Merge remote-tracking branch 'origin/1019-bug-config-option-item-revision-keep-data-reroll-doesn-t-work'

# Conflicts:
#	.gitignore
This commit is contained in:
Indyuce 2022-11-03 17:56:26 +01:00
commit 0da5c6877c
6 changed files with 834 additions and 722 deletions

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@ -9,167 +9,203 @@ import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
public class ReforgeOptions {
public static boolean dropRestoredGems;
public static boolean dropRestoredGems;
// MMOItems stuff
private final boolean keepName;
private final boolean keepLore;
private final boolean keepEnchantments;
private final boolean keepSkins;
private final boolean keepUpgrades;
private final boolean keepGemStones;
private final boolean keepSoulbind;
private final boolean keepExternalSH;
private final boolean keepModifications;
@Nullable private final Boolean keepTier;
// MMOItems stuff
private final boolean keepName;
private final boolean keepLore;
private final boolean keepEnchantments;
private final boolean keepSkins;
private final boolean keepUpgrades;
private final boolean keepGemStones;
private final boolean keepSoulBind;
private final boolean keepExternalSH;
private final boolean keepModifications;
@Nullable
private final Boolean keepTier;
private final boolean reroll;
private final boolean reRoll;
// Third Party Stuff
private final boolean keepAdvancedEnchantments;
// Third Party Stuff
private final boolean keepAdvancedEnchantments;
@NotNull String keepCase = ChatColor.GRAY.toString();
public void setKeepCase(@NotNull String kc) { keepCase = kc; }
@NotNull public String getKeepCase() { return keepCase; }
@NotNull
String keepCase = ChatColor.GRAY.toString();
@NotNull ArrayList<String> blacklistedItems = new ArrayList<>();
public void setKeepCase(@NotNull String kc) {
keepCase = kc;
}
/**
* Apparently, people like to use MMOItems for quests. This
* will make items NEVER update with RevID
*
* @param mmoitemID Item ID. Listen, including MMOItem Type as
* well is unnecessary hassle, complicates the
* implementation.
*
* People who name all their items "1", "2", ...
* can learn to not use magic numbers ffs.
*
* @return If this item should not update with RevID (when passing
* these options, of course).
*/
public boolean isBlacklisted(@NotNull String mmoitemID) { return blacklistedItems.contains(mmoitemID); }
@NotNull
public String getKeepCase() {
return keepCase;
}
/**
* Apparently, people like to use MMOItems for quests. This
* will make items NEVER update with RevID
*
* @param mmoitemID Item ID. Listen, including MMOItem Type as
* well is unnecessary hassle, complicates the
* implementation.
*
* People who name all their items "1", "2", ...
* can learn to not use magic numbers ffs.
*/
public void addToBlacklist(@NotNull String mmoitemID) { blacklistedItems.add(mmoitemID); }
@NotNull
ArrayList<String> blacklistedItems = new ArrayList<>();
/**
* No MMOItem-ID restrictions on RevID.
*/
public void clearBlacklist() { blacklistedItems.clear(); }
/**
* Apparently, people like to use MMOItems for quests. This
* will make items NEVER update with RevID
*
* @param mmoitemID Item ID. Listen, including MMOItem Type as
* well is unnecessary hassle, complicates the
* implementation.
* <p>
* People who name all their items "1", "2", ...
* can learn to not use magic numbers ffs.
* @return If this item should not update with RevID (when passing
* these options, of course).
*/
public boolean isBlacklisted(@NotNull String mmoitemID) {
return blacklistedItems.contains(mmoitemID);
}
public ReforgeOptions(ConfigurationSection config) {
keepName = config.getBoolean("display-name");
keepLore = config.getBoolean("lore");
keepEnchantments = config.getBoolean("enchantments");
keepUpgrades = config.getBoolean("upgrades");
keepGemStones = config.getBoolean("gemstones", false) || config.getBoolean("gems", false);
keepSkins = config.getBoolean("skins", false);
keepSoulbind = config.getBoolean("soulbound");
keepCase = config.getString("kept-lore-prefix", ChatColor.GRAY.toString());
keepExternalSH = config.getBoolean("external-sh", true);
keepModifications = config.getBoolean("modifications");
reroll = config.getBoolean("reroll");
keepAdvancedEnchantments = config.getBoolean("advanced-enchantments");
keepTier = config.contains("tier") ? config.getBoolean("tier", true) : null;
}
/**
* Apparently, people like to use MMOItems for quests. This
* will make items NEVER update with RevID
*
* @param mmoitemID Item ID. Listen, including MMOItem Type as
* well is unnecessary hassle, complicates the
* implementation.
* <p>
* People who name all their items "1", "2", ...
* can learn to not use magic numbers ffs.
*/
public void addToBlacklist(@NotNull String mmoitemID) {
blacklistedItems.add(mmoitemID);
}
public ReforgeOptions(boolean... values) {
keepName = arr(values, 0);
keepLore = arr(values, 1);
keepEnchantments = arr(values, 2);
keepUpgrades = arr(values, 3);
keepGemStones = arr(values, 4);
keepSoulbind = arr(values, 5);
keepExternalSH = arr(values, 6);
reroll = arr(values, 7);
keepModifications = arr(values, 8);
keepAdvancedEnchantments = arr(values, 9);
keepSkins = arr(values, 10);
keepTier = arr(values, 11);
}
/**
* No MMOItem-ID restrictions on RevID.
*/
public void clearBlacklist() {
blacklistedItems.clear();
}
boolean arr(@NotNull boolean[] booleans, int idx) {
public ReforgeOptions(ConfigurationSection config) {
keepName = config.getBoolean("display-name");
keepLore = config.getBoolean("lore");
keepEnchantments = config.getBoolean("enchantments");
keepUpgrades = config.getBoolean("upgrades");
keepGemStones = config.getBoolean("gemstones", false) || config.getBoolean("gems", false);
keepSkins = config.getBoolean("skins", false);
keepSoulBind = config.getBoolean("soulbound");
keepCase = config.getString("kept-lore-prefix", ChatColor.GRAY.toString());
keepExternalSH = config.getBoolean("external-sh", true);
keepModifications = config.getBoolean("modifications");
reRoll = config.getBoolean("reroll");
keepAdvancedEnchantments = config.getBoolean("advanced-enchantments");
keepTier = config.contains("tier") ? config.getBoolean("tier", true) : null;
}
if (booleans.length > idx) { return booleans[idx]; }
public ReforgeOptions(boolean... values) {
keepName = arr(values, 0);
keepLore = arr(values, 1);
keepEnchantments = arr(values, 2);
keepUpgrades = arr(values, 3);
keepGemStones = arr(values, 4);
keepSoulBind = arr(values, 5);
keepExternalSH = arr(values, 6);
reRoll = arr(values, 7);
keepModifications = arr(values, 8);
keepAdvancedEnchantments = arr(values, 9);
keepSkins = arr(values, 10);
keepTier = arr(values, 11);
}
return false;
}
boolean arr(@NotNull boolean[] booleans, int idx) {
return booleans.length > idx && booleans[idx];
}
/**
* Keeps the display name of the item.
*/
public boolean shouldReroll() { return reroll; }
/**
* Keeps the display name of the item.
*/
public boolean shouldReRoll() {
return reRoll;
}
/**
* Keeps the display name of the item.
*/
public boolean shouldKeepName() { return keepName; }
/**
* Keeps the display name of the item.
*/
public boolean shouldKeepName() {
return keepName;
}
/**
* Keeps the modifiers of the item.
*/
public boolean shouldKeepMods() { return keepModifications; }
/**
* Keeps the modifiers of the item.
*/
public boolean shouldKeepMods() {
return keepModifications;
}
/**
* Keeps all lore lines that begin with {@link org.bukkit.ChatColor#GRAY}
*/
public boolean shouldKeepLore() { return keepLore; }
/**
* Keeps all lore lines that begin with {@link org.bukkit.ChatColor#GRAY}
*/
public boolean shouldKeepLore() {
return keepLore;
}
/**
* Keeps skins
*/
public boolean shouldKeepSkins() { return keepSkins; }
/**
* Keeps skins
*/
public boolean shouldKeepSkins() {
return keepSkins;
}
/**
* Should keep the tier? defaults to {@link MMOItemReforger#keepTiersWhenReroll}
*/
public boolean shouldKeepTier() { return keepTier == null ? MMOItemReforger.keepTiersWhenReroll : keepTier; }
/**
* Should keep the tier? defaults to {@link MMOItemReforger#keepTiersWhenReroll}
*/
public boolean shouldKeepTier() {
return keepTier == null ? MMOItemReforger.keepTiersWhenReroll : keepTier;
}
/**
* Should this keep the enchantments the player
* manually cast onto this item? (Not from gem
* stones nor upgrades).
*/
public boolean shouldKeepEnchantments() { return keepEnchantments; }
/**
* Should this keep the enchantments the player
* manually cast onto this item? (Not from gem
* stones nor upgrades).
*/
public boolean shouldKeepEnchantments() {
return keepEnchantments;
}
/**
* Should this keep the enchantments the player
* manually cast onto this item? (Not from gem
* stones nor upgrades).
*/
public boolean shouldKeepAdvancedEnchants() { return keepAdvancedEnchantments; }
/**
* Should this keep the enchantments the player
* manually cast onto this item? (Not from gem
* stones nor upgrades).
*/
public boolean shouldKeepAdvancedEnchants() {
return keepAdvancedEnchantments;
}
/**
* Keep 'extraneous' data registered onto the Stat History
*/
public boolean shouldKeepExternalSH() { return keepExternalSH; }
/**
* Keep 'extraneous' data registered onto the Stat History
*/
public boolean shouldKeepExternalSH() {
return keepExternalSH;
}
/**
* Retains the upgrade level of the item.
*/
public boolean shouldKeepUpgrades() { return keepUpgrades; }
/**
* Retains the upgrade level of the item.
*/
public boolean shouldKeepUpgrades() {
return keepUpgrades;
}
/**
* Retains all gem stones if there are any, removing
* one gem socket for every gemstone kept.
* <p></p>
* Gemstones remember at what upgrade level they were inserted.
*/
public boolean shouldKeepGemStones() { return keepGemStones; }
/**
* Retains all gem stones if there are any, removing
* one gem socket for every gemstone kept.
* <p></p>
* Gemstones remember at what upgrade level they were inserted.
*/
public boolean shouldKeepGemStones() {
return keepGemStones;
}
/**
* Retains the soulbind if it has any.
*/
public boolean shouldKeepSoulbind() { return keepSoulbind; }
/**
* Retains the soulbind if it has any.
*/
public boolean shouldKeepSoulBind() {
return keepSoulBind;
}
}

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@ -122,7 +122,7 @@ public class RevisionInventory extends EditionInventory {
break;
case 30:
which = soulbind.clone();
enable = MMOItems.plugin.getLanguage().revisionOptions.shouldKeepSoulbind();
enable = MMOItems.plugin.getLanguage().revisionOptions.shouldKeepSoulBind();
break;
case 33:
id = getEditedSection().getInt(ItemStats.REVISION_ID.getPath(), 1);

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@ -21,111 +21,111 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Objects;
public class ItemListener implements Listener {
// Aye
public ItemListener() {
//RFG//MMOItems.log(" §b>§a>§e> §7Registering Listeners");
// Aye
public ItemListener() {
//RFG//MMOItems.log(" §b>§a>§e> §7Registering Listeners");
// Register Reforger Listeners
Bukkit.getPluginManager().registerEvents(new RFGKeepName(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepLore(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepEnchantments(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepExternalSH(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepGems(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepModifications(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepSoulbound(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepUpgrades(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepRNG(), MMOItems.plugin);
// Register Reforger Listeners
Bukkit.getPluginManager().registerEvents(new RFGKeepName(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepLore(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepEnchantments(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepExternalSH(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepGems(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepModifications(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepSoulbound(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepUpgrades(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFGKeepRNG(), MMOItems.plugin);
// Amount ones
Bukkit.getPluginManager().registerEvents(new RFGKeepDurability(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFFKeepAmount(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFFKeepSkins(), MMOItems.plugin);
// Amount ones
Bukkit.getPluginManager().registerEvents(new RFGKeepDurability(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFFKeepAmount(), MMOItems.plugin);
Bukkit.getPluginManager().registerEvents(new RFFKeepSkins(), MMOItems.plugin);
}
}
@EventHandler(ignoreCancelled = true)
private void itemPickup(EntityPickupItemEvent e) {
if (!e.getEntity().getType().equals(EntityType.PLAYER)) return;
@EventHandler(ignoreCancelled = true)
private void itemPickup(EntityPickupItemEvent e) {
if (!e.getEntity().getType().equals(EntityType.PLAYER)) return;
ItemStack newItem = modifyItem(e.getItem().getItemStack(), (Player) e.getEntity(), "pickup");
if (newItem != null) e.getItem().setItemStack(newItem);
}
ItemStack newItem = modifyItem(e.getItem().getItemStack(), (Player) e.getEntity(), "pickup");
if (newItem != null) e.getItem().setItemStack(newItem);
}
@EventHandler(ignoreCancelled = true)
private void itemCraft(CraftItemEvent e) {
if(!(e.getWhoClicked() instanceof Player)) return;
ItemStack newItem = modifyItem(e.getCurrentItem(), (Player) e.getWhoClicked(), "craft");
if (newItem != null) e.setCurrentItem(newItem);
}
@EventHandler(ignoreCancelled = true)
private void itemCraft(CraftItemEvent e) {
if (!(e.getWhoClicked() instanceof Player)) return;
ItemStack newItem = modifyItem(e.getCurrentItem(), (Player) e.getWhoClicked(), "craft");
if (newItem != null) e.setCurrentItem(newItem);
}
@EventHandler(ignoreCancelled = true)
private void inventoryMove(InventoryClickEvent e) {
if (e.getInventory().getType() != InventoryType.CRAFTING || !(e.getWhoClicked() instanceof Player)) return;
ItemStack newItem = modifyItem(e.getCurrentItem(), (Player) e.getWhoClicked(), "click");
if (newItem != null) e.setCurrentItem(newItem);
}
@EventHandler(ignoreCancelled = true)
private void inventoryMove(InventoryClickEvent e) {
if (e.getInventory().getType() != InventoryType.CRAFTING || !(e.getWhoClicked() instanceof Player)) return;
ItemStack newItem = modifyItem(e.getCurrentItem(), (Player) e.getWhoClicked(), "click");
if (newItem != null) e.setCurrentItem(newItem);
}
@EventHandler(ignoreCancelled = true)
private void dropItem(PlayerDropItemEvent event) {
NBTItem nbt = NBTItem.get(event.getItemDrop().getItemStack());
if (!MMOItems.plugin.getConfig().getBoolean("soulbound.can-drop") && nbt.hasTag("MMOITEMS_SOULBOUND"))
event.setCancelled(true);
}
@EventHandler(ignoreCancelled = true)
private void dropItem(PlayerDropItemEvent event) {
NBTItem nbt = NBTItem.get(event.getItemDrop().getItemStack());
if (!MMOItems.plugin.getConfig().getBoolean("soulbound.can-drop") && nbt.hasTag("MMOITEMS_SOULBOUND"))
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void playerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void playerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
ItemStack newItem = modifyItem(player.getEquipment().getHelmet(), player, "join");
if(newItem != null) player.getEquipment().setHelmet(newItem);
newItem = modifyItem(player.getEquipment().getChestplate(), player, "join");
if(newItem != null) player.getEquipment().setChestplate(newItem);
newItem = modifyItem(player.getEquipment().getLeggings(), player, "join");
if(newItem != null) player.getEquipment().setLeggings(newItem);
newItem = modifyItem(player.getEquipment().getBoots(), player, "join");
if(newItem != null) player.getEquipment().setBoots(newItem);
ItemStack newItem = modifyItem(player.getEquipment().getHelmet(), player, "join");
if (newItem != null) player.getEquipment().setHelmet(newItem);
newItem = modifyItem(player.getEquipment().getChestplate(), player, "join");
if (newItem != null) player.getEquipment().setChestplate(newItem);
newItem = modifyItem(player.getEquipment().getLeggings(), player, "join");
if (newItem != null) player.getEquipment().setLeggings(newItem);
newItem = modifyItem(player.getEquipment().getBoots(), player, "join");
if (newItem != null) player.getEquipment().setBoots(newItem);
for (int j = 0; j < 9; j++) {
newItem = modifyItem(player.getInventory().getItem(j), player, "join");
if (newItem != null) player.getInventory().setItem(j, newItem);
}
for (int j = 0; j < 9; j++) {
newItem = modifyItem(player.getInventory().getItem(j), player, "join");
if (newItem != null) player.getInventory().setItem(j, newItem);
}
newItem = modifyItem(player.getEquipment().getItemInOffHand(), player, "join");
if(newItem != null) player.getEquipment().setItemInOffHand(newItem);
}
newItem = modifyItem(player.getEquipment().getItemInOffHand(), player, "join");
if (newItem != null) player.getEquipment().setItemInOffHand(newItem);
}
@Nullable private ItemStack modifyItem(@Nullable ItemStack stack, @NotNull Player player, @NotNull String reason) {
//RFG//MMOItems.log("§8Reforge §cMOD§7 Modifying " + SilentNumbers.getItemName(stack) + " §7due to§3 " + reason);
@Nullable
private ItemStack modifyItem(@Nullable ItemStack stack, @NotNull Player player, @NotNull String reason) {
//RFG//MMOItems.log("§8Reforge §cMOD§7 Modifying " + SilentNumbers.getItemName(stack) + " §7due to§3 " + reason);
// Sleep on metaless stacks
if (stack == null) { return null; }
if (!stack.hasItemMeta()) { return null; }
// Sleep on metaless stacks
if (stack == null || !stack.hasItemMeta())
return null;
// Create a reforger to look at it
MMOItemReforger mod = new MMOItemReforger(stack);
// Create a reforger to look at it
MMOItemReforger mod = new MMOItemReforger(stack);
// Shouldn't update? I sleep
if (!mod.shouldReforge(reason)) { return null; }
// Shouldn't update? I sleep
if (!mod.shouldReforge(reason)) return null;
// All right update then
mod.setPlayer(player);
if (!mod.reforge(MMOItems.plugin.getLanguage().revisionOptions)) {
// All right update then
mod.setPlayer(player);
if (!mod.reforge(MMOItems.plugin.getLanguage().revisionOptions))
return null;
return null; }
// Drop all those items
player.getInventory()
.addItem(mod.getReforgingOutput().toArray(new ItemStack[0]))
.values()
.stream()
.filter(drop -> !SilentNumbers.isAir(drop))
.forEach(drop -> player.getWorld().dropItem(player.getLocation(), drop));
// Drop all those items
for (ItemStack drop : player.getInventory().addItem(
mod.getReforgingOutput().toArray(new ItemStack[0])).values()) {
// Not air right
if (SilentNumbers.isAir(drop)) { continue; }
// Drop to the world
player.getWorld().dropItem(player.getLocation(), drop); }
// That's it
return mod.getResult();
}
// That's it
return mod.getResult();
}
}

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@ -1,7 +1,6 @@
package net.Indyuce.mmoitems.listener.reforging;
import net.Indyuce.mmoitems.ItemStats;
import net.Indyuce.mmoitems.MMOItems;
import net.Indyuce.mmoitems.api.event.MMOItemReforgeEvent;
import net.Indyuce.mmoitems.stat.data.random.RandomStatData;
import net.Indyuce.mmoitems.stat.data.random.UpdatableRandomStatData;
@ -24,86 +23,79 @@ public class RFGKeepRNG implements Listener {
@EventHandler
public void onReforge(MMOItemReforgeEvent event) {
// Rerolling stats? Nevermind
if (event.getOptions().shouldReroll()) {
if (event.getOptions().shouldReRoll()) {
event.setCancelled(true);
//RFG// MMOItems.log("§8Reforge §4EFG§7 Keeping new item (Complete RNG Reroll)");
return; }
return;
}
//RFG// MMOItems.log("§8Reforge §4EFG§7 Keeping old RNG Rolls");
/*
* Proceed to go through all stats
*/
for (ItemStat stat : event.getOldMMOItem().getStats()) {
event.getOldMMOItem()
.getStats()
.stream()
// Skip if it cant merge
.filter(stat -> stat.getClearStatData() instanceof Mergeable)
/*
* These stats are exempt from this 'keeping' operation.
* Probably because there is a ReforgeOption specifically
* designed for them that keeps them separately
*/
.filter(stat -> !(ItemStats.LORE.equals(stat) ||
ItemStats.NAME.equals(stat) ||
ItemStats.UPGRADE.equals(stat) ||
ItemStats.ENCHANTS.equals(stat) ||
ItemStats.SOULBOUND.equals(stat) ||
ItemStats.GEM_SOCKETS.equals(stat)))
.forEach(stat -> {
// Stat history in the old item
StatHistory hist = StatHistory.from(event.getOldMMOItem(), stat);
// Skip if it cant merge
if (!(stat.getClearStatData() instanceof Mergeable)) {
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 is \u00a7cnot\u00a77 even mergeable");
continue; }
// Alr what the template say, this roll too rare to be kept?
RandomStatData source = event.getReforger().getTemplate().getBaseItemData().get(stat);
/*
* These stats are exempt from this 'keeping' operation.
* Probably because there is a ReforgeOption specifically
* designed for them that keeps them separately
*/
if (ItemStats.LORE.equals(stat) ||
ItemStats.NAME.equals(stat) ||
ItemStats.UPGRADE.equals(stat) ||
ItemStats.ENCHANTS.equals(stat) ||
ItemStats.SOULBOUND.equals(stat) ||
ItemStats.GEM_SOCKETS.equals(stat)) {
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 is \u00a7cnot\u00a77 processed here");
continue; }
/*
* Decide if this data is too far from RNG to
* preserve its rolls, even if it should be
* preserving the rolls.
*/
StatData keptData = shouldReRollRegardless(stat, source, hist.getOriginalData(), event.getReforger().getGenerationItemLevel());
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 being \u00a7bprocessed\u00a77...");
// Old roll is ridiculously low probability under the new parameters. Forget.
if (keptData == null)
return;
// Stat history in the old item
StatHistory hist = StatHistory.from(event.getOldMMOItem(), stat);
// Fetch History from the new item
StatHistory clear = StatHistory.from(event.getNewMMOItem(), stat);
// Alr what the template say, this roll too rare to be kept?
RandomStatData source = event.getReforger().getTemplate().getBaseItemData().get(stat);
/*
* Decide if this data is too far from RNG to
* preserve its rolls, even if it should be
* preserving the rolls.
*/
StatData keptData = shouldRerollRegardless(stat, source, hist.getOriginalData(), event.getReforger().getGenerationItemLevel());
// Old roll is ridiculously low probability under the new parameters. Forget.
if (keptData == null) { continue; }
// Fetch History from the new item
StatHistory clear = StatHistory.from(event.getNewMMOItem(), stat);
// Replace original data of the new one with the roll from the old one
clear.setOriginalData(keptData);
}
// Replace original data of the new one with the roll from the old one
clear.setOriginalData(keptData);
});
}
/**
* @return The item is supposedly being updated, but that doesnt mean all its stats must remain the same.
*
* In contrast to reforging, in which it is expected its RNG to be rerolled, updating should not do it
* except in the most dire scenarios:
* <br><br>
* + The mean/standard deviation changing significantly:
* If the chance of getting the same roll is ridiculously low (3.5SD) under the new settings, reroll.
* <br><br>
* + The stat is no longer there: Mean and SD become zero, so the rule above always removes the old roll.
* <br><br>
* + There is a new stat: The original data is null so this method cannot be called, will roll the
* new stat to actually add it for the first time.
*
*
* <p>
* In contrast to reforging, in which it is expected its RNG to be rerolled, updating should not do it
* except in the most dire scenarios:
* <br><br>
* + The mean/standard deviation changing significantly:
* If the chance of getting the same roll is ridiculously low (3.5SD) under the new settings, reroll.
* <br><br>
* + The stat is no longer there: Mean and SD become zero, so the rule above always removes the old roll.
* <br><br>
* + There is a new stat: The original data is null so this method cannot be called, will roll the
* new stat to actually add it for the first time.
*/
@Nullable StatData shouldRerollRegardless(@NotNull ItemStat stat, @NotNull RandomStatData source, @NotNull StatData original, int determinedItemLevel) {
@Nullable StatData shouldReRollRegardless(@NotNull ItemStat stat, @NotNull RandomStatData source, @NotNull StatData original, int determinedItemLevel) {
// Not Mergeable, impossible to keep
if (!(source instanceof UpdatableRandomStatData)) {
if (!(source instanceof UpdatableRandomStatData))
//RFG// MMOItems.log("§8Reforge §3RNG§7 Stat\u00a7f " + stat.getId() + "\u00a77 is not updatable!");
return null; }
return null;
// Just pass on
return ((UpdatableRandomStatData) source).reroll(stat, original, determinedItemLevel);

View File

@ -1,9 +1,7 @@
package net.Indyuce.mmoitems.listener.reforging;
import net.Indyuce.mmoitems.ItemStats;
import net.Indyuce.mmoitems.MMOItems;
import net.Indyuce.mmoitems.api.event.MMOItemReforgeEvent;
import net.Indyuce.mmoitems.api.util.MMOItemReforger;
import net.Indyuce.mmoitems.stat.data.SoulboundData;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@ -36,7 +34,7 @@ public class RFGKeepSoulbound implements Listener {
// event.getNewMMOItem().setData(ItemStats.SOULBOUND, new SoulboundData(event.getPlayer().getUniqueId(), event.getPlayer().getName(), MMOItemReforger.autoSoulbindLevel));
// }
} else if (event.getOptions().shouldKeepSoulbind()) {
} else if (event.getOptions().shouldKeepSoulBind()) {
//RFG// MMOItems.log("§8Reforge §4EFG§7 Keeping Soulbound");
// Keep it