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Fixed login event priority
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@ -31,7 +31,7 @@ import java.util.*;
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public class PlayerListener implements Listener {
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private final Map<Player, List<ItemStack>> deathItems = new HashMap<>();
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.LOW)
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public void loadPlayerData(PlayerJoinEvent event) {
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MMOItems.plugin.getRecipes().refreshRecipeBook(event.getPlayer());
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PlayerData.load(event.getPlayer());
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