.
*/
@ -108,62 +108,97 @@ public class MMOItemReforger {
/**
* The original ItemStack itself, not even a clone.
*/
@NotNull final ItemStack stack;
@NotNull
final ItemStack stack;
/**
* @return The original ItemStack, not even a clone.
*/
@NotNull public ItemStack getStack() { return stack; }
@NotNull
public ItemStack getStack() {
return stack;
}
/**
* The original ItemStack itself, not even a clone.
*/
@Nullable ItemStack result;
@Nullable
ItemStack result;
/**
* @return The original ItemStack, not even a clone.
*/
@Nullable public ItemStack getResult() { return result; }
@Nullable
public ItemStack getResult() {
return result;
}
/**
* The original ItemStack itself, not even a clone.
*/
public void setResult(@Nullable ItemStack item) { result = item; }
public void setResult(@Nullable ItemStack item) {
result = item;
}
/**
* The original NBTItem information.
*/
@NotNull final NBTItem nbtItem;
@NotNull
final NBTItem nbtItem;
/**
* @return The original NBTItem information.
*/
@NotNull public NBTItem getNBTItem() { return nbtItem; }
@NotNull
public NBTItem getNBTItem() {
return nbtItem;
}
/**
* The meta of {@link #getStack()} but without
* that pesky {@link Nullable} annotation.
*/
@NotNull final ItemMeta meta;
@NotNull
final ItemMeta meta;
/**
* @return The meta of {@link #getStack()} but without that
* pesky {@link Nullable} annotation.
*/
@NotNull public ItemMeta getMeta() { return meta; }
@NotNull
public ItemMeta getMeta() {
return meta;
}
/**
* The player to reroll modifiers based on their level
*/
@Nullable RPGPlayer player;
@Nullable
RPGPlayer player;
/**
* @return player The player to reroll modifiers based on their level
*/
@Nullable public RPGPlayer getPlayer() { return player; }
@Nullable
public RPGPlayer getPlayer() {
return player;
}
/**
* @param player The player to reroll modifiers based on their level
*/
public void setPlayer(@Nullable RPGPlayer player) { this.player = player;}
public void setPlayer(@Nullable RPGPlayer player) {
this.player = player;
}
/**
* @param player The player to reroll modifiers based on their level
*/
public void setPlayer(@Nullable Player player) {
if (player == null) { this.player = null; return; }
if (player == null) {
this.player = null;
return;
}
// Get data
this.player = PlayerData.get(player).getRPG();
@ -171,53 +206,73 @@ public class MMOItemReforger {
/**
* If the item should update, this wont be null anymore.
*
* <p>
* Guaranteed not-null when updating.
*/
@Nullable LiveMMOItem oldMMOItem;
@Nullable
LiveMMOItem oldMMOItem;
/**
* @return The MMOItem being updated. For safety, it should be cloned,
* in case any plugin decides to make changes in it... though
* this should be entirely for <b>reading purposes only</b>.
*/
@SuppressWarnings({"NullableProblems", "ConstantConditions"})
@NotNull public LiveMMOItem getOldMMOItem() { return oldMMOItem; }
@NotNull
public LiveMMOItem getOldMMOItem() {
return oldMMOItem;
}
/**
* The loaded template of the MMOItem in question.
*
* <p>
* Guaranteed not-null when updating.
*/
@Nullable private MMOItemTemplate template;
@Nullable
private MMOItemTemplate template;
/**
* @return The loaded template of the MMOItem in question.
*/
@SuppressWarnings({"NullableProblems", "ConstantConditions"})
@NotNull public MMOItemTemplate getTemplate() { return template; }
@NotNull
public MMOItemTemplate getTemplate() {
return template;
}
/**
* The Updated version of the MMOItem, with
* its revised stats.
*
* <p>
* Guaranteed not-null when updating.
*/
@Nullable private MMOItem freshMMOItem;
@Nullable
private MMOItem freshMMOItem;
/**
* @return The Updated version of the MMOItem, with
* its revised stats.
*/
@SuppressWarnings({"NullableProblems", "ConstantConditions"})
@NotNull public MMOItem getFreshMMOItem() { return freshMMOItem; }
@NotNull
public MMOItem getFreshMMOItem() {
return freshMMOItem;
}
/**
* @param mmo The Updated version of the MMOItem, with
* the revised stats.
*/
public void setFreshMMOItem(@NotNull MMOItem mmo) { freshMMOItem = mmo; }
public void setFreshMMOItem(@NotNull MMOItem mmo) {
freshMMOItem = mmo;
}
/**
* If it is possible to update this ItemStack via this class.
*/
@Nullable Boolean canUpdate;
@Nullable
Boolean canUpdate;
/**
* The value is stored so the operations don't have to run again on
* subsequent calls, which also means you have to make a new
@ -230,14 +285,14 @@ public class MMOItemReforger {
//RFG//MMOItems.log("§8Reforge §4CAN §7Can reforge? " + SilentNumbers.getItemName(getStack()));
// Already went through these operations ~
if (canUpdate != null) { return canUpdate; }
if (canUpdate != null) return canUpdate;
// Does it not have type?
if (!getNBTItem().hasType()) { return canUpdate = false; }
if (!getNBTItem().hasType()) return canUpdate = false;
// Ay get template
template = MMOItems.plugin.getTemplates().getTemplate(getNBTItem());
if (template == null) { return canUpdate = false; }
if (template == null) return canUpdate = false;
// Success
return canUpdate = true;
@ -246,18 +301,19 @@ public class MMOItemReforger {
/**
* If it is recommended to update because the RevID value in the ItemStack is outdated.
*/
@Nullable Boolean shouldUpdate;
@Nullable
Boolean shouldUpdate;
/**
* The value is stored so the operations don't have to run again on
* subsequent calls, which also means you have to make a new
* MMOItemReforger if you make changes, because it wont be read again.
*
* @param reason Why the item should be updated?
*
* <p>
* Used to disable updating items in the config,
* only during specific 'reasons' like the player
* joining or picking the item up.
*
* @return If this is an MMOItem with an outdated RevID value.
*/
@SuppressWarnings("NestedAssignment")
@ -265,25 +321,31 @@ public class MMOItemReforger {
//RFG//MMOItems.log("§8Reforge §4SHD §7Should reforge? " + SilentNumbers.getItemName(getStack()));
// Already went through these operations ~
if (shouldUpdate != null) { return shouldUpdate; }
if (shouldUpdate != null)
return shouldUpdate;
// Fist of all, can it update?
if (!canReforge()) { return shouldUpdate = false; }
if (!canReforge())
return shouldUpdate = false;
// Its not GooP Converter's VANILLA is it?
if ("VANILLA".equals(nbtItem.getString("MMOITEMS_ITEM_ID"))) { return false; }
if ("VANILLA".equals(nbtItem.getString("MMOITEMS_ITEM_ID")))
return false;
// Disabled in config?
if (reason != null && MMOItems.plugin.getConfig().getBoolean("item-revision.disable-on." + reason)) { return shouldUpdate = false; }
if (reason != null && MMOItems.plugin.getConfig().getBoolean("item-revision.disable-on." + reason))
return shouldUpdate = false;
// Greater RevID in template? Go ahead, update!
int templateRevision = getTemplate().getRevisionId();
int mmoitemRevision = (getNBTItem().hasTag(ItemStats.REVISION_ID.getNBTPath()) ? getNBTItem().getInteger(ItemStats.REVISION_ID.getNBTPath()) : 1);
if (templateRevision > mmoitemRevision) { return shouldUpdate = true; }
if (templateRevision > mmoitemRevision)
return shouldUpdate = true;
// What about in the internal revision?
int internalRevision = (nbtItem.hasTag(ItemStats.INTERNAL_REVISION_ID.getNBTPath()) ? nbtItem.getInteger(ItemStats.INTERNAL_REVISION_ID.getNBTPath()) : 1);
if (MMOItems.INTERNAL_REVISION_ID > internalRevision) { return shouldUpdate = true; }
if (MMOItems.INTERNAL_REVISION_ID > internalRevision)
return shouldUpdate = true;
// Actually, no need
return shouldUpdate = false;
@ -300,7 +362,9 @@ public class MMOItemReforger {
* event runs, the gemstone updater stores the gem items here
* so that the player gets them back at the completion of this.
*/
@NotNull final ArrayList<ItemStack> reforgingOutput = new ArrayList<>();
@NotNull
final ArrayList<ItemStack> reforgingOutput = new ArrayList<>();
/**
* Sometimes, reforging will take away things from the item that
* we don't want to be destroyed forever, these items will drop
@ -315,14 +379,12 @@ public class MMOItemReforger {
* @param item Add an item to this process.
*/
public void addReforgingOutput(@Nullable ItemStack item) {
// Ew
if (SilentNumbers.isAir(item)) { return; }
if (!item.getType().isItem()) { return; }
if (!SilentNumbers.isAir(item) && item.getType().isItem())
// Add that
reforgingOutput.add(item);
}
/**
* Sometimes, reforging will take away things from the item that
* we don't want to be destroyed forever, these items will drop
@ -334,7 +396,10 @@ public class MMOItemReforger {
* event runs, the gemstone updater stores the gem items here
* so that the player gets them back at the completion of this.
*/
public void clearReforgingOutput() { reforgingOutput.clear(); }
public void clearReforgingOutput() {
reforgingOutput.clear();
}
/**
* Sometimes, reforging will take away things from the item that
* we don't want to be destroyed forever, these items will drop
@ -348,18 +413,24 @@ public class MMOItemReforger {
*
* @return All the items that will be dropped. The list itself.
*/
@NotNull public ArrayList<ItemStack> getReforgingOutput() { return reforgingOutput; }
@NotNull
public ArrayList<ItemStack> getReforgingOutput() {
return reforgingOutput;
}
/**
* The item level modifying the values of RandomStatData
* upon creating a new MMOItem from the template.
*/
int generationItemLevel;
/**
* @return The item level modifying the values of RandomStatData
* upon creating a new MMOItem from the template.
*/
public int getGenerationItemLevel() { return generationItemLevel; }
public int getGenerationItemLevel() {
return generationItemLevel;
}
/**
* <b>Make sure to check {@link #canReforge()} because an
@ -371,20 +442,21 @@ public class MMOItemReforger {
* generate a brand-new one.
*
* @param options Additional options to pass onto the modules.
*
* @return If reforged successfully. Basically <code>true</code>, unless cancelled.
*/
public boolean reforge(@NotNull ReforgeOptions options) {
//RFG//MMOItems.log("§8Reforge §4RFG§7 Reforging " + SilentNumbers.getItemName(getStack()));
// Throw fail
if (!canReforge()) { throw new IllegalArgumentException("Unreforgable Item " + SilentNumbers.getItemName(getStack())); }
if (!canReforge())
throw new IllegalArgumentException("Unreforgable Item " + SilentNumbers.getItemName(getStack()));
// Prepare everything properly
oldMMOItem = new LiveMMOItem(getNBTItem());
// Not blacklisted right!?
if (options.isBlacklisted(getOldMMOItem().getId())) { return false; }
if (options.isBlacklisted(getOldMMOItem().getId()))
return false;
/*
* THis chunk will determine the level the item was, and
@ -412,8 +484,6 @@ public class MMOItemReforger {
: iLevel;
// Identify tier.
ItemTier tier =
@ -436,19 +506,18 @@ public class MMOItemReforger {
Bukkit.getPluginManager().callEvent(mmoREV);
// Cancelled? it ends there
if (mmoREV.isCancelled()) {
if (mmoREV.isCancelled())
//RFG//MMOItems.log("§8Reforge §4RFG§c Event Cancelled");
return false; }
return false;
//RFG//MMOItems.log("§8Reforge §2RFG§7 Running Reforge Finish");
/*
* Properly recalculate all based on histories
*/
for (StatHistory hist : getFreshMMOItem().getStatHistories()) {
for (StatHistory hist : getFreshMMOItem().getStatHistories())
// Recalculate that shit
getFreshMMOItem().setData(hist.getItemStat(), hist.recalculate(getFreshMMOItem().getUpgradeLevel()));
}
if (getFreshMMOItem().hasUpgradeTemplate()) {
for (ItemStat stat : getFreshMMOItem().getUpgradeTemplate().getKeys()) {
@ -493,47 +562,64 @@ public class MMOItemReforger {
//region Deprecated API
@Deprecated
public void update(@Nullable Player p, @NotNull ReforgeOptions options) {
if (p != null) { setPlayer(p); }
if (p != null)
setPlayer(p);
reforge(options);
}
@Deprecated
public void update(@Nullable RPGPlayer player, @NotNull ReforgeOptions options) {
if (player != null) { setPlayer(player); }
if (player != null)
setPlayer(player);
reforge(options);
}
@Deprecated
void regenerate(@Nullable RPGPlayer p) {
if (p != null) { setPlayer(p); }
if (p != null)
setPlayer(p);
reforge(new ReforgeOptions(false, false, false, false, false, false, false, true));
}
@Deprecated
int regenerate(@Nullable RPGPlayer player, @NotNull MMOItemTemplate template) {
if (player != null) { setPlayer(player); }
if (player != null)
setPlayer(player);
canUpdate = true; //If the template exists, it EXISTS!
this.template = template;
reforge(new ReforgeOptions(false, false, false, false, false, false, false, true));
return 0;
}
@Deprecated
public void reforge(@Nullable Player p, @NotNull ReforgeOptions options) {
if (p != null) { setPlayer(p); }
if (p != null)
setPlayer(p);
reforge(options);
}
@Deprecated
public void reforge(@Nullable RPGPlayer player, @NotNull ReforgeOptions options) {
if (player != null) { setPlayer(player); }
if (player != null)
setPlayer(player);
reforge(options);
}
@Deprecated
public ItemStack toStack() {
return getResult();
}
@Deprecated
public boolean hasChanges() {
return getResult() != null;
}
@Deprecated
@NotNull public ArrayList<MMOItem> getDestroyedGems() { return new ArrayList<>(); }
@NotNull
public ArrayList<MMOItem> getDestroyedGems() {
return new ArrayList<>();
}
//endregion
}

View File

@ -122,7 +122,7 @@ public class RevisionInventory extends EditionInventory {
break;
case 30:
which = soulbind.clone();
enable = MMOItems.plugin.getLanguage().revisionOptions.shouldKeepSoulbind();
enable = MMOItems.plugin.getLanguage().revisionOptions.shouldKeepSoulBind();
break;
case 33:
id = getEditedSection().getInt(ItemStats.REVISION_ID.getPath(), 1);

View File

@ -21,6 +21,8 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Objects;
public class ItemListener implements Listener {
// Aye
@ -96,34 +98,32 @@ public class ItemListener implements Listener {
if (newItem != null) player.getEquipment().setItemInOffHand(newItem);
}
@Nullable private ItemStack modifyItem(@Nullable ItemStack stack, @NotNull Player player, @NotNull String reason) {
@Nullable
private ItemStack modifyItem(@Nullable ItemStack stack, @NotNull Player player, @NotNull String reason) {
//RFG//MMOItems.log("§8Reforge §cMOD§7 Modifying " + SilentNumbers.getItemName(stack) + " §7due to§3 " + reason);
// Sleep on metaless stacks
if (stack == null) { return null; }
if (!stack.hasItemMeta()) { return null; }
if (stack == null || !stack.hasItemMeta())
return null;
// Create a reforger to look at it
MMOItemReforger mod = new MMOItemReforger(stack);
// Shouldn't update? I sleep
if (!mod.shouldReforge(reason)) { return null; }
if (!mod.shouldReforge(reason)) return null;
// All right update then
mod.setPlayer(player);
if (!mod.reforge(MMOItems.plugin.getLanguage().revisionOptions)) {
return null; }
if (!mod.reforge(MMOItems.plugin.getLanguage().revisionOptions))
return null;
// Drop all those items
for (ItemStack drop : player.getInventory().addItem(
mod.getReforgingOutput().toArray(new ItemStack[0])).values()) {
// Not air right
if (SilentNumbers.isAir(drop)) { continue; }
// Drop to the world
player.getWorld().dropItem(player.getLocation(), drop); }
player.getInventory()
.addItem(mod.getReforgingOutput().toArray(new ItemStack[0]))
.values()
.stream()
.filter(drop -> !SilentNumbers.isAir(drop))
.forEach(drop -> player.getWorld().dropItem(player.getLocation(), drop));
// That's it
return mod.getResult();

View File

@ -1,7 +1,6 @@
package net.Indyuce.mmoitems.listener.reforging;
import net.Indyuce.mmoitems.ItemStats;
import net.Indyuce.mmoitems.MMOItems;
import net.Indyuce.mmoitems.api.event.MMOItemReforgeEvent;
import net.Indyuce.mmoitems.stat.data.random.RandomStatData;
import net.Indyuce.mmoitems.stat.data.random.UpdatableRandomStatData;
@ -24,40 +23,35 @@ public class RFGKeepRNG implements Listener {
@EventHandler
public void onReforge(MMOItemReforgeEvent event) {
// Rerolling stats? Nevermind
if (event.getOptions().shouldReroll()) {
if (event.getOptions().shouldReRoll()) {
event.setCancelled(true);
//RFG// MMOItems.log("§8Reforge §4EFG§7 Keeping new item (Complete RNG Reroll)");
return; }
return;
}
//RFG// MMOItems.log("§8Reforge §4EFG§7 Keeping old RNG Rolls");
/*
* Proceed to go through all stats
*/
for (ItemStat stat : event.getOldMMOItem().getStats()) {
event.getOldMMOItem()
.getStats()
.stream()
// Skip if it cant merge
if (!(stat.getClearStatData() instanceof Mergeable)) {
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 is \u00a7cnot\u00a77 even mergeable");
continue; }
.filter(stat -> stat.getClearStatData() instanceof Mergeable)
/*
* These stats are exempt from this 'keeping' operation.
* Probably because there is a ReforgeOption specifically
* designed for them that keeps them separately
*/
if (ItemStats.LORE.equals(stat) ||
.filter(stat -> !(ItemStats.LORE.equals(stat) ||
ItemStats.NAME.equals(stat) ||
ItemStats.UPGRADE.equals(stat) ||
ItemStats.ENCHANTS.equals(stat) ||
ItemStats.SOULBOUND.equals(stat) ||
ItemStats.GEM_SOCKETS.equals(stat)) {
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 is \u00a7cnot\u00a77 processed here");
continue; }
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 being \u00a7bprocessed\u00a77...");
ItemStats.GEM_SOCKETS.equals(stat)))
.forEach(stat -> {
// Stat history in the old item
StatHistory hist = StatHistory.from(event.getOldMMOItem(), stat);
@ -69,22 +63,23 @@ public class RFGKeepRNG implements Listener {
* preserve its rolls, even if it should be
* preserving the rolls.
*/
StatData keptData = shouldRerollRegardless(stat, source, hist.getOriginalData(), event.getReforger().getGenerationItemLevel());
StatData keptData = shouldReRollRegardless(stat, source, hist.getOriginalData(), event.getReforger().getGenerationItemLevel());
// Old roll is ridiculously low probability under the new parameters. Forget.
if (keptData == null) { continue; }
if (keptData == null)
return;
// Fetch History from the new item
StatHistory clear = StatHistory.from(event.getNewMMOItem(), stat);
// Replace original data of the new one with the roll from the old one
clear.setOriginalData(keptData);
}
});
}
/**
* @return The item is supposedly being updated, but that doesnt mean all its stats must remain the same.
*
* <p>
* In contrast to reforging, in which it is expected its RNG to be rerolled, updating should not do it
* except in the most dire scenarios:
* <br><br>
@ -95,15 +90,12 @@ public class RFGKeepRNG implements Listener {
* <br><br>
* + There is a new stat: The original data is null so this method cannot be called, will roll the
* new stat to actually add it for the first time.
*
*
*/
@Nullable StatData shouldRerollRegardless(@NotNull ItemStat stat, @NotNull RandomStatData source, @NotNull StatData original, int determinedItemLevel) {
@Nullable StatData shouldReRollRegardless(@NotNull ItemStat stat, @NotNull RandomStatData source, @NotNull StatData original, int determinedItemLevel) {
// Not Mergeable, impossible to keep
if (!(source instanceof UpdatableRandomStatData)) {
if (!(source instanceof UpdatableRandomStatData))
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 is not updatable!");
return null; }
return null;
// Just pass on
return ((UpdatableRandomStatData) source).reroll(stat, original, determinedItemLevel);

View File

@ -1,9 +1,7 @@
package net.Indyuce.mmoitems.listener.reforging;
import net.Indyuce.mmoitems.ItemStats;
import net.Indyuce.mmoitems.MMOItems;
import net.Indyuce.mmoitems.api.event.MMOItemReforgeEvent;
import net.Indyuce.mmoitems.api.util.MMOItemReforger;
import net.Indyuce.mmoitems.stat.data.SoulboundData;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@ -36,7 +34,7 @@ public class RFGKeepSoulbound implements Listener {
// event.getNewMMOItem().setData(ItemStats.SOULBOUND, new SoulboundData(event.getPlayer().getUniqueId(), event.getPlayer().getName(), MMOItemReforger.autoSoulbindLevel));
// }
} else if (event.getOptions().shouldKeepSoulbind()) {
} else if (event.getOptions().shouldKeepSoulBind()) {
//RFG// MMOItems.log("§8Reforge §4EFG§7 Keeping Soulbound");
// Keep it